TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from SZ 99 West Pacific to SZ 73 East China Sea
1 destroyer moved from SZ 92 Philippine Sea to SZ 73 East China Sea
1 fighter moved from Queensland to SZ 73 East China Sea
1 fighter moved from Szechwan to SZ 73 East China Sea
1 bomber moved from Hawaiian Islands to SZ 73 East China Sea
1 armour moved from Azores to SZ 20 Atlantic
2 infantry moved from Azores to SZ 20 Atlantic
2 artilleries moved from Azores to SZ 20 Atlantic
1 bomber moved from French West Africa to Morocco
1 armour moved from French West Africa to SZ 35 East Atlantic
1 armour, 2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 armour, 1 cruiser and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic
2 infantry moved from SZ 22 East Atlantic to Morocco
2 artilleries moved from SZ 22 East Atlantic to Morocco
2 armour moved from SZ 22 East Atlantic to Morocco
1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic
1 infantry moved from French West Africa to French Equatorial Africa
2 fighters moved from French West Africa to French Equatorial Africa
Combat - Americans
Battle in SZ 73 East China Sea
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in SZ 73 East China Sea, round 2 : 5/11 hits, 4.83 expected hits
Japanese roll dice for 4 submarines in SZ 73 East China Sea, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in SZ 73 East China Sea, round 2 : 4/6 hits, 2.83 expected hits
2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 73 East China Sea, round 3 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in SZ 73 East China Sea, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in SZ 73 East China Sea, round 3 : 1/4 hits, 2.17 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 4 : 1/1 hits, 0.17 expected hits
1 carrier owned by the Americans lost in SZ 73 East China Sea
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 bomber and 1 fighter in SZ 73 East China Sea, round 4 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 carrier, 1 fighter and 3 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in SZ 73 East China Sea
Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 transports in SZ 73 East China Sea, round 5 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in SZ 73 East China Sea, round 5 : 0/2 hits, 0.83 expected hits
1 submarine owned by the Japanese lost in SZ 73 East China Sea
1 transport owned by the Japanese lost in SZ 73 East China Sea
Americans win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 25
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
Battle in Morocco
Americans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry
Germans defend with 1 artillery, 2 fighters and 3 infantry
Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Morocco
Americans roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 5/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 1 artillery, 2 fighters and 3 infantry
Casualties for Americans: 1 infantry
Battle in French Equatorial Africa
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 halftrack
Americans roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 halftrack in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
1 halftrack owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 halftrack
Non Combat Move - Americans
2 fighters moved from French Equatorial Africa to French West Africa
1 bomber moved from Morocco to French West Africa
1 armour moved from Northeastern United States to SZ 18 West Atlantic
1 marine moved from Northeastern United States to SZ 18 West Atlantic
1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 armour moved from SZ 20 Atlantic to Azores
1 marine moved from SZ 20 Atlantic to Azores
1 armour moved from Hawaiian Islands to SZ 95 Pacific
1 marine moved from Hawaiian Islands to SZ 95 Pacific
1 armour, 2 cruisers, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
1 marine moved from SZ 99 West Pacific to New Guinea
1 armour moved from SZ 99 West Pacific to New Guinea
1 bomber moved from SZ 73 East China Sea to Chosen
1 bomber moved from Southwestern United States to Midway Island
Place Units - Americans
1 factory placed in New Guinea
1 armour and 1 bomber placed in Hawaiian Islands
1 infantry and 1 marine placed in Northeastern United States
1 transport placed in SZ 91 East Pacific
1 destroyer and 1 transport placed in SZ 18 West Atlantic
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -0.50
Japanese regular : 1.83
Germans regular : -1.33
Savegame