@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
L21 Ghostglider vs. axis-dominion (+20)
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No thanks for intercepting. I don’t think I will hit all 3 anyways, so I will keep the FTRs on the ground for now.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys moved from Shensi to Kansu Combat - Russians Russians creates battle in territory 37 Sea Zone Air Battle in Western Germany Russians attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Western Germany causes 6 damage total. Battle in Kansu Russians attack with 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 44 infantry and 3 mech_infantrys in Kansu, round 2 : 12/53 hits, 10.83 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 armour, 5 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Cleaning up after air battles Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 aaGun and 17 infantry moved from Kiangsu to Kiangsi 2 fighters moved from 37 Sea Zone to Queensland 1 submarine moved from 91 Sea Zone to 110 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.67 Russians regular : 1.17 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 carriers, 4 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 fighter moved from India to Eastern Persia 2 artilleries moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 transport moved from 33 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 carrier moved from 33 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 battleship moved from 33 Sea Zone to 46 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Tanganyika Territory Battle in Wake Island Battle in Solomon Islands Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in New Guinea Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 harbour; Americans defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/6 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Persia Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia Japanese roll dice for 1 fighter and 1 infantry in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern Persia Japanese win, taking Eastern Persia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Midway Battle in Shan State Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 artillery and 1 infantry 1 fighter moved from Eastern Persia to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 carrier, 2 destroyers and 2 submarines moved from 39 Sea Zone to 73 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 25 Sea Zone 6 carriers moved from 33 Sea Zone to 46 Sea Zone 1 cruiser and 2 destroyers moved from 33 Sea Zone to 46 Sea Zone 2 submarines moved from 33 Sea Zone to 62 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Manchuria to Jehol 5 infantry moved from Korea to Manchuria 1 infantry moved from Amur to Manchuria 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 artillery and 8 infantry moved from West India to India 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 25 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 carrier moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 46 Sea Zone Place Units - Japanese 2 carriers, 1 submarine and 5 transports placed in 6 Sea Zone 3 infantry placed in India 1 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,6,3,6,4,2,2,6,1,5,1,3,4,1,5,6,2,1,5,5,4,1,2,6,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -2.83 ANZAC regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 125 Sea Zone to 112 Sea Zone 6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone 1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 2 fighters moved from 80 Sea Zone to Tanganyika Territory 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 41 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu 2 mech_infantrys moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 3 artilleries and 2 infantry moved from Kiangsi to Kwangtung 2 marines moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Hawaiian Islands to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangtung Americans attack with 4 artilleries, 3 infantry and 2 marines Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 carrier and 1 fighter Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26 Casualties for Japanese: 1 carrier and 1 fighter Battle in Philippines Battle in Tanganyika Territory Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hitsCombat Hit Differential Summary :
Americans regular : 4.17 Japanese regular : -1.67 -
21 smackings, which units would you liked smacked first?
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and I’ll go round by round since this is quite the most important battle
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5 ACs hit with 4 of them taking a second hit for a total of 9 hits + 1 DD + 3 subs + 1 CRU + 1 BB hit + 5 T.FTR + 1 Italy FTR = 21 hits
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 125 Sea Zone to 112 Sea Zone 6 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone 1 carrier and 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 13 fighters and 6 tactical_bombers moved from Finland to 112 Sea Zone 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 1 infantry moved from Finland to Vyborg Americans take Vyborg from Germans 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 2 fighters moved from 80 Sea Zone to Tanganyika Territory 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 41 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 armour and 1 mech_infantry moved from Kiangsi to Kiangsu 2 mech_infantrys moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 3 artilleries and 2 infantry moved from Kiangsi to Kwangtung 2 marines moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Hawaiian Islands to 31 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangtung Americans attack with 4 artilleries, 3 infantry and 2 marines Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Kwangtung, round 2 : 2/9 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 4 artilleries, 3 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Americans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Kiangsu, round 3 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Americans attack with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 carrier and 1 fighter Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 26 Casualties for Japanese: 1 carrier and 1 fighter Battle in Philippines Battle in Tanganyika Territory Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Tanganyika Territory, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Tanganyika Territory Americans win, taking Philippines from Japanese, taking Tanganyika Territory from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 112 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers Germans defend with 3 artilleries, 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 15 fighters, 3 infantry, 3 submarines, 5 tactical_bombers and 7 transports; Italians defend with 3 fighters Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 21 fighters and 8 tactical_bombers in 112 Sea Zone, round 2 : 21/31 hits, 16.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship, 12 carriers, 1 cruiser, 1 destroyer, 18 fighters, 5 tactical_bombers and 7 transports in 112 Sea Zone, round 2 : 28/38 hits, 20.00 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 1 destroyer owned by the Americans, 5 tactical_bombers owned by the Americans, 4 carriers owned by the Germans, 1 carrier owned by the Americans, 19 fighters owned by the Americans, 5 tactical_bombers owned by the Germans, 1 fighter owned by the Italians and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
Americans regular : 4.33 Japanese regular : -1.67 Germans regular : 7.50 -
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Good luck and have fun!
