UK Move edit in Africa
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 3 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 artillery moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Samara Russians attack with 5 infantry Germans defend with 2 infantry Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 0,83 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/6 hits, 1,83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 1 infantry owned by the Russians retreated to Smolensk Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -5 Casualties for Russians: 3 infantry Casualties for Germans: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 5 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Tambov, round 2 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 4 infantry in Tambov, round 3 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 5 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Tambov, round 6 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 4 infantry in Tambov, round 7 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Tambov, round 8 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Place Units - Russians 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -4,67 Russians regular : -3,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 infantry moved from Shensi to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport Battle in Kiangsi Japanese attack with 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 fighters and 2 infantry; ANZAC defend with 2 artilleries, 2 fighters and 2 infantry; Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,67 expected hits Chinese roll dice for 1 armour, 3 artilleries, 4 fighters and 6 infantry in Kiangsi, round 2 : 5/14 hits, 6,17 expected hits 5 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 infantry owned by the Americans, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kiangsi Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 3 : 3/13 hits, 5,83 expected hits Chinese roll dice for 1 armour, 2 artilleries and 4 fighters in Kiangsi, round 3 : 4/7 hits, 3,83 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in Kiangsi Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Kiangsi, round 4 : 5/9 hits, 5,17 expected hits Chinese roll dice for 4 fighters in Kiangsi, round 4 : 4/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in Kiangsi Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 3 fighters, 9 infantry and 1 tactical_bomber Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry Casualties for Americans: 2 fighters and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kiangsi to Kiangsu 2 fighters moved from Kiangsi to Kiangsu 1 bomber moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -2,67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3 Americans collect 56 PUs (2 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -3,17 Germans regular : 2,00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Hunan to Kweichow Chinese take Kweichow from Germans 1 infantry moved from Sakha to Buryatia Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 3 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3 Americans collect 56 PUs (2 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 3 infantry moved from India to 39 Sea Zone 3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Kwangtung to Kiangsi 2 artilleries moved from Kwangtung to Kwangsi 3 artilleries moved from India to West India Combat - British Battle in Normandy Bordeaux Battle in Eastern Persia British attack with 1 artillery and 3 infantry Germans defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Eastern Persia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Persia Germans win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 artillery and 5 infantry moved from 80 Sea Zone to Iraq 1 aaGun moved from Egypt to 81 Sea Zone 1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun moved from 80 Sea Zone to Iraq Place Units - British 2 destroyers and 2 submarines placed in 110 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 4 infantry Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3,17 Germans regular : 4,00 British regular : -0,67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Persia 1 artillery moved from Bulgaria to Yugoslavia 1 infantry moved from Greece to Albania 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 3 submarines moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 destroyer ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from Sikang to Szechwan 1 armour moved from Sikang to Shensi 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Archangel to Nenetsia 1 infantry moved from Belarus to Archangel 2 armour moved from Archangel to Belarus 2 armour moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Tambov 2 artilleries moved from Rostov to Tambov Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/7 hits, 2,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits, 2,67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 artilleries Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,50 expected hits Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Tambov Germans attack with 2 artilleries and 2 infantry Russians defend with 4 infantry Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries in Tambov, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Tambov, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 9 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 10 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 10 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 11 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 11 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 12 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 12 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 13 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Tambov, round 13 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 3 infantry Battle in Iraq Germans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 aaGun, 1 artillery and 5 infantry; ANZAC defend with 1 infantry; Americans defend with 1 armour British roll AA dice in Iraq : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3,17 expected hits ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the Germans lost in Iraq Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,67 expected hits ANZAC roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 3 : 3/7 hits, 2,50 expected hits 2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Persia ANZAC win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 5 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 armour moved from Ukraine to Volgograd 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from Ukraine to Rostov Place Units - Germans 1 carrier and 1 submarine placed in 112 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in France 3 infantry placed in Persia 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Rostov 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 British AA : -0,33 ANZAC regular : 0,67 Russians regular : -2,67 Germans regular : -8,00 British regular : -0,33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Russia to Urals Russians take Urals from Germans 3 infantry moved from Samara to Novosibirsk 3 infantry moved from Vologda to Nenetsia 4 infantry moved from Vologda to Archangel 1 artillery moved from Russia to Vologda 3 infantry moved from Smolensk to Belarus 3 infantry moved from Russia to Bryansk 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Nenetsia Combat - Russians Battle in Archangel Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Nenetsia, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Russians retreated to Russia Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Belarus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 4 infantry Germans defend with 1 artillery Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Nenetsia to Russia Place Units - Russians 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 1,17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery and 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Kiangsu to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Hopei to Kweichow 1 fighter moved from Kiangsu to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 3 submarines Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 2 submarines Battle in Shantung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter moved from Kweichow to Kiangsu 2 bombers moved from 35 Sea Zone to Kiangsu 1 fighter moved from 16 Sea Zone to Japan 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 1,00 ANZAC regular : 0,17
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Germans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Germans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 fighter and 1 transport Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Italians: 1 fighter Battle in 95 Sea Zone Americans attack with 1 battleship, 2 destroyers and 2 transports Germans defend with 1 submarine Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 95 Sea Zone Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northern Italy Americans attack with 2 artilleries and 2 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Shensi Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Shensi Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 armour moved from Iraq to Egypt 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Americans undo move 1. 5 infantry placed in Central United States 5 artilleries and 1 bomber placed in Eastern United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : -0,50 Italians regular : 0,00 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Hunan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Germans 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to 97 Sea Zone 1 battleship moved from 91 Sea Zone to 95 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Libya to Tobruk 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 bomber Italians defend with 1 fighter and 1 transport Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Italians: 1 fighter Battle in 95 Sea Zone Americans attack with 1 battleship, 2 destroyers and 2 transports Germans defend with 1 submarine Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 95 Sea Zone Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northern Italy Americans attack with 2 artilleries and 2 infantry Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Shensi Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Shensi Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 1 armour moved from Iraq to Egypt 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 2 destroyers and 3 transports placed in 101 Sea Zone Americans undo move 1. 5 infantry placed in Central United States 5 artilleries and 1 bomber placed in Eastern United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Hunan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from Yunnan to Hopei Chinese take Hopei from Japanese 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 2 artilleries moved from Kwangsi to Yunnan 1 armour moved from Kwangtung to Yunnan 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 4 infantry moved from India to West India 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Scotland to United Kingdom Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Northwest Persia British attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Normandy Bordeaux to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Egypt 1 carrier placed in 110 Sea Zone 1 fighter placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Units Change Ownership Some Units in India change ownership: 7 infantry Some Units in Kwangtung change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : -0,50 Italians regular : 0,00 Germans regular : -0,50 British regular : 0,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Normandy Bordeaux Battle in Southern France Battle in 6 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 destroyer and 2 submarines Casualties for Japanese: 1 submarine Battle in 16 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -0,67
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 20 Sea Zone to 6 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone ANZAC take 17 Sea Zone from Japanese 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Battle in Normandy Bordeaux Battle in Southern France Battle in 6 Sea Zone ANZAC attack with 1 destroyer and 2 submarines Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 destroyer and 2 submarines Casualties for Japanese: 1 submarine Battle in 16 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - ANZAC Place Units - ANZAC 1 bomber placed in New South Wales 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 3 artilleries and 3 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 3 artilleries, 3 infantry and 3 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33 ANZAC regular : -0,67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 armour and 2 infantry moved from France to Northern Italy 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 3 fighters moved from Western Germany to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Northern Italy 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Northern Italy 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 2 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 3 armour moved from Volgograd to Novosibirsk 1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk 1 artillery and 2 infantry moved from Bryansk to Belarus 2 armour moved from Eastern Poland to Belarus 2 armour moved from Ukraine to Belarus 1 armour moved from Rostov to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Northern Italy Germans attack with 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,67 expected hits Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Novosibirsk Germans attack with 3 armour, 1 artillery and 1 infantry Russians defend with 4 infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Northwest Persia Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 4 : 0/4 hits, 1,67 expected hits British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 5 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Battle in Iraq Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Iraq Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Iraq Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 5 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 5 armour, 1 artillery and 3 infantry in Belarus, round 2 : 3/9 hits, 3,50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to 112 Sea Zone 3 fighters moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Iraq to Persia Place Units - Germans 3 infantry placed in Persia 3 infantry placed in Novgorod 3 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Rostov 6 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 ANZAC regular : 0,67 Russians regular : -2,00 Germans regular : -4,67 British regular : -0,33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Urals to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey Russians take Yenisey from Japanese 3 infantry moved from Samara to Novosibirsk 1 artillery moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 3 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 3 infantry moved from Nenetsia to Archangel 1 armour moved from Russia to Novosibirsk Combat - Russians Battle in Bryansk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novosibirsk Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 armour and 1 artillery Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Novosibirsk Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 3/5 hits, 2,33 expected hits Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Russians: 3 infantry Casualties for Germans: 3 armour and 1 artillery Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,00