Agreed it could have definitely been worse!
Freh(x) v Sovietishcat(L+8) - BM3
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@sovietishcat I looked this up and it’s in the Global 40 rules:
STEP 3. ATTACKING UNITS FIRE
Roll one die for each attacking unit with an attack value that didn’t fire or submerge in step 2. Roll for units with the same attack value at the same time. For example, roll all units with an attack value of 3 at the same time. An attacking unit scores a hit if you roll its attack value or less. After the attacking player has rolled for all attacking units, the defender chooses 1 unit for each hit scored and moves it behind the casualty strip. All units behind the casualty strip will return fire in step 4. As many hits as possible must be assigned. For instance, if 1 cruiser and 2 submarines attack a carrier with a fighter and score 3 hits, the defender must assign the cruiser hit to the fighter and the submarine hits to the carrier. The defender may not assign the cruiser hit to the carrier, as the subs cannot hit the fighter and 1 sub hit would be lost.Source: https://axisallies.com/rules/axis-allies-rules-pacific1940-2nd-edition.pdf page 19.
So I think this is a case where the engine doesn’t treat it properly. if my sub survives your first strike, and gets a hit & I get at least 1 plane hit, both your DD and sub would be hit.
Just want to confirm that this is our understanding. And to be honest I’m still afraid of your defensive first strike so I haven’t decided if I’m gonna bring them in or not lol.
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@freh That is correct, if your sub hits and your planes hit I lose both units, you bring a good point, but the engine will roll the subs separetly because you don’t have a dd, your planes can have 6 hits, but will never be able to hit my sub, it’s like a sub vs sub battle at the risk my sub hits first!
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@sovietishcat
Ok I think I’m good to go.
I’ll redo Japan though. New file should arrive soon! -
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 bombers, 2 infantry, 1 mech_infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Manchuria to 22 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone 10 submarines moved from 35 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 44 Sea Zone to 34 Sea Zone 1 battleship moved from 44 Sea Zone to 34 Sea Zone 8 carriers moved from 44 Sea Zone to 34 Sea Zone 2 submarines moved from 44 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 3 destroyers moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 22 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 45 Sea Zone to 36 Sea Zone 2 bombers moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 3 fighters moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Java to India 2 fighters moved from Philippines to 46 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India Combat - Japanese Japanese creates battle in territory 44 Sea Zone Battle in 22 Sea Zone Japanese attack with 6 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 6 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 battleships, 8 carriers, 3 destroyers, 12 submarines and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 12 submarines in 34 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 8 carriers, 3 destroyers, 12 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 46 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Paulau Island Battle in India Japanese attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 4/10 hits, 4.50 expected hits UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking Paulau Island from ANZAC, taking India from UK_Pacific with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 mech_infantrys moved from Kweichow to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kazakhstan to Sikang 6 fighters moved from 22 Sea Zone to 34 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 34 Sea Zone 2 bombers moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to 34 Sea Zone 4 fighters moved from 46 Sea Zone to 34 Sea Zone 1 fighter moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 1 fighter moved from Soviet Far East to Japan 1 infantry and 1 mech_infantry moved from Siberia to Soviet Far East 4 fighters and 3 tactical_bombers moved from India to Burma Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 tactical_bombers placed in French Indo China 1 mech_infantry placed in Kwangtung 2 infantry placed in Shantung 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 67 PUs (12 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -3.33 UK_Pacific regular : -0.67
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@freh Would be okay if you give me more time for this turn? A very complicated turn for the allies!
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@sovietishcat no problem at all. Take all the time you need.
