Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck
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@martin said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
@FlyingBadger it looks like the Italians switched sides ;-)
That would never happen…
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 50 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 50 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 2 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Tanganyika Territory to Rhodesia 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Place Units - French 1 artillery and 2 infantry placed in France 2 infantry placed in Normandy Bordeaux Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major, 6x factory_major; Remaining resources: 72 PUs; Germans buy 3 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery and 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Bryansk to Russia 3 bombers moved from Ukraine to Russia 3 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 2 tactical_bombers moved from Bryansk to Samara 1 tactical_bomber moved from Rostov to Samara Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@FlyingBadger do you intercept from Moscow?
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@martin No thanks
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major, 6x factory_major; Remaining resources: 72 PUs; Germans buy 3 armour, 2 artilleries, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Western Germany to Northern Italy 5 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 artillery and 3 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Holland Belgium 2 fighters moved from Bryansk to Russia 3 bombers moved from Ukraine to Russia 3 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Volgograd to Samara 1 infantry moved from Tambov to Samara 2 tactical_bombers moved from Bryansk to Samara 1 tactical_bomber moved from Rostov to Samara Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Archangel Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/0 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Samara, round 2 : 1/1 hits, 1,83 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 3 : 2/1 hits, 1,67 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Northern Italy Germans attack with 3 artilleries, 1 fighter and 7 infantry Americans defend with 1 artillery, 1 factory_minor and 7 infantry Germans roll dice for 3 artilleries, 1 fighter and 7 infantry in Northern Italy, round 2 : 4/1 hits, 3,17 expected hits Americans roll dice for 1 artillery and 7 infantry in Northern Italy, round 2 : 2/1 hits, 2,67 expected hits 2 infantry owned by the Germans and 4 infantry owned by the Americans lost in Northern Italy Germans roll dice for 3 artilleries, 1 fighter and 5 infantry in Northern Italy, round 3 : 3/1 hits, 2,83 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 2/1 hits, 1,33 expected hits 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Northern Italy Germans roll dice for 3 artilleries, 1 fighter and 3 infantry in Northern Italy, round 4 : 2/1 hits, 2,50 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for Germans: 4 infantry Casualties for Americans: 1 artillery and 7 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/1 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/1 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/1 hits, 1,33 expected hits British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Northern Italy to Western Germany 4 infantry moved from Denmark to Western Germany 2 fighters moved from Russia to Bryansk 2 bombers moved from Russia to Bryansk 3 tactical_bombers moved from Samara to Bryansk 2 armour moved from Rostov to Bryansk 2 armour moved from Northwest Persia to Rostov 1 artillery moved from Rostov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 2 armour moved from Belarus to Bryansk 3 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Archangel to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Bryansk to Tambov 2 artilleries moved from Volgograd to Rostov 1 mech_infantry moved from Syria to Northwest Persia 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 tactical_bomber placed in Novgorod 2 armour and 1 mech_infantry placed in Rostov 3 mech_infantrys placed in Ukraine 1 armour placed in Novgorod Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Turning off Edit Mode Germans undo move 4. 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,6,2,4,1,1,1,1,3,1,6,5,6,3,1,1,4,5,3,3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,00 Germans regular : -1,17 British regular : 0,00 Russians AA : 0,50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 6 PUs; Russians buy 1 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking 97 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 artillery and 2 infantry moved from Kazakhstan to Samara 1 armour and 1 mech_infantry moved from Novosibirsk to Russia 2 artilleries and 4 infantry moved from Vologda to Russia 1 infantry moved from Evenkiyskiy to Urals 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Vologda Place Units - Russians 1 armour placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Burma to India 1 artillery moved from Burma to India 4 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Kiangsu to Kansu 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from Kiangsu to Guam 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 bombers moved from Kwangtung to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour moved from Burma to India Combat - Japanese
Combat Hit Differential Summary :
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@FlyingBadger do you scramble to SZ33 (Caroline Islands)? If yes, how? Order of losses?
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@martin said in L21 Martin (Axis) - FlyingBadger (Allies + 30) OOB 2nd ed -low luck:
@FlyingBadger do you scramble to SZ33 (Caroline Islands)? If yes, how? Order of losses?
No scramble. I’ll lose the carrier (twice), then destroyer, then tactical, then fighters.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Burma to India 1 artillery moved from Burma to India 4 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Kiangsu to Kansu 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from Kiangsu to Guam 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 bombers moved from Kwangtung to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour moved from Burma to India Combat - Japanese Battle in 33 Sea Zone Japanese attack with 3 bombers, 1 carrier, 2 destroyers and 5 submarines Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/1 hits, 2,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/1 hits, 1,83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1,67 expected hits 2 transports owned by the Americans lost in 33 Sea Zone Japanese roll dice for 3 bombers and 2 destroyers in 33 Sea Zone, round 3 : 3/1 hits, 2,67 expected hits Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 3 bombers, 1 destroyer and 5 submarines remaining. Battle score for attacker is 35 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in India Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in India, round 2 : 2/1 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Battle in Kweichow Japanese attack with 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Guam Japanese attack with 1 bomber Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Guam Americans win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 bomber Non Combat Move - Japanese 3 bombers moved from 33 Sea Zone to Marianas 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Malaya to Shan State 1 bomber moved from Kansu to Chahar 2 fighters moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Kenya to Ethiopia Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya Japanese undo move 1. 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 1 mech_infantry placed in Malaya 1 destroyer placed in 37 Sea Zone Japanese undo move 2. 1 carrier and 1 destroyer placed in 37 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 76 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 1,33 Japanese regular : -2,00 UK_Pacific regular : 0,67 British regular : -0,17
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 3x harbour; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Burma to India 1 artillery moved from Burma to India 4 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to Szechwan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Kiangsu to Kansu 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from Kiangsu to Guam 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 3 bombers moved from Kwangtung to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 armour moved from Burma to India Combat - Japanese Battle in 33 Sea Zone Japanese attack with 3 bombers, 1 carrier, 2 destroyers and 5 submarines Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 bombers, 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 33 Sea Zone Japanese roll dice for 5 submarines in 33 Sea Zone, round 3 : 2/1 hits, 1.67 expected hits 2 transports owned by the Americans lost in 33 Sea Zone Japanese roll dice for 3 bombers and 2 destroyers in 33 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits Americans roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 3 bombers, 1 destroyer and 5 submarines remaining. Battle score for attacker is 35 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Battle in India Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in India, round 2 : 2/1 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 mech_infantrys Battle in Kweichow Japanese attack with 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 3 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Guam Japanese attack with 1 bomber Americans defend with 1 airfield and 1 bomber Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Guam Americans win with no units remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 bomber Non Combat Move - Japanese 3 bombers moved from 33 Sea Zone to Marianas 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Malaya to Shan State 1 bomber moved from Kansu to Chahar 2 fighters moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 artillery and 1 infantry moved from Kenya to Ethiopia Place Units - Japanese 2 armour and 1 mech_infantry placed in Malaya Japanese undo move 1. 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 1 mech_infantry placed in Malaya 1 destroyer placed in 37 Sea Zone Japanese undo move 2. 1 carrier and 1 destroyer placed in 37 Sea Zone 1 carrier placed in 6 Sea Zone 1 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 76 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Changing ownership of French Central Africa from French to Japanese EDIT: Removing units owned by Chinese from Kweichow: 1 infantry EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Changing ownership of Szechwan from Chinese to Japanese EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.33 Japanese regular : -2.00 UK_Pacific regular : 0.67 British regular : -0.17
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@Martin Consider it a late birthday present! :gift:
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 5 infantry moved from France to Northern Italy 4 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Rostov 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 tactical_bombers moved from 80 Sea Zone to Iraq 1 armour moved from Persia to Turkmenistan Russians take Turkmenistan from Germans 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from France to Northern Italy Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Rostov causes 5 damage total. Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 fighter and 9 infantry Germans defend with 3 artilleries, 1 factory_minor and 3 infantry Americans roll dice for 1 fighter and 9 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 4 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 4 infantry Casualties for Germans: 3 artilleries and 3 infantry Battle in Iraq Americans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Germans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 33 Sea Zone Americans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 5 submarines Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 4 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer and 5 submarines Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to France 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 2 tactical_bombers moved from Iraq to 79 Sea Zone 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 bomber moved from Rostov to Cyprus
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 1.33 Germans AA : 0.67 Germans regular : -0.33
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@flyingbadger I always like presents, but what do you mean here?
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@martin I edited the game to give you the results and territories you should have.
Took a manual save as had to go off and do something.
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 aaGuns, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 5 infantry moved from France to Northern Italy 4 infantry moved from 95 Sea Zone to Northern Italy 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Rostov 1 mech_infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 tactical_bombers moved from 80 Sea Zone to Iraq 1 armour moved from Persia to Turkmenistan Russians take Turkmenistan from Germans 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from France to Northern Italy Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Ukraine causes 0 damage total. Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Rostov causes 5 damage total. Battle in Yugoslavia Battle in Northern Italy Americans attack with 1 fighter and 9 infantry Germans defend with 3 artilleries, 1 factory_minor and 3 infantry Americans roll dice for 1 fighter and 9 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 7 infantry in Northern Italy, round 3 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 artilleries and 1 infantry in Northern Italy, round 3 : 2/1 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 4 : 2/1 hits, 1.33 expected hits Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/1 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Northern Italy Americans win, taking Yugoslavia from Germans, taking Northern Italy from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 4 infantry Casualties for Germans: 3 artilleries and 3 infantry Battle in Iraq Americans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 infantry Americans roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Americans win, taking Iraq from Germans with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 33 Sea Zone Americans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 5 submarines Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 4 submarines owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 destroyer and 5 submarines Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to France 1 transport moved from 95 Sea Zone to 91 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 2 tactical_bombers moved from Iraq to 79 Sea Zone 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 bomber moved from Rostov to Cyprus Place Units - Americans 2 artilleries placed in Southern Italy 1 infantry placed in Southern Italy 1 fighter and 2 infantry placed in Persia 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 1.33 Germans AA : 0.67 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from United Kingdom to Western Germany 2 bombers and 2 fighters moved from France to Western Germany 1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
Combat Hit Differential Summary :