Nothing to see here - Martin / Harry testing

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            3 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Samara
                Russians attack with 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 0/6 hits, 1,83 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                1 infantry owned by the Russians retreated to Smolensk
                Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 5 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 5 infantry in Tambov, round 2 : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 4 infantry in Tambov, round 3 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 4 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 5 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 6 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 4 infantry in Tambov, round 7 : 0/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 8 : 2/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 armour, 1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -4,67
    Russians regular : -3,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Korea to Amur
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 bombers, 4 fighters, 9 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 infantry moved from Shensi to Hopei
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 artillery, 1 infantry and 1 transport
                    1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 transport owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
            Battle in Kiangsi
                Japanese attack with 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
                British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 fighters and 2 infantry; ANZAC defend with 2 artilleries, 2 fighters and 2 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 5 fighters, 9 infantry and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,67 expected hits
                    Chinese roll dice for 1 armour, 3 artilleries, 4 fighters and 6 infantry in Kiangsi, round 2 : 5/14 hits, 6,17 expected hits
                    5 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 infantry owned by the Americans, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kiangsi
                    Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Kiangsi, round 3 : 3/13 hits, 5,83 expected hits
                    Chinese roll dice for 1 armour, 2 artilleries and 4 fighters in Kiangsi, round 3 : 4/7 hits, 3,83 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 artillery owned by the British and 1 armour owned by the British lost in Kiangsi
                    Japanese roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in Kiangsi, round 4 : 5/9 hits, 5,17 expected hits
                    Chinese roll dice for 4 fighters in Kiangsi, round 4 : 4/4 hits, 2,67 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC and 2 fighters owned by the Americans lost in Kiangsi
                Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 3 fighters, 9 infantry and 1 tactical_bomber
                Casualties for ANZAC: 2 artilleries, 2 fighters and 2 infantry
                Casualties for Americans: 2 fighters and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kiangsi to Kiangsu
            2 fighters moved from Kiangsi to Kiangsu
            1 bomber moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kiangsi to Kiangsu
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 fighter placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
            Japanese collect 33 PUs (1 lost to blockades); end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -2,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Normandy Bordeaux
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Libya to Tobruk
            2 artilleries and 2 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hunan to Kweichow
                  Chinese take Kweichow from Germans
            1 infantry moved from Sakha to Buryatia
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
            Americans collect 56 PUs (2 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Germans regular : 2,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 1 mech_infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Egypt to Iraq
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Normandy Bordeaux
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Libya to Tobruk
            2 artilleries and 2 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hunan to Kweichow
                  Chinese take Kweichow from Germans
            1 infantry moved from Sakha to Buryatia
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits, 2,50 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 artilleries moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
            Americans collect 56 PUs (2 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from West India to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            3 infantry moved from India to 39 Sea Zone
            3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Kwangtung to Kiangsi
            2 artilleries moved from Kwangtung to Kwangsi
            3 artilleries moved from India to West India
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Eastern Persia
                British attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery and 3 infantry in Eastern Persia, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Eastern Persia, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Persia, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Eastern Persia
                Germans win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from 80 Sea Zone to Iraq
            1 aaGun moved from Egypt to 81 Sea Zone
            1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 aaGun moved from 80 Sea Zone to Iraq
    
        Place Units - British
            2 destroyers and 2 submarines placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 4 infantry
                Some Units in Kwangtung change ownership: 1 armour, 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Germans regular : 4,00
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 tactical_bomber moved from Southern Italy to Persia
            1 artillery moved from Bulgaria to Yugoslavia
            1 infantry moved from Greece to Albania
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 submarines moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 2 fighters, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 armour moved from Sikang to Szechwan
            1 armour moved from Sikang to Shensi
            1 artillery and 1 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Archangel to Nenetsia
            1 infantry moved from Belarus to Archangel
            2 armour moved from Archangel to Belarus
            2 armour moved from Belarus to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Tambov
            2 artilleries moved from Rostov to Tambov
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 0/7 hits, 2,83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/6 hits, 2,67 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 artilleries
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 3,50 expected hits
                    Americans roll dice for 2 artilleries in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 artilleries owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries
            Battle in Bryansk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 artilleries in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 artilleries in Tambov, round 5 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 8 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 8 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 9 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 9 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 10 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 10 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 11 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 11 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 12 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 12 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 13 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 13 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 5 infantry; ANZAC defend with 1 infantry; Americans defend with 1 armour
                    British roll AA dice in Iraq : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/10 hits, 3,17 expected hits
                    ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery and 6 infantry in Iraq, round 2 : 3/8 hits, 2,83 expected hits
                    1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2,67 expected hits
                    ANZAC roll dice for 1 armour, 1 artillery and 5 infantry in Iraq, round 3 : 3/7 hits, 2,50 expected hits
                    2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 artillery owned by the Germans and 1 armour owned by the Germans retreated to Persia
                ANZAC win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Volgograd
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 fighters moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun moved from Ukraine to Rostov
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Rostov
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            Germans collect 66 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    British AA : -0,33
    ANZAC regular : 0,67
    Russians regular : -2,67
    Germans regular : -8,00
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Russia to Urals
                  Russians take Urals from Germans
            3 infantry moved from Samara to Novosibirsk
            3 infantry moved from Vologda to Nenetsia
            4 infantry moved from Vologda to Archangel
            1 artillery moved from Russia to Vologda
            3 infantry moved from Smolensk to Belarus
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 3 infantry in Nenetsia, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 3 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 4 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Belarus to Russia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Nenetsia to Russia
    
        Place Units - Russians
            1 armour, 1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 17 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Kiangsu to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                ANZAC defend with 3 submarines
                    Japanese roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                    1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                ANZAC and Japanese reach a stalemate
                . Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 2 submarines
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
            2 bombers moved from 35 Sea Zone to Kiangsu
            1 fighter moved from 16 Sea Zone to Japan
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,00
    ANZAC regular : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Germans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Germans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 fighter and 1 transport
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 fighter
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 2 destroyers and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Northern Italy
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in Shensi
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Shensi
                Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 armour moved from Iraq to Egypt
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
            Americans undo move 1.
            5 infantry placed in Central United States
            5 artilleries and 1 bomber placed in Eastern United States
            Americans undo move 1.
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Japanese regular : -0,50
    Italians regular : 0,00
    Germans regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Hunan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 bomber, 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Germans
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tobruk
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 fighter and 1 transport
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Italians: 1 fighter
            Battle in 95 Sea Zone
                Americans attack with 1 battleship, 2 destroyers and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 95 Sea Zone
                Americans win with 1 battleship, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Northern Italy
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
            Battle in Shensi
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Shensi
                Americans win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 armour moved from Iraq to Egypt
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
            Americans undo move 1.
            5 infantry placed in Central United States
            5 artilleries and 1 bomber placed in Eastern United States
            Americans undo move 1.
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsi
            1 infantry placed in Hunan
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            2 artilleries moved from Kwangsi to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 4 infantry moved from India to West India
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Scotland to United Kingdom
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            2 artilleries and 1 infantry placed in Egypt
            1 carrier placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Units Change Ownership
                Some Units in India change ownership: 7 infantry
                Some Units in Kwangtung change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Japanese regular : -0,50
    Italians regular : 0,00
    Germans regular : -0,50
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 infantry moved from Albania to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in 6 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 destroyer and 2 submarines
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Southern France
            Battle in 6 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 destroyer, 1 fighter, 2 submarines and 1 transport
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking Normandy Bordeaux from Germans, taking Southern France from Germans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -14
                Casualties for ANZAC: 1 destroyer and 2 submarines
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 bomber placed in New South Wales
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Morocco: 3 artilleries and 3 infantry
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 artilleries, 3 infantry and 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 14 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 armour and 2 infantry moved from France to Northern Italy
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            3 fighters moved from Western Germany to Northern Italy
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            1 tactical_bomber moved from 112 Sea Zone to Northern Italy
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Northern Italy
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 armour moved from Persia to Northwest Persia
            2 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            3 armour moved from Volgograd to Novosibirsk
            1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 armour moved from Eastern Poland to Belarus
            2 armour moved from Ukraine to Belarus
            1 armour moved from Rostov to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/10 hits, 4,67 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 artilleries and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Novosibirsk
                Germans attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 4 infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 3/4 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 4 : 0/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 5 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Iraq
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Iraq
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 4 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 5 armour, 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 5 armour, 1 artillery and 3 infantry in Belarus, round 2 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter and 2 tactical_bombers moved from Northern Italy to 112 Sea Zone
            3 fighters moved from Northern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
    
        Place Units - Germans
            3 infantry placed in Persia
            3 infantry placed in Novgorod
            3 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Rostov
            6 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    ANZAC regular : 0,67
    Russians regular : -2,00
    Germans regular : -4,67
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 armour moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            3 infantry moved from Samara to Novosibirsk
            1 artillery moved from Vologda to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
            3 infantry moved from Nenetsia to Archangel
            1 armour moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 armour and 1 artillery
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/7 hits, 2,67 expected hits
                    Germans roll dice for 3 armour and 1 artillery in Novosibirsk, round 2 : 2/4 hits, 1,83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Novosibirsk
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 armour and 1 artillery
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 1,00
    

    Savegame

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