Odonis (Allies+14) vs. LennardF


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            2 infantry moved from Siam to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 infantry moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Yunnan
            3 artilleries moved from Hunan to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hopei
            6 infantry moved from Anhwe to Hopei
            2 artilleries moved from Anhwe to Hopei
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            1 carrier moved from 33 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Philippines
            2 fighters moved from Kiangsi to Yunnan
            2 tactical_bombers moved from Kiangsi to Yunnan
            2 fighters moved from Kiangsi to Hopei
            1 tactical_bomber moved from Kiangsi to Hopei
            2 bombers moved from Kwangsi to Shan State
            2 fighters moved from Kwangsi to Kwangtung
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 1 fighter, 1 submarine and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 armour, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 5/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hopei
                Japanese attack with 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 5/12 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits, 5.00 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from 36 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 21 Sea Zone
            1 fighter moved from 46 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter moved from 41 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Kiangsi
            2 bombers moved from Shan State to Kiangsi
            1 tactical_bomber moved from Shan State to Kwangsi
            1 fighter moved from Shan State to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi
            2 fighters moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            1 bomber and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -1.00
    Japanese regular : 1.50
    UK_Pacific regular : 0.00
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.33
    Germans regular : 1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @LennardF

    Which casualty would you like for the ahem… 2nd hit of my disasterous attack?


  • @odonis One tactical bomber.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.33
    Germans regular : 1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            2 artilleries and 7 infantry moved from Tsinghai to Sikang
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - British
            5 fighters moved from United Kingdom to 91 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  British take 106 Sea Zone from Germans
            1 armour moved from Egypt to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Egypt to Italian Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Tobruk
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 91 Sea Zone
                British attack with 1 battleship, 1 cruiser and 5 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : -0.67
    British regular : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @LennardF

    OOL in SZ91? 3 hits…


  • @odonis One AC takes two hits and the other takes one hit.

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Combat Move - British
            5 fighters moved from United Kingdom to 91 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  British take 106 Sea Zone from Germans
            1 armour moved from Egypt to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Egypt to Italian Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Tobruk
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 91 Sea Zone
                British attack with 1 battleship, 1 cruiser and 5 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Italians regular : -0.67
    Germans regular : 0.33
    British regular : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @LennardF

    1 more hit


  • @odonis Sigh. Better take the cruiser.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 submarine in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -57
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            2 artilleries and 7 infantry moved from Tsinghai to Sikang
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 fighters moved from United Kingdom to 91 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  British take 106 Sea Zone from Germans
            1 armour moved from Egypt to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 infantry moved from Ethiopia to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 tactical_bomber moved from Egypt to Italian Somaliland
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - British
            Battle in French West Africa
            Battle in Tobruk
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tobruk
                British win, taking French West Africa from Neutral_Axis, taking Tobruk from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 91 Sea Zone
                British attack with 1 battleship, 1 cruiser and 5 fighters
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser and 5 fighters in 91 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
                    1 cruiser owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -54
                Casualties for British: 1 battleship, 1 cruiser and 5 fighters
                Casualties for Germans: 1 carrier and 1 cruiser
                2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 artillery and 1 infantry moved from Syria to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 tactical_bomber moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to India
            1 fighter moved from Shan State to India
            1 aaGun moved from Burma to India
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry placed in Iraq
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.33
    Italians regular : -0.67
    Japanese regular : 0.00
    Germans regular : 3.67
    British regular : -1.33
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @LennardF

    Well, that could’ve gone better… you hit like mad and my guys couldn’t shoot straight


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Romania to Eastern Poland
            1 bomber moved from Greece to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            3 mech_infantrys moved from Northern Italy to Slovakia Hungary
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            3 infantry moved from Morocco to Algeria
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            2 fighters moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Eastern Poland
                Italians attack with 2 armour, 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 3 infantry in Eastern Poland, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from British, taking Eastern Poland from Russians with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Greece
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 fighter and 1 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.67
    

    Savegame


  • @lennardf You can’t get lucky if you don’t try and that big swing battle early in the game was definitely a gamble. I wasn’t sure that you’d do it and I definitely had my concerns when I saw you going for it.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 49 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Combat - French
            Battle in 91 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 battleship, 1 carrier and 1 transport
                    French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 carrier owned by the Germans and 1 fighter owned by the French lost in 91 Sea Zone
                Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 6
                Casualties for French: 1 fighter
                Casualties for Germans: 1 carrier
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Germans regular : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @odonis @LennardF

    I hit with my French FTR and took your Carrier as the casualty. feel free to edit in and take the BB instead if you want. Can’t believe it was the French who were most successful!

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