L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 destroyers moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 56 Sea Zone
                ANZAC attack with 3 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 destroyers moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 56 Sea Zone
                ANZAC attack with 3 destroyers
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Purchase Units - French
            French buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - French
            3 infantry placed in France
            1 infantry placed in Southern France
    
        Turn Complete - French
            French collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory_major; Remaining resources: 69 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
            3 infantry moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            1 bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 armour moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Western Germany
            1 fighter moved from Western Germany to Northern Italy
            1 mech_infantry moved from Samara to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from Americans
            2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                  Germans take Kazakhstan from Russians
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                Americans defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Northern Italy, round 2 : 4/1 hits, 4,33 expected hits
                    Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/1 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Northern Italy, round 3 : 4/0 hits, 4,00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/1 hits, 1,33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for British: 3 infantry
            Battle in Tsinghai
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Tsinghai
                Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Northern Italy to Novgorod
            3 fighters moved from Northern Italy to Western Germany
            1 armour moved from Rostov to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Bryansk to Novgorod
            3 armour moved from Bryansk to Rostov
            2 tactical_bombers moved from Bryansk to Caucasus
            1 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Northwest Persia
            1 armour moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Volgograd
            1 artillery moved from Volgograd to Tambov
            1 artillery moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Belarus
            1 armour moved from Bryansk to Rostov
            3 armour moved from Bryansk to Belarus
            3 armour moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Smolensk
    
        Place Units - Germans
            2 artilleries, 1 fighter and 7 infantry placed in Western Germany
            2 infantry placed in Germany
            1 armour placed in Novgorod
            3 infantry placed in Rostov
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : -0,00
    Germans regular : 0,50
    British regular : -0,67
    

    Savegame


  • @martin Round 13! The siege of Moscow continues…
    9e92ed04-efd5-4465-bd52-65e5c5accbea-image.png
    I’ll just a take a moment from our epic war to say thank you for this game. I have found it very enjoyable! So much going on across some many different fronts, every decision feels critical, with moves and counter moves. I hope my future games of A&A are as much fun.
    bcacfc85-cc05-4cad-aa70-bfb99369e739-image.png

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Russia
            3 fighters, 3 infantry and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/1 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 6 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Novosibirsk to Vologda
                  Japanese take Vologda from Russians
            1 artillery moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
            1 artillery and 2 mech_infantrys moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 fighter moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to 42 Sea Zone
            2 mech_infantrys moved from Kweichow to Shensi
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 bomber moved from Kwangsi to India
            1 bomber moved from Kwangsi to Szechwan
            1 bomber moved from Kwangsi to Shensi
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 armour moved from Yunnan to Burma
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            2 battleships, 3 carriers, 3 destroyers and 3 fighters moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 1 infantry moved from Shantung to Kiangsu
    
        Combat - Japanese
            Battle in Amur
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Amur from Russians with 2 fighters and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/1 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in India
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/1 hits, 2,67 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in Shensi, round 2 : 1/0 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 3 : 1/1 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Burma
            2 fighters moved from 37 Sea Zone to 20 Sea Zone
            1 bomber moved from India to Burma
            1 bomber moved from Szechwan to Burma
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
    
        Place Units - Japanese
            2 mech_infantrys placed in Japan
            Japanese undo move 1.
            3 mech_infantrys placed in Malaya
            1 destroyer placed in 20 Sea Zone
            2 destroyers placed in 19 Sea Zone
            1 battleship and 3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 5.
            2 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 0,50
    UK_Pacific regular : 0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    @FlyingBadger this time, I did not move the Japanese forces in Africa on purpose ;-)

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 6 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 fighter and 2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from 79 Sea Zone to Iraq
            1 mech_infantry moved from Egypt to Syria
                  French take Syria from Germans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 3 fighters and 6 infantry
                Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/1 hits, 1.83 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 fighters and 4 infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Northern Italy, round 3 : 1/1 hits, 1.17 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 fighters and 3 infantry in Northern Italy, round 4 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
            Battle in Iraq
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to Caroline Islands
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 3 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            3 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Western United States to Wake Island
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 tactical_bomber moved from 79 Sea Zone to Persia
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 fighter, 1 harbour and 2 infantry placed in Persia
            3 infantry placed in Southern Italy
            1 carrier and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : -1.33
    Germans regular : -0.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 bombers and 2 fighters moved from France to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            3 infantry moved from West India to India
    

    Combat Hit Differential Summary :

    Savegame


  • @Martin Intercept in W.Germany?


  • @flyingbadger yes, with maximum fighters please

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter and 6 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 fighter and 2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from 79 Sea Zone to Iraq
            1 mech_infantry moved from Egypt to Syria
                  French take Syria from Germans
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from Guam to 21 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 3 fighters and 6 infantry
                Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters and 6 infantry in Northern Italy, round 2 : 2/1 hits, 2.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/1 hits, 1.83 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 fighters and 4 infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Northern Italy, round 3 : 1/1 hits, 1.17 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 fighters and 3 infantry in Northern Italy, round 4 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Northern Italy from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 3 infantry
                Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
            Battle in Iraq
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 21 Sea Zone to Caroline Islands
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 3 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            3 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Western United States to Wake Island
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 tactical_bomber moved from 79 Sea Zone to Persia
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 79 Sea Zone to 80 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 fighter, 1 harbour and 2 infantry placed in Persia
            3 infantry placed in Southern Italy
            1 carrier and 2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 bombers and 2 fighters moved from France to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
            3 infantry moved from West India to India
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 6 units heading to Western Germany
                Germans launches 4 interceptors out of Western Germany
                    Attackers Fire,  : 1/0 hits, 1.00 expected hits
                    Defenders Fire,  : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 1/1 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Holland Belgium
                British attack with 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in India
                British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 2/1 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 80 Sea Zone to Egypt
            2 fighters moved from Russia to Persia
            1 aaGun and 1 infantry moved from West India to 79 Sea Zone
            1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 aaGuns, 3 artilleries and 19 infantry moved from West India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            3 fighters moved from 80 Sea Zone to Persia
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 bomber and 3 fighters moved from Western Germany to France
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.33
    Japanese regular : -1.50
    Defenders Fire,  : -0.67
    Germans AA : 0.67
    Attackers Fire,  : 0.00
    Germans regular : -1.83
    British regular : -0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            2 destroyers moved from 56 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 56 Sea Zone to 55 Sea Zone
            2 destroyers moved from 56 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Southern France to France
    
        Place Units - French
            3 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Southern France
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major, 1x factory_major; Remaining resources: 82 PUs; 
            Germans buy 2 armour, 7 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Northern Italy
            1 bomber moved from Novgorod to Holland Belgium
            1 bomber moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Holland Belgium
            1 artillery moved from Northwest Persia to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 mech_infantry moved from Caucasus to Iraq
            1 fighter moved from Rostov to Yugoslavia
            2 armour moved from Northwest Persia to Caucasus
            4 mech_infantrys moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 artilleries moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 infantry moved from Bryansk to Smolensk
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 artillery moved from Tambov to Bryansk
            1 infantry moved from Bryansk to Tambov
            3 tactical_bombers moved from Rostov to Poland
            1 infantry moved from Germany to Poland
            1 fighter moved from Rostov to Poland
            3 armour moved from Belarus to Rostov
            1 armour moved from Novgorod to Bryansk
            1 tactical_bomber moved from Caucasus to Iraq
            2 mech_infantrys moved from Bryansk to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 bomber, 2 fighters and 4 infantry
                Americans defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Northern Italy, round 2 : 3/1 hits, 2,33 expected hits
                    Americans roll dice for 3 infantry in Northern Italy, round 2 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 3 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                British defend with 4 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/1 hits, 1,67 expected hits
                    British roll dice for 4 infantry in Holland Belgium, round 2 : 1/1 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/1 hits, 1,50 expected hits
                    British roll dice for 3 infantry in Holland Belgium, round 3 : 1/0 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/1 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for British: 4 infantry
            Battle in Iraq
                Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1,33 expected hits
                    Americans roll dice for 2 infantry in Iraq, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
                Germans win, taking Iraq from Americans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Smolensk
                Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/1 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Iraq to Caucasus
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Yugoslavia to Greater Southern Germany
            1 bomber moved from Northern Italy to Western Germany
            2 fighters moved from Northern Italy to Western Germany
            1 mech_infantry moved from Yugoslavia to Greater Southern Germany
            1 aaGun moved from Germany to Poland
            1 armour moved from Western Germany to Denmark
            1 armour moved from Yugoslavia to Greater Southern Germany
    
        Place Units - Germans
            7 artilleries and 3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            2 armour, 1 bomber, 1 fighter and 1 tactical_bomber placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,2,1,3,1,1,5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Germans collect 62 PUs (3 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Russians regular : 0,33
    Germans regular : 1,50
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk
            2 fighters and 3 infantry moved from Russia to Samara
            2 armour, 3 infantry and 2 mech_infantrys moved from Russia to Vologda
            3 artilleries and 8 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/0 hits, 2.00 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/1 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 mech_infantry
            Battle in Samara
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 fighters and 2 infantry in Samara, round 3 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys in Vologda, round 2 : 5/1 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 2 armour, 3 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 3 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            2 destroyers moved from 6 Sea Zone to 16 Sea Zone
            3 mech_infantrys moved from Burma to India
            2 tactical_bombers moved from Burma to India
            1 artillery moved from Yenisey to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Burma to Szechwan
            2 armour moved from Burma to Szechwan
            1 mech_infantry moved from Shensi to Szechwan
            1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            2 artilleries moved from Burma to India
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            2 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Malaya to Burma
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 34 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 20 Sea Zone to 21 Sea Zone
            1 fighter moved from 20 Sea Zone to 34 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            3 bombers moved from Burma to Philippines
            1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 37 Sea Zone to 55 Sea Zone
            1 fighter moved from 37 Sea Zone to 45 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            2 battleships moved from 37 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in India
                Japanese attack with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 3 mech_infantrys and 2 tactical_bombers in India, round 2 : 3/1 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese win, taking Aleutian Islands from Americans, taking India from UK_Pacific with 2 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 3 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Szechwan, round 2 : 2/1 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 destroyers in 16 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 21 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/0 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from India to Shan State
    
        Place Units - Japanese
            3 infantry placed in Japan
            3 mech_infantrys placed in Malaya
            1 artillery and 1 infantry placed in Kwangtung
            2 destroyers placed in 6 Sea Zone
            1 transport placed in 20 Sea Zone
            Japanese undo move 5.
            1 battleship placed in 20 Sea Zone
            1 submarine and 1 transport placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 infantry placed in Kiangsu
            1 infantry placed in Shantung
            1 infantry placed in Shantung
            Japanese undo move 10.
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 1,00
    Japanese regular : -0,50
    ANZAC regular : -0,33
    UK_Pacific regular : -0,67
    

    Savegame

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