Archaeologists
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from SZ 99 West Pacific to SZ 73 East China Sea 1 destroyer moved from SZ 92 Philippine Sea to SZ 73 East China Sea 1 fighter moved from Queensland to SZ 73 East China Sea 1 fighter moved from Szechwan to SZ 73 East China Sea 1 bomber moved from Hawaiian Islands to SZ 73 East China Sea 1 armour moved from Azores to SZ 20 Atlantic 2 infantry moved from Azores to SZ 20 Atlantic 2 artilleries moved from Azores to SZ 20 Atlantic 1 bomber moved from French West Africa to Morocco 1 armour moved from French West Africa to SZ 35 East Atlantic 1 armour, 2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 armour, 1 cruiser and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic 2 infantry moved from SZ 22 East Atlantic to Morocco 2 artilleries moved from SZ 22 East Atlantic to Morocco 2 armour moved from SZ 22 East Atlantic to Morocco 1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic 1 infantry moved from French West Africa to French Equatorial Africa 2 fighters moved from French West Africa to French Equatorial Africa Combat - Americans Battle in SZ 73 East China Sea Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in SZ 73 East China Sea, round 2 : 5/11 hits, 4.83 expected hits Japanese roll dice for 4 submarines in SZ 73 East China Sea, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in SZ 73 East China Sea, round 2 : 4/6 hits, 2.83 expected hits 2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 73 East China Sea, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 bomber and 2 fighters in SZ 73 East China Sea, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in SZ 73 East China Sea, round 3 : 1/4 hits, 2.17 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 4 : 1/1 hits, 0.17 expected hits 1 carrier owned by the Americans lost in SZ 73 East China Sea Americans roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 bomber and 1 fighter in SZ 73 East China Sea, round 4 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 fighter and 3 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in SZ 73 East China Sea Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 5 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship and 2 transports in SZ 73 East China Sea, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in SZ 73 East China Sea, round 5 : 0/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in SZ 73 East China Sea 1 transport owned by the Japanese lost in SZ 73 East China Sea Americans win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 25 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 4 fighters Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports Battle in Morocco Americans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 artillery, 2 fighters and 3 infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Morocco Americans roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 5/8 hits, 3.17 expected hits Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 30 Casualties for Germans: 1 artillery, 2 fighters and 3 infantry Casualties for Americans: 1 infantry Battle in French Equatorial Africa Americans attack with 2 fighters and 1 infantry Italians defend with 1 halftrack Americans roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 halftrack in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 halftrack owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 halftrack Non Combat Move - Americans 2 fighters moved from French Equatorial Africa to French West Africa 1 bomber moved from Morocco to French West Africa 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 armour moved from SZ 20 Atlantic to Azores 1 marine moved from SZ 20 Atlantic to Azores 1 armour moved from Hawaiian Islands to SZ 95 Pacific 1 marine moved from Hawaiian Islands to SZ 95 Pacific 1 armour, 2 cruisers, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 marine moved from SZ 99 West Pacific to New Guinea 1 armour moved from SZ 99 West Pacific to New Guinea 1 bomber moved from SZ 73 East China Sea to Chosen 1 bomber moved from Southwestern United States to Midway Island Place Units - Americans 1 factory placed in New Guinea 1 armour and 1 bomber placed in Hawaiian Islands 1 infantry and 1 marine placed in Northeastern United States 1 transport placed in SZ 91 East Pacific 1 destroyer and 1 transport placed in SZ 18 West Atlantic Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Italians regular : -0.50 Japanese regular : 1.83 Germans regular : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Russians Combat Move - Russians 1 infantry moved from Karelija to Archangel'sk Russians take Archangel'sk from Italians 1 infantry moved from Karelija to Archangel'sk 1 armour moved from Sverdlovsk to Kazakh Russians take Kazakh from Italians 1 armour moved from Kazakh to Kyrgyz Russians take Kyrgyz from Italians 1 armour moved from Sverdlovsk to Western Siberia Russians take Western Siberia from Italians 1 armour moved from Western Siberia to Omsk Russians take Omsk from Italians 1 infantry moved from Stalingrad to Kazakh 1 infantry moved from Stalingrad to Kazakh 1 infantry moved from Norway to Finland Combat - Russians Non Combat Move - Russians 1 aaGun moved from Karelija to Archangel'sk 1 aaGun moved from Stalingrad to Kazakh 1 infantry moved from Vladivostok to Amurskaya 1 infantry moved from Okhotsk to Yakutsk Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 halftrack, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Leningrad to Karelija Germans take Karelija from Russians 1 artillery and 1 infantry moved from Leningrad to Finland 1 artillery and 3 infantry moved from Novgorod to Northern Russia 1 fighter moved from Western Russia to Archangel'sk 1 fighter moved from Western Russia to Northern Russia 1 artillery moved from Moscow to Northern Russia 3 armour moved from Southern Russia to Archangel'sk 1 armour moved from Caucasus to Uzbek 2 armour moved from Ukraine to Stalingrad 1 halftrack moved from Ukraine to Archangel'sk 1 halftrack moved from Ukraine to Archangel'sk 1 submarine moved from SZ 14 North Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 16 North Atlantic to SZ 35 East Atlantic 1 bomber moved from Italy to SZ 45 Mid Atlantic Combat - Germans Germans creates battle in territory SZ 17 English Channel Battle in SZ 35 East Atlantic Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in SZ 35 East Atlantic Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 45 Mid Atlantic Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in SZ 45 Mid Atlantic Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in SZ 20 Atlantic Germans attack with 1 submarine Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in SZ 20 Atlantic 1 transport owned by the Americans lost in SZ 20 Atlantic Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Uzbek Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Uzbek, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Uzbek, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Uzbek Germans win, taking Uzbek from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Russia Germans attack with 2 artilleries, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Russia, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 infantry in Northern Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Russia Germans win, taking Northern Russia from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 2 armour Russians defend with 1 factory and 1 infantry Germans roll dice for 2 armour in Stalingrad, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Archangel'sk Germans attack with 3 armour, 1 fighter and 2 halftracks Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Archangel'sk : 0/1 hits, 0.17 expected hits Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel'sk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel'sk Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 3 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Archangel'sk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 halftrack owned by the Germans lost in Archangel'sk Germans win, taking Archangel'sk from Russians with 3 armour, 1 fighter and 1 halftrack remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 halftrack Non Combat Move - Germans 1 fighter moved from Northern Russia to SZ 11 West Baltic Sea 1 fighter moved from Ukraine to SZ 11 West Baltic Sea 1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea 1 bomber moved from Ukraine to France 1 fighter moved from Archangel'sk to Moscow 1 aaGun moved from Ukraine to Hungary-Romania 1 bomber moved from SZ 45 Mid Atlantic to Belgian Congo 1 fighter moved from Western Germany to France Place Units - Germans 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea 2 infantry placed in Eastern Germany Germans undo move 1. 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea 1 battleship and 1 cruiser placed in SZ 11 West Baltic Sea 1 artillery and 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Eastern Germany 1 artillery placed in Western Germany 3 armour and 1 halftrack placed in Moscow Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Germans collect 4 PUs from War Bonds; end with 69 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans rolls : 0.00 Russians regular : 0.33 Germans regular : 0.17 Russians AA : -0.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - British British buy 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 marine moved from New South Wales to SZ 105 Tasman Sea 1 marine and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from New Guinea to SZ 99 West Pacific 1 halftrack moved from Southern Africa to Belgian Congo 1 fighter moved from French West Africa to Belgian Congo 1 fighter moved from Southern Africa to Belgian Congo 1 artillery moved from Guinean Coast to French Equatorial Africa 1 infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Southern Africa to Rhodesia 1 infantry moved from Southern Africa to Rhodesia 1 destroyer moved from SZ 22 East Atlantic to SZ 35 East Atlantic 1 submarine moved from SZ 17 English Channel to SZ 15 North Atlantic 1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic 1 fighter moved from French West Africa to SZ 35 East Atlantic 1 marine moved from SZ 99 West Pacific to New Guinea 1 infantry moved from SZ 99 West Pacific to New Guinea Combat - British Battle in Belgian Congo British attack with 2 fighters and 1 halftrack Germans defend with 1 bomber; Italians defend with 1 armour British roll dice for 2 fighters and 1 halftrack in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 halftrack owned by the British and 1 armour owned by the Italians lost in Belgian Congo British win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 halftrack Casualties for Italians: 1 armour Casualties for Germans: 1 bomber Battle in SZ 35 East Atlantic British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in SZ 35 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 35 East Atlantic British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from Belgian Congo to French Equatorial Africa 1 fighter moved from Belgian Congo to French Equatorial Africa 1 fighter moved from SZ 35 East Atlantic to Gibraltar 1 infantry moved from England to Scotland Place Units - British 1 armour and 1 infantry placed in Scotland 1 fighter, 1 infantry and 1 marine placed in England 2 halftracks placed in Southern Africa Turn Complete - British British collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.17 British regular : 0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Libya to Morocco 1 halftrack moved from Libya to Morocco 1 marine moved from Libya to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery, 2 fighters, 2 infantry and 1 marine moved from SZ 23 West Mediterranean to Morocco 1 halftrack moved from Eastern Russia to Western Siberia Italians take Western Siberia from Russians 1 halftrack moved from Western Siberia to Sverdlovsk Italians take Sverdlovsk from Russians 1 halftrack moved from Moscow to Stalingrad 1 halftrack moved from Ukraine to Caucasus 1 halftrack moved from Iran to Uzbek 1 armour moved from Egypt to Iraq 1 infantry moved from Libya to Anglo-Egyptian Sudan 1 halftrack moved from Irkutsk to Buryatia Italians take Buryatia from Russians 1 halftrack moved from Buryatia to Yakutsk 1 halftrack moved from Novo-Sibirsk to Irkutsk 1 halftrack moved from Irkutsk to Southeastern Siberia Italians take Southeastern Siberia from Russians 1 halftrack moved from Southeastern Siberia to Yakutsk 1 infantry moved from Ukraine to Southern Russia Combat - Italians Battle in Yakutsk Italians attack with 2 halftracks Russians defend with 1 infantry Italians roll dice for 2 halftracks in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits 1 halftrack owned by the Italians lost in Yakutsk 1 halftrack owned by the Italians retreated to Buryatia Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 halftrack Battle in Morocco Italians attack with 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine Americans defend with 2 armour, 2 artilleries and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine in Morocco, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 2 armour and 2 artilleries in Morocco, round 2 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 armour in Morocco, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 15 Casualties for Americans: 2 armour, 2 artilleries and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 2 fighters moved from Morocco to SZ 23 West Mediterranean Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 armour placed in Egypt 1 bomber, 1 fighter, 1 infantry and 1 marine placed in Italy Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.17 Russians regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Western Sinkiang to Kansu Place Units - Chinese 2 armour placed in Chosen 2 armour placed in Kansu 2 armour placed in Western Sinkiang Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs Objective 2: Chinese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover AA Radar Purchase Units - Japanese Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 armour moved from Yunnan to Szechwan 3 armour moved from Yunnan to Kwangtung 3 armour moved from French Indo-China to Kwangtung 1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific 1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific 1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific Combat - Japanese Battle in Kwangtung Japanese attack with 6 armour Russians defend with 2 infantry Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Szechwan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in SZ 99 West Pacific Japanese attack with 2 cruisers and 1 submarine British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits 2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in SZ 99 West Pacific 2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41 Casualties for Japanese: 1 cruiser Casualties for Americans: 2 cruisers and 1 transport Casualties for British: 1 destroyer and 2 transports Non Combat Move - Japanese 1 infantry moved from Java to SZ 71 South China Sea 1 armour moved from Java to SZ 71 South China Sea 1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal 1 armour moved from SZ 58 Bay of Bengal to Burma 1 infantry moved from SZ 58 Bay of Bengal to Burma 1 armour moved from Bombay to Burma Place Units - Japanese 3 armour placed in French Indo-China 1 halftrack placed in Bombay 1 infantry placed in Southern Japan 1 submarine placed in SZ 73 East China Sea 1 submarine placed in SZ 73 East China Sea 1 transport placed in SZ 57 Arabian Sea Activate Technology - Japanese Japanese activating AA Radar Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.50 Japanese rolls : 1.00 British regular : -0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 unit repaired. 1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic 2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic 1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 bomber moved from French West Africa to Anglo-Egyptian Sudan 1 fighter moved from French West Africa to Anglo-Egyptian Sudan 1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific 1 bomber moved from Hawaiian Islands to SZ 99 West Pacific 1 bomber moved from Chosen to French Indo-China 1 bomber moved from Midway Island to SZ 99 West Pacific Combat - Americans Strategic bombing raid in French Indo-China Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory Bombing raid in French Indo-China causes 4 damage total. Battle in SZ 99 West Pacific Americans attack with 1 battleship, 2 bombers and 2 transports Japanese defend with 1 cruiser and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in SZ 20 Atlantic Americans attack with 2 cruisers and 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 20 Atlantic Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anglo-Egyptian Sudan Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 fighter moved from French West Africa to Azores 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 marine moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 marine moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic 2 infantry moved from Southwestern United States to SZ 91 East Pacific 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 2 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 bomber moved from French Indo-China to Chosen 1 bomber moved from SZ 99 West Pacific to New Guinea 1 bomber moved from SZ 99 West Pacific to New Guinea Place Units - Americans 1 cruiser and 1 destroyer placed in SZ 99 West Pacific 1 cruiser and 1 destroyer placed in SZ 95 Pacific 1 fighter placed in Southwestern United States 1 armour, 1 infantry and 1 marine placed in Northeastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.50 Germans regular : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Russians Combat Move - Russians 1 infantry moved from Western Sinkiang to Kyrgyz 1 infantry moved from Kazakh to Sverdlovsk 1 armour moved from Kyrgyz to Sverdlovsk 1 armour moved from Omsk to Western Siberia Russians take Western Siberia from Italians Combat - Russians Battle in Sverdlovsk Russians attack with 1 armour and 1 infantry Italians defend with 1 factory and 1 halftrack Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Sverdlovsk Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits 1 halftrack owned by the Italians lost in Sverdlovsk Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 halftrack Non Combat Move - Russians 1 aaGun moved from Kazakh to Kyrgyz Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 1,4 and gets 0 hits Purchase Units - Germans Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 1 artillery moved from Western Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic 1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar 1 bomber moved from France to Gibraltar 1 armour moved from Uzbek to Kyrgyz 1 armour moved from Stalingrad to Kazakh 1 fighter moved from Moscow to Kazakh 3 armour and 1 halftrack moved from Moscow to Sverdlovsk 3 armour and 1 halftrack moved from Archangel'sk to Western Siberia 1 infantry moved from Finland to Norway Germans take Norway from Russians 1 artillery moved from Karelija to Finland Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 2 fighters and 1 infantry British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar British win with no units remaining. Battle score for attacker is -16 Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry Casualties for British: 2 fighters and 1 infantry Battle in Kazakh Germans attack with 1 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh Germans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Sverdlovsk Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour and 1 factory Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sverdlovsk Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Siberia Germans attack with 3 armour and 1 halftrack Russians defend with 1 armour Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Siberia Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Kyrgyz Germans attack with 1 armour Russians defend with 1 aaGun and 1 infantry Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kyrgyz Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Kazakh to Stalingrad 1 aaGun moved from Archangel'sk to Sverdlovsk 2 fighters moved from France to SZ 22 East Atlantic Place Units - Germans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea 2 fighters moved from Western Germany to SZ 11 West Baltic Sea 2 armour and 1 halftrack placed in Stalingrad 3 armour placed in Moscow Turn Complete - Germans Germans collect 73 PUs; end with 74 PUs Germans collect 1 PU from War Bonds; end with 75 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
British AA : 1.50 Russians regular : -0.67 Germans regular : 1.17 British regular : 1.00
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - British British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Rhodesia to Kenya-Tanganyika British take Kenya-Tanganyika from Italians 1 halftrack moved from Southern Africa to Ethiopia British take Ethiopia from Italians 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan Combat - British Battle in SZ 25 Adriatic Sea British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in SZ 25 Adriatic Sea British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic 2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight Place Units - British 2 halftracks placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 fighter placed in Scotland Turn Complete - British British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 destroyer moved from SZ 23 West Mediterranean to SZ 25 Adriatic Sea 1 bomber moved from Italy to Anglo-Egyptian Sudan 1 fighter moved from Italy to Anglo-Egyptian Sudan 2 fighters moved from SZ 23 West Mediterranean to Anglo-Egyptian Sudan 1 infantry moved from Sardinia to SZ 23 West Mediterranean 1 artillery moved from Morocco to SZ 23 West Mediterranean 1 armour moved from Morocco to Libya 1 halftrack moved from Morocco to Anglo-Egyptian Sudan 3 armour moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Iraq to Egypt 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 2 transports moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean 1 marine moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 artillery, 2 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Caucasus to Novo-Sibirsk Italians take Kazakh from Russians Italians take Omsk from Russians 1 halftrack moved from Stalingrad to Kyrgyz 1 halftrack moved from Uzbek to Novo-Sibirsk 1 infantry moved from Southern Russia to Stalingrad Combat - Italians Battle in SZ 25 Adriatic Sea Italians attack with 1 destroyer British defend with 1 submarine Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in SZ 25 Adriatic Sea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 submarine in SZ 25 Adriatic Sea, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in SZ 25 Adriatic Sea Italians win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 bomber, 3 fighters and 1 halftrack British defend with 1 artillery, 2 fighters, 1 halftrack and 2 infantry; Americans defend with 1 infantry Italians roll dice for 3 armour, 1 bomber, 3 fighters and 1 halftrack in Anglo-Egyptian Sudan, round 2 : 3/8 hits, 3.83 expected hits British roll dice for 1 artillery, 2 fighters, 1 halftrack and 3 infantry in Anglo-Egyptian Sudan, round 2 : 3/7 hits, 3.17 expected hits 1 halftrack owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan Italians roll dice for 1 armour, 1 bomber and 3 fighters in Anglo-Egyptian Sudan, round 3 : 0/5 hits, 2.67 expected hits British roll dice for 2 fighters, 1 halftrack and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 2.17 expected hits 1 armour owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians and 3 fighters owned by the Italians retreated British win with 2 fighters, 1 halftrack and 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 3 armour and 1 halftrack Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 transport placed in SZ 25 Adriatic Sea 2 fighters placed in Italy 2 armour placed in Egypt 1 armour placed in Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 British regular : -1.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Chinese Chinese buy 6 armour; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Szechwan 2 armour moved from Kansu to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 armour, 1 fighter and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 2 armour moved from Western Sinkiang to Kansu 1 halftrack moved from Kansu to Western Sinkiang 1 infantry moved from Chosen to Shantung 4 armour moved from Chosen to Inner Mongolia Place Units - Chinese 2 armour placed in Western Sinkiang 2 armour placed in Kansu 2 armour placed in Chosen Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 48 PUs; 0 techTokens; Japanese buy 2 armour, 2 halftracks and 4 submarines; Remaining resources: 4 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Burma to Szechwan 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Shantung 1 armour moved from Kwangtung to Szechwan 1 armour moved from Kwangtung to Szechwan 1 armour moved from Burma to SZ 58 Bay of Bengal 1 armour and 1 transport moved from SZ 58 Bay of Bengal to SZ 63 Timor Sea 1 armour moved from SZ 63 Timor Sea to Western Australia Japanese take Western Australia from British 2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific Combat - Japanese Battle in SZ 99 West Pacific Japanese attack with 3 submarines Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Japanese roll dice for 3 submarines in SZ 99 West Pacific, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in SZ 99 West Pacific, round 2 : 2/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in SZ 99 West Pacific 2 transports owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 42 Casualties for Japanese: 2 submarines Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports Battle in Shantung Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Shantung, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 armour Chinese defend with 2 armour Japanese roll dice for 3 armour in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Chinese and 1 armour owned by the Japanese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Casualties for Chinese: 2 armour Non Combat Move - Japanese 1 aaGun moved from Bombay to SZ 57 Arabian Sea 1 aaGun and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea 1 aaGun moved from SZ 71 South China Sea to French Indo-China 3 armour moved from French Indo-China to Kwangtung 1 infantry moved from Burma to Yunnan 1 halftrack moved from Bombay to French Indo-China Place Units - Japanese 1 submarine placed in SZ 71 South China Sea 2 armour placed in French Indo-China 2 halftracks placed in Bombay 3 submarines placed in SZ 86 West Pacific Turn Complete - Japanese Japanese collect 46 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 2.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 7 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 95 Pacific to SZ 99 West Pacific 1 cruiser moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 armour, 1 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 armour moved from SZ 99 West Pacific to Solomon Islands 1 infantry moved from SZ 99 West Pacific to Solomon Islands 1 bomber moved from New Guinea to Solomon Islands 1 bomber moved from Chosen to Szechwan 1 bomber moved from New Guinea to Solomon Islands 1 infantry moved from Anglo-Egyptian Sudan to Libya 1 bomber and 1 fighter moved from French Equatorial Africa to Libya 1 armour moved from Azores to SZ 20 Atlantic 1 marine moved from Azores to SZ 20 Atlantic 1 armour, 1 marine and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic 1 marine moved from SZ 22 East Atlantic to Morocco 1 armour moved from SZ 22 East Atlantic to Morocco Combat - Americans Battle in SZ 99 West Pacific Americans attack with 1 cruiser, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 2 armour Americans roll dice for 1 bomber in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 armour Battle in SZ 22 East Atlantic Americans attack with 1 transport Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Germans submerged Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in SZ 22 East Atlantic, round 2 : 2/7 hits, 3.50 expected hits 1 transport owned by the Americans lost in SZ 22 East Atlantic 1 armour owned by the Americans and 1 marine owned by the Americans lost in Morocco Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -7 Casualties for Americans: 1 transport Battle in Libya Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Libya Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in Solomon Islands Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Solomon Islands, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to New Guinea 1 bomber moved from Solomon Islands to New Guinea 2 cruisers, 2 destroyers and 4 transports moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 bomber moved from Libya to Belgian Congo 1 fighter moved from Libya to Anglo-Egyptian Sudan 1 fighter moved from Southwestern United States to Hawaiian Islands Place Units - Americans 1 battleship and 1 carrier placed in SZ 18 West Atlantic 1 cruiser and 1 destroyer placed in SZ 99 West Pacific Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.50 Japanese regular : 0.17 Germans regular : -1.50 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Yakutsk to Amurskaya Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 1,1 and gets 0 hits Purchase Units - Germans Germans buy 3 armour, 1 cruiser, 2 fighters and 6 transports; Remaining resources: 1 PUs; 2 techTokens; Combat Move - Germans 2 artilleries moved from Finland to Norway 2 artilleries and 2 infantry moved from Northern Russia to Leningrad 1 halftrack moved from Sverdlovsk to Eastern Sinkiang 1 halftrack moved from Western Siberia to Eastern Sinkiang 1 armour moved from Kyrgyz to Eastern Sinkiang 1 transport moved from SZ 22 East Atlantic to SZ 17 English Channel 1 infantry moved from France to SZ 17 English Channel 1 artillery moved from France to SZ 17 English Channel 1 artillery, 1 infantry and 1 transport moved from SZ 17 English Channel to SZ 22 East Atlantic 1 infantry moved from SZ 22 East Atlantic to Gibraltar Germans take Gibraltar from British 1 artillery moved from SZ 22 East Atlantic to Gibraltar 1 cruiser moved from SZ 22 East Atlantic to SZ 17 English Channel 1 battleship moved from SZ 22 East Atlantic to SZ 17 English Channel 1 cruiser moved from SZ 11 West Baltic Sea to SZ 17 English Channel 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea 3 infantry and 2 transports moved from SZ 11 West Baltic Sea to SZ 17 English Channel 3 infantry moved from SZ 17 English Channel to England Combat - Germans Battle in Eastern Sinkiang Germans attack with 1 armour and 2 halftracks Chinese defend with 1 halftrack and 1 infantry Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack and 1 infantry in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Germans roll dice for 1 armour and 2 halftracks in Eastern Sinkiang, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 3 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans lost in Eastern Sinkiang Germans roll dice for 1 armour and 1 halftrack in Eastern Sinkiang, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 halftrack in Eastern Sinkiang, round 4 : 1/1 hits, 0.50 expected hits 1 halftrack owned by the Germans and 1 halftrack owned by the Chinese lost in Eastern Sinkiang Germans win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Chinese: 1 halftrack and 1 infantry Casualties for Germans: 2 halftracks Battle in England Germans attack with 3 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory, 2 fighters, 5 infantry and 1 marine Germans roll dice for 1 battleship and 2 cruisers in England, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the British lost in England Germans roll dice for 3 infantry in England, round 2 : 1/3 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 marine in England, round 2 : 3/10 hits, 4.17 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in England British win with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Germans 1 fighter moved from Stalingrad to Kyrgyz 2 armour and 1 halftrack moved from Stalingrad to Kyrgyz 3 armour moved from Sverdlovsk to Novo-Sibirsk 3 armour moved from Western Siberia to Novo-Sibirsk 1 aaGun moved from Sverdlovsk to Omsk 3 armour moved from Moscow to Sverdlovsk 1 armour moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 destroyer moved from SZ 22 East Atlantic to SZ 17 English Channel 1 aaGun moved from Moscow to Eastern Russia 1 aaGun moved from Hungary-Romania to Austria-Czechoslovakia Place Units - Germans 2 transports placed in SZ 12 East Baltic Sea 1 cruiser and 4 transports placed in SZ 11 West Baltic Sea 2 fighters placed in Western Germany 3 armour placed in Sverdlovsk Turn Complete - Germans Germans collect 75 PUs; end with 76 PUs Germans collect 2 PUs from War Bonds; end with 78 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Germans regular : -0.50 British regular : -1.17
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - British British buy 1 fighter, 1 halftrack and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan 1 destroyer moved from SZ 33 Atlantic to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 submarine moved from SZ 4 Denmark Straight to SZ 20 Atlantic 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 halftrack moved from Ethiopia to Anglo-Egyptian Sudan 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea 1 infantry moved from New Guinea to SZ 103 Arafura Sea 1 marine moved from New Guinea to SZ 103 Arafura Sea 1 infantry, 1 marine and 1 transport moved from SZ 103 Arafura Sea to SZ 63 Timor Sea 1 infantry moved from SZ 63 Timor Sea to Western Australia 1 marine moved from SZ 63 Timor Sea to Western Australia Combat - British Battle in Western Australia British attack with 1 infantry and 1 marine Japanese defend with 1 armour British roll dice for 1 infantry and 1 marine in Western Australia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Western Australia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Western Australia British win, taking Western Australia from Japanese with 1 marine remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 infantry moved from England to Scotland Place Units - British 1 fighter and 5 infantry placed in England 1 infantry placed in Scotland 1 halftrack placed in Southern Africa Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 cruiser, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 marine moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry, 1 marine and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 battleship moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry and 1 marine moved from SZ 55 Red Sea to Anglo-Egyptian Sudan 1 bomber moved from Egypt to SZ 63 Timor Sea 3 armour, 1 artillery, 3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 2 fighters moved from Italy to Anglo-Egyptian Sudan 1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 25 Adriatic Sea 1 infantry moved from Italy to SZ 26 Central Mediterranean 1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour, 1 destroyer, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 2 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 halftrack moved from Buryatia to Okhotsk Italians take Yakutsk from Russians Italians take Okhotsk from Russians 1 halftrack moved from Okhotsk to Vladivostok Italians take Vladivostok from Russians 1 halftrack moved from Novo-Sibirsk to Buryatia 1 infantry moved from Vichy France to Italy 1 infantry moved from Stalingrad to Kazakh Combat - Italians Battle in SZ 63 Timor Sea Italians attack with 1 bomber; Japanese loiter and taunt British defend with 1 transport 1 transport owned by the British lost in SZ 63 Timor Sea Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo-Egyptian Sudan Italians attack with 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine British defend with 2 fighters, 4 halftracks and 2 infantry; Americans defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians roll dice for 3 armour, 1 artillery, 5 fighters, 2 infantry and 1 marine in Anglo-Egyptian Sudan, round 2 : 2/12 hits, 5.33 expected hits British roll dice for 3 fighters, 4 halftracks and 1 infantry in Anglo-Egyptian Sudan, round 2 : 6/8 hits, 4.33 expected hits 1 marine owned by the Italians, 1 halftrack owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the Italians lost in Anglo-Egyptian Sudan 5 fighters owned by the Italians retreated 1 armour owned by the Italians retreated to Egypt British win with 3 fighters and 3 halftracks remaining. Battle score for attacker is -13 Casualties for British: 1 halftrack and 2 infantry Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 marine Non Combat Move - Italians 5 fighters moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 fighter moved from Egypt to SZ 28 Eastern Mediterranean 1 bomber moved from SZ 63 Timor Sea to Java Place Units - Italians 2 armour placed in Egypt 1 artillery, 1 halftrack and 2 infantry placed in Italy 1 cruiser placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : -3.50 British regular : 1.67