• TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover AA Radar
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 armour moved from Yunnan to Szechwan
            3 armour moved from Yunnan to Kwangtung
            3 armour moved from French Indo-China to Kwangtung
            1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific
            1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific
            1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 6 armour
                Russians defend with 2 infantry
                    Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in SZ 99 West Pacific
                Japanese attack with 2 cruisers and 1 submarine
                British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits
                    2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in SZ 99 West Pacific
                    2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific
                Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 cruiser
                Casualties for Americans: 2 cruisers and 1 transport
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Japanese
            1 infantry moved from Java to SZ 71 South China Sea
            1 armour moved from Java to SZ 71 South China Sea
            1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
            1 armour moved from SZ 58 Bay of Bengal to Burma
            1 infantry moved from SZ 58 Bay of Bengal to Burma
            1 armour moved from Bombay to Burma
    
        Place Units - Japanese
            3 armour placed in French Indo-China
            1 halftrack placed in Bombay
            1 infantry placed in Southern Japan
            1 submarine placed in SZ 73 East China Sea
            1 submarine placed in SZ 73 East China Sea
            1 transport placed in SZ 57 Arabian Sea
    
        Activate Technology - Japanese
            Japanese activating AA Radar
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.50
    Japanese rolls : 1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic
            2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic
            1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from French West Africa to Anglo-Egyptian Sudan
            1 fighter moved from French West Africa to Anglo-Egyptian Sudan
            1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific
            1 bomber moved from Hawaiian Islands to SZ 99 West Pacific
            1 bomber moved from Chosen to French Indo-China
            1 bomber moved from Midway Island to SZ 99 West Pacific
    
        Combat - Americans
            Strategic bombing raid in French Indo-China
                Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory
                Bombing raid in French Indo-China causes 4 damage total. 
            Battle in SZ 99 West Pacific
                Americans attack with 1 battleship, 2 bombers and 2 transports
                Japanese defend with 1 cruiser and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in SZ 99 West Pacific
                Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in SZ 20 Atlantic
                Americans attack with 2 cruisers and 2 destroyers
                Germans defend with 1 submarine
                    Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 20 Atlantic
                Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anglo-Egyptian Sudan
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 fighter moved from French West Africa to Azores
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            1 marine moved from Northeastern United States to SZ 18 West Atlantic
            1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 marine moved from SZ 20 Atlantic to Azores
            1 armour moved from SZ 20 Atlantic to Azores
            4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic
            2 infantry moved from Southwestern United States to SZ 91 East Pacific
            2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
            2 infantry moved from SZ 95 Pacific to Hawaiian Islands
            1 bomber moved from French Indo-China to Chosen
            1 bomber moved from SZ 99 West Pacific to New Guinea
            1 bomber moved from SZ 99 West Pacific to New Guinea
    
        Place Units - Americans
            1 cruiser and 1 destroyer placed in SZ 99 West Pacific
            1 cruiser and 1 destroyer placed in SZ 95 Pacific
            1 fighter placed in Southwestern United States
            1 armour, 1 infantry and 1 marine placed in Northeastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : 0.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 infantry moved from Western Sinkiang to Kyrgyz
            1 infantry moved from Kazakh to Sverdlovsk
            1 armour moved from Kyrgyz to Sverdlovsk
            1 armour moved from Omsk to Western Siberia
                  Russians take Western Siberia from Italians
    
        Combat - Russians
            Battle in Sverdlovsk
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 factory and 1 halftrack
                    Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Sverdlovsk
                    Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 halftrack owned by the Italians lost in Sverdlovsk
                Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 halftrack
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakh to Kyrgyz
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
            1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
            1 bomber moved from France to Gibraltar
            1 armour moved from Uzbek to Kyrgyz
            1 armour moved from Stalingrad to Kazakh
            1 fighter moved from Moscow to Kazakh
            3 armour and 1 halftrack moved from Moscow to Sverdlovsk
            3 armour and 1 halftrack moved from Archangel'sk to Western Siberia
            1 infantry moved from Finland to Norway
                  Germans take Norway from Russians
            1 artillery moved from Karelija to Finland
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun, 2 fighters and 1 infantry
                    British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                British win with no units remaining. Battle score for attacker is -16
                Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Kazakh
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh
                Germans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Sverdlovsk
                Germans attack with 3 armour and 1 halftrack
                Russians defend with 1 armour and 1 factory
                    Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Sverdlovsk
                Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Western Siberia
                Germans attack with 3 armour and 1 halftrack
                Russians defend with 1 armour
                    Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Western Siberia
                Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Kyrgyz
                Germans attack with 1 armour
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kyrgyz
                Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Kazakh to Stalingrad
            1 aaGun moved from Archangel'sk to Sverdlovsk
            2 fighters moved from France to SZ 22 East Atlantic
    
