The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
3 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Samara
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/6 hits, 1,83 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,67 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
1 infantry owned by the Russians retreated to Smolensk
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Tambov, round 2 : 0/5 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 4 infantry in Tambov, round 3 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry in Tambov, round 4 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry in Tambov, round 5 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry in Tambov, round 6 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 4 infantry in Tambov, round 7 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Tambov, round 8 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Place Units - Russians
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -4,67
Russians regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Shensi to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
Battle in Kiangsi
Japanese attack with 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 fighters and 2 infantry; ANZAC defend with 2 artilleries, 2 fighters and 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,67 expected hits
Chinese roll dice for 1 armour, 3 artilleries, 4 fighters and 6 infantry in Kiangsi, round 2 : 5/14 hits, 6,17 expected hits
5 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 infantry owned by the Americans, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 3 : 3/13 hits, 5,83 expected hits
Chinese roll dice for 1 armour, 2 artilleries and 4 fighters in Kiangsi, round 3 : 4/7 hits, 3,83 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in Kiangsi
Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Kiangsi, round 4 : 5/9 hits, 5,17 expected hits
Chinese roll dice for 4 fighters in Kiangsi, round 4 : 4/4 hits, 2,67 expected hits
1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in Kiangsi
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 3 fighters, 9 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry
Casualties for Americans: 2 fighters and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Germans
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 56 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -3,17
Germans regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Libya to Tobruk
2 artilleries and 2 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Germans
1 infantry moved from Sakha to Buryatia
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 56 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
3 infantry moved from India to 39 Sea Zone
3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Kwangtung to Kwangsi
3 artilleries moved from India to West India
Combat - British
Battle in Normandy Bordeaux
Battle in Eastern Persia
British attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Eastern Persia, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Persia
Germans win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 artillery and 5 infantry moved from 80 Sea Zone to Iraq
1 aaGun moved from Egypt to 81 Sea Zone
1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Iraq
Place Units - British
2 destroyers and 2 submarines placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 4 infantry
Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -3,17
Germans regular : 4,00
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from Southern Italy to Persia
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Sikang to Szechwan
1 armour moved from Sikang to Shensi
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Archangel to Nenetsia
1 infantry moved from Belarus to Archangel
2 armour moved from Archangel to Belarus
2 armour moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
2 artilleries moved from Rostov to Tambov
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/7 hits, 2,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits, 2,67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 artilleries
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,50 expected hits
Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries
Battle in Bryansk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries in Tambov, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Tambov, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 9 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 10 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 10 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 11 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 11 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 12 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 12 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Tambov, round 13 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 13 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in Iraq
Germans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 5 infantry; ANZAC defend with 1 infantry; Americans defend with 1 armour
British roll AA dice in Iraq : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3,17 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits
1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,67 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 3 : 3/7 hits, 2,50 expected hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Persia
ANZAC win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry and 1 mech_infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
1 carrier and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in France
3 infantry placed in Persia
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
British AA : -0,33
ANZAC regular : 0,67
Russians regular : -2,67
Germans regular : -8,00
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Russia to Urals
Russians take Urals from Germans
3 infantry moved from Samara to Novosibirsk
3 infantry moved from Vologda to Nenetsia
4 infantry moved from Vologda to Archangel
1 artillery moved from Russia to Vologda
3 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Nenetsia
Combat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Nenetsia, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Russians retreated to Russia
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 4 infantry
Germans defend with 1 artillery
Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Nenetsia to Russia
Place Units - Russians
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kiangsu to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kiangsu to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 3 submarines
Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
ANZAC and Japanese reach a stalemate
. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter moved from Kweichow to Kiangsu
2 bombers moved from 35 Sea Zone to Kiangsu
1 fighter moved from 16 Sea Zone to Japan
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 1,00
ANZAC regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 destroyers and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Shensi
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Shensi
Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 armour moved from Iraq to Egypt
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Americans undo move 1.
5 infantry placed in Central United States
5 artilleries and 1 bomber placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 2,33
Japanese regular : -0,50
Italians regular : 0,00
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Hunan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 fighter and 1 transport
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 destroyers and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Shensi
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Shensi
Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 armour moved from Iraq to Egypt
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 destroyers and 3 transports placed in 101 Sea Zone
Americans undo move 1.
5 infantry placed in Central United States
5 artilleries and 1 bomber placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Hunan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
2 artilleries moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from India to West India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 7 infantry
Some Units in Kwangtung change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 2,33
Japanese regular : -0,50
Italians regular : 0,00
Germans regular : -0,50
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 6 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Southern France
Battle in 6 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 destroyer and 2 submarines
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 3 artilleries and 3 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 artilleries, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 armour and 2 infantry moved from France to Northern Italy
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
3 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Northern Italy
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
3 armour moved from Volgograd to Novosibirsk
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 artillery and 2 infantry moved from Bryansk to Belarus
2 armour moved from Eastern Poland to Belarus
2 armour moved from Ukraine to Belarus
1 armour moved from Rostov to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Northern Italy
Germans attack with 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,67 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,50 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 4 infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits
Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 3/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 4 : 0/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 5 : 1/4 hits, 1,67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Iraq
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 5 armour, 1 artillery and 3 infantry in Belarus, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 112 Sea Zone
3 fighters moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Iraq to Persia
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
6 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
ANZAC regular : 0,67
Russians regular : -2,00
Germans regular : -4,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Samara to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
3 infantry moved from Nenetsia to Archangel
1 armour moved from Russia to Novosibirsk
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 2 : 2/4 hits, 1,83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Novosibirsk
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 3 armour and 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,00