Bid:
subs in 106, 110, and 111. 2 bucks in bank of Londonjust 3 more hits
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@axis-dominion said in L21 Ghostglider vs. axis-dominion (+20):
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
Good luck and have fun!
Bid:
subs in 106, 110, and 111. 2 bucks in bank of Londonjust 3 more hits
which casualties for those 3 ?
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2 Italian FTRs and 1 Germany FTR.
All 14 remaining FTRs stay in z112 -
TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - British British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 125 Sea Zone to 112 Sea Zone 5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 3 mech_infantrys moved from Northwest Persia to Eastern Persia 3 armour moved from Northwest Persia to Eastern Persia Combat - British Battle in 72 Sea Zone British attack with 1 destroyer; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Eastern Persia British attack with 3 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : -1.67 -
11 hits total (no sub hits)
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Damage 7 AC + sink 4 of them for a total hits of 11
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - British British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 125 Sea Zone to 112 Sea Zone 5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 3 mech_infantrys moved from Northwest Persia to Eastern Persia 3 armour moved from Northwest Persia to Eastern Persia Combat - British Battle in 72 Sea Zone British attack with 1 destroyer; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Eastern Persia British attack with 3 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits Units damaged: 4 carriers owned by the Germans Germans roll dice for 1 battleship, 8 carriers and 7 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits Units damaged: 1 battleship owned by the British and 2 carriers owned by the British Germans roll dice for 14 fighters in 112 Sea Zone, round 2 : 9/14 hits, 9.33 expected hits 1 destroyer owned by the British, 4 carriers owned by the Germans and 5 carriers owned by the British lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : -0.67 -
2 sub hits… 2 more AC I assume?
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yes please
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TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 18 Purchase Units - British British repair damage of 10x factory_upgrade; Remaining resources: 35 PUs; British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 5 fighters moved from 125 Sea Zone to 112 Sea Zone 1 battleship moved from 125 Sea Zone to 112 Sea Zone 5 carriers and 3 cruisers moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 3 fighters and 3 tactical_bombers moved from Finland to 112 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Egypt to 112 Sea Zone 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 3 mech_infantrys moved from Northwest Persia to Eastern Persia 3 armour moved from Northwest Persia to Eastern Persia Combat - British Battle in 72 Sea Zone British attack with 1 destroyer; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Eastern Persia British attack with 3 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters, 3 submarines and 3 tactical_bombers Germans defend with 3 artilleries, 1 battleship, 8 carriers, 14 fighters, 3 infantry and 7 transports British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship, 1 bomber, 5 carriers, 3 cruisers, 1 destroyer, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 11/20 hits, 10.67 expected hits Units damaged: 4 carriers owned by the Germans Germans roll dice for 1 battleship, 8 carriers and 7 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.33 expected hits Units damaged: 1 battleship owned by the British and 2 carriers owned by the British Germans roll dice for 14 fighters in 112 Sea Zone, round 2 : 9/14 hits, 9.33 expected hits 1 destroyer owned by the British, 4 carriers owned by the Germans and 5 carriers owned by the British lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship, 1 bomber, 3 cruisers, 11 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 11/19 hits, 10.33 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 0.00 -
11 more hits… I’m liking my odds now!
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Kill the rest of my navy and keep as many Germany FTRs as possible alive :-)