        Place Units - Germans
            1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea
                2 fighters moved from Western Germany to SZ 11 West Baltic Sea
            2 armour and 1 halftrack placed in Stalingrad
            3 armour placed in Moscow
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 74 PUs
            Germans collect 1 PU from War Bonds; end with 75 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British AA : 1.50
    Russians regular : -0.67
    Germans regular : 1.17
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Rhodesia to Kenya-Tanganyika
                  British take Kenya-Tanganyika from Italians
            1 halftrack moved from Southern Africa to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
            1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea
            1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in SZ 25 Adriatic Sea
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in SZ 25 Adriatic Sea
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic
            2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight
    
        Place Units - British
            2 halftracks placed in Southern Africa
            1 transport placed in SZ 105 Tasman Sea
            1 fighter placed in Scotland
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
            1 bomber moved from Italy to Anglo-Egyptian Sudan
            1 fighter moved from Italy to Anglo-Egyptian Sudan
            2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
            1 infantry moved from Sardinia to SZ 23 West Mediterranean
            1 artillery moved from Morocco to SZ 23 West Mediterranean
            1 armour moved from Morocco to Libya
            1 halftrack moved from Morocco to Anglo-Egyptian Sudan
            3 armour moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Iraq to Egypt
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
            1 marine moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Italy to SZ 26 Central Mediterranean
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
            1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
            1 halftrack moved from Caucasus to Novo-Sibirsk
                  Italians take Kazakh from Russians
                  Italians take Omsk from Russians
            1 halftrack moved from Stalingrad to Kyrgyz
            1 halftrack moved from Uzbek to Novo-Sibirsk
            1 infantry moved from Southern Russia to Stalingrad
    
        Combat - Italians
            Battle in SZ 25 Adriatic Sea
                Italians attack with 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in SZ 25 Adriatic Sea
                Italians win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Anglo-Egyptian Sudan
                Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
                British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
                    1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
                    British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
                    1 armour owned by the Italians lost in Anglo-Egyptian Sudan
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 3 armour and 1 halftrack
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 transport placed in SZ 25 Adriatic Sea
            2 fighters placed in Italy
            2 armour placed in Egypt
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.50
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea
            1 bomber moved from Italy to Anglo-Egyptian Sudan
            1 fighter moved from Italy to Anglo-Egyptian Sudan
            2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan
            1 infantry moved from Sardinia to SZ 23 West Mediterranean
            1 artillery moved from Morocco to SZ 23 West Mediterranean
            1 armour moved from Morocco to Libya
            1 halftrack moved from Morocco to Anglo-Egyptian Sudan
            3 armour moved from Egypt to Anglo-Egyptian Sudan
            1 armour moved from Iraq to Egypt
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
            1 marine moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Italy to SZ 26 Central Mediterranean
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
            1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt
            1 halftrack moved from Caucasus to Novo-Sibirsk
                  Italians take Kazakh from Russians
                  Italians take Omsk from Russians
            1 halftrack moved from Stalingrad to Kyrgyz
            1 halftrack moved from Uzbek to Novo-Sibirsk
            1 infantry moved from Southern Russia to Stalingrad
    
        Combat - Italians
            Battle in SZ 25 Adriatic Sea
                Italians attack with 1 destroyer
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in SZ 25 Adriatic Sea
                Italians win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Anglo-Egyptian Sudan
                Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack
                British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry
                    Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits
                    1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
                    Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits
                    British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits
                    1 armour owned by the Italians lost in Anglo-Egyptian Sudan
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 3 armour and 1 halftrack
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 transport placed in SZ 25 Adriatic Sea
            2 fighters placed in Italy
            2 armour placed in Egypt
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.50
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Szechwan
            2 armour moved from Kansu to Szechwan
            1 fighter moved from Kansu to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
            2 armour moved from Western Sinkiang to Kansu
            1 halftrack moved from Kansu to Western Sinkiang
            1 infantry moved from Chosen to Shantung
            4 armour moved from Chosen to Inner Mongolia
    
        Place Units - Chinese
            2 armour placed in Western Sinkiang
            2 armour placed in Kansu
            2 armour placed in Chosen
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens; 
            Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Burma to Szechwan
            1 armour moved from Kwangtung to Shantung
            1 armour moved from Kwangtung to Shantung
            1 armour moved from Kwangtung to Szechwan
            1 armour moved from Kwangtung to Szechwan
            1 armour moved from Burma to SZ 58 Bay of Bengal
            1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea
            1 armour moved from SZ 63 Timor Sea to Western Australia
                  Japanese take Western Australia from British
            2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
    
        Combat - Japanese
            Battle in SZ 99 West Pacific
                Japanese attack with 3 submarines
                Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific
                    2 transports owned by the Americans lost in SZ 99 West Pacific
                Japanese win with 1 submarine remaining. Battle score for attacker is 42
                Casualties for Japanese: 2 submarines
                Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
            Battle in Shantung
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 armour
                Chinese defend with 2 armour
                    Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 2 armour
    
        Non Combat Move - Japanese
            1 aaGun moved from Bombay to SZ 57 Arabian Sea
            1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
            1 aaGun moved from SZ 71 South China Sea to French Indo-China
            3 armour moved from French Indo-China to Kwangtung
            1 infantry moved from Burma to Yunnan
            1 halftrack moved from Bombay to French Indo-China
    
        Place Units - Japanese
            1 submarine placed in SZ 71 South China Sea
            2 armour placed in French Indo-China
            2 halftracks placed in Bombay
            3 submarines placed in SZ 86 West Pacific
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 50 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.50
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific
            1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific
            1 armour moved from Hawaiian Islands to SZ 95 Pacific
            1 infantry moved from Hawaiian Islands to SZ 95 Pacific
            1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
            1 armour moved from SZ 99 West Pacific to Solomon Islands
            1 infantry moved from SZ 99 West Pacific to Solomon Islands
            1 bomber moved from New Guinea to Solomon Islands
            1 bomber moved from Chosen to Szechwan
            1 bomber moved from New Guinea to Solomon Islands
            1 infantry moved from Anglo-Egyptian Sudan to Libya
            1 bomber and 1 fighter moved from French Equatorial Africa to Libya
            1 armour moved from Azores to SZ 20 Atlantic
            1 marine moved from Azores to SZ 20 Atlantic
            1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
            1 marine moved from SZ 22 East Atlantic to Morocco
            1 armour moved from SZ 22 East Atlantic to Morocco
    
        Combat - Americans
            Battle in SZ 99 West Pacific
                Americans attack with 1 cruiser, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in SZ 99 West Pacific
                Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 2 armour
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour
            Battle in SZ 22 East Atlantic
                Americans attack with 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
                2 submarines owned by the Germans submerged
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits
                    1 transport owned by the Americans lost in SZ 22 East Atlantic
                    1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7
                Casualties for Americans: 1 transport
            Battle in Libya
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Solomon Islands
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Solomon Islands to New Guinea
            1 bomber moved from Solomon Islands to New Guinea
            2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic
            1 bomber moved from Libya to Belgian Congo
            1 fighter moved from Libya to Anglo-Egyptian Sudan
            1 fighter moved from Southwestern United States to Hawaiian Islands
    
        Place Units - Americans
            1 battleship and 1 carrier placed in SZ 18 West Atlantic
            1 cruiser and 1 destroyer placed in SZ 99 West Pacific
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.50
    Japanese regular : 0.17
    Germans regular : -1.50
    Americans rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Yakutsk to Amurskaya
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            2 artilleries moved from Finland to Norway
            2 artilleries and 2 infantry moved from Northern Russia to Leningrad
            1 halftrack moved from Sverdlovsk to Eastern Sinkiang
            1 halftrack moved from Western Siberia to Eastern Sinkiang
            1 armour moved from Kyrgyz to Eastern Sinkiang
            1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel
            1 infantry moved from France to SZ 17 English Channel
            1 artillery moved from France to SZ 17 English Channel
            1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic
            1 infantry moved from SZ 22 East Atlantic to Gibraltar
                  Germans take Gibraltar from British
            1 artillery moved from SZ 22 East Atlantic to Gibraltar
            1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel
            1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel
            1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel
            3 infantry moved from SZ 17 English Channel to England
    
