Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFreh (x) vs Odonis (L+10) - BM4
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Turning on Edit Mode EDIT: Changing PUs for Americans from 84 to 82 EDIT: Turning off Edit Mode Italians buy 2 artilleries, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from 94 Sea Zone to Tobruk 1 bomber moved from Southern Italy to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Tobruk Italians attack with 2 fighters and 2 infantry British defend with 1 armour Italians roll dice for 2 fighters and 2 infantry in Tobruk, round 2 : 4/4 hits, 1.33 expected hits British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 carrier and 3 destroyers moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Tobruk to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Belarus to Ukraine 1 bomber moved from Iraq to Volgograd Place Units - Italians 1 fighter placed in Southern Italy 2 artilleries, 2 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 2.67 British AA : -0.17 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Queensland 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Queensland 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 submarine moved from 101 Sea Zone to 89 Sea Zone Combat - Germans Battle in Norway Germans attack with 7 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 factory_minor, 3 fighters and 1 mech_infantry Germans roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in Norway, round 2 : 7/9 hits, 5.83 expected hits Americans roll dice for 3 fighters and 1 mech_infantry in Norway, round 2 : 2/4 hits, 2.33 expected hits 1 fighter owned by the Germans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway Germans win with 7 bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 3 fighters and 1 mech_infantry Non Combat Move - Germans 7 bombers moved from Norway to Western Germany 1 battleship, 1 carrier and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone 4 submarines moved from 110 Sea Zone to 109 Sea Zone 1 mech_infantry moved from Nenetsia to Samara 1 armour moved from Samara to Volgograd 1 armour and 2 mech_infantrys moved from Russia to Volgograd 1 armour moved from Bryansk to Volgograd 2 mech_infantrys moved from Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to 96 Sea Zone 2 fighters moved from 94 Sea Zone to Southern Italy Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod 3 mech_infantrys placed in Russia 2 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 1.17 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 3 destroyers, 1 fighter, 1 mech_infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 transports moved from 39 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from India to Eastern Persia 2 armour moved from India to Eastern Persia 1 fighter moved from India to 80 Sea Zone 1 bomber moved from Volgograd to Persia 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to 45 Sea Zone 2 bombers moved from French Indo China to 34 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 3 fighters moved from 35 Sea Zone to 21 Sea Zone 3 fighters moved from 35 Sea Zone to 34 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 2 fighters moved from Philippines to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 armour moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 3 infantry moved from West India to 79 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 79 Sea Zone to 72 Sea Zone 1 armour moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to French Madagascar 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from 72 Sea Zone to Kenya 6 armour, 6 artilleries, 5 infantry and 13 mech_infantrys moved from West India to Eastern Persia 1 fighter and 2 tactical_bombers moved from India to Eastern Persia Combat - Japanese Strategic bombing raid in Persia Americans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in 80 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in French Madagascar Battle in Kenya Battle in Tanganyika Territory Battle in Eastern Persia Japanese attack with 8 armour, 6 artilleries, 1 fighter, 6 infantry, 17 mech_infantrys and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 8 armour, 6 artilleries, 1 fighter, 6 infantry, 17 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 18/40 hits, 12.67 expected hits Americans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Eastern Persia Japanese win, taking French Madagascar from British, taking Kenya from British, taking Tanganyika Territory from British, taking Eastern Persia from Americans with 8 armour, 6 artilleries, 1 fighter, 6 infantry, 17 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 bomber, 4 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 bomber, 4 fighters and 1 submarine in 21 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 bombers, 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 5 fighters and 1 submarine in 45 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 2 submarines in 42 Sea Zone, round 2 : 4/10 hits, 4.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 5 destroyers and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 5 fighters moved from 45 Sea Zone to 42 Sea Zone 4 fighters moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 42 Sea Zone 3 fighters moved from 21 Sea Zone to Philippines 1 bomber moved from 21 Sea Zone to Philippines 2 bombers moved from French Indo China to India 1 fighter and 2 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from 34 Sea Zone to Philippines 2 bombers moved from 34 Sea Zone to French Indo China 2 bombers moved from 45 Sea Zone to French Indo China 2 carriers, 1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone 1 fighter moved from 80 Sea Zone to 72 Sea Zone 1 fighter and 2 tactical_bombers moved from Eastern Persia to 72 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Siberia to Amur 2 mech_infantrys moved from Novosibirsk to Kazakhstan 4 mech_infantrys moved from Szechwan to Kazakhstan 1 infantry moved from Kazakhstan to Turkmenistan 1 bomber moved from Persia to India Place Units - Japanese 3 submarines placed in 37 Sea Zone 1 destroyer and 1 submarine placed in 79 Sea Zone 1 transport placed in 39 Sea Zone Japanese undo move 2. 1 submarine placed in 79 Sea Zone 1 destroyer placed in 39 Sea Zone 1 armour and 1 mech_infantry placed in West India 1 fighter placed in India 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 Japanese collect 80 PUs (3 lost to blockades); end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 3.67 Americans AA : -0.17 ANZAC regular : 0.17 -
@freh
Ok - I resign - well played! Rematch switch sides same bid? -
@odonis GG, sure let’s play again. sub in sz98, artillery in the Sudan. GLHF!





