• TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Chinese buy 1 armour, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Chosen
            1 armour moved from Shantung to Chosen
            1 armour moved from Shantung to Chosen
            1 fighter moved from Szechwan to Chosen
            1 halftrack moved from Szechwan to Chosen
            1 halftrack moved from Western Sinkiang to Uzbek
            1 fighter moved from Western Sinkiang to Uzbek
    
        Combat - Chinese
            Battle in Uzbek
                Chinese attack with 1 fighter and 1 halftrack
                Italians defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Uzbek, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 halftrack owned by the Chinese lost in Uzbek
                Chinese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 halftrack
                Casualties for Italians: 1 infantry
            Battle in Chosen
                Chinese attack with 2 armour, 1 fighter, 1 halftrack and 1 infantry
                Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry
                    Chinese roll dice for 2 armour, 1 fighter, 1 halftrack and 1 infantry in Chosen, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chosen, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 halftrack owned by the Chinese lost in Chosen
                    Chinese roll dice for 2 armour and 1 fighter in Chosen, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Chosen, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Chinese lost in Chosen
                    Chinese roll dice for 1 armour and 1 fighter in Chosen, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Chosen, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Chosen
                Chinese win, taking Chosen from Japanese with 1 armour remaining. Battle score for attacker is -11
                Casualties for Chinese: 1 armour, 1 fighter, 1 halftrack and 1 infantry
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 armour moved from Kansu to Shantung
            3 infantry moved from Szechwan to Shantung
            3 infantry moved from Kansu to Szechwan
            1 fighter moved from Uzbek to Western Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Kansu
            1 armour and 1 halftrack placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 18 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 1.50
    Italians regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from French Indo-China to SZ 71 South China Sea
            1 armour and 1 transport moved from SZ 71 South China Sea to SZ 98 Philippine Sea
            1 infantry moved from South Philippines to SZ 98 Philippine Sea
            1 infantry moved from Celebes to SZ 98 Philippine Sea
            1 infantry moved from Celebes to SZ 98 Philippine Sea
            1 armour moved from SZ 98 Philippine Sea to New Guinea
            1 infantry moved from SZ 98 Philippine Sea to New Guinea
            2 fighters and 2 infantry moved from SZ 98 Philippine Sea to New Guinea
            1 transport moved from SZ 98 Philippine Sea to SZ 73 East China Sea
            1 cruiser moved from SZ 71 South China Sea to SZ 73 East China Sea
            1 infantry moved from Southern Japan to SZ 73 East China Sea
            1 infantry moved from Southern Japan to SZ 73 East China Sea
            1 infantry moved from SZ 73 East China Sea to Chosen
            1 infantry moved from SZ 73 East China Sea to Chosen
            1 infantry moved from Vladivostok to Chosen
            1 armour moved from Bombay to SZ 57 Arabian Sea
            1 armour moved from SZ 57 Arabian Sea to Ceylon
                  Japanese take Ceylon from British
            1 infantry moved from Delhi to Bombay
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 armour, 2 fighters and 3 infantry
                British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 3 infantry in New Guinea, round 2 : 4/6 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 3 infantry in New Guinea, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in New Guinea
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in New Guinea, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in New Guinea, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in New Guinea
                Japanese win, taking New Guinea from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
            Battle in Chosen
                Japanese attack with 3 infantry
                Chinese defend with 1 armour and 1 factory
                    Japanese roll dice for 1 cruiser in Chosen, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese lost in Chosen
                Japanese win, taking Chosen from Chinese with 3 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from New Guinea to SZ 73 East China Sea
            1 fighter moved from New Guinea to SZ 73 East China Sea
            1 destroyer moved from SZ 71 South China Sea to SZ 73 East China Sea
            1 destroyer moved from SZ 98 Philippine Sea to SZ 73 East China Sea
            1 carrier moved from SZ 98 Philippine Sea to SZ 73 East China Sea
            1 infantry moved from French Indo-China to Yunnan
            1 armour moved from Burma to Yunnan
            1 armour moved from Bombay to Burma
            1 armour moved from Bombay to Burma
            1 infantry moved from Northern Japan to Southern Japan
            1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
    
        Place Units - Japanese
            2 submarines and 2 transports placed in SZ 73 East China Sea
            1 artillery and 1 infantry placed in Southern Japan
            3 armour placed in French Indo-China
            1 armour placed in Bombay
            2 infantry placed in Northern Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 3.17
    Japanese rolls : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Heavy Bomber
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 bombers, 1 cruiser, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to SZ 95 Pacific
            1 marine moved from Hawaiian Islands to SZ 95 Pacific
            1 artillery, 1 destroyer, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
            1 marine moved from SZ 99 West Pacific to New Guinea
            1 artillery moved from SZ 99 West Pacific to New Guinea
            1 destroyer moved from SZ 99 West Pacific to SZ 92 Philippine Sea
            1 cruiser moved from SZ 99 West Pacific to SZ 72 South China Sea
            1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea
            1 fighter moved from SZ 99 West Pacific to SZ 98 Philippine Sea
            1 fighter moved from Queensland to New Guinea
            1 fighter moved from Hawaiian Islands to SZ 99 West Pacific
    