        Combat - Germans
            Battle in Eastern Sinkiang
                Germans attack with 1 armour and 2 halftracks
                Chinese defend with 1 halftrack and 1 infantry
                    Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                    Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits
                    1 halftrack owned by the Germans lost in Eastern Sinkiang
                    Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits
                    1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang
                Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 halftrack and 1 infantry
                Casualties for Germans: 2 halftracks
            Battle in England
                Germans attack with 3 infantry
                British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine
                    Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the British lost in England
                    Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in England
                British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Stalingrad to Kyrgyz
            2 armour and 1 halftrack moved from Stalingrad to Kyrgyz
            3 armour moved from Sverdlovsk to Novo-Sibirsk
            3 armour moved from Western Siberia to Novo-Sibirsk
            1 aaGun moved from Sverdlovsk to Omsk
            3 armour moved from Moscow to Sverdlovsk
            1 armour moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel
            1 aaGun moved from Moscow to Eastern Russia
            1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia
    
        Place Units - Germans
            2 transports placed in SZ 12 East Baltic Sea
            1 cruiser and 4 transports placed in SZ 11 West Baltic Sea
            2 fighters placed in Western Germany
            3 armour placed in Sverdlovsk
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 76 PUs
            Germans collect 2 PUs from War Bonds; end with 78 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Germans regular : -0.50
    British regular : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
            1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
            1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
            1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic
            1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
            1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan
            1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
            1 infantry moved from New Guinea to SZ 103 Arafura Sea
            1 marine moved from New Guinea to SZ 103 Arafura Sea
            1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea
            1 infantry moved from SZ 63 Timor Sea to Western Australia
            1 marine moved from SZ 63 Timor Sea to Western Australia
    
        Combat - British
            Battle in Western Australia
                British attack with 1 infantry and 1 marine
                Japanese defend with 1 armour
                    British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia
                British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 infantry moved from England to Scotland
    
        Place Units - British
            1 fighter and 5 infantry placed in England
            1 infantry placed in Scotland
            1 halftrack placed in Southern Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 marine moved from Egypt to SZ 28 Eastern Mediterranean
            1 infantry moved from Egypt to SZ 28 Eastern Mediterranean
            1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
            1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
            1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea
            1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan
            1 bomber moved from Egypt to SZ 63 Timor Sea
            3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
            2 fighters moved from Italy to Anglo-Egyptian Sudan
            1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
            1 armour moved from Italy to SZ 25 Adriatic Sea
            1 infantry moved from Italy to SZ 25 Adriatic Sea
            1 infantry moved from Italy to SZ 26 Central Mediterranean
            1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean
            1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
            1 halftrack moved from Buryatia to Okhotsk
                  Italians take Yakutsk from Russians
                  Italians take Okhotsk from Russians
            1 halftrack moved from Okhotsk to Vladivostok
                  Italians take Vladivostok from Russians
            1 halftrack moved from Novo-Sibirsk to Buryatia
            1 infantry moved from Vichy France to Italy
            1 infantry moved from Stalingrad to Kazakh
    
        Combat - Italians
            Battle in SZ 63 Timor Sea
                Italians attack with 1 bomber; Japanese loiter and taunt
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 63 Timor Sea
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Anglo-Egyptian Sudan
                Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine
                British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter
                    Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Anglo-Egyptian Sudan
                    Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits
                    British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits
                    1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan
                5 fighters owned by the Italians retreated
                1 armour owned by the Italians retreated to Egypt
                British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13
                Casualties for British: 1 halftrack and 2 infantry
                Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine
    
        Non Combat Move - Italians
            5 fighters moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
            1 fighter moved from Egypt to SZ 28 Eastern Mediterranean
            1 bomber moved from SZ 63 Timor Sea to Java
    
