bretters axis vs feckingwrecked allies PTV


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Libya to Southern Italy
            1 fighter moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 cruiser and 1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 cruiser and 1 destroyer placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to United Kingdom
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 marine moved from Western Germany to 115 Sea Zone
            1 battleship and 1 marine moved from 115 Sea Zone to 118 Sea Zone
            1 marine moved from 118 Sea Zone to Leningrad
            3 artilleries and 8 infantry moved from Vyborg to Leningrad
            1 destroyer moved from 116 Sea Zone to 113 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
            6 armour moved from Romania to Ukraine
            6 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Finland to Northern Belarus
            1 tactical_bomber moved from Finland to Northern Belarus
            2 infantry moved from Baltic States to Northern Belarus
            2 artilleries and 10 infantry moved from Baltic States to Leningrad
            3 armour and 1 mech_infantry moved from Poland to Leningrad
            1 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 marine moved from Western Germany to 115 Sea Zone
            1 battleship and 1 marine moved from 115 Sea Zone to 118 Sea Zone
            1 marine moved from 118 Sea Zone to Leningrad
            3 artilleries and 8 infantry moved from Vyborg to Leningrad
            1 destroyer moved from 116 Sea Zone to 113 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 armour, 5 artilleries and 10 infantry moved from Bessarabia to Ukraine
            6 armour moved from Romania to Ukraine
            6 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Finland to Northern Belarus
            1 tactical_bomber moved from Finland to Northern Belarus
            2 infantry moved from Baltic States to Northern Belarus
            2 artilleries and 10 infantry moved from Baltic States to Leningrad
            3 armour and 1 mech_infantry moved from Poland to Leningrad
            1 armour moved from Germany to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 113 Sea Zone
                Germans win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Ukraine
                Germans attack with 14 armour, 5 artilleries, 11 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 10 infantry
                    Germans roll dice for 14 armour, 5 artilleries, 11 infantry and 6 mech_infantrys in Ukraine, round 2 : 14/36 hits, 13.33 expected hits
                    Russians roll dice for 10 infantry in Ukraine, round 2 : 3/10 hits, 3.33 expected hits
                    10 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 14 armour, 5 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 3 infantry
                Casualties for Russians: 10 infantry
            Battle in Northern Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 3 armour, 5 artilleries, 18 infantry, 1 marine and 1 mech_infantry
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    Germans roll dice for 1 battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 3 armour, 5 artilleries, 18 infantry, 1 marine and 1 mech_infantry in Leningrad, round 2 : 5/28 hits, 7.67 expected hits
                    Russians roll dice for 1 aaGun, 1 fighter and 10 infantry in Leningrad, round 2 : 3/11 hits, 4.00 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Leningrad
                    Germans roll dice for 3 armour, 5 artilleries, 15 infantry, 1 marine and 1 mech_infantry in Leningrad, round 3 : 8/25 hits, 7.17 expected hits
                    Russians roll dice for 1 fighter and 6 infantry in Leningrad, round 3 : 3/7 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 1 fighter owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 3 armour, 5 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 6 infantry
                Casualties for Russians: 1 aaGun, 1 fighter and 10 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Northern Belarus to Eastern Poland
            1 tactical_bomber moved from Northern Belarus to Eastern Poland
            2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 fighter moved from 113 Sea Zone to Western Germany
            1 aaGun moved from Denmark to Western Germany
            1 aaGun moved from Denmark to Western Germany
    
        Place Units - Germans
            3 armour placed in Romania
            1 fighter placed in Western Germany
            1 destroyer and 3 submarines placed in 115 Sea Zone
            Germans undo move 3.
            1 destroyer and 3 submarines placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,1
            Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.33
    Germans regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 107 Sea Zone to 113 Sea Zone
            1 infantry moved from Smolensk to Novgorod
            2 infantry moved from Smolensk to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
            1 artillery moved from Yaroslavl to Vologda
            1 artillery moved from Tula to Kursk
            1 mech_infantry moved from Russia to Tula
            5 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Amur to Siberia
            1 infantry moved from Timguska to Urals
            1 mech_infantry moved from Tula to Rostov
            2 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Stalingrad
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from Celebes to Kwangsi
            1 tactical_bomber moved from Celebes to Kwangsi
            1 submarine moved from 56 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Hawaiian Islands
    
        Non Combat Move - Japanese
            1 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Southern Manchuria to Korea
            1 aaGun and 3 infantry moved from Northern Manchuria to Korea
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from Caroline Islands to 34 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 34 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            1 artillery moved from Malaya to 132 Sea Zone
            2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
            2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Kwangsi
            1 artillery moved from 37 Sea Zone to Kwangsi
            1 artillery moved from 37 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Celebes to French Indo China
            1 bomber moved from Celebes to French Indo China
    