        Combat - Americans
            Battle in SZ 98 Philippine Sea
                Americans attack with 2 fighters
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in SZ 98 Philippine Sea
                Americans win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in New Guinea
                Americans attack with 1 artillery, 1 fighter and 1 marine
                Japanese defend with 1 armour
                    Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 marine in New Guinea, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from New Guinea to Queensland
            1 fighter moved from SZ 98 Philippine Sea to SZ 99 West Pacific
            1 fighter moved from SZ 98 Philippine Sea to Szechwan
            1 armour moved from Azores to SZ 20 Atlantic
            1 infantry moved from Azores to SZ 20 Atlantic
            1 armour, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic
            1 infantry moved from SZ 35 East Atlantic to French West Africa
            1 armour moved from SZ 35 East Atlantic to French West Africa
            1 cruiser moved from SZ 20 Atlantic to SZ 35 East Atlantic
            1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic
            1 fighter moved from Azores to French West Africa
            1 bomber moved from Azores to French West Africa
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            1 infantry moved from Northeastern United States to SZ 18 West Atlantic
            1 artillery moved from Northeastern United States to SZ 18 West Atlantic
            1 infantry moved from Northeastern United States to SZ 18 West Atlantic
            1 artillery moved from Northeastern United States to SZ 18 West Atlantic
            1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 armour moved from SZ 20 Atlantic to Azores
            2 infantry moved from SZ 20 Atlantic to Azores
            2 artilleries moved from SZ 20 Atlantic to Azores
            1 armour moved from Southwestern United States to SZ 91 East Pacific
            1 marine moved from Southwestern United States to SZ 91 East Pacific
            1 armour, 1 cruiser, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
            1 marine moved from SZ 95 Pacific to Hawaiian Islands
            1 armour moved from SZ 95 Pacific to Hawaiian Islands
            1 fighter moved from England to French West Africa
    
        Place Units - Americans
            1 bomber placed in Hawaiian Islands
            1 cruiser placed in SZ 95 Pacific
            1 transport placed in SZ 18 West Atlantic
            1 armour and 1 marine placed in Northeastern United States
            1 bomber placed in Southwestern United States
            Americans undo move 5.
            1 bomber placed in Southwestern United States
            1 armour and 1 marine placed in Northeastern United States
    
        Activate Technology - Americans
            Americans activating Heavy Bomber
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 42 PUs; 0 techTokens; 
            Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            4 armour, 3 fighters and 2 infantry moved from Moscow to Southern Russia
            4 armour, 1 artillery and 3 infantry moved from Stalingrad to Southern Russia
            3 armour moved from Kazakh to Southern Russia
            2 armour moved from Sverdlovsk to Caucasus
            1 infantry moved from Kazakh to Caucasus
            1 infantry moved from Kazakh to Caucasus
            1 bomber moved from Southwestern Siberia to Southern Russia
            1 infantry moved from Leningrad to Northern Russia
            1 infantry moved from Leningrad to Karelija
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            5 infantry moved from Northern Manchukuo to Chosen
            1 infantry moved from Amurskaya to Vladivostok
                  Russians take Vladivostok from Japanese
            1 infantry moved from Amurskaya to Okhotsk
                  Russians take Okhotsk from Japanese
            2 infantry moved from Szechwan to Kwangtung
            1 infantry moved from Kazakh to Uzbek
                  Russians take Uzbek from Italians
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 armour and 2 infantry
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 marine
                    Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Russians, 1 marine owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                    Russians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
                    Russians roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 marine
            Battle in Kwangtung
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chosen
                Russians attack with 5 infantry
                Japanese defend with 1 factory and 3 infantry
                    Russians roll dice for 5 infantry in Chosen, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 3 infantry in Chosen, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chosen
                    Russians roll dice for 3 infantry in Chosen, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Chosen, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Chosen, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Chosen, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Chosen
                    Russians roll dice for 3 infantry in Chosen, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chosen, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Chosen, round 6 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chosen, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen
                Russians win, taking Chosen from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in Southern Russia
                Russians attack with 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry
                Germans defend with 5 armour, 3 artilleries, 2 halftracks and 5 infantry; Italians defend with 2 fighters
                    Russians roll dice for 11 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Southern Russia, round 2 : 12/21 hits, 9.00 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 2 halftracks and 5 infantry in Southern Russia, round 2 : 5/17 hits, 7.50 expected hits
                    5 infantry owned by the Russians, 2 halftracks owned by the Germans, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans lost in Southern Russia
                    Russians roll dice for 11 armour, 1 artillery, 1 bomber and 3 fighters in Southern Russia, round 3 : 7/16 hits, 8.00 expected hits
                    Germans roll dice for 3 armour and 2 fighters in Southern Russia, round 3 : 2/5 hits, 2.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians, 3 armour owned by the Germans and 2 fighters owned by the Italians lost in Southern Russia
                Russians win, taking Southern Russia from Germans with 10 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 58
                Casualties for Russians: 1 armour, 1 artillery and 5 infantry
                Casualties for Germans: 5 armour, 3 artilleries, 2 halftracks and 5 infantry
                Casualties for Italians: 2 fighters
    
        Non Combat Move - Russians
            1 bomber and 3 fighters moved from Southern Russia to Moscow
            1 aaGun moved from Leningrad to Karelija
            1 infantry moved from Leningrad to Karelija
    
        Place Units - Russians
            1 infantry placed in Leningrad
            4 armour placed in Moscow
            2 armour placed in Sverdlovsk
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Russians collect 2 PUs from War Bonds; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Italians regular : 0.17
    Germans regular : -3.33
    Russians regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,6 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover War Bonds
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 fighters, 1 halftrack and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Southern Russia
            1 bomber moved from France to Southern Russia
            1 bomber moved from Ukraine to Moscow
            3 fighters moved from Ukraine to Moscow
            1 artillery and 1 infantry moved from Western Russia to Moscow
            1 halftrack moved from Novgorod to Moscow
            3 fighters moved from Baltic States to Moscow
            2 artilleries and 2 infantry moved from Novgorod to Leningrad
            4 armour moved from Baltic States to Southern Russia
            4 armour moved from Hungary-Romania to Southern Russia
            1 armour moved from Iran to Caucasus
            1 submarine moved from SZ 11 West Baltic Sea to SZ 16 North Atlantic
            1 submarine moved from SZ 4 Denmark Straight to SZ 14 North Atlantic
    
