dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Archaeologists
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,4 and gets 0 hits Purchase Units - Germans Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 1 artillery moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from France to Gibraltar 1 armour moved from Uzbek to Kyrgyz 1 armour moved from Stalingrad to Kazakh 1 fighter moved from Moscow to Kazakh 3 armour and 1 halftrack moved from Moscow to Sverdlovsk 3 armour and 1 halftrack moved from Archangel'sk to Western Siberia 1 infantry moved from Finland to Norway Germans take Norway from Russians 1 artillery moved from Karelija to Finland Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 2 fighters and 1 infantry British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar British win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry Casualties for British: 2 fighters and 1 infantry Battle in Kazakh Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Sverdlovsk Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour and 1 factory Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sverdlovsk Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Siberia Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Siberia Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Kyrgyz Germans attack with 1 armour Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kyrgyz Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Kazakh to Stalingrad 1 aaGun moved from Archangel'sk to Sverdlovsk 2 fighters moved from France to SZ 22 East Atlantic Place Units - Germans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea 2 fighters moved from Western Germany to SZ 11 West Baltic Sea 2 armour and 1 halftrack placed in Stalingrad 3 armour placed in Moscow Turn Complete - Germans Germans collect 73 PUs; end with 74 PUs Germans collect 1 PU from War Bonds; end with 75 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
British AA : 1.50 Russians regular : -0.67 Germans regular : 1.17 British regular : 1.00 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - British British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Rhodesia to Kenya-Tanganyika British take Kenya-Tanganyika from Italians 1 halftrack moved from Southern Africa to Ethiopia British take Ethiopia from Italians 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in SZ 25 Adriatic Sea British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in SZ 25 Adriatic Sea British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic 2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight Place Units - British 2 halftracks placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 fighter placed in Scotland Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Szechwan 2 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 armour moved from Western Sinkiang to Kansu 1 halftrack moved from Kansu to Western Sinkiang 1 infantry moved from Chosen to Shantung 4 armour moved from Chosen to Inner Mongolia Place Units - Chinese 2 armour placed in Western Sinkiang 2 armour placed in Kansu 2 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens; Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Burma to Szechwan 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Szechwan 1 armour moved from Kwangtung to Szechwan 1 armour moved from Burma to SZ 58 Bay of Bengal 1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea 1 armour moved from SZ 63 Timor Sea to Western Australia Japanese take Western Australia from British 2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 3 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific 2 transports owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 42 Casualties for Japanese: 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Shantung Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 armour Chinese defend with 2 armour Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Chinese: 2 armour Non Combat Move - Japanese 1 aaGun moved from Bombay to SZ 57 Arabian Sea 1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 aaGun moved from SZ 71 South China Sea to French Indo-China 3 armour moved from French Indo-China to Kwangtung 1 infantry moved from Burma to Yunnan 1 halftrack moved from Bombay to French Indo-China Place Units - Japanese 1 submarine placed in SZ 71 South China Sea 2 armour placed in French Indo-China 2 halftracks placed in Bombay 3 submarines placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 46 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 2.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific 1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from SZ 99 West Pacific to Solomon Islands 1 infantry moved from SZ 99 West Pacific to Solomon Islands 1 bomber moved from New Guinea to Solomon Islands 1 bomber moved from Chosen to Szechwan 1 bomber moved from New Guinea to Solomon Islands 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 bomber and 1 fighter moved from French Equatorial Africa to Libya 1 armour moved from Azores to SZ 20 Atlantic 1 marine moved from Azores to SZ 20 Atlantic 1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 marine moved from SZ 22 East Atlantic to Morocco 1 armour moved from SZ 22 East Atlantic to Morocco Combat - Americans Battle in SZ 99 West Pacific Americans attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 2 armour Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in SZ 22 East Atlantic Americans attack with 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Germans submerged Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits 1 transport owned by the Americans lost in SZ 22 East Atlantic 1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in Libya Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Solomon Islands Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to New Guinea 1 bomber moved from Solomon Islands to New Guinea 2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 bomber moved from Libya to Belgian Congo 1 fighter moved from Libya to Anglo-Egyptian Sudan 1 fighter moved from Southwestern United States to Hawaiian Islands Place Units - Americans 1 battleship and 1 carrier placed in SZ 18 West Atlantic 1 cruiser and 1 destroyer placed in SZ 99 West Pacific Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.50 Japanese regular : 0.17 Germans regular : -1.50 Americans rolls : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Yakutsk to Amurskaya Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 2 artilleries moved from Finland to Norway 2 artilleries and 2 infantry moved from Northern Russia to Leningrad 1 halftrack moved from Sverdlovsk to Eastern Sinkiang 1 halftrack moved from Western Siberia to Eastern Sinkiang 1 armour moved from Kyrgyz to Eastern Sinkiang 1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel 1 infantry moved from France to SZ 17 English Channel 1 artillery moved from France to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic 1 infantry moved from SZ 22 East Atlantic to Gibraltar Germans take Gibraltar from British 1 artillery moved from SZ 22 East Atlantic to Gibraltar 1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel 1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 