20 Playoffs BM3 Majik vs WindowWasher +20

  • '21 '20

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
            ANZAC collect 9 PUs (3 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 6 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Iraq
            23 armour, 2 infantry and 65 mech_infantrys moved from Northwest Persia to Iraq
            3 armour moved from Caucasus to Iraq
            1 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            3 tactical_bombers moved from Rostov to Kazakhstan
            3 infantry moved from Russia to Vologda
            2 infantry moved from Samara to Novosibirsk
            1 bomber moved from Ukraine to Novosibirsk
            1 bomber moved from Ukraine to Vologda
            2 infantry moved from Novgorod to Karelia
            2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
            1 submarine moved from 113 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 27 armour, 2 infantry and 65 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 27 armour, 2 infantry and 65 mech_infantrys in Iraq, round 2 : 24/94 hits, 24.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 27 armour, 1 infantry and 65 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Karelia
                Germans win, taking Karelia from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Novosibirsk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Novosibirsk to Russia
            1 bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            1 fighter moved from Karelia to Novgorod
            2 fighters moved from Western Germany to Novgorod
            2 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Germany to Baltic States
            2 bombers and 2 fighters moved from Ukraine to Southern Italy
            3 mech_infantrys moved from Ukraine to Caucasus
            3 tactical_bombers moved from Kazakhstan to Caucasus
            1 aaGun moved from Northwest Persia to Iraq
            1 aaGun moved from Volgograd to Samara
            1 infantry moved from Samara to Kazakhstan
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 infantry placed in Russia
            2 infantry placed in Russia
            3 infantry placed in Novgorod
            1 mech_infantry placed in Germany
            1 fighter and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.67
    Germans regular : -2.83
    British regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            2 artilleries and 4 infantry moved from Shensi to Kweichow
            10 artilleries and 14 infantry moved from Szechwan to Sikang
            3 artilleries and 5 infantry moved from Shensi to Sikang
            1 artillery and 1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            3 infantry moved from Kansu to Tsinghai
            3 artilleries moved from Szechwan to Sikang
            3 infantry moved from Szechwan to Sikang
            2 artilleries and 7 infantry moved from Szechwan to Yunnan
            1 artillery and 1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            2 artilleries and 3 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            3 artilleries and 3 infantry moved from Kansu to Tsinghai
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Suiyuyan
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                    Russians roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Hopei
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Shensi to Kweichow
            1 aaGun moved from Szechwan to Yunnan
            1 aaGun moved from Szechwan to Sikang
            1 aaGun, 1 artillery and 5 infantry moved from Timguska to Yenisey
            1 aaGun moved from Kansu to Suiyuyan
            1 artillery and 1 infantry moved from Timguska to Yenisey
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 2.33
    

    Savegame

  • '21 '20

    man… I’m just barely hanging on by a strand!

  • '22 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 10 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour and 1 transport moved from 33 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to New Zealand
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            2 fighters moved from 6 Sea Zone to 16 Sea Zone
            2 tactical_bombers moved from Japan to 16 Sea Zone
            5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Persia to Turkmenistan
            2 bombers moved from Japan to 17 Sea Zone
            8 fighters and 8 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in New Zealand
            Battle in Midway
            Battle in Wake Island
            Battle in Turkmenistan
                Japanese attack with 5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour, 7 artilleries, 18 infantry and 7 mech_infantrys in Turkmenistan, round 2 : 13/37 hits, 10.17 expected hits
                    Russians roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Turkmenistan
                Japanese win, taking New Zealand from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Turkmenistan from Russians with 5 armour, 7 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 8 fighters and 8 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 8 fighters and 8 tactical_bombers in 17 Sea Zone, round 2 : 12/19 hits, 11.00 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 1 destroyer, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 17 Sea Zone to Japan
            8 fighters and 8 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            2 tactical_bombers moved from 16 Sea Zone to Japan
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from 16 Sea Zone to 33 Sea Zone
            2 armour and 3 mech_infantrys moved from Kiangsi to French Indo China
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 mech_infantry placed in West India
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
            Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 2.83
    Russians regular : 0.67
    

    Savegame


  • @windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:

    man… I’m just barely hanging on by a strand!

    Yeah you are but its running out fast!

