@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kursk to Ukraine
1 tactical_bomber moved from Kursk to Ukraine
1 infantry moved from Vologda to Novgorod
2 infantry moved from Vologda to Leningrad
1 fighter moved from Smolensk to Leningrad
1 fighter moved from Russia to Novgorod
1 fighter moved from Smolensk to Leningrad
1 fighter moved from Russia to Ukraine
2 artilleries and 15 infantry moved from Sakha to Buryatia
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
1 fighter owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Buryatia
Russians attack with 2 artilleries and 15 infantry
Japanese defend with 1 aaGun and 2 infantry
Russians roll dice for 2 artilleries and 15 infantry in Buryatia, round 2 : 3/17 hits, 3.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Buryatia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Leningrad
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Vologda to Yaroslavl
2 fighters moved from Leningrad to Yaroslavl
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Tula
1 aaGun moved from Smolensk to Yaroslavl
2 artilleries and 1 infantry moved from Kursk to Tula
1 aaGun moved from Smolensk to Russia
1 infantry moved from Smolensk to Yaroslavl
1 aaGun moved from Bryansk to Tula
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Russia to Yaroslavl
2 mech_infantrys moved from Bryansk to Tula
2 armour moved from Bryansk to Tula
3 infantry moved from Smolensk to Yaroslavl
1 infantry moved from Smolensk to Russia
5 infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Tula
2 aaGuns moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Tsagaan Olom to Olgiy
2 infantry moved from Olgiy to Timguska
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Russians
10 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Germans regular : 0.67
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 7 infantry moved from Amur to Buryatia
1 artillery and 2 infantry moved from Northern Manchuria to Buryatia
1 mech_infantry moved from Southern Manchuria to Buryatia
1 infantry moved from Southern Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Jehol to Buryatia
6 fighters moved from Jehol to Buryatia
6 tactical_bombers moved from Jehol to Buryatia
1 infantry moved from Jehol to Chahar
1 infantry moved from Shansi to Chahar
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Kwangtung
1 marine moved from Kwangsi to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Borneo
1 tactical_bomber moved from Jehol to Chahar
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hopei to Hunan
1 artillery moved from Hopei to Szechwan
2 infantry moved from Hopei to Szechwan
1 fighter moved from Jehol to Szechwan
1 fighter moved from Jehol to Szechwan
1 battleship moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 38 Sea Zone
1 carrier moved from 132 Sea Zone to 38 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Inner Mongolia to Tsinghai
1 infantry moved from Honan to Tsinghai
1 artillery moved from Anhwe to Honan
1 infantry moved from Shansi to Inner Mongolia
1 fighter moved from Jehol to Tsinghai
1 marine moved from 38 Sea Zone to Malaya
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Szechwan, round 2 : 4/5 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 mech_infantry and 6 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 15 infantry
Russians roll AA dice in Buryatia : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Buryatia, round 2 : 9/26 hits, 10.67 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries and 15 infantry in Buryatia, round 2 : 7/17 hits, 5.67 expected hits
7 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Buryatia, round 3 : 10/19 hits, 9.50 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Buryatia, round 3 : 4/10 hits, 3.33 expected hits
2 infantry owned by the Japanese, 8 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 artilleries owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 artilleries, 9 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 2 artilleries and 15 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 marine
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 1 marine
EDIT: Adding units owned by Japanese to Malaya: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 fighter moved from Tsinghai to Hunan
1 tactical_bomber moved from Chahar to 37 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 cruiser moved from 5 Sea Zone to 20 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Southern Manchuria to Jehol
2 bombers moved from Buryatia to Hunan
2 fighters moved from Buryatia to Jehol
4 fighters and 5 tactical_bombers moved from Buryatia to Jehol
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
1 carrier and 1 transport placed in 7 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.17
UK_Pacific regular : 1.33
ANZAC regular : -0.33
Russians regular : 2.00
Russians AA : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Anhwe from Japanese, taking Shansi from Japanese, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 104 Sea Zone
1 fighter moved from Central United States to 27 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
Combat - Americans
Non Combat Move - Americans
2 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 1 fighter and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Eastern United States to Western United States
Place Units - Americans
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 submarine and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Chinese creates battle in territory Anhwe
Chinese creates battle in territory Shansi
Chinese creates battle in territory Kiangsi
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 3/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Anhwe from Japanese, taking Shansi from Japanese, taking Kiangsi from Japanese, taking Szechwan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Kweichow
1 bomber moved from Morocco to 101 Sea Zone
1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to 74 Sea Zone
1 infantry moved from Kenya to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Northeast Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from 100 Sea Zone to Iraq
1 fighter moved from Eastern India to Iraq
1 fighter moved from Union of South Africa to Egypt
1 destroyer moved from 93 Sea Zone to 109 Sea Zone
British take 109 Sea Zone from Germans
1 cruiser moved from 100 Sea Zone to 82 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
Combat - British
Battle in 101 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 101 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 transports
Battle in Kweichow
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/9 hits, 3.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Southern Persia
1 infantry moved from Siam to Shan State
5 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
2 fighters moved from Kweichow to Szechwan
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern India to Burma
1 artillery moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 100 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 bomber moved from 101 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 destroyer moved from 100 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to Malta
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - British
1 transport placed in 109 Sea Zone
1 armour and 2 fighters placed in Southern Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : -1.00
Neutral_Axis regular : 0.00
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Southern Belarus
2 cruisers moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
@aagamerz13 scramble there? gibraltar
@aagamerz13 yes please
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Southern Belarus
2 cruisers moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport; French defend with 1 fighter
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship and 2 cruisers in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 94 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
2 cruisers owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 battleship in 94 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 4 : 4/4 hits, 1.67 expected hits
1 battleship owned by the Italians lost in 94 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -38
Casualties for Italians: 1 battleship, 2 cruisers and 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 fighters moved from Eastern Poland to Southern Belarus
2 mech_infantrys moved from Slovakia Hungary to Southern Belarus
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Austria to Western Germany
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Romania: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Yunnan to Western Sinkiang
1 fighter moved from Yunnan to Western Sinkiang
1 fighter moved from Yunnan to Western Sinkiang
1 infantry moved from Yunnan to Kweichow
1 fighter moved from New South Wales to Queensland
1 transport moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Queensland to 55 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to New Guinea
Place Units - ANZAC
1 fighter and 1 marine placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
3 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 infantry moved from Archangel to Leningrad
3 infantry moved from Southern Belarus to Bryansk
1 tactical_bomber moved from Southern Belarus to Ukraine
1 fighter moved from Southern Belarus to Bryansk
1 fighter moved from Eastern Poland to Leningrad
1 tactical_bomber moved from Southern Belarus to Leningrad
2 tactical_bombers moved from Southern Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Leningrad
1 bomber moved from Norway to Russia
3 bombers moved from Southern Belarus to Russia
Combat - Germans
Combat Hit Differential Summary :
@aagamerz13 land or sea scramble?
@aagamerz13 scramble sea battle only. thx
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
1 infantry moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 bombers moved from Western Germany to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
2 infantry moved from Archangel to Leningrad
3 infantry moved from Southern Belarus to Bryansk
1 tactical_bomber moved from Southern Belarus to Ukraine
1 fighter moved from Southern Belarus to Bryansk
1 fighter moved from Eastern Poland to Leningrad
1 tactical_bomber moved from Southern Belarus to Leningrad
2 tactical_bombers moved from Southern Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Leningrad
1 bomber moved from Norway to Russia
3 bombers moved from Southern Belarus to Russia
Combat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,4,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Bryansk
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/7 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 94 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; French defend with 1 fighter
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 94 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 carrier owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Casualties for French: 1 fighter
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from 94 Sea Zone to Southern France
2 bombers moved from 94 Sea Zone to Southern Italy
2 aaGuns, 4 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Leningrad to Smolensk
1 infantry moved from Northern Belarus to Smolensk
1 fighter moved from Leningrad to Baltic States
10 armour and 6 mech_infantrys moved from Eastern Poland to Smolensk
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Ukraine to Western Ukraine
3 bombers moved from Russia to Smolensk
1 transport moved from 130 Sea Zone to 129 Sea Zone
2 infantry moved from Norway to 129 Sea Zone
2 infantry and 1 transport moved from 129 Sea Zone to 130 Sea Zone
2 infantry moved from 130 Sea Zone to Nenetsia
1 destroyer moved from 126 Sea Zone to 128 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
2 infantry moved from Northern Italy to Southern France
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Normandy Bordeaux
4 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 2.83
British regular : 0.33
Russians AA : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Tula to Ukraine
1 mech_infantry moved from Stalingrad to Ukraine
1 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Yaroslavl to Bryansk
1 artillery moved from Tula to Bryansk
1 infantry moved from Tula to Bryansk
1 infantry moved from Yaroslavl to Gorky
1 infantry moved from Yaroslavl to Vologda
1 fighter moved from Yaroslavl to Vologda
1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery moved from Russia to Gorky
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bryansk, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Battle in Gorky
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Gorky, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Novgorod to Russia
1 aaGun and 11 infantry moved from Yaroslavl to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Tula to Kursk
1 mech_infantry moved from Stalingrad to Russia
1 armour moved from Stalingrad to Russia
1 mech_infantry moved from Tula to Stalingrad
2 armour and 1 mech_infantry moved from Tula to Russia
1 aaGun moved from Tula to Russia
1 artillery moved from Tula to Russia
2 infantry moved from Timguska to Urals
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Hunan to Kweichow
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Manilla
1 armour moved from Southern Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Southern Manchuria to Chahar
1 infantry moved from Chahar to Shansi
1 infantry moved from Jehol to Shansi
1 bomber moved from Hunan to Manilla
1 tactical_bomber moved from 37 Sea Zone to Davao
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
1 infantry moved from Borneo to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 marine moved from Sumatra to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Siam
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 bomber moved from Hunan to Burma
2 fighters moved from Hunan to Burma
1 tactical_bomber moved from 43 Sea Zone to Burma
1 battleship moved from 43 Sea Zone to 39 Sea Zone
1 fighter moved from Hunan to Shan State
1 cruiser moved from 43 Sea Zone to 39 Sea Zone
1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to Kweichow
Combat - Japanese
Battle in Siam
Battle in Celebes
Battle in Guam
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Kweichow
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Siam from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Shansi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Manilla
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Davao
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Davao, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Davao
Japanese roll dice for 1 infantry and 1 tactical_bomber in Davao, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Davao, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Malaya
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from Burma to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Davao to 37 Sea Zone
1 carrier moved from 7 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from Shansi to Kwangsi
1 tactical_bomber moved from Shansi to Jehol
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 bomber moved from Manilla to Kwangsi
1 bomber moved from Burma to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsu to Kiangsi
1 destroyer moved from 7 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Southern Manchuria
1 fighter placed in Japan
1 carrier placed in 6 Sea Zone
Japanese undo move 3.
2 mech_infantrys placed in Southern Manchuria
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : 0.67
Japanese regular : -3.67
UK_Pacific regular : 0.33
Russians regular : 0.00
@aagamerz13 Hi Rk. Can you have france declare war on japan on Frances turn? it’s a technicality as i don’t recieve the +10 anymore
@aagamerz13 receive i mean lol
@aagamerz13 sure.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 36 Sea Zone
1 fighter moved from 55 Sea Zone to 22 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 27 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 submarine moved from 47 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
3 carriers, 2 destroyers and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 0/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 3/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 marine moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 armour moved from 93 Sea Zone to Morocco
1 mech_infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier placed in 11 Sea Zone
2 fighters placed in Eastern United States
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
2 transports placed in 104 Sea Zone
3 infantry placed in Central United States
Americans undo move 4.
1 infantry placed in Western United States
1 infantry placed in Central United States
1 submarine placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
Americans undo move 9.
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Szechwan to Hopei
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Szechwan to Hopei
1 fighter moved from Yunnan to Kansu
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.67