infantry moved from SZ 17 English Channel to England Combat - Germans Battle in Eastern Sinkiang Germans attack with 1 armour and 2 halftracks Chinese defend with 1 halftrack and 1 infantry Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans lost in Eastern Sinkiang Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Chinese: 1 halftrack and 1 infantry Casualties for Germans: 2 halftracks Battle in England Germans attack with 3 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the British lost in England Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in England British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Germans 1 fighter moved from Stalingrad to Kyrgyz 2 armour and 1 halftrack moved from Stalingrad to Kyrgyz 3 armour moved from Sverdlovsk to Novo-Sibirsk 3 armour moved from Western Siberia to Novo-Sibirsk 1 aaGun moved from Sverdlovsk to Omsk 3 armour moved from Moscow to Sverdlovsk 1 armour moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel 1 aaGun moved from Moscow to Eastern Russia 1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia Place Units - Germans 2 transports placed in SZ 12 East Baltic Sea 1 cruiser and 4 transports placed in SZ 11 West Baltic Sea 2 fighters placed in Western Germany 3 armour placed in Sverdlovsk Turn Complete - Germans Germans collect 75 PUs; end with 76 PUs Germans collect 2 PUs from War Bonds; end with 78 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Germans regular : -0.50 British regular : -1.17 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - British British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 marine moved from New Guinea to SZ 103 Arafura Sea 1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 marine moved from SZ 63 Timor Sea to Western Australia Combat - British Battle in Western Australia British attack with 1 infantry and 1 marine Japanese defend with 1 armour British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 infantry moved from England to Scotland Place Units - British 1 fighter and 5 infantry placed in England 1 infantry placed in Scotland 1 halftrack placed in Southern Africa Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 marine moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan 1 bomber moved from Egypt to SZ 63 Timor Sea 3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Italy to Anglo-Egyptian Sudan 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Buryatia to Okhotsk Italians take Yakutsk from Russians Italians take Okhotsk from Russians 1 halftrack moved from Okhotsk to Vladivostok Italians take Vladivostok from Russians 1 halftrack moved from Novo-Sibirsk to Buryatia 1 infantry moved from Vichy France to Italy 1 infantry moved from Stalingrad to Kazakh Combat - Italians Battle in SZ 63 Timor Sea Italians attack with 1 bomber; Japanese loiter and taunt British defend with 1 transport 1 transport owned by the British lost in SZ 63 Timor Sea Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits 1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan 5 fighters owned by the Italians retreated 1 armour owned by the Italians retreated to Egypt British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13 Casualties for British: 1 halftrack and 2 infantry Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine Non Combat Move - Italians 5 fighters moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 bomber moved from SZ 63 Timor Sea to Java Place Units - Italians 2 armour placed in Egypt 1 artillery, 1 halftrack and 2 infantry placed in Italy 1 cruiser placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : -3.50 British regular : 1.67 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Chinese Chinese buy 4 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese 2 armour moved from Chosen to Shantung 1 armour moved from Inner Mongolia to Shantung 3 armour moved from Inner Mongolia to Szechwan 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Eastern Sinkiang 1 fighter moved from Kansu to Eastern Sinkiang 1 armour moved from Kansu to Szechwan 1 armour moved from Kansu to Shantung 1 armour moved from Kansu to Eastern Sinkiang 1 armour moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Szechwan Chinese attack with 4 armour Japanese defend with 1 armour Chinese roll dice for 4 armour in Szechwan, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Battle in Eastern Sinkiang Chinese attack with 4 armour and 1 fighter Germans defend with 1 armour Chinese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Eastern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Germans lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Germans: 1 armour Battle in Shantung Chinese attack with 4 armour Japanese defend with 1 armour Chinese roll dice for 4 armour in Shantung, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is 0 Casualties for Chinese: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 armour placed in Western Sinkiang 1 armour placed in Kansu 1 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.00 Germans regular : 0.50 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific 3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific 1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from SZ 73 East China Sea to Chosen 1 infantry moved from SZ 73 East China Sea to Chosen 2 armour moved from French Indo-China to Szechwan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Kwangtung to Szechwan 4 armour moved from Kwangtung to Shantung Combat - Japanese Battle in Shantung Japanese attack with 4 armour Chinese defend with 3 armour Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits 1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits 2 armour owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour Casualties for Chinese: 3 armour Battle in Chosen Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 armour and 1 factory Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Chinese lost in Chosen Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 armour Battle in Szechwan Japanese attack with 3 armour and 1 infantry Chinese defend with 3 armour Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 3 armour and 1 infantry Casualties for Chinese: 3 armour Battle in SZ 99 West Pacific Japanese attack with 4 submarines Americans defend with 2 cruisers, 2 destroyers and 1 transport Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits 1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16 Casualties for Japanese: 4 submarines Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 infantry moved from Northern Japan to Southern Japan 1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea 1 halftrack moved from French Indo-China to SZ 71 South China Sea 1 halftrack moved from SZ 71 South China Sea to Java 1 halftrack moved from Bombay to Yunnan 1 halftrack moved from Bombay to French Indo-China Place Units - Japanese 3 submarines placed in SZ 86 West Pacific Japanese undo move 1. 2 submarines placed in SZ 86 West Pacific 1 submarine placed in SZ 73 East China Sea 2 armour placed in French Indo-China Japanese undo move 1. 