@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
Nothing to see here - Martin / Harry testing
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TripleA Manual Gamesave Post: British round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from India to Iraq Combat - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 armour and 2 infantry moved from Tobruk to 96 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 94 Sea Zone 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone 1 armour and 2 infantry moved from 95 Sea Zone to Northern Italy 5 artilleries, 5 infantry and 5 transports moved from 94 Sea Zone to 95 Sea Zone 5 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 4 artilleries moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 1 armour, 5 artilleries and 7 infantry Germans defend with 1 artillery; Italians defend with 1 factory_minor Americans roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 armour, 5 artilleries and 7 infantry in Northern Italy, round 2 : 2/13 hits, 4,17 expected hits Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 16 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Szechwan Americans attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Szechwan Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in 35 Sea Zone Americans attack with 2 submarines Japanese defend with 3 destroyers, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 destroyers and 1 transport in 35 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 2 submarines Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangtung 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Germans 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from India to Iraq Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier and 2 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Greece Battle in France British attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry British roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in France 1 artillery owned by the British and 1 infantry owned by the British retreated to Normandy Bordeaux Germans win, taking Greece from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Turning on Edit Mode EDIT: Adding units owned by British to Holland Belgium: 1 artillery and 1 infantry EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Turning off Edit Mode Battle in Iraq British attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Iraq, round 2 : 0/4 hits, 1,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Iraq British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 armour in Iraq, round 3 : 2/2 hits, 1,00 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour, 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kiangsi British roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kiangsi British roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Iraq to Trans-Jordan 1 mech_infantry moved from India to West India 2 infantry moved from Burma to Yunnan Place Units - British 2 destroyers and 1 transport placed in 110 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in Kwangtung 4 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Units Change Ownership Some Units in India change ownership: 4 artilleries and 1 infantry Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -1,33 Japanese regular : 2,00 Italians regular : -0,33 Germans regular : -2,50 British regular : -0,67
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Persia to 80 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 tactical_bomber moved from 80 Sea Zone to Persia Place Units - Italians 2 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 armour moved from Southern France to Yugoslavia ANZAC take Yugoslavia from Germans 1 armour moved from Southern France to Greater Southern Germany ANZAC take Greater Southern Germany from Germans 1 bomber moved from Hawaiian Islands to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern France to France 1 artillery moved from Normandy Bordeaux to Southern France Combat - ANZAC Battle in Norway Battle in Kiangsi ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Norway from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France ANZAC attack with 1 armour Germans defend with 1 airfield, 1 factory_minor and 2 infantry ANZAC roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 armour in France, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the ANZAC lost in France Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 armour Battle in 35 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 3 destroyers and 1 transport ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 destroyer and 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 artilleries and 1 infantry placed in Southern France 1 mech_infantry placed in Normandy Bordeaux Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -1,33 Germans regular : -0,33
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 armour moved from Southern France to Yugoslavia ANZAC take Yugoslavia from Germans 1 armour moved from Southern France to Greater Southern Germany ANZAC take Greater Southern Germany from Germans 1 bomber moved from Hawaiian Islands to Kwangtung 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern France to France 1 artillery moved from Normandy Bordeaux to Southern France Combat - ANZAC Battle in Norway Battle in Kiangsi ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi ANZAC win, taking Norway from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in France ANZAC attack with 1 armour Germans defend with 1 airfield, 1 factory_minor and 2 infantry ANZAC roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 armour in France, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the ANZAC lost in France Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 armour Battle in 35 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 3 destroyers and 1 transport ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers and 1 transport in 35 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 1 destroyer and 2 submarines Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 2 artilleries and 1 infantry placed in Southern France 1 mech_infantry placed in Normandy Bordeaux Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -1,33 Germans regular : -0,33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 23 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to Greater Southern Germany 2 infantry moved from France to Northern Italy 1 artillery, 2 fighters and 7 infantry moved from Western Germany to Northern Italy 4 fighters and 4 tactical_bombers moved from 112 Sea Zone to Northern Italy 1 infantry moved from Novgorod to Karelia 1 armour moved from Archangel to Karelia 1 artillery and 1 infantry moved from Archangel to Vologda 2 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 infantry moved from Novgorod to Archangel 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 1 infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Persia to Iraq 1 submarine moved from 112 Sea Zone to 126 Sea Zone 2 infantry moved from Belarus to Bryansk 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 artillery moved from Rostov to Tambov 1 artillery moved from Volgograd to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in 126 Sea Zone Germans attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 126 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Northern Italy Germans attack with 1 artillery, 6 fighters, 9 infantry and 4 tactical_bombers Americans defend with 1 armour, 5 artilleries, 1 factory_minor and 7 infantry; ANZAC defend with 1 armour Germans roll dice for 1 artillery, 6 fighters, 9 infantry and 4 tactical_bombers in Northern Italy, round 2 : 11/20 hits, 7,67 expected hits Americans roll dice for 2 armour, 5 artilleries and 7 infantry in Northern Italy, round 2 : 5/14 hits, 5,00 expected hits 5 infantry owned by the Germans, 7 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Northern Italy Germans roll dice for 1 artillery, 6 fighters, 4 infantry and 4 tactical_bombers in Northern Italy, round 3 : 5/15 hits, 6,83 expected hits Americans roll dice for 2 armour and 1 artillery in Northern Italy, round 3 : 1/3 hits, 1,33 expected hits 1 armour owned by the ANZAC, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for Americans: 1 armour, 5 artilleries and 7 infantry Casualties for ANZAC: 1 armour Battle in Bryansk Germans attack with 2 artilleries and 5 infantry Russians defend with 2 artilleries and 3 infantry Germans roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 1/6 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 : 3/6 hits, 1,67 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Greater Southern Germany Germans attack with 1 fighter and 1 infantry ANZAC defend with 1 armour Germans roll dice for 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 armour in Greater Southern Germany, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Greater Southern Germany Germans win, taking Greater Southern Germany from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Tambov Germans attack with 2 artilleries and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Tambov 1 artillery owned by the Germans retreated to Volgograd Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 1,67 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Sikang Germans attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Battle in Vologda Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda 1 artillery owned by the Germans retreated to Archangel Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 2 armour moved from Archangel to Urals 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Iraq to Volgograd 1 fighter moved from Greater Southern Germany to Western Germany 2 fighters moved from Northern Italy to Western Germany 4 fighters and 4 tactical_bombers moved from Northern Italy to 112 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Persia 4 infantry placed in Germany 1 infantry placed in France 6 infantry placed in Western Germany 3 infantry placed in Rostov 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Novgorod 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 ANZAC regular : -0,50 Russians regular : 0,00 Germans regular : 3,67 British regular : 0,50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Kansu to Urals 1 armour moved from Evenkiyskiy to Urals 2 infantry moved from Vologda to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 artillery and 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Smolensk to Archangel 1 armour moved from Russia to Archangel 1 artillery moved from Tambov to Bryansk 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Archangel Russians attack with 1 armour and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 2 infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel 1 armour owned by the Russians retreated to Smolensk Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Urals Russians attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 4 armour Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Urals, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 4 armour in Urals, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Urals Russians roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 3 : 4/5 hits, 2,33 expected hits Germans roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour Battle in Novosibirsk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 artilleries and 5 infantry Germans defend with 2 artilleries and 4 infantry Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 1/7 hits, 1,83 expected hits Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 3/6 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 2 artilleries in Bryansk, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 infantry Casualties for Germans: 2 artilleries and 4 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Egypt to Trans-Jordan Place Units - Russians 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 3,17
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Manchuria to Jehol 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from ANZAC 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hopei to Kweichow 1 bomber moved from Kiangsu to Kweichow 1 bomber moved from Kiangsu to Hunan Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese win, taking Caroline Islands from ANZAC, taking 20 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 artillery and 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 : 2/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 bomber moved from Hunan to Kiangsu 1 bomber moved from Kweichow to Kiangsu 2 fighters moved from 16 Sea Zone to Japan Place Units - Japanese 1 destroyer and 3 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,67 Japanese regular : 1,33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone 6 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 4 artilleries moved from 95 Sea Zone to Northern Italy 5 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Northern Italy Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 artillery and 3 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/10 hits, 3,00 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/9 hits, 2,83 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 112 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 17 submarines and 4 tactical_bombers Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 15/19 hits, 8,50 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 17 submarines in 112 Sea Zone, round 2 : 2/17 hits, 2,83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 11/19 hits, 9,83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 12 submarines owned by the Germans, 3 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 8 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 10/16 hits, 7,50 expected hits Germans roll dice for 5 submarines in 112 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 9/19 hits, 9,83 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Americans, 5 submarines owned by the Germans, 8 destroyers owned by the Americans and 3 carriers owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 4 : 6/8 hits, 4,83 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 9/14 hits, 8,17 expected hits 3 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 4 tactical_bombers owned by the Germans, 1 bomber owned by the Americans, 1 cruiser owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -23 Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Casualties for Germans: 4 carriers, 1 cruiser, 2 destroyers, 17 submarines and 4 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 4 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 92 Sea Zone to 102 Sea Zone Place Units - Americans 1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 9,33 Italians regular : -0,67 Germans regular : 0,50
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Germans defend with 1 artillery Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Germans regular : 1,33
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TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Combat Move - British 2 infantry moved from Yunnan to Hunan 1 armour moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from West India to Turkmenistan 3 artilleries and 6 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 4 artilleries moved from India to West India 2 destroyers moved from 110 Sea Zone to 126 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 3 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 3 submarines moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 110 Sea Zone to 102 Sea Zone Combat - British
Combat Hit Differential Summary :
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@elche scramblest Du, und wenn ja, mit wie vielen Fightern?
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone 6 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 4 artilleries moved from 95 Sea Zone to Northern Italy 5 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Northern Italy Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 artillery and 3 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/10 hits, 3,00 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/9 hits, 2,83 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 112 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 17 submarines and 4 tactical_bombers Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 15/19 hits, 8,50 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 17 submarines in 112 Sea Zone, round 2 : 2/17 hits, 2,83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 11/19 hits, 9,83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 12 submarines owned by the Germans, 3 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 8 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 10/16 hits, 7,50 expected hits Germans roll dice for 5 submarines in 112 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 9/19 hits, 9,83 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Americans, 5 submarines owned by the Germans, 8 destroyers owned by the Americans and 3 carriers owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 4 : 6/8 hits, 4,83 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 9/14 hits, 8,17 expected hits 3 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 4 tactical_bombers owned by the Germans, 1 bomber owned by the Americans, 1 cruiser owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -23 Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Casualties for Germans: 4 carriers, 1 cruiser, 2 destroyers, 17 submarines and 4 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 4 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 92 Sea Zone to 102 Sea Zone Place Units - Americans 1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Germans defend with 1 artillery Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 5 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Yunnan to Hunan 1 armour moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from West India to Turkmenistan 3 artilleries and 6 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 4 artilleries moved from India to West India 2 destroyers moved from 110 Sea Zone to 126 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 3 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 3 submarines moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 110 Sea Zone to 102 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 126 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 126 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kiangsi British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 armour and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 battleship, 1 carrier, 3 destroyers, 3 submarines and 2 transports Germans defend with 1 battleship and 3 fighters British roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone 3 submarines owned by the British submerged British roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 destroyers owned by the British and 2 fighters owned by the Germans lost in 112 Sea Zone British win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 3 fighters Casualties for British: 3 destroyers Battle in Western Germany British attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits British roll dice for 3 artilleries, 2 fighters and 3 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 aaGun, 1 artillery, 4 fighters and 7 infantry in Western Germany, round 2 : 6/12 hits, 5,33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Western Germany 2 fighters owned by the British retreated Germans win with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is -13 Casualties for British: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - British 2 fighters moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Northern Italy Place Units - British 1 transport placed in 109 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 transports placed in 39 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 UK_Pacific collect 25 PUs (2 lost to blockades); end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 9,33 Japanese regular : 0,00 Italians regular : -0,67 Germans AA : -0,33 Germans regular : 2,00 British regular : -2,17
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 carriers, 10 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone 6 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 4 artilleries moved from 95 Sea Zone to Northern Italy 5 infantry moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Northern Italy Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry Germans defend with 1 artillery and 3 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/10 hits, 3,00 expected hits Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 4 artilleries, 4 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/9 hits, 2,83 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in 112 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Germans defend with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 17 submarines and 4 tactical_bombers Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Units damaged: 2 carriers owned by the Germans Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 15/19 hits, 8,50 expected hits Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans Germans roll dice for 17 submarines in 112 Sea Zone, round 2 : 2/17 hits, 2,83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 11/19 hits, 9,83 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans, 12 submarines owned by the Germans, 3 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 bomber, 8 destroyers, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 10/16 hits, 7,50 expected hits Germans roll dice for 5 submarines in 112 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 3 : 9/19 hits, 9,83 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Americans, 5 submarines owned by the Germans, 8 destroyers owned by the Americans and 3 carriers owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 4 : 6/8 hits, 4,83 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 7 fighters and 4 tactical_bombers in 112 Sea Zone, round 4 : 9/14 hits, 8,17 expected hits 3 tactical_bombers owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans, 4 tactical_bombers owned by the Germans, 1 bomber owned by the Americans, 1 cruiser owned by the Germans and 1 battleship owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -23 Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 11 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers Casualties for Germans: 4 carriers, 1 cruiser, 2 destroyers, 17 submarines and 4 tactical_bombers Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 4 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 2 transports moved from 92 Sea Zone to 102 Sea Zone Place Units - Americans 1 battleship, 2 destroyers and 2 transports placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Germans defend with 1 artillery Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 5 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Yunnan to Hunan 1 armour moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from West India to Turkmenistan 3 artilleries and 6 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 4 artilleries moved from India to West India 2 destroyers moved from 110 Sea Zone to 126 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 3 submarines moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 3 submarines moved from 110 Sea Zone to 102 Sea Zone 1 submarine moved from 110 Sea Zone to 102 Sea Zone Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 126 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 126 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone British win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kiangsi British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Kiangsi British roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kiangsi British roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 1 armour and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 112 Sea Zone British attack with 1 battleship, 1 carrier, 3 destroyers, 3 submarines and 2 transports Germans defend with 1 battleship and 3 fighters British roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone British roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone 3 submarines owned by the British submerged British roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits 2 destroyers owned by the British and 2 fighters owned by the Germans lost in 112 Sea Zone British win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship and 3 fighters Casualties for British: 3 destroyers Battle in Western Germany British attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 7 infantry Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits British roll dice for 3 artilleries, 2 fighters and 3 infantry in Western Germany, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 aaGun, 1 artillery, 4 fighters and 7 infantry in Western Germany, round 2 : 6/12 hits, 5,33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Western Germany 2 fighters owned by the British retreated Germans win with 1 artillery, 4 fighters and 6 infantry remaining. Battle score for attacker is -13 Casualties for British: 3 artilleries and 3 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - British 2 fighters moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Northern Italy Place Units - British 1 transport placed in 109 Sea Zone 3 artilleries and 3 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 transports placed in 39 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 UK_Pacific collect 25 PUs (2 lost to blockades); end with 26 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 2 transports Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 9,33 Japanese regular : 0,00 Italians regular : -0,67 Germans AA : -0,33 Germans regular : 2,00 British regular : -2,17
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 5 artilleries, 1 fighter and 9 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 5 artilleries, 1 fighter and 9 infantry British defend with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber; Americans defend with 4 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry Italians roll dice for 5 artilleries, 1 fighter and 9 infantry in Northern Italy, round 2 : 1/15 hits, 4,50 expected hits Americans roll dice for 5 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 2 : 8/14 hits, 5,50 expected hits 1 infantry owned by the British and 8 infantry owned by the Italians lost in Northern Italy 1 fighter owned by the Italians retreated 5 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Southern Italy Americans win with 5 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Italians: 8 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Italians collect 4 PUs (2 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Italians regular : -3,50
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour, 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Norway to Finland ANZAC take Finland from Germans 1 armour moved from Yugoslavia to Slovakia Hungary ANZAC take Slovakia Hungary from Germans 1 armour moved from Slovakia Hungary to Romania ANZAC take Romania from Germans 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Kwangtung to 33 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 bomber moved from 33 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6 ANZAC collect 32 PUs; end with 32 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: ANZAC round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour, 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Norway to Finland ANZAC take Finland from Germans 1 armour moved from Yugoslavia to Slovakia Hungary ANZAC take Slovakia Hungary from Germans 1 armour moved from Slovakia Hungary to Romania ANZAC take Romania from Germans 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Kwangtung to 33 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 bomber moved from 33 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6 ANZAC collect 32 PUs; end with 32 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 armour, 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Norway to Finland ANZAC take Finland from Germans 1 armour moved from Yugoslavia to Slovakia Hungary ANZAC take Slovakia Hungary from Germans 1 armour moved from Slovakia Hungary to Romania ANZAC take Romania from Germans 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Kwangtung to 33 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to Northern Italy Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 bomber moved from 33 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6 ANZAC collect 32 PUs; end with 32 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 18 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Germany to Slovakia Hungary Germans take Slovakia Hungary from ANZAC 1 infantry moved from Greater Southern Germany to Yugoslavia Germans take Yugoslavia from ANZAC 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 armour and 1 infantry moved from Karelia to Finland 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 1 artillery moved from Archangel to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Western Germany to Finland Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2,33 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits Russians roll dice for 2 artilleries in Bryansk, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Finland Germans attack with 1 armour, 1 fighter and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 0/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 4 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Finland Germans win, taking Finland from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 3/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Shensi Germans attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Shensi Germans roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Finland to Novgorod Place Units - Germans 3 infantry placed in Persia 1 artillery, 8 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 1 infantry placed in Ukraine 1 infantry placed in Rostov Germans undo move 6. Germans undo move 5. Germans undo move 4. 2 infantry placed in Novgorod 1 infantry placed in Germany 1 infantry placed in Germany 1 artillery and 1 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5 Germans collect 58 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 ANZAC regular : -1,00 Russians regular : -0,33 Germans regular : -1,67
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 armour moved from Urals to Yenisey 3 infantry moved from Vologda to Archangel 3 infantry moved from Smolensk to Archangel 1 armour moved from Smolensk to Archangel 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 2 infantry moved from Samara to Tambov 2 infantry moved from Russia to Samara 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Russia to Tambov Combat - Russians Battle in Yenisey Russians attack with 2 armour Japanese defend with 2 infantry Russians roll dice for 2 armour in Yenisey, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 2 infantry Battle in Archangel Russians attack with 1 armour and 6 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 6 infantry in Archangel, round 2 : 1/7 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 8 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 8 infantry in Bryansk, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 7 infantry in Bryansk, round 3 : 2/8 hits, 1,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 artillery, 6 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Tambov, round 2 : 2/8 hits, 2,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Tambov, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Iraq Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Iraq Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 1,67 Russians regular : 0,50