I hope holding Moscow will be worth all the effort I have put into it. Might not be if it’s only for one more round.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 fighter moved from Poland to 112 Sea Zone 1 infantry moved from Western Germany to Germany 1 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Denmark 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Greater Southern Germany to Southern France Germans take Southern France from French 1 artillery moved from Western Germany to Germany 1 tactical_bomber moved from Poland to Germany 1 tactical_bomber moved from Poland to Denmark 1 tactical_bomber moved from Poland to Denmark 2 armour and 1 mech_infantry moved from Tsinghai to Sikang 1 tactical_bomber moved from Caucasus to Sikang 3 mech_infantrys moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Bryansk to Archangel 1 artillery and 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Rostov to Samara 1 armour moved from Bryansk to Samara 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 armour moved from Greater Southern Germany to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Greater Southern Germany to Western Germany 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Germany Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Normandy Bordeaux Germans attack with 2 bombers and 1 infantry French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,50 expected hits French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Denmark Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Denmark, round 2 : 2/1 hits, 1,33 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Germany Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Germany, round 2 : 2/0 hits, 2,00 expected hits British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany Germans win, taking Germany from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Sikang Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/1 hits, 1,83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/1 hits, 1,33 expected hits 1 armour owned by the Germans, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Sikang Germans roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 1/1 hits, 1,17 expected hits Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Sikang Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Northwest Persia Germans attack with 4 mech_infantrys and 1 tactical_bomber Americans defend with 3 infantry Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 3 infantry in Northwest Persia, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/0 hits, 1,00 expected hits Americans roll dice for 2 infantry in Northwest Persia, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Northwest Persia Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 infantry in Northwest Persia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 3 infantry Non Combat Move - Germans 1 tactical_bomber moved from Northwest Persia to Rostov 3 armour moved from Caucasus to Rostov 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 1 fighter moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Denmark to Western Germany 4 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Sikang to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 aaGun moved from Poland to Germany 1 aaGun moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Belarus Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Germans collect 67 PUs (1 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,67 French regular : -0,33 Russians regular : 2,00 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 2 armour and 2 mech_infantrys moved from Vologda to Evenkiyskiy Russians take Urals from Germans 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 1 artillery and 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Vologda to Archangel 1 artillery moved from Russia to Vologda Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Evenkiyskiy Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 2x harbour; Remaining resources: 96 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 2 destroyers moved from 16 Sea Zone to 25 Sea Zone 1 infantry moved from Shantung to Jehol 1 infantry moved from Kiangsu to Anhwe 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Kazakhstan 2 armour moved from Szechwan to Suiyuyan 1 artillery moved from Yakut S.S.R. to Buryatia 1 bomber moved from Philippines to 41 Sea Zone 1 destroyer moved from 20 Sea Zone to 55 Sea Zone 3 fighters moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 3 mech_infantrys moved from Burma to West India 3 armour moved from Burma to West India 1 armour moved from Burma to West India 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Shan State to 20 Sea Zone 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Chahar 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour, 1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Burma to 35 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 17 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 41 Sea Zone Japanese attack with 1 bomber and 2 transports British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 : 1/1 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Belgian Congo Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry; French defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 2/1 hits, 1,17 expected hits British roll dice for 2 infantry in Belgian Congo, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the French and 1 infantry owned by the British lost in Belgian Congo Japanese win, taking Belgian Congo from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for French: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 3 destroyers Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/1 hits, 2,50 expected hits ANZAC roll dice for 3 destroyers in 55 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/1 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 3 destroyers Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 destroyer Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 41 Sea Zone to India 5 armour moved from Burma to India 1 aaGun moved from Burma to India 3 mech_infantrys moved from Malaya to Burma 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to Philippines 2 bombers moved from Philippines to India Place Units - Japanese 3 mech_infantrys placed in India 1 armour placed in Shantung 2 infantry placed in Kwangtung 2 infantry placed in Malaya Japanese undo move 2. 