1 submarine placed in SZ 86 West Pacific 1 submarine placed in SZ 72 South China Sea 3 halftracks placed in Bombay 1 armour and 1 fighter placed in Southern Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : -1.83 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 1,3,6 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Increased Factory Production Purchase Units - Americans Americans buy 3 armour, 1 battleship, 1 bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from New Guinea to Chosen 1 bomber moved from New Guinea to Chosen 1 armour moved from New Guinea to SZ 99 West Pacific 1 marine moved from New Guinea to SZ 99 West Pacific 1 armour, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from SZ 99 West Pacific to SZ 73 East China Sea 1 armour moved from SZ 73 East China Sea to Chosen 1 marine moved from SZ 73 East China Sea to Chosen 1 fighter moved from Hawaiian Islands to New Guinea 1 bomber moved from Belgian Congo to Bombay Combat - Americans Strategic bombing raid in Bombay Bombing raid in Bombay rolls: 5,3 and causes: 5 damage to unit: factory Bombing raid in Bombay causes 5 damage total. Battle in SZ 73 East China Sea Americans attack with 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 73 East China Sea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 73 East China Sea Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Chosen Americans attack with 1 armour, 2 bombers and 1 marine Japanese defend with 1 artillery, 1 factory and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 marine in Chosen, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in Chosen Americans win, taking Chosen from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 marine Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Chosen to Northern Manchukuo 1 bomber moved from Chosen to Northern Manchukuo 1 armour moved from Northeastern United States to SZ 18 West Atlantic 2 infantry moved from Northeastern United States to SZ 18 West Atlantic 2 marines moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 4 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic 2 infantry moved from SZ 20 Atlantic to Azores 2 marines moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 bomber moved from Bombay to Baluchistan Place Units - Americans 1 transport placed in SZ 95 Pacific 1 armour placed in Hawaiian Islands 2 armour placed in New Guinea Americans undo move 3. 1 armour and 1 bomber placed in New Guinea 1 armour placed in Northeastern United States 1 battleship placed in SZ 18 West Atlantic Activate Technology - Americans Americans activating Increased Factory Production Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.17 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Purchase Units - Germans Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 fighter moved from Slovakia Hungary to Bessarabia 1 tactical_bomber moved from Poland to Eastern Poland 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Holland Belgium to 109 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Germany to Bessarabia 1 submarine moved from 103 Sea Zone to 106 Sea Zone 3 infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour and 1 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 artilleries and 11 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 bomber moved from Germany to Normandy Bordeaux 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Eastern Poland Germans attack with 4 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 0/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 4 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 106 Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 2/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 1 infantry owned by the French, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2.00 expected hits 1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 5 : 2/9 hits, 4.00 expected hits French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone 1 bomber owned by the Germans retreated British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -24 Casualties for Germans: 1 battleship, 2 fighters and 1 submarine Casualties for French: 1 cruiser and 1 fighter Battle in 109 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer, 2 fighters and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 destroyer, 2 fighters and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 6/11 hits, 3.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from Bessarabia to Poland 2 tactical_bombers moved from Bessarabia to Romania 3 tactical_bombers moved from Eastern Poland to Poland 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 109 Sea Zone to Holland Belgium 1 bomber moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 infantry placed in Western Germany 4 armour placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
French regular : -0.33 Neutral_Allies regular : -0.67 Russians regular : 0.00 Germans regular : -6.67 British regular : -1.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Russia to Bessarabia 1 artillery moved from Western Ukraine to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/8 hits, 2.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 13 Casualties for Russians: 1 submarine Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Caucasus to Rostov 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Archangel to Novgorod 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Bessarabia to Ukraine Place Units - Russians 3 artilleries placed in Novgorod 1 mech_infantry placed in Russia 2 mech_infantrys placed in Ukraine 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 2.67 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States Combat - Americans 1 fighter moved from Eastern United States to 101 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Normandy Bordeaux British attack with 1 fighter Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Germans: 1 infantry Battle in 96 Sea Zone British attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 4/6 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Non Combat Move - British 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 cruiser moved from 111 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 tactical_bomber moved from Tobruk to Alexandria Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,4,3,5,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : 2.67 Germans AA : -0.17 Germans regular : 0.33 British regular : 5.00 -
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to Tobruk 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 carrier and 2 fighters Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in 99 Sea Zone Italians attack with 2 fighters British defend with 1 cruiser Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 99 Sea Zone Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 fighter in 99 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser and 1 destroyer French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tobruk Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry 2 fighters owned by the British forced to land in Alexandria Non Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 bomber moved from Tobruk to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 15 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
French regular : 0.17 Italians regular : 0.17 British regular : -0.50





