Bid Japan 11, Italy 2.
Odonis (Allies+14) vs. LennardF
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@odonis One tactical bomber.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 0.33 Germans regular : 1.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 2 artilleries and 7 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - British 5 fighters moved from United Kingdom to 91 Sea Zone 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone British take 106 Sea Zone from Germans 1 armour moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Tobruk British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 91 Sea Zone British attack with 1 battleship, 1 cruiser and 5 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -0.67 British regular : -0.17
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@odonis One AC takes two hits and the other takes one hit.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Combat Move - British 5 fighters moved from United Kingdom to 91 Sea Zone 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone British take 106 Sea Zone from Germans 1 armour moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Tobruk British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 91 Sea Zone British attack with 1 battleship, 1 cruiser and 5 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.00 Italians regular : -0.67 Germans regular : 0.33 British regular : -1.33
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@odonis Sigh. Better take the cruiser.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57 Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 2 artilleries and 7 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters moved from United Kingdom to 91 Sea Zone 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone British take 106 Sea Zone from Germans 1 armour moved from Egypt to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 tactical_bomber moved from Egypt to Italian Somaliland 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Tobruk British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Italian Somaliland British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 91 Sea Zone British attack with 1 battleship, 1 cruiser and 5 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British 1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits 1 cruiser owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -54 Casualties for British: 1 battleship, 1 cruiser and 5 fighters Casualties for Germans: 1 carrier and 1 cruiser 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Syria to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from Italian Somaliland to 76 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to India 1 fighter moved from Shan State to India 1 aaGun moved from Burma to India Place Units - British 3 infantry placed in Egypt 2 infantry placed in Iraq 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.00 Germans regular : 3.67 British regular : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Eastern Poland 1 bomber moved from Greece to Eastern Poland 2 infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 artillery moved from Algeria to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 3 infantry moved from Morocco to Algeria 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Crete 1 infantry moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 2 fighters moved from Southern Italy to Libya Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Battle in Eastern Poland Italians attack with 2 armour, 1 bomber and 3 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 3 infantry in Eastern Poland, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Greece Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67
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@lennardf You can’t get lucky if you don’t try and that big swing battle early in the game was definitely a gamble. I wasn’t sure that you’d do it and I definitely had my concerns when I saw you going for it.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Combat - French Battle in 91 Sea Zone French attack with 1 fighter Germans defend with 1 battleship, 1 carrier and 1 transport French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 carrier owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for French: 1 fighter Casualties for Germans: 1 carrier Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.00
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@odonis Ouch. It was the right play on your part for sure though - do you have a save file for the French?
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Combat - French Battle in 91 Sea Zone French attack with 1 fighter Germans defend with 1 battleship, 1 carrier and 1 transport French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 carrier owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6 Casualties for French: 1 fighter Casualties for Germans: 1 carrier Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Gibraltar to 91 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy 4 infantry moved from Bulgaria to Romania 1 armour moved from Romania to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Belarus 2 infantry moved from Baltic States to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 7 infantry moved from Finland to Karelia 1 fighter moved from Finland to Karelia 2 fighters moved from Finland to Novgorod 2 tactical_bombers moved from Poland to Novgorod 2 bombers moved from Poland to Belarus 1 mech_infantry moved from Poland to Eastern Poland 10 armour, 5 artilleries, 15 infantry and 8 mech_infantrys moved from Baltic States to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 fighter and 7 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 7 infantry in Karelia, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland 1 fighter moved from Karelia to Eastern Poland 2 infantry moved from 95 Sea Zone to Northern Italy Place Units - Germans 1 submarine placed in 93 Sea Zone 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.83