1 armour placed in Japan 4 destroyers, 2 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,3,3,5,6,1,1,6,4,2,5,4,3,2,2,6,6,6,1,1,6,4,6,1,3 Japanese collect 79 PUs (3 lost to blockades); end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 0,50 ANZAC regular : -0,33 UK_Pacific regular : -1,00 British regular : -0,67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 infantry moved from Southern Italy to Northern Italy 3 mech_infantrys moved from France to Northern Italy 1 fighter moved from 113 Sea Zone to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Sumatra Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Sumatra, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Northern Italy Americans attack with 3 fighters, 8 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 6 infantry Americans roll dice for 3 fighters, 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Northern Italy, round 3 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern Italy 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 carriers moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 2 tactical_bombers moved from Sumatra to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from 45 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters placed in Persia 1 airfield placed in Iraq 1 artillery and 2 infantry placed in Southern Italy 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 infantry moved from Southern Italy to Northern Italy 3 mech_infantrys moved from France to Northern Italy 1 fighter moved from 113 Sea Zone to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 1 armour and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Java 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Sumatra Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Sumatra Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Sumatra, round 3 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Battle in Java Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 2 mech_infantrys Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Northern Italy Americans attack with 3 fighters, 8 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 6 infantry Americans roll dice for 3 fighters, 8 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 6 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 fighters, 6 infantry and 3 mech_infantrys in Northern Italy, round 3 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern Italy 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 carriers moved from 54 Sea Zone to 42 Sea Zone 2 carriers moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 2 tactical_bombers moved from Sumatra to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters moved from 45 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Wake Island 1 fighter moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters placed in Persia 1 airfield placed in Iraq 1 artillery and 2 infantry placed in Southern Italy 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 115 PUs; British buy 1 armour, 1 artillery, 1 bomber, 3 carriers, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 infantry moved from France to Southern France 2 fighters and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo Combat - British Battle in Normandy Bordeaux British attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France British attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belgian Congo British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/1 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/1 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan 1 aaGun moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Southern Italy 2 fighters moved from Southern France to France 2 fighters moved from Normandy Bordeaux to 109 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone Place Units - British 3 carriers and 3 transports placed in 109 Sea Zone 1 tactical_bomber placed in 109 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in United Kingdom 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.50 Germans regular : 0.33 British regular : 1.50
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC Battle in Borneo Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 infantry and 1 mech_infantry moved from Queensland to New South Wales Combat - ANZAC Battle in Borneo Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Borneo from Japanese, taking Dutch New Guinea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Purchase Units - French French buy 5 infantry; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from France to Southern France French take Southern France from Germans 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa French take French Equatorial Africa from Japanese Combat - French Non Combat Move - French Place Units - French 3 infantry placed in France 2 infantry placed in Normandy Bordeaux Turn Complete - French French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 87 PUs; Germans buy 5 artilleries, 1 factory_upgrade, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Rostov to Northwest Persia 1 tactical_bomber moved from Volgograd to Northwest Persia 1 tactical_bomber moved from Rostov to Northwest Persia 3 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 3 infantry moved from Belarus to Archangel 1 bomber moved from Western Germany to Archangel 1 artillery moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Belarus to Rostov 2 infantry moved from Bryansk to Belarus 2 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov Combat - Germans Battle in Northern Italy Germans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 5 infantry and 3 mech_infantrys Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Northern Italy, round 2 : 4/1 hits, 4,33 expected hits Americans roll dice for 5 infantry and 3 mech_infantrys in Northern Italy, round 2 : 2/1 hits, 2,67 expected hits 2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy Germans roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Northern Italy, round 3 : 3/1 hits, 3,67 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 2/1 hits, 1,33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers in Northern Italy, round 4 : 3/0 hits, 3,00 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 5 infantry and 3 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/1 hits, 1,50 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 2/1 hits, 1,17 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Germans attack with 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/1 hits, 1,50 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,83 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 3 : 1/1 hits, 1,33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour and 1 mech_infantry Non Combat Move - Germans 2 tactical_bombers moved from Northwest Persia to Rostov 1 bomber moved from Archangel to Novgorod 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Western Germany 2 tactical_bombers moved from Northern Italy to Western Germany 1 aaGun moved from Germany to Western Germany 1 infantry moved from Tambov to Bryansk Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 1 artillery and 9 infantry placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Rostov 1 artillery placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 French regular : -0,33 Russians regular : 0,00 Germans regular : -0,67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Smolensk to Vologda 3 infantry moved from Vologda to Archangel 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Evenkiyskiy to Yakut S.S.R. Russians take Yenisey from Japanese Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in Archangel Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Kazakhstan