        Place Units - Italians
            2 armour placed in Egypt
            1 artillery, 1 halftrack and 2 infantry placed in Italy
            1 cruiser placed in SZ 26 Central Mediterranean
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.50
    British regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Chinese buy 4 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            2 armour moved from Chosen to Shantung
            1 armour moved from Inner Mongolia to Shantung
            3 armour moved from Inner Mongolia to Szechwan
            1 armour moved from Kansu to Eastern Sinkiang
            1 armour moved from Kansu to Eastern Sinkiang
            1 fighter moved from Kansu to Eastern Sinkiang
            1 armour moved from Kansu to Szechwan
            1 armour moved from Kansu to Shantung
            1 armour moved from Kansu to Eastern Sinkiang
            1 armour moved from Western Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 armour
                Japanese defend with 1 armour
                    Chinese roll dice for 4 armour in Szechwan, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 armour remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 armour
                Casualties for Japanese: 1 armour
            Battle in Eastern Sinkiang
                Chinese attack with 4 armour and 1 fighter
                Germans defend with 1 armour
                    Chinese roll dice for 4 armour and 1 fighter in Eastern Sinkiang, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Eastern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese and 1 armour owned by the Germans lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 armour
                Casualties for Germans: 1 armour
            Battle in Shantung
                Chinese attack with 4 armour
                Japanese defend with 1 armour
                    Chinese roll dice for 4 armour in Shantung, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Shantung, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 3 armour remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            2 armour placed in Western Sinkiang
            1 armour placed in Kansu
            1 armour placed in Chosen
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.00
    Germans regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter, 3 halftracks and 3 submarines; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 submarine moved from SZ 71 South China Sea to SZ 99 West Pacific
            3 submarines moved from SZ 86 West Pacific to SZ 99 West Pacific
            1 transport moved from SZ 71 South China Sea to SZ 73 East China Sea
            1 artillery moved from Southern Japan to SZ 73 East China Sea
            1 infantry moved from Southern Japan to SZ 73 East China Sea
            1 artillery moved from SZ 73 East China Sea to Chosen
            1 infantry moved from SZ 73 East China Sea to Chosen
            2 armour moved from French Indo-China to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Kwangtung to Szechwan
            4 armour moved from Kwangtung to Shantung
    
        Combat - Japanese
            Battle in Shantung
                Japanese attack with 4 armour
                Chinese defend with 3 armour
                    Japanese roll dice for 4 armour in Shantung, round 2 : 0/4 hits, 2.00 expected hits
                    Chinese roll dice for 3 armour in Shantung, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 4 armour in Shantung, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 3 armour in Shantung, round 3 : 2/3 hits, 1.50 expected hits
                    1 armour owned by the Chinese and 2 armour owned by the Japanese lost in Shantung
                    Japanese roll dice for 2 armour in Shantung, round 4 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 armour in Shantung, round 4 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 armour remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 armour
                Casualties for Chinese: 3 armour
            Battle in Chosen
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 armour and 1 factory
                    Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Chosen, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese lost in Chosen
                Japanese win, taking Chosen from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 armour
            Battle in Szechwan
                Japanese attack with 3 armour and 1 infantry
                Chinese defend with 3 armour
                    Japanese roll dice for 3 armour and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 3 armour in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 armour owned by the Chinese and 2 armour owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for Chinese: 3 armour
            Battle in SZ 99 West Pacific
                Japanese attack with 4 submarines
                Americans defend with 2 cruisers, 2 destroyers and 1 transport
                    Japanese roll dice for 4 submarines in SZ 99 West Pacific, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 2 cruisers, 2 destroyers and 1 transport in SZ 99 West Pacific, round 2 : 3/4 hits, 1.67 expected hits
                    1 destroyer owned by the Americans and 3 submarines owned by the Japanese lost in SZ 99 West Pacific
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 3 : 1/3 hits, 1.33 expected hits
                    1 submarine owned by the Japanese lost in SZ 99 West Pacific
                Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                Casualties for Japanese: 4 submarines
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 infantry moved from Northern Japan to Southern Japan
            1 transport moved from SZ 63 Timor Sea to SZ 71 South China Sea
            1 halftrack moved from French Indo-China to SZ 71 South China Sea
            1 halftrack moved from SZ 71 South China Sea to Java
            1 halftrack moved from Bombay to Yunnan
            1 halftrack moved from Bombay to French Indo-China
    
        Place Units - Japanese
            3 submarines placed in SZ 86 West Pacific
            Japanese undo move 1.
            2 submarines placed in SZ 86 West Pacific
            1 submarine placed in SZ 73 East China Sea
            2 armour placed in French Indo-China
            Japanese undo move 1.
            1 submarine placed in SZ 86 West Pacific
            1 submarine placed in SZ 72 South China Sea
            3 halftracks placed in Bombay
            1 armour and 1 fighter placed in Southern Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 46 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 1.00
    Japanese regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 8
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 1,3,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Increased Factory Production
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 battleship, 1 bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from New Guinea to Chosen
            1 bomber moved from New Guinea to Chosen
            1 armour moved from New Guinea to SZ 99 West Pacific
            1 marine moved from New Guinea to SZ 99 West Pacific
            1 armour, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from SZ 99 West Pacific to SZ 73 East China Sea
            1 armour moved from SZ 73 East China Sea to Chosen
            1 marine moved from SZ 73 East China Sea to Chosen
            1 fighter moved from Hawaiian Islands to New Guinea
            1 bomber moved from Belgian Congo to Bombay
    
        Combat - Americans
            Strategic bombing raid in Bombay
                Bombing raid in Bombay rolls: 5,3 and causes: 5 damage to unit: factory
                Bombing raid in Bombay causes 5 damage total. 
            Battle in SZ 73 East China Sea
                Americans attack with 2 cruisers, 1 destroyer and 1 transport
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 2 cruisers, 1 destroyer and 1 transport in SZ 73 East China Sea, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in SZ 73 East China Sea
                Americans win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in Chosen
                Americans attack with 1 armour, 2 bombers and 1 marine
                Japanese defend with 1 artillery, 1 factory and 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 marine in Chosen, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Chosen, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in Chosen
                Americans win, taking Chosen from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Chosen to Northern Manchukuo
            1 bomber moved from Chosen to Northern Manchukuo
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            2 infantry moved from Northeastern United States to SZ 18 West Atlantic
            2 marines moved from Northeastern United States to SZ 18 West Atlantic
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 marines and 4 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
            2 infantry moved from SZ 20 Atlantic to Azores
            2 marines moved from SZ 20 Atlantic to Azores
            1 armour moved from SZ 20 Atlantic to Azores
            1 bomber moved from Bombay to Baluchistan
    
        Place Units - Americans
            1 transport placed in SZ 95 Pacific
            1 armour placed in Hawaiian Islands
            2 armour placed in New Guinea
            Americans undo move 3.
            1 armour and 1 bomber placed in New Guinea
            1 armour placed in Northeastern United States
            1 battleship placed in SZ 18 West Atlantic
    
        Activate Technology - Americans
            Americans activating Increased Factory Production
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 1
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 1
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Purchase Units - Germans
            Germans buy 4 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Bessarabia
            1 tactical_bomber moved from Poland to Eastern Poland
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 tactical_bomber moved from Germany to Bessarabia
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            3 infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour and 1 infantry moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 artilleries and 11 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 bomber moved from Germany to Normandy Bordeaux
            1 artillery moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
            British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Eastern Poland
                Germans attack with 4 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 3 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry and 3 tactical_bombers in Eastern Poland, round 4 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 2/12 hits, 4.67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
                    1 infantry owned by the French, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in France
                    Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 3/10 hits, 4.33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 1/4 hits, 2.00 expected hits
                    1 armour owned by the French, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 5 : 2/9 hits, 4.00 expected hits
                    French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the French lost in France
                Germans captures 17PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 22
                Casualties for Germans: 1 artillery, 5 infantry and 3 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                British defend with 1 battleship, 1 cruiser and 1 fighter; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans, 2 fighters owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                1 bomber owned by the Germans retreated
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -24
                Casualties for Germans: 1 battleship, 2 fighters and 1 submarine
                Casualties for French: 1 cruiser and 1 fighter
            Battle in 109 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer, 2 fighters and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 109 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 19
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 destroyer, 2 fighters and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 6/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Bessarabia to Poland
            2 tactical_bombers moved from Bessarabia to Romania
            3 tactical_bombers moved from Eastern Poland to Poland
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            2 infantry placed in Western Germany
            4 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Neutral_Allies regular : -0.67
    Russians regular : 0.00
    Germans regular : -6.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 fighter moved from Russia to Bessarabia
            1 artillery moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/8 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is 13
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Vyborg to Novgorod
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Archangel to Novgorod
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 fighter moved from Bessarabia to Ukraine
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            1 mech_infantry placed in Russia
            2 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Russians 4 Far East Reserves: Russians met a national objective for an additional 9 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 2.67
    

    Savegame

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