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Americans Americans buy 3 armour, 3 fighters, 10 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from Normandy Bordeaux to Northern Italy 4 bombers moved from Greece to Northern Italy 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Northern Italy Combat - Americans Americans creates battle in territory 43 Sea Zone Americans creates battle in territory 37 Sea Zone Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 93 Sea Zone Battle in Philippines Battle in Sumatra Battle in Northern Italy Americans attack with 4 bombers and 8 fighters Italians defend with 2 artilleries, 1 factory_minor and 6 infantry Americans roll dice for 4 bombers and 8 fighters in Northern Italy, round 2 : 8/12 hits, 6,67 expected hits Italians roll dice for 2 artilleries and 6 infantry in Northern Italy, round 2 : 1/8 hits, 2,67 expected hits 1 fighter owned by the Americans, 2 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Northern Italy Americans win, taking 43 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Philippines from Japanese, taking Sumatra from Japanese with 4 bombers and 7 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter Casualties for Italians: 2 artilleries and 6 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 3 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 4 bombers and 7 fighters moved from Northern Italy to Normandy Bordeaux 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Northwest Persia to Greece 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 10 fighters, 2 marines, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 3 armour moved from Finland to Karelia 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 46 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Americans undo move 4. 1 armour and 3 infantry placed in Central United States 2 armour and 1 infantry placed in Finland 3 infantry placed in Greece 3 fighters and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4 Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 47 PUs; British buy 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from West India to India 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Greece to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 2 tactical_bombers moved from 79 Sea Zone to India 1 fighter moved from 79 Sea Zone to India Combat - British Battle in Southern France British attack with 1 artillery, 1 fighter and 4 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 artillery, 1 fighter and 4 infantry in Southern France, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 3/5 hits, 1,50 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in India British attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/8 hits, 3,33 expected hits Japanese roll dice for 3 mech_infantrys in India, round 2 : 1/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 3 : 4/7 hits, 3,17 expected hits Japanese roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - British 2 fighters and 2 tactical_bombers moved from India to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 79 Sea Zone 7 mech_infantrys moved from Eastern Persia to Northwest Persia 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Finland to Karelia 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Greece to Bulgaria 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from West India to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from Persia to Eastern Persia 3 infantry moved from Iraq to Northwest Persia Place Units - British 1 armour, 4 infantry and 1 mech_infantry placed in United Kingdom 1 aaGun placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia British undo move 4. British undo move 3. 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33 Italians regular : -1,33 Germans regular : 0,33 British regular : 0,33
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TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - Italians Italians buy nothing; Remaining resources: 5 PUs; Combat Move - Italians 3 mech_infantrys moved from Kazakhstan to Eastern Persia 2 armour moved from Kazakhstan to Eastern Persia 2 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Yugoslavia to Albania Italians take Albania from British 1 armour moved from Albania to Yugoslavia 1 submarine moved from 93 Sea Zone to 95 Sea Zone Combat - Italians Battle in Bulgaria Italians attack with 2 infantry British defend with 1 infantry Italians roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Bulgaria, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria 1 infantry owned by the Italians retreated to Yugoslavia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Eastern Persia Italians attack with 2 armour and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun moved from Kazakhstan to Turkmenistan 1 fighter moved from Kazakhstan to Novgorod Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,6,5,4,4,5,5,1,1 Italians collect 8 PUs (6 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 British regular : 0.00
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 armour, 7 infantry and 1 mech_infantry moved from South Australia to Queensland 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 cruiser and 2 fighters moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from West India to 79 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 11 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from France to Southern France 2 infantry moved from France to Southern France 1 infantry moved from France to Southern France 1 artillery moved from France to Southern France 1 fighter moved from France to Southern France 1 fighter moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 1 bomber moved from Novgorod to Bulgaria 1 fighter moved from Germany to Holland Belgium 6 armour and 6 mech_infantrys moved from Yunnan to India 1 bomber moved from French Indo China to India Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 4/6 hits, 2.17 expected hits British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Bulgaria Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bulgaria, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in India Germans attack with 6 armour, 1 bomber and 6 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 6 armour, 1 bomber and 6 mech_infantrys in India, round 2 : 4/13 hits, 4.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in India Germans destroys 8PUs while taking UK_Pacific capital Germans win, taking India from UK_Pacific with 6 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter moved from Volgograd to Eastern Persia 1 fighter moved from Caucasus to Eastern Persia 1 bomber moved from Southern France to Caucasus 1 bomber moved from Bulgaria to Caucasus 2 fighters moved from Germany to Caucasus 3 armour moved from Volgograd to Caucasus 1 fighter moved from Southern France to Germany 2 fighters moved from Holland Belgium to Germany 2 infantry moved from Belarus to Novgorod 2 infantry moved from Smolensk to Belarus 2 armour moved from Germany to France 4 mech_infantrys moved from Germany to France 2 mech_infantrys moved from Germany to Denmark 1 bomber moved from India to French Indo China Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 fighter, 8 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 UK_Pacific regular : -1.00 Germans regular : -1.50 British regular : 0.33
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TripleA Turn Summary: Russians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Combat Move - Russians Non Combat Move - Russians 3 fighters moved from Caroline Islands to Queensland Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Purchase Units - Japanese Japanese buy 7 destroyers, 2 marines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific 1 bomber moved from French Indo China to Persia 2 fighters and 2 tactical_bombers moved from Java to Sumatra 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 mech_infantry and 1 transport moved from 34 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 2 submarines moved from 34 Sea Zone to 6 Sea Zone Japanese take 22 Sea Zone from Americans 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 fighter moved from 34 Sea Zone to 44 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 6 Sea Zone 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 1 bomber and 1 fighter moved from Japan to 6 Sea Zone 1 bomber moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 34 Sea Zone to 36 Sea Zone 1 battleship moved from 34 Sea Zone to 42 Sea Zone 4 fighters moved from 34 Sea Zone to 41 Sea Zone 3 fighters moved from 34 Sea Zone to 36 Sea Zone 8 submarines moved from 34 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 36 Sea Zone 1 carrier moved from 34 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 41 Sea Zone 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 41 Sea Zone Combat - Japanese Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 41 Sea Zone Japanese attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Sumatra Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 marine Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sumatra, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 12 submarines Americans defend with 1 submarine Japanese roll dice for 12 submarines in 42 Sea Zone, round 2 : 3/12 hits, 4.00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 1 battleship, 1 destroyer and 12 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship, 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 6 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 submarines Americans defend with 2 submarines Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Japanese 1 bomber moved from Persia to Eastern Persia 4 fighters and 3 tactical_bombers moved from Burma to Eastern Persia 1 tactical_bomber moved from French Indo China to Caucasus 2 tactical_bombers moved from French Indo China to Eastern Persia 1 infantry moved from Turkmenistan to Eastern Persia 1 infantry moved from Burma to Shan State 1 armour moved from Burma to Malaya 1 armour and 5 mech_infantrys moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 armour moved from Yunnan to Kwangsi 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangsi to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter moved from 6 Sea Zone to French Indo China 7 carriers, 1 cruiser and 1 marine moved from 34 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 fighter moved from 44 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 36 Sea Zone to Eastern Persia 3 fighters moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 bombers moved from 6 Sea Zone to French Indo China 1 destroyer moved from 85 Sea Zone to 68 Sea Zone 1 fighter moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 19 Sea Zone to Japan 2 infantry moved from Korea to Manchuria 1 aaGun moved from Korea to Manchuria Place Units - Japanese 1 marine placed in Malaya 1 marine placed in Kwangtung 2 destroyers and 1 transport placed in 36 Sea Zone 5 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 3.33 British AA : -0.17
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Purchase Units - Americans Americans repair damage of 5x factory_minor; Remaining resources: 106 PUs; Americans buy 3 armour, 1 artillery, 3 bombers, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers and 4 fighters moved from Normandy Bordeaux to Holland Belgium 2 bombers and 4 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 artillery and 2 infantry moved from Greece to Bulgaria Combat - Americans Americans creates battle in territory 37 Sea Zone Battle in Holland Belgium Americans attack with 2 bombers, 4 fighters and 3 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 bombers, 4 fighters and 3 infantry in Holland Belgium, round 2 : 3/9 hits, 3,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking 37 Sea Zone from Japanese, taking Holland Belgium from Germans with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Bulgaria Americans attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Southern France Americans attack with 2 bombers, 4 fighters and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 bombers, 4 fighters and 3 infantry in Southern France, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Southern France to Normandy Bordeaux 3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 4 fighters moved from Holland Belgium to Norway 4 fighters moved from Southern France to Norway 2 bombers moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from Greece to Norway 2 fighters moved from 79 Sea Zone to Persia 1 carrier, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 2 armour and 1 infantry moved from Finland to Karelia 1 armour and 2 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to Western United States 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 transport moved from 26 Sea Zone to 13 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 battleship, 8 carriers, 3 cruisers, 4 destroyers, 13 fighters, 2 marines, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 3 armour placed in Finland 3 tactical_bombers placed in Norway 3 bombers placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Greece 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4 Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 41 PUs; British buy 1 aaGun, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 destroyer and 1 submarine; Americans loiter and taunt Japanese defend with 1 submarine and 1 transport British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 41 Sea Zone British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 submarine Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - British 1 artillery, 7 infantry and 4 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 5 infantry moved from 80 Sea Zone to Persia 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Northwest Persia 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Persia 2 carriers moved from 79 Sea Zone to 72 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Persia to Northwest Persia 1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Finland to Vyborg 1 aaGun moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Greece to Bulgaria 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour and 3 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Place Units - British 3 infantry placed in Persia 1 aaGun and 2 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : 0,67 Germans regular : -0,33 British regular : 0,00
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@sovietishcat mind if I have a little more time to consider?
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@freh Yes of course:slightly_smiling_face:
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 1 infantry moved from Yugoslavia to Romania 2 fighters moved from Southern Italy to Caucasus 1 fighter moved from Novgorod to Caucasus 1 infantry moved from Denmark to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Turkmenistan to Eastern Persia 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3,2,1,2,6,4,3,5,1 Italians collect 4 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 aaGun, 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from New South Wales to Queensland 2 infantry moved from 80 Sea Zone to Persia Place Units - ANZAC 1 aaGun and 2 armour placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@freh You can skip Russia, My planes are going to stay in Queensland.
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs; Germans buy 3 destroyers, 9 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 2 infantry moved from France to Southern France 1 artillery moved from France to Southern France 2 fighters moved from Germany to Southern France 2 fighters moved from Germany to Holland Belgium 1 fighter moved from Eastern Persia to 80 Sea Zone 1 bomber moved from French Indo China to Philippines 1 bomber moved from Caucasus to Iraq 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium Combat - Germans Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 80 Sea Zone Germans attack with 1 fighter British defend with 4 transports 4 transports owned by the British lost in 80 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 28 Casualties for British: 4 transports Battle in Philippines Germans attack with 1 bomber Americans defend with 1 airfield, 1 harbour and 1 marine Germans roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 marine in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Philippines Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Southern France Germans attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 2 fighters and 3 infantry Americans defend with 2 infantry Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 3 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 5 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to France 2 fighters moved from Southern France to France 3 mech_infantrys moved from Germany to Denmark 6 armour and 6 mech_infantrys moved from India to Eastern Persia 1 fighter moved from 80 Sea Zone to Caucasus 1 fighter moved from Eastern Persia to Caucasus 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Romania 1 bomber moved from Philippines to French Indo China 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Poland 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Iraq to Southern Italy 3 aaGuns, 18 armour, 4 artilleries, 21 infantry and 13 mech_infantrys moved from Novgorod to Belarus 3 armour moved from Germany to France 4 mech_infantrys moved from France to Denmark 1 armour moved from Germany to Eastern Poland Place Units - Germans 3 destroyers placed in 39 Sea Zone 3 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 1 infantry and 2 mech_infantrys placed in Russia 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (3 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.17 Germans regular : -4.17
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 26 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :