TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Egypt
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Eastern United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangsi to Kiangsi
2 fighters moved from Caroline Islands to Kiangsi
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Sakha
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
1 submarine owned by the Americans lost in 95 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 110 Sea Zone, round 2 : 5/12 hits, 5,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 battleship, 2 carriers, 7 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Germans defend with 3 armour and 1 mech_infantry; Japanese defend with 1 fighter
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/5 hits, 2,50 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 3 armour and 1 fighter in Szechwan, round 3 : 0/4 hits, 2,17 expected hits
1 armour owned by the Germans lost in Szechwan
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 armour and 1 fighter in Szechwan, round 4 : 2/3 hits, 1,67 expected hits
1 armour owned by the Germans and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Szechwan, round 5 : 1/2 hits, 1,17 expected hits
1 armour owned by the Germans and 1 artillery owned by the Chinese lost in Szechwan
Germans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries moved from Scotland to United Kingdom
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
2 artilleries and 2 infantry moved from West India to Eastern Persia
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 artillery in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 artillery in Iraq, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Iraq
British roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 5 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour in Iraq, round 6 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Iraq, round 6 : 1/1 hits, 0,50 expected hits
1 armour owned by the British lost in Iraq
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Eastern Persia
British attack with 3 artilleries and 3 infantry
Germans defend with 5 armour
British roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 3 artilleries and 3 infantry in Eastern Persia, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 5 armour in Eastern Persia, round 2 : 2/5 hits, 2,50 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
British roll dice for 3 artilleries and 1 infantry in Eastern Persia, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
British roll dice for 3 artilleries in Eastern Persia, round 4 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 armour in Eastern Persia, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 artilleries remaining. Battle score for attacker is 17
Casualties for British: 1 artillery and 3 infantry
Casualties for Germans: 5 armour
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 fighter
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British win, taking Szechwan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - British
5 infantry moved from India to West India
1 artillery moved from India to West India
Place Units - British
1 battleship, 1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Kwangtung
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 3 artilleries and 3 infantry
Some Units in Kwangtung change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : -1,33
Italians regular : 0,83
Germans regular : -4,00
British regular : -1,83
Savegame