  • '22 '16

    @WindowWasher Had to send my laptop out for repair. It may be 2 weeks before I can post again. Sorry. So no rush on your move.

  • '22 '16

    @WindowWasher Laptop is back up and running. Ready whenever you are.


  • @majikforce yep, will get done tommorow night. Thought I had a bit more time, sorry bout that.

  • '21 '20

    TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
            1 bomber moved from Shensi to Finland
            10 artilleries, 4 infantry and 6 mech_infantrys moved from Finland to Karelia
            3 mech_infantrys moved from Norway to Finland
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            13 fighters and 6 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Finland to Karelia
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Karelia
                Americans attack with 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys in Karelia, round 2 : 11/23 hits, 7.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 10/20 hits, 10.83 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 13 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 6 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Norway to Gibraltar
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Finland
            Americans undo move 1.
            2 armour and 1 bomber placed in Finland
            1 mech_infantry placed in Norway
            9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Japanese regular : -0.83
    Germans regular : -0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 bomber, 1 mech_infantry and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Finland to Vyborg
                  Americans take Vyborg from Germans
            1 armour moved from Vyborg to Karelia
            1 bomber moved from Shensi to Finland
            10 artilleries, 4 infantry and 6 mech_infantrys moved from Finland to Karelia
            3 mech_infantrys moved from Norway to Finland
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            13 fighters and 6 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Finland to Vyborg
            2 mech_infantrys moved from Finland to Karelia
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Karelia
                Americans attack with 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys in Karelia, round 2 : 11/23 hits, 7.50 expected hits
                    Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 1 armour, 10 artilleries, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 13 fighters and 6 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 13 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 10/20 hits, 10.83 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 13 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            13 fighters and 6 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Norway to Gibraltar
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Finland
            Americans undo move 1.
            2 armour and 1 bomber placed in Finland
            1 mech_infantry placed in Norway
            9 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 bomber
            EDIT: Removing units owned by Americans from Norway: 1 mech_infantry
            EDIT: Adding units owned by Americans to Finland: 1 mech_infantry
            EDIT: Adding units owned by Americans to Norway: 1 bomber
            EDIT: Turning off Edit Mode
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            3 aaGuns, 4 armour, 5 artilleries, 41 infantry and 13 mech_infantrys moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Egypt
            1 mech_infantry moved from Finland to Vyborg
            1 aaGun moved from Finland to Vyborg
            1 fighter moved from Finland to Norway
            1 aaGun moved from Finland to Norway
            6 fighters moved from Finland to Karelia
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 armour and 1 infantry placed in Egypt
            3 fighters placed in Union of South Africa
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3.33
    Japanese regular : -0.83
    Germans regular : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 1 tactical_bomber
                British defend with 1 airfield; ANZAC defend with 2 infantry
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Italians lost in Trans-Jordan
                Italians win with 3 fighters remaining. Battle score for attacker is -5
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 tactical_bomber
    
        Non Combat Move - Italians
            3 fighters moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            2 aaGuns and 17 infantry moved from Northern Italy to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 17
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,5,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,3,5,2,2,3,1,3,4,1,1,1,3,2,5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1,2,6
            Italians collect 5 PUs (17 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : 0.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 63 Sea Zone to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
            ANZAC collect 7 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 63 Sea Zone
    
