@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 8 PUs;
Combat Move - Americans
18 bombers moved from French Central Africa to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
Combat Hit Differential Summary :
@giallo scramble, tokens?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 88 Sea Zone
3 destroyers moved from 64 Sea Zone to 88 Sea Zone
2 carriers moved from 106 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
18 bombers moved from French Central Africa to Gibraltar
7 submarines moved from 101 Sea Zone to 88 Sea Zone
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat Hit Differential Summary :
@giallo scramble or any token?
@giallo no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 88 Sea Zone
3 destroyers moved from 64 Sea Zone to 88 Sea Zone
2 carriers moved from 106 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
18 bombers moved from French Central Africa to Gibraltar
7 submarines moved from 101 Sea Zone to 88 Sea Zone
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 bomber, 1 fighter and 4 infantry
Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Manchuria
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 8 submarines
Japanese defend with 2 submarines
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
Casualties for Italians: 1 fighter and 6 infantry
Non Combat Move - Americans
13 bombers moved from Gibraltar to Suriname
6 fighters moved from 91 Sea Zone to 88 Sea Zone
4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to Suriname
3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
3 carriers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery, 7 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0,17
Japanese regular : -0,83
Germans AA : 1,00
Germans regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 7 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 88 Sea Zone
3 destroyers moved from 64 Sea Zone to 88 Sea Zone
2 carriers moved from 106 Sea Zone to 88 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
18 bombers moved from French Central Africa to Gibraltar
7 submarines moved from 101 Sea Zone to 88 Sea Zone
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 5 fighters and 3 tactical_bombers
Japanese defend with 1 bomber, 1 fighter and 4 infantry
Americans roll dice for 5 fighters and 3 tactical_bombers in Manchuria, round 2 : 5/8 hits, 4,50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 4 infantry in Manchuria, round 2 : 2/6 hits, 2,17 expected hits
4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria
Americans roll dice for 3 fighters and 3 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,50 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Manchuria
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 bomber, 1 fighter and 4 infantry
Battle in 6 Sea Zone
Americans attack with 3 destroyers and 8 submarines
Japanese defend with 2 submarines
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits, 2,67 expected hits
2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers and 8 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 2 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 18 bombers and 2 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry; Italians defend with 1 fighter and 6 infantry
Germans roll AA dice in Gibraltar : 2/6 hits, 1,00 expected hits
2 bombers owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 16 bombers and 2 infantry in Gibraltar, round 2 : 11/20 hits, 12,00 expected hits
Germans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Gibraltar, round 2 : 5/12 hits, 4,33 expected hits
2 aaGuns owned by the Germans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour and 14 bombers in Gibraltar, round 3 : 9/15 hits, 9,83 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour and 13 bombers remaining. Battle score for attacker is -26
Casualties for Americans: 1 artillery, 5 bombers and 2 infantry
Casualties for Germans: 2 aaGuns, 1 artillery and 4 infantry
Casualties for Italians: 1 fighter and 6 infantry
Non Combat Move - Americans
13 bombers moved from Gibraltar to Suriname
6 fighters moved from 91 Sea Zone to 88 Sea Zone
4 destroyers and 1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to Suriname
3 fighters and 3 tactical_bombers moved from Manchuria to 21 Sea Zone
1 transport moved from 19 Sea Zone to 21 Sea Zone
3 carriers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 3 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 artillery, 7 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters moved from 19 Sea Zone to Kwangtung
6 artilleries and 15 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter moved from Egypt to 99 Sea Zone
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 6 artilleries and 15 infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries and 15 infantry in Hunan, round 2 : 5/21 hits, 5,50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Alexandria to Egypt
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
4 armour and 9 mech_infantrys moved from Yunnan to India
7 infantry moved from India to West India
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Hunan
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from United Kingdom to French West Africa
1 fighter moved from 99 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
3 infantry moved from French Indo China to Kwangsi
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 airfield placed in Suriname
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,17
Italians regular : 0,33
Japanese regular : -1,17
Germans AA : 1,00
Germans regular : 0,17
British regular : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 10 infantry and 2 marines moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 10 infantry and 2 marines
British defend with 1 infantry
Italians roll dice for 1 artillery, 10 infantry and 2 marines in Alexandria, round 2 : 4/13 hits, 2.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 9 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Northern Italy to Western Germany
5 mech_infantrys moved from Persia to Trans-Jordan
3 armour moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
2 bombers moved from Northwest Persia to Southern Italy
2 mech_infantrys moved from Caucasus to Persia
1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Persia
2 armour moved from Persia to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
2 aaGuns moved from Tobruk to Alexandria
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
10 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from Ethiopia to Egypt
1 bomber moved from Egypt to Iraq
Combat - ANZAC
Strategic bombing raid in Iraq
Germans roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Iraq to Egypt
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to 54 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 39 Sea Zone to Ethiopia
2 fighters moved from Queensland to 39 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 88 PUs;
Germans buy 1 artillery and 9 mech_infantrys; Remaining resources: 48 PUs;
Combat Move - Germans
3 submarines moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 104 Sea Zone
19 armour and 24 mech_infantrys moved from Iraq to Egypt
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
15 bombers, 3 fighters and 6 tactical_bombers moved from Persia to Egypt
1 fighter moved from Tobruk to Egypt
6 bombers moved from Western Germany to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Egypt
Germans attack with 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers
British defend with 5 armour, 12 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry, 25 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; ANZAC defend with 1 bomber and 3 fighters; Russians defend with 2 fighters
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 infantry, 24 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 34/79 hits, 35.33 expected hits
British roll dice for 5 armour, 12 artilleries, 2 bombers, 11 fighters, 5 infantry, 25 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 24/62 hits, 25.17 expected hits
25 mech_infantrys owned by the British, 1 bomber owned by the ANZAC, 2 infantry owned by the Germans, 1 bomber owned by the British, 3 artilleries owned by the British, 22 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
Germans roll dice for 19 armour, 2 artilleries, 21 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 37/55 hits, 31.33 expected hits
British roll dice for 5 armour, 9 artilleries, 11 fighters and 2 tactical_bombers in Egypt, round 3 : 14/27 hits, 13.83 expected hits
2 fighters owned by the Russians, 3 fighters owned by the ANZAC, 2 tactical_bombers owned by the British, 2 artilleries owned by the Germans, 10 armour owned by the Germans, 1 fighter owned by the French, 9 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 5 fighters owned by the British and 5 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 9 armour, 21 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 183
Casualties for Germans: 10 armour, 2 artilleries, 2 infantry and 24 mech_infantrys
Casualties for ANZAC: 1 bomber and 3 fighters
Casualties for British: 5 armour, 12 artilleries, 1 bomber, 5 fighters, 5 infantry, 25 mech_infantrys and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 2 fighters
Non Combat Move - Germans
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
15 bombers moved from Egypt to Greece
6 bombers moved from Egypt to Iraq
3 aaGuns moved from Iraq to Persia
2 artilleries moved from Eastern Persia to Persia
1 fighter moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
6 tactical_bombers moved from Egypt to Alexandria
3 mech_infantrys moved from Northwest Persia to Kazakhstan
2 artilleries moved from Tobruk to Alexandria
1 artillery moved from Syria to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
12 artilleries moved from Iraq to Persia
6 infantry moved from Iraq to Persia
Place Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Iraq
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Germans collect 66 PUs (3 lost to blockades); end with 114 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 124 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 126 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 4.17
British regular : -1.00
@freh Well played Freh!! was a good game, I keep loosing with the allies. Realy need to tweak my play…