        Combat - Germans
            Battle in Moscow
                Germans attack with 1 artillery, 1 bomber, 6 fighters, 1 halftrack and 1 infantry
                Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 3 fighters
                    Russians roll AA dice in Moscow : 1/7 hits, 1.17 expected hits
                    1 fighter owned by the Germans lost in Moscow
                    Germans roll dice for 1 artillery, 1 bomber, 5 fighters, 1 halftrack and 1 infantry in Moscow, round 2 : 6/9 hits, 4.83 expected hits
                    Russians roll dice for 4 armour, 1 bomber and 3 fighters in Moscow, round 2 : 4/8 hits, 4.17 expected hits
                    1 fighter owned by the Russians, 4 armour owned by the Russians, 1 halftrack owned by the Germans, 1 bomber owned by the Russians, 2 fighters owned by the Germans and 1 infantry owned by the Germans lost in Moscow
                    Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Moscow, round 3 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 2 fighters in Moscow, round 3 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Russians lost in Moscow
                Germans captures 39PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 3 fighters, 1 halftrack and 1 infantry
                Casualties for Russians: 4 armour, 1 bomber and 3 fighters
            Battle in Southern Russia
                Germans attack with 11 armour and 1 bomber
                Russians defend with 10 armour
                    Germans roll dice for 11 armour and 1 bomber in Southern Russia, round 2 : 2/12 hits, 6.17 expected hits
                    Russians roll dice for 10 armour in Southern Russia, round 2 : 3/10 hits, 5.00 expected hits
                    2 armour owned by the Russians and 3 armour owned by the Germans lost in Southern Russia
                    Germans roll dice for 8 armour and 1 bomber in Southern Russia, round 3 : 7/9 hits, 4.67 expected hits
                    Russians roll dice for 8 armour in Southern Russia, round 3 : 4/8 hits, 4.00 expected hits
                    7 armour owned by the Russians and 4 armour owned by the Germans lost in Southern Russia
                    Germans roll dice for 4 armour and 1 bomber in Southern Russia, round 4 : 4/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour in Southern Russia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Southern Russia
                Germans win, taking Southern Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 8 armour
                Casualties for Russians: 10 armour
            Battle in Leningrad
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour
                Russians defend with 1 armour
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            3 armour moved from Eastern Germany to France
            1 artillery moved from Western Germany to France
            1 halftrack moved from Eastern Germany to Ukraine
            3 artilleries and 2 infantry moved from Eastern Germany to Western Germany
            2 infantry moved from Western Poland to Eastern Germany
            1 artillery and 3 infantry moved from Baltic States to Novgorod
            1 bomber moved from Southern Russia to Ukraine
            1 bomber moved from Moscow to Italy
            1 fighter moved from Moscow to Ukraine
            1 fighter moved from Moscow to Western Russia
            1 fighter moved from Moscow to Western Russia
    
        Place Units - Germans
            2 armour and 1 halftrack placed in Ukraine
            1 armour, 3 fighters and 3 infantry placed in Western Germany
    
        Activate Technology - Germans
            Germans activating War Bonds
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 96 PUs
            Germans collect 2 PUs from War Bonds; end with 98 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -3.83
    Germans regular : 0.83
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Changing PUs for British from 37 to 32
            EDIT: Adding Technology Increased Factory Production for British
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 1 halftrack, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 fighter moved from Southern Africa to SZ 64 South West Indian
            1 submarine moved from SZ 69 Indian to SZ 64 South West Indian
            1 infantry moved from New South Wales to SZ 105 Tasman Sea
            1 transport moved from SZ 99 West Pacific to SZ 103 Arafura Sea
            1 infantry moved from Queensland to SZ 103 Arafura Sea
            1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
            1 infantry moved from Central Australia to SZ 103 Arafura Sea
            1 destroyer moved from SZ 99 West Pacific to SZ 98 Philippine Sea
            1 infantry moved from French West Africa to Guinean Coast
            1 artillery moved from French West Africa to Guinean Coast
            1 fighter moved from French West Africa to Guinean Coast
            1 fighter moved from French West Africa to Guinean Coast
            1 submarine moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
            1 fighter moved from England to SZ 22 East Atlantic
            2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea
            1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 99 West Pacific
            1 infantry moved from SZ 98 Philippine Sea to Celebes
                  British take Celebes from Japanese
            1 infantry moved from SZ 98 Philippine Sea to Celebes
            1 infantry moved from SZ 99 West Pacific to New Guinea
            1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific
            1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic
    
        Combat - British
            Battle in Guinean Coast
                British attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 halftrack
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Guinean Coast, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 halftrack in Guinean Coast, round 2 : 1/1 hits, 0.50 expected hits
                    1 halftrack owned by the Italians and 1 infantry owned by the British lost in Guinean Coast
                British win, taking Guinean Coast from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 halftrack
            Battle in SZ 64 South West Indian
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 cruiser
                    British roll dice for 1 submarine in SZ 64 South West Indian, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in SZ 64 South West Indian, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 cruiser in SZ 64 South West Indian, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 submarine owned by the British lost in SZ 64 South West Indian
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
                Casualties for Italians: 1 cruiser
            Battle in SZ 22 East Atlantic
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Italians defend with 1 submarine
                    British roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in SZ 22 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 submarine in SZ 22 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in SZ 22 East Atlantic
                British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - British
            1 infantry moved from Azores to SZ 20 Atlantic
            1 infantry moved from Azores to SZ 20 Atlantic
            2 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic
            1 infantry moved from SZ 35 East Atlantic to French West Africa
            1 infantry moved from SZ 35 East Atlantic to French West Africa
            1 transport moved from SZ 35 East Atlantic to SZ 45 Mid Atlantic
            1 submarine moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
            1 fighter moved from SZ 64 South West Indian to Southern Africa
            1 fighter moved from Guinean Coast to French West Africa
            1 fighter moved from Guinean Coast to French West Africa
            1 fighter moved from SZ 22 East Atlantic to Gibraltar
    
        Place Units - British
            1 halftrack placed in Southern Africa
            1 transport placed in SZ 105 Tasman Sea
            1 marine placed in Southern Africa
            British undo move 3.
            1 submarine placed in SZ 17 English Channel
            1 fighter placed in England
            1 marine placed in New South Wales
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour moved from Anglo-Egyptian Sudan to Belgian Congo
            1 halftrack moved from Egypt to French Equatorial Africa
            1 halftrack moved from Iran to Kazakh
                  Italians take Kazakh from Russians
            1 halftrack moved from Kazakh to Kyrgyz
                  Italians take Kyrgyz from Russians
            1 halftrack moved from Eastern Russia to Kazakh
            1 halftrack moved from Kazakh to Omsk
                  Italians take Omsk from Russians
            1 halftrack moved from Omsk to Novo-Sibirsk
                  Italians take Novo-Sibirsk from Russians
            1 halftrack moved from Archangel'sk to Western Siberia
                  Italians take Western Siberia from Russians
            1 halftrack moved from Western Siberia to Southwestern Siberia
                  Italians take Southwestern Siberia from Russians
            1 halftrack moved from Southwestern Siberia to Irkutsk
                  Italians take Irkutsk from Russians
            1 halftrack moved from Ukraine to Eastern Russia
            1 halftrack moved from Ukraine to Moscow
            1 infantry moved from Hungary-Romania to Ukraine
            1 halftrack moved from Egypt to Iran
            1 battleship, 1 cruiser and 2 transports moved from SZ 55 Red Sea to SZ 26 Central Mediterranean
            1 halftrack moved from Italy to SZ 26 Central Mediterranean
            1 armour moved from Italy to SZ 26 Central Mediterranean
            1 marine moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Sicily to SZ 26 Central Mediterranean
            1 armour, 1 halftrack, 1 infantry and 1 marine moved from SZ 26 Central Mediterranean to Libya
            1 halftrack moved from Italy to Ukraine
    
        Combat - Italians
            Battle in Belgian Congo
                Italians attack with 2 armour
                British defend with 1 infantry
                    Italians roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Italy to SZ 26 Central Mediterranean
    
        Place Units - Italians
            1 carrier and 1 destroyer placed in SZ 26 Central Mediterranean
            1 fighter placed in SZ 26 Central Mediterranean
            2 armour placed in Egypt
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 36 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Chinese buy 3 armour, 1 halftrack and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Chinese
            1 armour moved from Shantung to Yunnan
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 armour moved from Western Sinkiang to Kyrgyz
            1 halftrack moved from Western Sinkiang to Eastern Sinkiang
            1 fighter moved from Western Sinkiang to Kyrgyz
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 armour and 4 infantry
                Japanese defend with 1 armour and 2 infantry
                    Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Kyrgyz
                Chinese attack with 1 armour and 1 fighter
                Italians defend with 1 halftrack
                    Chinese roll dice for 1 armour and 1 fighter in Kyrgyz, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 halftrack in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese and 1 halftrack owned by the Italians lost in Kyrgyz
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 armour
                Casualties for Italians: 1 halftrack
    
        Non Combat Move - Chinese
            1 fighter moved from Kyrgyz to Western Sinkiang
            1 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Kansu to Szechwan
            2 infantry moved from Shantung to Chosen
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
            2 armour placed in Chosen
            1 armour and 1 halftrack placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 26 PUs
            Objective 2: Chinese met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Italians regular : 0.50
    Japanese regular : -2.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Bombay to SZ 57 Arabian Sea
            1 armour moved from Ceylon to SZ 57 Arabian Sea
            1 armour, 1 infantry and 1 transport moved from SZ 57 Arabian Sea to SZ 71 South China Sea
            1 infantry moved from SZ 71 South China Sea to Java
            1 armour moved from SZ 71 South China Sea to Java
            1 cruiser moved from SZ 71 South China Sea to SZ 98 Philippine Sea
            1 cruiser moved from SZ 57 Arabian Sea to SZ 71 South China Sea
            3 armour moved from French Indo-China to Yunnan
            2 armour moved from Burma to Yunnan
            1 submarine moved from SZ 73 East China Sea to SZ 72 South China Sea
            1 submarine moved from SZ 73 East China Sea to SZ 92 Philippine Sea
            1 artillery and 4 infantry moved from Southern Japan to SZ 73 East China Sea
            1 artillery, 2 fighters and 4 infantry moved from SZ 73 East China Sea to Chosen
            4 infantry moved from Northern Japan to Southern Japan
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Java
                Japanese win, taking Java from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour
            Battle in SZ 92 Philippine Sea
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in SZ 92 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in SZ 92 Philippine Sea, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in SZ 92 Philippine Sea
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in SZ 72 South China Sea
                Japanese attack with 1 submarine
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in SZ 72 South China Sea, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in SZ 72 South China Sea
                Japanese win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in SZ 98 Philippine Sea
                Japanese attack with 1 cruiser
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in SZ 98 Philippine Sea, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in SZ 98 Philippine Sea, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in SZ 98 Philippine Sea
                    1 transport owned by the British lost in SZ 98 Philippine Sea
                Japanese win with 1 cruiser remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 5 armour
                Chinese defend with 1 armour and 4 infantry
                    Japanese roll dice for 5 armour in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.83 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 5 armour in Yunnan, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 17
                Casualties for Chinese: 1 armour and 4 infantry
            Battle in Chosen
                Japanese attack with 1 artillery, 2 fighters and 4 infantry
                Chinese defend with 2 armour, 1 factory and 2 infantry; Russians defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Chosen, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 4 infantry in Chosen, round 2 : 1/7 hits, 2.50 expected hits
                    Chinese roll dice for 2 armour and 4 infantry in Chosen, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chosen
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Chosen, round 3 : 1/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 armour and 3 infantry in Chosen, round 3 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chosen
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Chosen, round 4 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 armour and 2 infantry in Chosen, round 4 : 3/4 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chosen
                1 fighter owned by the Japanese retreated
                Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -17
                Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
                Casualties for Chinese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Chosen to SZ 73 East China Sea
    
        Place Units - Japanese
            1 fighter and 2 submarines placed in SZ 73 East China Sea
            2 artilleries and 1 infantry placed in Southern Japan
            3 infantry placed in Northern Japan
            3 armour placed in French Indo-China
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : 0.67
    Japanese regular : -2.33
    Japanese rolls : 0.00
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 factory, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from SZ 99 West Pacific to SZ 73 East China Sea
            1 destroyer moved from SZ 92 Philippine Sea to SZ 73 East China Sea
            1 fighter moved from Queensland to SZ 73 East China Sea
            1 fighter moved from Szechwan to SZ 73 East China Sea
            1 bomber moved from Hawaiian Islands to SZ 73 East China Sea
            1 armour moved from Azores to SZ 20 Atlantic
            2 infantry moved from Azores to SZ 20 Atlantic
            2 artilleries moved from Azores to SZ 20 Atlantic
            1 bomber moved from French West Africa to Morocco
            1 armour moved from French West Africa to SZ 35 East Atlantic
            1 armour, 2 artilleries, 1 cruiser, 2 infantry and 3 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
            1 armour, 1 cruiser and 1 transport moved from SZ 35 East Atlantic to SZ 22 East Atlantic
            2 infantry moved from SZ 22 East Atlantic to Morocco
            2 artilleries moved from SZ 22 East Atlantic to Morocco
            2 armour moved from SZ 22 East Atlantic to Morocco
            1 destroyer moved from SZ 35 East Atlantic to SZ 22 East Atlantic
            1 infantry moved from French West Africa to French Equatorial Africa
            2 fighters moved from French West Africa to French Equatorial Africa
    
        Combat - Americans
            Battle in SZ 73 East China Sea
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
                Japanese defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 transports in SZ 73 East China Sea, round 2 : 5/11 hits, 4.83 expected hits
                    Japanese roll dice for 4 submarines in SZ 73 East China Sea, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in SZ 73 East China Sea, round 2 : 4/6 hits, 2.83 expected hits
                    2 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in SZ 73 East China Sea
                    Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in SZ 73 East China Sea, round 3 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in SZ 73 East China Sea, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 3 transports in SZ 73 East China Sea, round 3 : 1/4 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea
                    Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 4 : 1/1 hits, 0.17 expected hits
                    1 carrier owned by the Americans lost in SZ 73 East China Sea
                    Americans roll dice for 1 battleship, 1 cruiser and 2 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in SZ 73 East China Sea, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 3 transports in SZ 73 East China Sea, round 4 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in SZ 73 East China Sea
                    Japanese roll dice for 1 submarine in SZ 73 East China Sea, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship and 2 transports in SZ 73 East China Sea, round 5 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in SZ 73 East China Sea, round 5 : 0/2 hits, 0.83 expected hits
                    1 submarine owned by the Japanese lost in SZ 73 East China Sea
                    1 transport owned by the Japanese lost in SZ 73 East China Sea
                Americans win with 1 battleship, 1 bomber and 2 transports remaining. Battle score for attacker is 25
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 4 fighters
                Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 3 transports
            Battle in Morocco
                Americans attack with 2 armour, 2 artilleries, 1 bomber and 2 infantry
                Germans defend with 1 artillery, 2 fighters and 3 infantry
                    Americans roll dice for 2 cruisers in Morocco, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Morocco
                    Americans roll dice for 2 armour, 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 5/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 2.33 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 fighters owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 2 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 30
                Casualties for Germans: 1 artillery, 2 fighters and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in French Equatorial Africa
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 halftrack
                    Americans roll dice for 2 fighters and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 halftrack in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 halftrack owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 halftrack
    
        Non Combat Move - Americans
            2 fighters moved from French Equatorial Africa to French West Africa
            1 bomber moved from Morocco to French West Africa
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            1 marine moved from Northeastern United States to SZ 18 West Atlantic
            1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 armour moved from SZ 20 Atlantic to Azores
            1 marine moved from SZ 20 Atlantic to Azores
            1 armour moved from Hawaiian Islands to SZ 95 Pacific
            1 marine moved from Hawaiian Islands to SZ 95 Pacific
            1 armour, 2 cruisers, 1 marine and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific
            1 marine moved from SZ 99 West Pacific to New Guinea
            1 armour moved from SZ 99 West Pacific to New Guinea
            1 bomber moved from SZ 73 East China Sea to Chosen
            1 bomber moved from Southwestern United States to Midway Island
    
        Place Units - Americans
            1 factory placed in New Guinea
            1 armour and 1 bomber placed in Hawaiian Islands
            1 infantry and 1 marine placed in Northeastern United States
            1 transport placed in SZ 91 East Pacific
            1 destroyer and 1 transport placed in SZ 18 West Atlantic
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Italians regular : -0.50
    Japanese regular : 1.83
    Germans regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 infantry moved from Karelija to Archangel'sk
                  Russians take Archangel'sk from Italians
            1 infantry moved from Karelija to Archangel'sk
            1 armour moved from Sverdlovsk to Kazakh
                  Russians take Kazakh from Italians
            1 armour moved from Kazakh to Kyrgyz
                  Russians take Kyrgyz from Italians
            1 armour moved from Sverdlovsk to Western Siberia
                  Russians take Western Siberia from Italians
            1 armour moved from Western Siberia to Omsk
                  Russians take Omsk from Italians
            1 infantry moved from Stalingrad to Kazakh
            1 infantry moved from Stalingrad to Kazakh
            1 infantry moved from Norway to Finland
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Karelija to Archangel'sk
            1 aaGun moved from Stalingrad to Kazakh
            1 infantry moved from Vladivostok to Amurskaya
            1 infantry moved from Okhotsk to Yakutsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 halftrack, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Leningrad to Karelija
                  Germans take Karelija from Russians
            1 artillery and 1 infantry moved from Leningrad to Finland
            1 artillery and 3 infantry moved from Novgorod to Northern Russia
            1 fighter moved from Western Russia to Archangel'sk
            1 fighter moved from Western Russia to Northern Russia
            1 artillery moved from Moscow to Northern Russia
            3 armour moved from Southern Russia to Archangel'sk
            1 armour moved from Caucasus to Uzbek
            2 armour moved from Ukraine to Stalingrad
            1 halftrack moved from Ukraine to Archangel'sk
            1 halftrack moved from Ukraine to Archangel'sk
            1 submarine moved from SZ 14 North Atlantic to SZ 20 Atlantic
            1 submarine moved from SZ 16 North Atlantic to SZ 35 East Atlantic
            1 bomber moved from Italy to SZ 45 Mid Atlantic
    
        Combat - Germans
            Germans creates battle in territory SZ 17 English Channel
            Battle in SZ 35 East Atlantic
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 35 East Atlantic
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in SZ 45 Mid Atlantic
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in SZ 45 Mid Atlantic
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in SZ 20 Atlantic
                Germans attack with 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in SZ 20 Atlantic, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in SZ 20 Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in SZ 20 Atlantic
                    1 transport owned by the Americans lost in SZ 20 Atlantic
                Germans win with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Uzbek
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Uzbek, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Uzbek, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Uzbek
                Germans win, taking Uzbek from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Russia
                Germans attack with 2 artilleries, 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Northern Russia, round 2 : 2/6 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Northern Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Russia
                Germans win, taking Northern Russia from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 2 armour
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 2 armour in Stalingrad, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Archangel'sk
                Germans attack with 3 armour, 1 fighter and 2 halftracks
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Archangel'sk : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Archangel'sk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel'sk
                    Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Archangel'sk, round 3 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel'sk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 halftrack owned by the Germans lost in Archangel'sk
                Germans win, taking Archangel'sk from Russians with 3 armour, 1 fighter and 1 halftrack remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 halftrack
    
        Non Combat Move - Germans
            1 fighter moved from Northern Russia to SZ 11 West Baltic Sea
            1 fighter moved from Ukraine to SZ 11 West Baltic Sea
            1 submarine moved from SZ 17 English Channel to SZ 11 West Baltic Sea
            1 bomber moved from Ukraine to France
            1 fighter moved from Archangel'sk to Moscow
            1 aaGun moved from Ukraine to Hungary-Romania
            1 bomber moved from SZ 45 Mid Atlantic to Belgian Congo
            1 fighter moved from Western Germany to France
    
        Place Units - Germans
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea
            2 infantry placed in Eastern Germany
            Germans undo move 1.
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in SZ 11 West Baltic Sea
            1 battleship and 1 cruiser placed in SZ 11 West Baltic Sea
            1 artillery and 1 infantry placed in Western Germany
            Germans undo move 4.
            1 infantry placed in Eastern Germany
            1 artillery placed in Western Germany
            3 armour and 1 halftrack placed in Moscow
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Germans collect 4 PUs from War Bonds; end with 69 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans rolls : 0.00
    Russians regular : 0.33
    Germans regular : 0.17
    Russians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 halftracks, 2 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 marine moved from New South Wales to SZ 105 Tasman Sea
            1 marine and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific
            1 infantry moved from New Guinea to SZ 99 West Pacific
            1 halftrack moved from Southern Africa to Belgian Congo
            1 fighter moved from French West Africa to Belgian Congo
            1 fighter moved from Southern Africa to Belgian Congo
            1 artillery moved from Guinean Coast to French Equatorial Africa
            1 infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from French West Africa to French Equatorial Africa
            1 infantry moved from Southern Africa to Rhodesia
            1 infantry moved from Southern Africa to Rhodesia
            1 destroyer moved from SZ 22 East Atlantic to SZ 35 East Atlantic
            1 submarine moved from SZ 17 English Channel to SZ 15 North Atlantic
            1 submarine moved from SZ 22 East Atlantic to SZ 15 North Atlantic
            1 fighter moved from French West Africa to SZ 35 East Atlantic
            1 marine moved from SZ 99 West Pacific to New Guinea
            1 infantry moved from SZ 99 West Pacific to New Guinea
    
        Combat - British
            Battle in Belgian Congo
                British attack with 2 fighters and 1 halftrack
                Germans defend with 1 bomber; Italians defend with 1 armour
                    British roll dice for 2 fighters and 1 halftrack in Belgian Congo, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 bomber in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 1 halftrack owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                British win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 halftrack
                Casualties for Italians: 1 armour
                Casualties for Germans: 1 bomber
            Battle in SZ 35 East Atlantic
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in SZ 35 East Atlantic, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in SZ 35 East Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 35 East Atlantic
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from Belgian Congo to French Equatorial Africa
            1 fighter moved from Belgian Congo to French Equatorial Africa
            1 fighter moved from SZ 35 East Atlantic to Gibraltar
            1 infantry moved from England to Scotland
    
        Place Units - British
            1 armour and 1 infantry placed in Scotland
            1 fighter, 1 infantry and 1 marine placed in England
            2 halftracks placed in Southern Africa
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -0.17
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Libya to Morocco
            1 halftrack moved from Libya to Morocco
            1 marine moved from Libya to SZ 26 Central Mediterranean
            1 artillery moved from Italy to SZ 26 Central Mediterranean
            1 infantry moved from Sicily to SZ 26 Central Mediterranean
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
            1 infantry moved from Sardinia to SZ 23 West Mediterranean
            1 artillery, 2 fighters, 2 infantry and 1 marine moved from SZ 23 West Mediterranean to Morocco
            1 halftrack moved from Eastern Russia to Western Siberia
                  Italians take Western Siberia from Russians
            1 halftrack moved from Western Siberia to Sverdlovsk
                  Italians take Sverdlovsk from Russians
            1 halftrack moved from Moscow to Stalingrad
            1 halftrack moved from Ukraine to Caucasus
            1 halftrack moved from Iran to Uzbek
            1 armour moved from Egypt to Iraq
            1 infantry moved from Libya to Anglo-Egyptian Sudan
            1 halftrack moved from Irkutsk to Buryatia
                  Italians take Buryatia from Russians
            1 halftrack moved from Buryatia to Yakutsk
            1 halftrack moved from Novo-Sibirsk to Irkutsk
            1 halftrack moved from Irkutsk to Southeastern Siberia
                  Italians take Southeastern Siberia from Russians
            1 halftrack moved from Southeastern Siberia to Yakutsk
            1 infantry moved from Ukraine to Southern Russia
    
        Combat - Italians
            Battle in Yakutsk
                Italians attack with 2 halftracks
                Russians defend with 1 infantry
                    Italians roll dice for 2 halftracks in Yakutsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 halftrack owned by the Italians lost in Yakutsk
                1 halftrack owned by the Italians retreated to Buryatia
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 halftrack
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine
                Americans defend with 2 armour, 2 artilleries and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack, 2 infantry and 1 marine in Morocco, round 2 : 2/8 hits, 3.00 expected hits
                    Americans roll dice for 2 armour and 2 artilleries in Morocco, round 2 : 2/4 hits, 1.67 expected hits
                    2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine in Morocco, round 3 : 3/6 hits, 2.67 expected hits
                    Americans roll dice for 2 armour in Morocco, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Americans lost in Morocco
                Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 2 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 15
                Casualties for Americans: 2 armour, 2 artilleries and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to SZ 23 West Mediterranean
    
        Place Units - Italians
            1 transport placed in SZ 25 Adriatic Sea
            2 armour placed in Egypt
            1 bomber, 1 fighter, 1 infantry and 1 marine placed in Italy
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.17
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Chinese buy 6 armour; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Western Sinkiang to Kansu
    
        Place Units - Chinese
            2 armour placed in Chosen
            2 armour placed in Kansu
            2 armour placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
            Objective 1: Chinese met a national objective for an additional 5 PUs; end with 25 PUs
            Objective 2: Chinese met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover AA Radar
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 halftrack, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 armour moved from Yunnan to Szechwan
            3 armour moved from Yunnan to Kwangtung
            3 armour moved from French Indo-China to Kwangtung
            1 cruiser moved from SZ 71 South China Sea to SZ 99 West Pacific
            1 cruiser moved from SZ 98 Philippine Sea to SZ 99 West Pacific
            1 submarine moved from SZ 72 South China Sea to SZ 99 West Pacific
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 6 armour
                Russians defend with 2 infantry
                    Japanese roll dice for 6 armour in Kwangtung, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 6 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 armour
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in SZ 99 West Pacific
                Japanese attack with 2 cruisers and 1 submarine
                British defend with 1 destroyer and 2 transports; Americans defend with 2 cruisers and 1 transport
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 cruisers in SZ 99 West Pacific, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 3 transports in SZ 99 West Pacific, round 2 : 1/3 hits, 1.33 expected hits
                    2 cruisers owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 99 West Pacific
                    Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 3 transports in SZ 99 West Pacific, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in SZ 99 West Pacific
                    2 transports owned by the British and 1 transport owned by the Americans lost in SZ 99 West Pacific
                Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 41
                Casualties for Japanese: 1 cruiser
                Casualties for Americans: 2 cruisers and 1 transport
                Casualties for British: 1 destroyer and 2 transports
    
        Non Combat Move - Japanese
            1 infantry moved from Java to SZ 71 South China Sea
            1 armour moved from Java to SZ 71 South China Sea
            1 armour, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
            1 armour moved from SZ 58 Bay of Bengal to Burma
            1 infantry moved from SZ 58 Bay of Bengal to Burma
            1 armour moved from Bombay to Burma
    
        Place Units - Japanese
            3 armour placed in French Indo-China
            1 halftrack placed in Bombay
            1 infantry placed in Southern Japan
            1 submarine placed in SZ 73 East China Sea
            1 submarine placed in SZ 73 East China Sea
            1 transport placed in SZ 57 Arabian Sea
    
        Activate Technology - Japanese
            Japanese activating AA Radar
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.50
    Japanese rolls : 1.00
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 marine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from SZ 22 East Atlantic to SZ 20 Atlantic
            2 cruisers moved from SZ 22 East Atlantic to SZ 20 Atlantic
            1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from French West Africa to Anglo-Egyptian Sudan
            1 fighter moved from French West Africa to Anglo-Egyptian Sudan
            1 battleship and 2 transports moved from SZ 73 East China Sea to SZ 99 West Pacific
            1 bomber moved from Hawaiian Islands to SZ 99 West Pacific
            1 bomber moved from Chosen to French Indo-China
            1 bomber moved from Midway Island to SZ 99 West Pacific
    
        Combat - Americans
            Strategic bombing raid in French Indo-China
                Bombing raid in French Indo-China rolls: 4,2 and causes: 4 damage to unit: factory
                Bombing raid in French Indo-China causes 4 damage total. 
            Battle in SZ 99 West Pacific
                Americans attack with 1 battleship, 2 bombers and 2 transports
                Japanese defend with 1 cruiser and 1 submarine
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 battleship, 2 bombers and 2 transports in SZ 99 West Pacific, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 cruiser in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 cruiser owned by the Japanese lost in SZ 99 West Pacific
                Americans win with 1 battleship, 2 bombers and 2 transports remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in SZ 20 Atlantic
                Americans attack with 2 cruisers and 2 destroyers
                Germans defend with 1 submarine
                    Americans roll dice for 2 cruisers and 2 destroyers in SZ 20 Atlantic, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 submarine in SZ 20 Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in SZ 20 Atlantic
                Americans win with 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anglo-Egyptian Sudan
                Americans attack with 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                Americans win, taking Anglo-Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
            1 fighter moved from French West Africa to Azores
            1 armour moved from Northeastern United States to SZ 18 West Atlantic
            1 marine moved from Northeastern United States to SZ 18 West Atlantic
            1 armour, 1 marine and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
            1 marine moved from SZ 20 Atlantic to Azores
            1 armour moved from SZ 20 Atlantic to Azores
            4 transports moved from SZ 22 East Atlantic to SZ 20 Atlantic
            2 infantry moved from Southwestern United States to SZ 91 East Pacific
            2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
            2 infantry moved from SZ 95 Pacific to Hawaiian Islands
            1 bomber moved from French Indo-China to Chosen
            1 bomber moved from SZ 99 West Pacific to New Guinea
            1 bomber moved from SZ 99 West Pacific to New Guinea
    
        Place Units - Americans
            1 cruiser and 1 destroyer placed in SZ 99 West Pacific
            1 cruiser and 1 destroyer placed in SZ 95 Pacific
            1 fighter placed in Southwestern United States
            1 armour, 1 infantry and 1 marine placed in Northeastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : 0.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Research Technology - Russians
    
        Combat Move - Russians
            1 infantry moved from Western Sinkiang to Kyrgyz
            1 infantry moved from Kazakh to Sverdlovsk
            1 armour moved from Kyrgyz to Sverdlovsk
            1 armour moved from Omsk to Western Siberia
                  Russians take Western Siberia from Italians
    
        Combat - Russians
            Battle in Sverdlovsk
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 factory and 1 halftrack
                    Russians roll dice for 1 armour and 1 infantry in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 halftrack in Sverdlovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Sverdlovsk
                    Russians roll dice for 1 armour in Sverdlovsk, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 halftrack in Sverdlovsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 halftrack owned by the Italians lost in Sverdlovsk
                Russians win, taking Sverdlovsk from Italians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 halftrack
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakh to Kyrgyz
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 1,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 halftrack and 2 transports; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to SZ 11 West Baltic Sea
            1 infantry moved from Eastern Germany to SZ 11 West Baltic Sea
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from SZ 11 West Baltic Sea to SZ 22 East Atlantic
            1 artillery, 2 fighters and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
            1 bomber moved from France to Gibraltar
            1 armour moved from Uzbek to Kyrgyz
            1 armour moved from Stalingrad to Kazakh
            1 fighter moved from Moscow to Kazakh
            3 armour and 1 halftrack moved from Moscow to Sverdlovsk
            3 armour and 1 halftrack moved from Archangel'sk to Western Siberia
            1 infantry moved from Finland to Norway
                  Germans take Norway from Russians
            1 artillery moved from Karelija to Finland
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 aaGun, 2 fighters and 1 infantry
                    British roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                    Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                British win with no units remaining. Battle score for attacker is -16
                Casualties for Germans: 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Casualties for British: 2 fighters and 1 infantry
            Battle in Kazakh
                Germans attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 fighter in Kazakh, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Kazakh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakh
                Germans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Sverdlovsk
                Germans attack with 3 armour and 1 halftrack
                Russians defend with 1 armour and 1 factory
                    Germans roll dice for 3 armour and 1 halftrack in Sverdlovsk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Sverdlovsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Sverdlovsk
                Germans win, taking Sverdlovsk from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Western Siberia
                Germans attack with 3 armour and 1 halftrack
                Russians defend with 1 armour
                    Germans roll dice for 3 armour and 1 halftrack in Western Siberia, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Western Siberia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Western Siberia
                Germans win, taking Western Siberia from Russians with 3 armour and 1 halftrack remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Kyrgyz
                Germans attack with 1 armour
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 armour in Kyrgyz, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kyrgyz, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kyrgyz
                Germans win, taking Kyrgyz from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Kazakh to Stalingrad
            1 aaGun moved from Archangel'sk to Sverdlovsk
            2 fighters moved from France to SZ 22 East Atlantic
    
        Place Units - Germans
            1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in SZ 11 West Baltic Sea
                2 fighters moved from Western Germany to SZ 11 West Baltic Sea
            2 armour and 1 halftrack placed in Stalingrad
            3 armour placed in Moscow
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 74 PUs
            Germans collect 1 PU from War Bonds; end with 75 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British AA : 1.50
    Russians regular : -0.67
    Germans regular : 1.17
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 fighter, 2 halftracks and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Italians
            1 infantry moved from Rhodesia to Kenya-Tanganyika
                  British take Kenya-Tanganyika from Italians
            1 halftrack moved from Southern Africa to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 halftrack moved from Southern Africa to Anglo-Egyptian Sudan
            1 submarine moved from SZ 28 Eastern Mediterranean to SZ 25 Adriatic Sea
            1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 fighter moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in SZ 25 Adriatic Sea
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in SZ 25 Adriatic Sea
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 destroyer moved from SZ 35 East Atlantic to SZ 33 Atlantic
            2 submarines moved from SZ 15 North Atlantic to SZ 4 Denmark Straight
    
        Place Units - British
            2 halftracks placed in Southern Africa
            1 transport placed in SZ 105 Tasman Sea
            1 fighter placed in Scotland
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

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