TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@odonis One tactical bomber.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 artilleries and 7 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Combat Move - British
5 fighters moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 armour moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser and 5 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.00
Italians regular : -0.67
British regular : -0.17
@odonis One AC takes two hits and the other takes one hit.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Combat Move - British
5 fighters moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 armour moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser and 5 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.00
Italians regular : -0.67
Germans regular : 0.33
British regular : -1.33
@odonis Sigh. Better take the cruiser.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Germans: 1 tactical_bomber
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 artilleries and 7 infantry moved from Tsinghai to Sikang
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from United Kingdom to 91 Sea Zone
1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 armour moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 tactical_bomber moved from Egypt to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
Combat - British
Battle in French West Africa
Battle in Tobruk
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tobruk
British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser and 5 fighters
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
1 cruiser owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -54
Casualties for British: 1 battleship, 1 cruiser and 5 fighters
Casualties for Germans: 1 carrier and 1 cruiser
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Syria to Iraq
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
Place Units - British
3 infantry placed in Egypt
2 infantry placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 0.00
Germans regular : 3.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Romania to Eastern Poland
1 bomber moved from Greece to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
3 infantry moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
2 fighters moved from Southern Italy to Libya
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Syria
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 3 infantry in Eastern Poland, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Greece
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : -0.67
@lennardf You can’t get lucky if you don’t try and that big swing battle early in the game was definitely a gamble. I wasn’t sure that you’d do it and I definitely had my concerns when I saw you going for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
Combat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship, 1 carrier and 1 transport
French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for French: 1 fighter
Casualties for Germans: 1 carrier
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50
Germans regular : 0.00
@odonis Ouch. It was the right play on your part for sure though - do you have a save file for the French?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
Combat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship, 1 carrier and 1 transport
French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6
Casualties for French: 1 fighter
Casualties for Germans: 1 carrier
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
4 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
1 fighter moved from Finland to Karelia
2 fighters moved from Finland to Novgorod
2 tactical_bombers moved from Poland to Novgorod
2 bombers moved from Poland to Belarus
1 mech_infantry moved from Poland to Eastern Poland
10 armour, 5 artilleries, 15 infantry and 8 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
Combat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 7 infantry in Karelia, round 2 : 1/8 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
1 fighter moved from Karelia to Eastern Poland
2 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Germans
1 submarine placed in 93 Sea Zone
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Novgorod
3 infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Novgorod, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Archangel to Vologda
5 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Novgorod to Bryansk
2 aaGuns and 13 infantry moved from Buryatia to Amur
5 infantry moved from Buryatia to Amur
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 2.67