@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from British Somaliland to Iraq
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
10 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Eastern Poland to Bryansk
Combat - Germans
Strategic bombing raid in Iraq
ANZAC roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 10 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 10 armour and 8 mech_infantrys in Volgograd, round 2 : 7/18 hits, 6.33 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 armour and 3 mech_infantrys moved from Belarus to Rostov
3 aaGuns, 5 artilleries and 13 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Belarus
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 fighter moved from British Somaliland to 96 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Bryansk to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
2 artilleries and 1 mech_infantry placed in Ukraine
Germans undo move 1.
2 artilleries and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Western Germany
3 infantry placed in France
7 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC AA : -0.17
Russians regular : -0.67
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 artilleries and 4 infantry moved from Samara to Volgograd
4 mech_infantrys moved from Russia to Volgograd
1 artillery and 2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 8 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 4 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 10 armour, 1 factory_minor and 8 mech_infantrys
Russians roll dice for 4 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/15 hits, 5.00 expected hits
Germans roll dice for 10 armour and 8 mech_infantrys in Volgograd, round 2 : 8/18 hits, 7.67 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
2 mech_infantrys owned by the Russians and 2 artilleries owned by the Russians retreated to Samara
Germans win with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Russians: 2 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
5 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -4.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 8 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from Philippines to Celebes
Combat - Japanese
Battle in Celebes
Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 5/9 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
6 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from 5 Sea Zone to Amur
1 fighter moved from Japan to Jehol
3 artilleries and 9 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Jehol
1 bomber moved from Kwangtung to Philippines
2 bombers moved from Malaya to Philippines
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangtung to Malaya
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 submarines placed in 6 Sea Zone
1 factory_minor placed in Manchuria
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2.67
Italians regular : 0.67
Japanese regular : -1.00
Japanese AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 4 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
1 infantry moved from Egypt to Alexandria
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Syria to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 3.00
Americans regular : 2.67
Italians regular : 1.33
Japanese regular : 0.33
Japanese AA : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Rostov to Kazakhstan
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Battle in 94 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 97 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs;
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from Russia to Kazakhstan
1 fighter moved from India to Kazakhstan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
ANZAC attack with 3 fighters
Italians defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
ANZAC win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Tsinghai
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Japanese regular : -0.67
ANZAC regular : 3.33
@kido_butai_6 hey, just checking if you forgot to post France’s turn?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC repair damage of 4x factory_minor; Remaining resources: 14 PUs;
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from Russia to Kazakhstan
1 fighter moved from India to Kazakhstan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kazakhstan
ANZAC attack with 3 fighters
Italians defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 3 fighters in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kazakhstan
ANZAC win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - ANZAC
2 fighters moved from Kazakhstan to Russia
1 fighter moved from Kazakhstan to Tsinghai
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 artilleries and 1 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Persia
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.83
Japanese regular : -0.67
ANZAC regular : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 tactical_bomber moved from Ukraine to Tambov
1 bomber moved from Novgorod to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Greece
2 fighters moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 carrier moved from 96 Sea Zone to 97 Sea Zone
2 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Greece
1 bomber moved from Tambov to Greece
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 artilleries and 5 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
11 infantry moved from Rostov to Bryansk
5 artilleries moved from Rostov to Bryansk
6 armour moved from Volgograd to Rostov
2 armour moved from Volgograd to Rostov
1 aaGun moved from Rostov to Volgograd
2 aaGuns moved from Rostov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 armour moved from Rostov to Bryansk
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
1 artillery and 2 infantry placed in France
1 bomber, 1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Samara
4 aaGuns, 21 artilleries and 22 infantry moved from Russia to Samara
1 fighter moved from Tambov to Samara
2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to South Australia
2 fighters and 2 tactical_bombers moved from Malaya to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
2 bombers moved from Philippines to 55 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in New Guinea
Battle in South Australia
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking New Guinea from ANZAC, taking South Australia from ANZAC with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 transport
1 submarine owned by the Americans submerged
Japanese roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese, 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
2 bombers moved from 55 Sea Zone to Philippines
2 tactical_bombers moved from Philippines to Japan
1 fighter moved from 44 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
6 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Kiangsi to Kwangtung
4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Kiangsu
2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to 46 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Amur to Manchuria
1 artillery moved from Amur to Manchuria
1 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Amur to Korea
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
6 infantry placed in Japan
1 mech_infantry placed in Manchuria
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone
4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Yunnan to Queensland
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 101 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : 0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
EDIT: Adding units owned by Chinese to Kweichow: 6 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 47 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 47 Sea Zone to 49 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 49 Sea Zone to 54 Sea Zone
4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Yunnan to Queensland
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 101 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Suiyuyan, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Tsinghai to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 6 infantry
EDIT: Adding units owned by Chinese to Kweichow: 6 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Hopei
1 fighter moved from India to Hopei
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Battle in Hopei
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from India to Burma
5 infantry moved from India to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 bomber moved from Volgograd to Samara
1 tactical_bomber moved from Ethiopia to Persia
1 fighter moved from Ethiopia to Egypt
3 infantry moved from India to West India
3 aaGuns moved from Yunnan to Kweichow
3 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Hopei to Kweichow
Place Units - British
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.00
Japanese regular : -2.33
Germans AA : -0.17
Germans regular : -1.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Gibraltar
British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win, taking 97 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 94 Sea Zone to Western Germany
1 bomber moved from Gibraltar to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
2 artilleries and 2 infantry moved from Tobruk to Libya
1 mech_infantry moved from Northern Italy to Denmark
2 artilleries and 2 infantry moved from Northern Italy to France
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
2 artilleries moved from Bryansk to Tambov
1 armour moved from Rostov to Tambov
Place Units - Italians
4 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Tsinghai to Tambov
2 fighters moved from Russia to Tambov
Combat - ANZAC
Battle in Tambov
ANZAC attack with 3 fighters
Italians defend with 1 armour and 2 artilleries
ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour and 2 artilleries
Non Combat Move - ANZAC
2 fighters moved from Tambov to Samara
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC regular : 1.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Tsinghai to Tambov
2 fighters moved from Russia to Tambov
Combat - ANZAC
Battle in Tambov
ANZAC attack with 3 fighters
Italians defend with 1 armour and 2 artilleries
ANZAC roll dice for 3 fighters in Tambov, round 2 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
1 fighter owned by the ANZAC, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tambov
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 armour and 2 artilleries
Non Combat Move - ANZAC
2 fighters moved from Tambov to Samara
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Samara
Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : 1.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Bryansk to Russia
7 infantry moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Greece to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 7 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 2 : 5/14 hits, 5.33 expected hits
Russians roll dice for 7 infantry in Russia, round 2 : 1/7 hits, 2.33 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 3 : 5/13 hits, 5.17 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 7 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 fighters and 2 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Western Ukraine to Tambov
3 armour moved from Ukraine to Tambov
1 aaGun, 5 armour and 5 mech_infantrys moved from Volgograd to Tambov
6 armour and 2 mech_infantrys moved from Rostov to Tambov
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from France to Western Germany
2 fighters moved from Greece to 112 Sea Zone
3 tactical_bombers moved from Bryansk to Greece
2 aaGuns, 6 armour, 6 artilleries, 6 infantry and 17 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer and 6 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 63 PUs (1 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -0.50