Russians attack with 2 fighters and 1 infantry Japanese defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 2 fighters moved from Kazakhstan to Russia 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 5 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from India to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 4 battleships, 4 carriers, 3 destroyers, 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 mech_infantry moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 artilleries moved from Buryatia to Yakut S.S.R. 1 armour moved from Suiyuyan to Timguska 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 mech_infantry moved from India to Eastern Persia Japanese take Eastern Persia from British 1 mech_infantry moved from West India to Eastern Persia 3 armour and 3 mech_infantrys moved from West India to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from West India to Turkmenistan 3 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Burma to India Combat - Japanese Battle in Alaska Battle in 8 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Alaska from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Borneo Japanese attack with 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in 42 Sea Zone Japanese attack with 4 battleships, 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 1 transport Japanese roll dice for 4 battleships, 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 12/0 hits, 12,00 expected hits Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 12/1 hits, 11,83 expected hits Units damaged: 4 battleships owned by the Japanese 1 destroyer owned by the British, 4 carriers owned by the Japanese, 1 submarine owned by the British and 2 carriers owned by the British lost in 42 Sea Zone Japanese roll dice for 4 battleships, 3 bombers, 3 destroyers, 6 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/0 hits, 12,00 expected hits Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/1 hits, 10,83 expected hits 2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the British, 1 cruiser owned by the British, 3 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Japanese roll dice for 4 battleships, 3 bombers and 3 tactical_bombers in 42 Sea Zone, round 4 : 7/1 hits, 6,17 expected hits Americans roll dice for 2 battleships, 6 fighters and 1 transport in 42 Sea Zone, round 4 : 6/1 hits, 5,33 expected hits 3 tactical_bombers owned by the Japanese, 3 bombers owned by the Japanese, 4 fighters owned by the Americans, 2 fighters owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese roll dice for 4 battleships in 42 Sea Zone, round 5 : 3/1 hits, 2,67 expected hits Americans roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 transport owned by the Americans and 1 battleship owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 4 battleships remaining. Battle score for attacker is 67 Casualties for Japanese: 3 bombers, 4 carriers, 3 destroyers, 6 fighters and 5 tactical_bombers Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 1 transport Battle in Timguska Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Timguska Russians win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 2 artilleries Russians defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 artilleries in Yakut S.S.R., round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/1 hits, 1,67 expected hits 1 mech_infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Yakut S.S.R. Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 2 artilleries Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 armour moved from Suiyuyan to Jehol 1 infantry moved from Anhwe to Jehol 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Shantung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 destroyers placed in 20 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Japanese undo move 5. Japanese undo move 4. 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : 0,17 ANZAC regular : 0,67 Russians regular : 1,00
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 3 destroyers moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from Wake Island to 8 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 8 Sea Zone 1 carrier moved from 26 Sea Zone to 8 Sea Zone 1 fighter moved from 26 Sea Zone to British Columbia 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone Americans take 37 Sea Zone from Japanese 1 destroyer moved from 45 Sea Zone to 54 Sea Zone Combat - Americans Battle in 43 Sea Zone ANZAC loiter and taunt; Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 2 Sea Zone Americans attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 8 Sea Zone Americans attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/1 hits, 2.17 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northern Italy Americans attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 2 artilleries and 1 factory_minor Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries Non Combat Move - Americans 3 fighters moved from Northern Italy to Southern Italy 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Persia to 95 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 75 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 95 Sea Zone 1 mech_infantry placed in Southern Italy 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 3 artilleries, 3 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Persia 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 6. 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,4,6 Americans collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Japanese regular : 0.17 Germans regular : 0.33
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TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - British British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 3 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 3 carriers moved from 109 Sea Zone to 112 Sea Zone 2 fighters moved from France to 112 Sea Zone 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 1 fighter and 4 infantry moved from Persia to Eastern Persia 1 submarine moved from 37 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
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@flyingbadger Scramble to North Sea?
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@flyingbadger yes, with everything please! We play low luck - so please let history not repreat itself…
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@martin Max is 3, 2 fighters and 1 tactical?
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@flyingbadger give me a few minutes - I need to open the game and check the situation
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@martin No problem, just let me know when you decide.
Snapshot of the situation.
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@FlyingBadger holy… I was awfully careless. When I checked your scrambling question on the mobile phone, I assumed that the Americans go for Denmark again to open the straight for the British once more. SO this did not happen, and the British go for Norway. So please no scrambling at all :pray: