Scramble if the French attack z99.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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@flyingbadger :nerd_face:
How shall we proceed - what is your reading of the rules? I am afraid I can actually be that nasty guy. We can wait for the expert opinion, or I go ahead, and in case the AAA could have been offloaded, we re-do the battle. The only thing is that I would use more infantry in case the AAA could be offloaded…
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@martin Carry on as it is, them’s the rules.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 11x factory_major, 5x factory_minor, 2x factory_major; Remaining resources: 62 PUs; Germans buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bulgaria to Yugoslavia 2 infantry moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Holland Belgium 3 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 artillery moved from Rostov to Volgograd 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Bryansk to Cyprus 1 bomber moved from Bryansk to 97 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Samara 2 mech_infantrys moved from Bryansk to Samara 2 mech_infantrys moved from Bryansk to Volgograd 1 tactical_bomber moved from Novgorod to Vologda 1 infantry moved from Bryansk to Smolensk 1 armour moved from Rostov to Volgograd 1 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 fighter moved from Bryansk to Samara 1 infantry moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Yugoslavia 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Rostov to Volgograd 1 fighter moved from Western Germany to 95 Sea Zone 1 tactical_bomber moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Samara Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 2 aaGuns and 3 transports 2 aaGuns owned by the Americans and 3 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 31 Casualties for Americans: 2 aaGuns and 3 transports Battle in Northern Italy Germans attack with 2 artilleries and 5 infantry Americans defend with 1 factory_minor and 5 infantry Germans roll dice for 2 artilleries and 5 infantry in Northern Italy, round 2 : 2/1 hits, 1,83 expected hits Americans roll dice for 5 infantry in Northern Italy, round 2 : 1/1 hits, 1,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries and 4 infantry in Northern Italy, round 3 : 2/1 hits, 1,67 expected hits Americans roll dice for 3 infantry in Northern Italy, round 3 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 4 : 1/1 hits, 1,50 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Americans: 5 infantry Battle in Yugoslavia Germans attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 2 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,83 expected hits Americans roll dice for 2 infantry in Yugoslavia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia Germans roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in 97 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/1 hits, 1,50 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/1 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Volgograd Germans attack with 2 armour, 1 artillery and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Volgograd, round 2 : 2/1 hits, 2,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Vologda, round 2 : 3/1 hits, 2,67 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/1 hits, 1,17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Samara Germans attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 3/1 hits, 2,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/0 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Cyprus Germans attack with 1 bomber Americans defend with 1 bomber Germans roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber in Cyprus, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber in Cyprus, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber in Cyprus, round 4 : 0/1 hits, 0,67 expected hits British roll dice for 1 bomber in Cyprus, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber in Cyprus, round 5 : 1/1 hits, 0,67 expected hits British roll dice for 1 bomber in Cyprus, round 5 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Cyprus Germans win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Caucasus Germans attack with 2 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 2 : 1/1 hits, 1,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter and 2 tactical_bombers moved from Samara to Bryansk 1 fighter and 3 tactical_bombers moved from Vologda to Bryansk 1 bomber moved from Cyprus to Greece 1 bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Rostov 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 3. Germans undo move 2. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to Denmark: 4 infantry EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 1 armour placed in Germany 1 armour and 2 artilleries placed in Western Germany 2 infantry placed in Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Turning off Edit Mode 1 armour and 1 fighter placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Germans undo move 2. 1 armour and 2 mech_infantrys placed in Rostov 2 mech_infantrys placed in Ukraine 2 infantry placed in Germany 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 57 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Russians regular : -0,83 Germans regular : 0,00 British regular : 0,00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 13 PUs; Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 armour moved from Buryatia to Amur Russians take Amur from Japanese 1 infantry moved from Urals to Vologda 3 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 battleship, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from Chahar to Amur 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kiangsu to Kweichow 1 bomber moved from Burma to Persia 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 destroyer moved from 37 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Burma to 39 Sea Zone 1 armour moved from India to Burma 1 artillery moved from India to Burma 5 mech_infantrys moved from India to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 3 bombers moved from Marianas to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone Combat - Japanese Air Battle in Persia
Combat Hit Differential Summary :
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@FlyingBadger do you intercept in Peria?
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@martin Yes please
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens; Japanese buy 2 artilleries, 1 battleship, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from Chahar to Amur 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 2 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kiangsu to Kweichow 1 bomber moved from Burma to Persia 1 mech_infantry moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 destroyer moved from 37 Sea Zone to 45 Sea Zone Japanese take 42 Sea Zone from UK_Pacific 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Malaya to 39 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Burma to 39 Sea Zone 1 armour moved from India to Burma 1 artillery moved from India to Burma 5 mech_infantrys moved from India to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon 3 bombers moved from Marianas to Kwangsi 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 56 Sea Zone Combat - Japanese Air Battle in Persia Japanese attacks with 1 units heading to Persia Americans launches 1 interceptors out of Persia Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Persia Americans roll AA dice in Persia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in Ceylon Battle in Amur Japanese attack with 1 bomber Russians defend with 1 armour Japanese roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Amur Russians win, taking Ceylon from UK_Pacific with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Russians: 1 armour Cleaning up after air battles Non Combat Move - Japanese 1 artillery moved from Shan State to Burma 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - Japanese 1 battleship and 2 destroyers placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 1 destroyer and 2 transports placed in 19 Sea Zone Japanese undo move 4. 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 1 destroyer and 1 transport placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan Japanese undo move 7. Japanese undo move 6. 1 destroyer placed in 19 Sea Zone Japanese undo move 5. 1 artillery and 1 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 transport placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Americans AA : 0,83 Defenders Fire, : -0,17 Attackers Fire, : -0,17 Russians regular : 0,50
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@flyingbadger the intercepting fighter did not hit, but the AAA did…
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@martin It was a decoy :duck:
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 4 infantry and 1 mech_infantry moved from France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 fighter moved from France to Northern Italy 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 mech_infantry moved from Iraq to Egypt 1 armour moved from Turkmenistan to Persia 1 infantry moved from Iraq to Persia 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Guam 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone Place Units - Americans 1 carrier placed in 95 Sea Zone 2 fighters placed in 95 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 3 infantry placed in Persia 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.50 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - British British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India 1 fighter moved from United Kingdom to Western Germany 3 fighters moved from France to Western Germany 2 bombers moved from France to Western Germany 1 tactical_bomber moved from France to Holland Belgium 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
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@Martin Intercept in W.Germany?
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@flyingbadger no thank you
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@flyingbadger you can click Italiy through - they cannot do anything; no unit left…
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 4 infantry and 1 mech_infantry moved from France to Northern Italy 2 artilleries moved from Southern Italy to Northern Italy 1 fighter moved from France to Northern Italy 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 2 artilleries, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/1 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 mech_infantry moved from Iraq to Egypt 1 armour moved from Turkmenistan to Persia 1 infantry moved from Iraq to Persia 6 infantry moved from Morocco to 91 Sea Zone 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to Guam 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 80 Sea Zone to 79 Sea Zone Place Units - Americans 1 carrier placed in 95 Sea Zone 2 fighters placed in 95 Sea Zone 4 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 3 infantry placed in Persia 2 fighters placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 fighter and 2 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai 1 fighter, 2 infantry and 1 tactical_bomber moved from West India to India 1 fighter moved from United Kingdom to Western Germany 3 fighters moved from France to Western Germany 2 bombers moved from France to Western Germany 1 tactical_bomber moved from France to Holland Belgium 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Air Battle in Western Germany British attacks with 6 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in Holland Belgium British attack with 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Tsinghai British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai British win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/1 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - British 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to France 2 bombers moved from Western Germany to France 2 fighters moved from Western Germany to United Kingdom 1 tactical_bomber moved from 79 Sea Zone to Persia 1 fighter moved from India to 79 Sea Zone 1 tactical_bomber moved from India to Persia 1 tactical_bomber moved from West India to Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 79 Sea Zone to 72 Sea Zone Place Units - British 1 carrier placed in 110 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,4,6,5,5,2,4,3,2,3,3,4,2,4,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.00 Japanese regular : 0.50 Germans AA : -0.33 Germans regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 destroyers moved from 62 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 3 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 destroyers moved from 62 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 3 destroyers Japanese defend with 1 destroyer ANZAC roll dice for 3 destroyers in 56 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 3 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Purchase Units - French French buy 4 infantry; Remaining resources: 2 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Normandy Bordeaux to France Place Units - French 3 infantry placed in France 1 infantry placed in Southern France Turn Complete - French French collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00