@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buryatia to Sakha
11 infantry moved from Buryatia to Amur
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
5 infantry moved from Novgorod to Baltic States
2 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Novgorod to Germany
Combat - Russians
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 1 infantry
Russians roll dice for 11 infantry in Amur, round 2 : 1/1 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sakha, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Sakha, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Baltic States, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
2 artilleries moved from Western Ukraine to Bessarabia
9 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 aaGun and 6 infantry moved from Russia to Bryansk
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Finland
1 infantry moved from Vyborg to Novgorod
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans AA : 0,83
Germans regular : -1,67
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
3 fighters and 5 tactical_bombers moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from Kwangsi to Kiangsi
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Java, round 2 : 3/0 hits, 3,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/0 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/1 hits, 6,67 expected hits
Chinese roll dice for 7 infantry in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Kwangsi, round 3 : 6/1 hits, 5,67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
2 fighters moved from Kwangsi to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
1 bomber moved from Hunan to French Indo China
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 armour moved from Malaya to French Indo China
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 battleship, 1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : -0,17
ANZAC regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Combat Hit Differential Summary :
@oysteilo do you scramble to SZ6?
@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo do you scramble to SZ6?
max scramble and 3 kami tokens on cruiser 1 and 3 kami tokens on cruiser 2. Your attack then is at 0-1%. Now, if you forgot about the kami tokens you have conducted no combat, so feel free to start over again if you like
@oysteilo thank you - I will give it a try :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 7 fighters, 2 submarines and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
Italians AA : -0,17
@oysteilo what losses do you chose, and what is the order of losses thereafter for this battle?
@martin i am around so you can always ask. sub hit to carrier. Then damage all capital ships one time, then subs and 3 destroyers. If you dont have any subs left at this point take last destroyer before carriers.
If you are in doubt just ask. Pretty much according to triple A with the question mark around destroyer/carrier vs sub or no sub
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 7 fighters, 2 submarines and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 7/1 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/1 hits, 4,17 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,67
Italians AA : -0,17
@oysteilo OK, thanks. I need to ask again.
@martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:
@oysteilo OK, thanks. I need to ask again.
2 carriers, 1 destroyer and 1 fighter
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 7 fighters, 2 submarines and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 7/1 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/1 hits, 4,17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits
1 fighter owned by the Japanese, 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 3/0 hits, 3,00 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,67
Italians AA : -0,17
@martin destroyer and 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 7 fighters, 2 submarines and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 7/1 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/1 hits, 4,17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits
1 fighter owned by the Japanese, 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 3/0 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 4 : 5/0 hits, 5,00 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win, taking Denmark from Germans with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is -55
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 2 submarines
4 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 1.
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Gibraltar to Northern Italy
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 7 fighters, 2 submarines and 3 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 2 : 7/1 hits, 7,33 expected hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 4/1 hits, 4,17 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 3 destroyers, 7 fighters and 3 transports in 6 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits
1 fighter owned by the Japanese, 4 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 3/0 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 6 fighters and 3 transports in 6 Sea Zone, round 4 : 5/0 hits, 5,00 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans retreated to 16 Sea Zone
Japanese win, taking Denmark from Germans with 1 battleship, 4 fighters and 3 transports remaining. Battle score for attacker is -55
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 4 destroyers, 3 fighters and 2 submarines
4 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 bomber moved from Northern Italy to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 1.
1 transport placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Burma
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 bomber moved from Egypt to Gibraltar
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Burma to India
1 fighter moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Ethiopia
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 3/0 hits, 3,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Tobruk, round 2 : 2/1 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 3/1 hits, 2,50 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
Battle in Iraq
British attack with 1 fighter and 1 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter and 1 infantry in Iraq, round 2 : 1/1 hits, 0,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
1 fighter owned by the British retreated
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 5 tactical_bombers
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/1 hits, 0,83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers in French Indo China, round 2 : 5/1 hits, 5,67 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in French Indo China
Japanese win with 1 armour, 2 bombers, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Tobruk to Malta
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Italians regular : 1,00
Japanese regular : -1,00
Neutral_Axis regular : 0,00
British regular : -0,83
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 armour moved from Greece to Bulgaria
1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Tunisia
2 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :