scramble 110 or 111?
c4350595-bced-44c1-83b1-8c6cd7cabf4b-image.png
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
To the extent that it matters, please move the fleet in SZ 27 to SZ 34.
It does. I’d kill off the second cr as well then if no scrambles possible. Did the move before I saw your request, but can change if you want.
@trulpen
I posted too late. No scrambles.
Overlooked the US Marine on in CUS; should have blocked SZ 29 also. That massive error will prolong things.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Central America to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
4 fighters moved from 11 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 13 Sea Zone
Americans take 11 Sea Zone from Japanese
1 submarine moved from 91 Sea Zone to 12 Sea Zone
2 fighters moved from 91 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 carrier moved from 104 Sea Zone to 12 Sea Zone
1 fighter moved from 91 Sea Zone to 13 Sea Zone
1 fighter moved from 91 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 13 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in Hawaiian Islands
Americans attack with 4 fighters, 1 marine and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 marine
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
3 carriers moved from 91 Sea Zone to 28 Sea Zone
1 destroyer moved from 66 Sea Zone to 28 Sea Zone
2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Central America to Central United States
1 aaGun moved from Southeast Mexico to Central United States
4 infantry moved from Southeast Mexico to Central United States
1 fighter moved from 12 Sea Zone to 28 Sea Zone
4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
3 fighters moved from 13 Sea Zone to 28 Sea Zone
2 fighters moved from 13 Sea Zone to Western United States
7 fighters moved from Poland to Slovakia Hungary
1 transport moved from 104 Sea Zone to 66 Sea Zone
2 infantry moved from Central America to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone
1 transport moved from 104 Sea Zone to 66 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 artillery and 2 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer and 5 submarines placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -0,50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi
Place Units - Chinese
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Yes, would’ve been worth a carrier to block the entrance to Hawaii.
Exactly, what is a CV compared to a sure victory and restful sleep.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Central America to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
4 fighters moved from 11 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 13 Sea Zone
Americans take 11 Sea Zone from Japanese
1 submarine moved from 91 Sea Zone to 12 Sea Zone
2 fighters moved from 91 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 carrier moved from 104 Sea Zone to 12 Sea Zone
1 fighter moved from 91 Sea Zone to 13 Sea Zone
1 fighter moved from 91 Sea Zone to 12 Sea Zone
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in 12 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 13 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 5 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Japanese roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 13 Sea Zone
Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser
Battle in Hawaiian Islands
Americans attack with 4 fighters, 1 marine and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 marine
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 4 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
3 carriers moved from 91 Sea Zone to 28 Sea Zone
1 destroyer moved from 66 Sea Zone to 28 Sea Zone
2 artilleries and 4 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 2 carriers, 4 infantry and 3 transports moved from 11 Sea Zone to 28 Sea Zone
2 artilleries and 4 infantry moved from 28 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Central America to Central United States
1 aaGun moved from Southeast Mexico to Central United States
4 infantry moved from Southeast Mexico to Central United States
1 fighter moved from 12 Sea Zone to 28 Sea Zone
4 fighters and 2 tactical_bombers moved from Hawaiian Islands to 28 Sea Zone
3 fighters moved from 13 Sea Zone to 28 Sea Zone
2 fighters moved from 13 Sea Zone to Western United States
7 fighters moved from Poland to Slovakia Hungary
1 transport moved from 104 Sea Zone to 66 Sea Zone
2 infantry moved from Central America to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 12 Sea Zone
1 transport moved from 104 Sea Zone to 66 Sea Zone
1 infantry moved from Central America to Southeast Mexico
1 artillery and 2 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer and 5 submarines placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,3,6,3,2,5,1,1,6,1,2
Americans collect 53 PUs (1 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
13 artilleries, 1 fighter and 26 infantry moved from Hunan to Kiangsi
Place Units - Chinese
8 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
2 armour and 3 mech_infantrys moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 79 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Eastern India
1 infantry moved from Eastern India to Burma
2 fighters and 2 tactical_bombers moved from Hunan to Eastern India
1 fighter moved from Eastern India to 40 Sea Zone
1 destroyer moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from Egypt to 40 Sea Zone
8 fighters moved from Poland to Slovakia Hungary
1 armour, 2 infantry and 1 mech_infantry moved from Quebec to 109 Sea Zone
2 fighters moved from Egypt to Slovakia Hungary
1 fighter moved from United Kingdom to Scotland
2 aaGuns and 4 infantry moved from United Kingdom to Scotland
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Southern Persia
1 fighter and 1 infantry placed in Egypt
1 artillery placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,6,5,5,4,5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : -0,50
@artofwar1947 said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Exactly, what is a CV compared to a sure victory and restful sleep.
My plan was that if you attacked both Shan and Malaya I would be able to crush Kwangtung, but looking at it now I think it would’ve been very difficult, despite a triple-attack from Ch/UK/R, and likely a game loss.
Kiangsu would also be an alternative, but probably even less likely.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 5 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
Combat - Italians
Non Combat Move - Italians
1 transport moved from 101 Sea Zone to 98 Sea Zone
1 infantry moved from Malta to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 marine moved from Crete to 101 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 marines moved from 101 Sea Zone to 97 Sea Zone
2 marines moved from 97 Sea Zone to Southern Italy
1 aaGun and 2 armour moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Austria
1 fighter moved from Gibraltar to Malta
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
5 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 17
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Western United States to 11 Sea Zone
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Syria from Italians to French
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
4 fighters and 6 tactical_bombers moved from Germany to Poland
1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 4 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Poland, round 2 : 4/11 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Northern Italy to Southern France
1 artillery, 3 fighters and 8 infantry moved from Western Germany to Germany
4 fighters moved from Poland to Germany
3 tactical_bombers moved from Poland to France
3 tactical_bombers moved from Poland to Western Germany
2 aaGuns moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 94 Sea Zone to 85 Sea Zone
1 submarine moved from 108 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
Place Units - Germans
10 artilleries placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
4 fighters and 6 tactical_bombers moved from Germany to Poland
1 infantry moved from Northern Italy to 97 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 4 fighters, 1 infantry and 6 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Poland, round 2 : 4/11 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Northern Italy to Southern France
1 artillery, 3 fighters and 8 infantry moved from Western Germany to Germany
4 fighters moved from Poland to Germany
3 tactical_bombers moved from Poland to France
3 tactical_bombers moved from Poland to Western Germany
2 aaGuns moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 94 Sea Zone to 85 Sea Zone
1 submarine moved from 108 Sea Zone to 116 Sea Zone
1 submarine moved from 128 Sea Zone to 116 Sea Zone
Place Units - Germans
10 artilleries placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Northern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 airfield, 1 armour, 2 factory_minors, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar
2 infantry moved from Baltic States to Poland
2 infantry moved from Slovakia Hungary to Austria
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Slovakia Hungary to Yugoslavia
2 fighters and 2 tactical_bombers moved from Northern Belarus to Yugoslavia
1 fighter and 1 tactical_bomber moved from Northern Belarus to Austria
2 fighters and 2 tactical_bombers moved from Leningrad to Austria
2 bombers moved from Leningrad to Western Germany
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
1 bomber moved from Russia to Poland
2 fighters moved from Russia to Poland
1 fighter moved from Leningrad to Austria
Combat - Russians
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Austria
Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Austria, round 2 : 3/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Austria
Russians win, taking Austria from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/7 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
4 fighters and 3 tactical_bombers moved from Austria to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
2 bombers moved from Western Germany to Slovakia Hungary
2 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Russia to Northern Belarus
1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
2 artilleries and 5 infantry moved from Southern Manchuria to Jehol
1 aaGun, 2 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Amur to Northern Manchuria
Place Units - Russians
1 airfield and 1 factory_minor placed in Slovakia Hungary
1 factory_minor placed in Romania
1 armour placed in Russia
1 fighter placed in Russia
3 infantry placed in Leningrad
3 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 68 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 70 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 72 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,33
Germans AA : -0,33
Germans regular : 0,33
Russians regular : -1,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 airfield, 1 armour, 2 factory_minors, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Chahar
2 infantry moved from Baltic States to Poland
2 infantry moved from Slovakia Hungary to Austria
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Slovakia Hungary to Yugoslavia
2 fighters and 2 tactical_bombers moved from Northern Belarus to Yugoslavia
1 fighter and 1 tactical_bomber moved from Northern Belarus to Austria
2 fighters and 2 tactical_bombers moved from Leningrad to Austria
2 bombers moved from Leningrad to Western Germany
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
1 bomber moved from Russia to Poland
2 fighters moved from Russia to Poland
1 fighter moved from Leningrad to Austria
Combat - Russians
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in Austria
Russians attack with 4 fighters, 2 infantry and 3 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Austria, round 2 : 3/9 hits, 4,33 expected hits
Germans roll dice for 1 infantry in Austria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Austria
Russians win, taking Austria from Germans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/6 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/7 hits, 3,00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
4 fighters and 3 tactical_bombers moved from Austria to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
2 bombers moved from Western Germany to Slovakia Hungary
2 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Baltic States
1 armour moved from Northern Belarus to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Russia to Northern Belarus
1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
2 artilleries and 5 infantry moved from Southern Manchuria to Jehol
1 aaGun, 2 artilleries and 7 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Amur to Northern Manchuria
Place Units - Russians
1 airfield and 1 factory_minor placed in Slovakia Hungary
1 factory_minor placed in Romania
1 armour placed in Russia
1 fighter placed in Russia
3 infantry placed in Leningrad
3 infantry placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,1
Russians collect 65 PUs (1 lost to blockades); end with 65 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 68 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 70 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 72 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vyborg: 3 artilleries and 6 infantry
EDIT: Adding units owned by Russians to Finland: 3 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,33
Germans AA : -0,33
Germans regular : 0,33
Russians regular : -1,67
Offensive in Finland.
@trulpen said in L21 #2 ArtofWar1947 (AX+12) vs. Trulpen (AL) PTV:
Offensive in Finland.
Looking at it now after sleeping. Crazy idea. Skip it. Go with the first post instead with only 1 inf in Finland.
Maybe not crazy, but likely bad and unnecessary.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 marine moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Kwangtung to Kwangsi
5 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsu to Anhwe
5 fighters moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Kwangsi
Japanese attack with 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 infantry in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 infantry in Anhwe, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Japan to 7 Sea Zone
1 cruiser moved from 14 Sea Zone to 32 Sea Zone
1 battleship, 3 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
3 fighters moved from Kwangtung to Wake Island
1 fighter moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from Japan to 32 Sea Zone
1 armour and 2 mech_infantrys moved from Shan State to Malaya
5 fighters moved from 38 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
3 fighters moved from Kwangsi to Malaya
4 carriers, 2 destroyers, 1 submarine and 3 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Sumatra to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 132 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Malaya
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Okinawa
1 infantry moved from 20 Sea Zone to Okinawa
4 fighters moved from Kiangsu to Kwangtung
5 fighters moved from Anhwe to Kwangtung
12 transports moved from 132 Sea Zone to 21 Sea Zone
Place Units - Japanese
2 submarines placed in 7 Sea Zone
1 carrier placed in 21 Sea Zone
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 64 Sea Zone
1 armour and 1 mech_infantry placed in New South Wales
Japanese undo move 5.
1 artillery and 1 infantry placed in New South Wales
2 armour and 1 mech_infantry placed in Malaya
1 armour and 1 mech_infantry placed in Kwangtung
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67