        Combat - ANZAC
            Battle in 63 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 63 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 63 Sea Zone to Queensland
            1 fighter moved from Queensland to Northern Territory
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
            ANZAC collect 7 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Politics - French
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry, 3 mech_infantrys and 5 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from British
            1 armour moved from Syria to Trans-Jordan
                  Germans take Trans-Jordan from British
            26 armour, 1 infantry and 65 mech_infantrys moved from Iraq to Trans-Jordan
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            2 infantry moved from Vologda to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            2 bombers moved from Russia to Novosibirsk
            4 fighters and 1 tactical_bomber moved from Novgorod to Finland
            2 bombers moved from Southern Italy to Norway
            3 fighters moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Finland
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
                British defend with 1 aaGun and 1 fighter; Americans defend with 1 airfield, 1 bomber and 1 factory_minor
                    British roll AA dice in Norway : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Norway, round 2 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 1 aaGun, 1 bomber and 1 fighter in Norway, round 2 : 0/2 hits, 0.83 expected hits
                    1 aaGun owned by the British, 1 bomber owned by the Americans and 1 fighter owned by the British lost in Norway
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                Casualties for British: 1 aaGun and 1 fighter
                Casualties for Americans: 1 bomber
            Battle in Novosibirsk
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 bombers and 2 infantry in Novosibirsk, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Finland
                Germans attack with 4 fighters and 2 tactical_bombers
                Americans defend with 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 4 fighters and 2 tactical_bombers in Finland, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
                    1 fighter owned by the Germans, 2 armour owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Finland
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 1 fighter
                Casualties for Americans: 2 armour, 1 bomber and 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 1 tactical_bomber moved from Norway to Northern Italy
            2 artilleries and 6 infantry moved from France to Northern Italy
            3 aaGuns moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Baltic States to Novgorod
            3 fighters and 2 tactical_bombers moved from Finland to Novgorod
            2 bombers moved from Novosibirsk to Russia
            3 infantry moved from Russia to Samara
            3 tactical_bombers moved from Caucasus to Southern Italy
            1 aaGun moved from Iraq to Trans-Jordan
            2 infantry moved from Kazakhstan to Samara
            3 mech_infantrys moved from Caucasus to Samara
            2 mech_infantrys moved from Volgograd to Samara
            1 armour moved from Volgograd to Samara
            3 mech_infantrys moved from Ukraine to Caucasus
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 mech_infantrys placed in Iraq
            3 infantry placed in Volgograd
            1 infantry placed in Russia
            5 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,2,5,6,4,5,4,6,5,6,2,1,4,4
            Germans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    British AA : -0.50
    Russians regular : 0.33
    Germans regular : 1.67
    

    Savegame

  • '22 '16

    @WindowWasher The drums of war are getting louder and louder!

  • '21 '20

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Germans to Russians
            EDIT: Turning off Edit Mode
            2 artilleries and 7 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 artillery and 1 infantry moved from Hopei to Chahar
            1 artillery and 3 infantry moved from Hopei to Chahar
            1 artillery and 2 infantry moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Burma
                  Russians take Burma from Japanese
            1 infantry moved from Yunnan to Shan State
                  Russians take Shan State from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 artilleries and 4 infantry moved from Yunnan to Hunan
            1 artillery and 2 infantry moved from Kweichow to Anhwe
            5 artilleries moved from Sikang to Tsinghai
            1 artillery moved from Sikang to Tsinghai
            1 artillery moved from Sikang to Tsinghai
            5 infantry moved from Sikang to Tsinghai
            2 infantry moved from Sikang to Tsinghai
            1 infantry moved from Sikang to Tsinghai
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Russians attack with 3 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 5 infantry in Chahar, round 2 : 3/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Russians win, taking Chahar from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 0/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Anhwe, round 3 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sikang: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun, 9 artilleries and 13 infantry moved from Sikang to Tsinghai
            1 aaGun moved from Suiyuyan to Chahar
            1 aaGun moved from Yunnan to Hunan
            1 aaGun moved from Kweichow to Anhwe
            1 aaGun moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Evenkiyskiy to Yenisey
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 armour, 7 artilleries, 17 infantry and 7 mech_infantrys moved from Turkmenistan to Kazakhstan
            6 infantry moved from India to Burma
            1 mech_infantry moved from West India to Burma
            6 infantry moved from Malaya to Shan State
            2 armour, 6 infantry and 3 mech_infantrys moved from French Indo China to Kwangsi
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
            2 bombers moved from Japan to 16 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in Alaska
            Battle in 16 Sea Zone
                Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Alaska from Americans with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 armour, 6 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Kwangsi, round 2 : 2/11 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 6 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Burma
                Japanese win, taking Burma from Russians with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 6 infantry in Shan State, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 infantry in Shan State, round 3 : 2/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shan State
                Japanese win, taking Shan State from Russians with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 5 armour, 7 artilleries, 17 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour, 7 artilleries, 17 infantry and 7 mech_infantrys in Kazakhstan, round 2 : 14/36 hits, 10.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 5 armour, 7 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from India to Burma
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
            2 bombers moved from 16 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 mech_infantry placed in India
            1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 5.33
    Russians regular : -0.33
    

    Savegame

  • '22 '16

    @WindowWasher Any moves this weekend?

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