        Place Units - Japanese
            1 artillery and 3 infantry placed in Japan
            3 transports placed in 37 Sea Zone
            1 airfield placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
            2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            2 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to Kyushu
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
            6 destroyers moved from 8 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            2 fighters moved from 8 Sea Zone to 7 Sea Zone
            2 fighters moved from Queensland to Dutch New Guinea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 27 Sea Zone
                Americans attack with 2 destroyers and 3 submarines
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 27 Sea Zone
                Americans win, taking 27 Sea Zone from Neutral with 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Kyushu
            Battle in Iwo Jima
            Battle in Hawaiian Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Kyushu from Japanese, taking Iwo Jima from Japanese, taking Hawaiian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 submarines moved from 8 Sea Zone to 7 Sea Zone
            1 carrier moved from 8 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 artilleries and 2 infantry placed in Eastern United States
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.17
    Japanese regular : 0.33
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            4 artilleries, 1 fighter and 20 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
            Japanese scrambles 3 units out of French Indo China to defend against the attack in Kwangsi
            Battle in Kwangsi
                Chinese attack with 4 artilleries, 1 fighter and 21 infantry
                Japanese defend with 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese roll dice for 4 artilleries, 1 fighter and 21 infantry in Kwangsi, round 2 : 10/26 hits, 6.00 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 13/30 hits, 12.00 expected hits
                    10 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Kwangsi, round 3 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 3 : 9/20 hits, 8.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                3 artilleries owned by the Chinese retreated to Yunnan
                Japanese win with 1 armour, 8 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -27
                Casualties for Chinese: 1 artillery and 21 infantry
                Casualties for Japanese: 1 artillery and 12 infantry
            Moving scrambled unit from Kwangsi to French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.17
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 108 Sea Zone to 113 Sea Zone
            1 artillery moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
            2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 2 infantry moved from 28 Sea Zone to Hawaiian Islands
            2 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to Kyushu
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
            6 destroyers moved from 8 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            2 fighters moved from 8 Sea Zone to 7 Sea Zone
            2 fighters moved from Queensland to Dutch New Guinea
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in 27 Sea Zone
                Americans attack with 2 destroyers and 3 submarines
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 27 Sea Zone
                Americans win, taking 27 Sea Zone from Neutral with 2 destroyers and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Kyushu
            Battle in Iwo Jima
            Battle in Hawaiian Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Americans win, taking Kyushu from Japanese, taking Iwo Jima from Japanese, taking Hawaiian Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 113 Sea Zone
                Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 113 Sea Zone
                Americans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 submarines moved from 8 Sea Zone to 7 Sea Zone
            1 carrier moved from 8 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            3 artilleries and 2 infantry placed in Eastern United States
            3 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 3 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            4 artilleries, 1 fighter and 20 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Japanese scrambles 1 units out of 37 Sea Zone to defend against the attack in Kwangsi
            Japanese scrambles 3 units out of French Indo China to defend against the attack in Kwangsi
            Battle in Kwangsi
                Chinese attack with 4 artilleries, 1 fighter and 21 infantry
                Japanese defend with 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese roll dice for 4 artilleries, 1 fighter and 21 infantry in Kwangsi, round 2 : 10/26 hits, 6.00 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 13/30 hits, 12.00 expected hits
                    10 infantry owned by the Japanese and 13 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Kwangsi, round 3 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 3 : 9/20 hits, 8.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                1 fighter owned by the Chinese retreated
                3 artilleries owned by the Chinese retreated to Yunnan
                Japanese win with 1 armour, 8 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -27
                Casualties for Chinese: 1 artillery and 21 infantry
                Casualties for Japanese: 1 artillery and 12 infantry
            Moving scrambled unit from Kwangsi to French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
            Moving scrambled unit from Kwangsi back to originating territory: French Indo China
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery
            EDIT: Turning off Edit Mode
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber moved from United Kingdom to Germany
            1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Egypt to Baluchistan
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Normandy Bordeaux
            1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from Scotland to Normandy Bordeaux
            4 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            2 cruisers, 1 destroyer and 1 transport placed in 113 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.17
    Americans regular : 3.17
    Japanese regular : 1.67
    Germans AA : -0.17
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer and 1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 tactical_bomber moved from Southern Italy to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser and 1 destroyer; French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 100 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 100 Sea Zone
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 100 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 100 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 100 Sea Zone to Greece
            1 tactical_bomber moved from 100 Sea Zone to Greece
            1 fighter moved from Northern Italy to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to New South Wales
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 infantry moved from United Kingdom to 113 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor, 4x factory_major; Remaining resources: 57 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            4 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Leningrad to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Leningrad to Nenetsia
            1 armour moved from Leningrad to Nenetsia
            1 armour moved from Leningrad to Nenetsia
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 artillery moved from Leningrad to Northern Belarus
            1 infantry moved from Ukraine to Kursk
            1 artillery moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Novgorod
            1 artillery moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Leningrad to Vologda
            1 marine moved from Leningrad to Novgorod
            1 fighter moved from Eastern Poland to Kursk
            1 infantry moved from Ukraine to Kursk
            14 armour, 5 artilleries, 6 infantry and 6 mech_infantrys moved from Ukraine to Rostov
            1 tactical_bomber moved from Eastern Poland to Kursk
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery
            Battle in Novgorod
                Germans attack with 2 artilleries, 3 infantry and 1 marine
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 marine in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/15 hits, 7.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/8 hits, 3.50 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 5 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/12 hits, 6.17 expected hits
                    Americans roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 3 : 3/3 hits, 1.83 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 2 artilleries, 1 fighter and 3 infantry
                Casualties for Americans: 1 artillery
                Casualties for British: 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 14 armour, 5 artilleries, 6 infantry and 6 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 14 armour, 5 artilleries, 6 infantry and 6 mech_infantrys in Rostov, round 2 : 9/31 hits, 12.50 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 14 armour, 5 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
            Battle in Northern Belarus
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Northern Belarus, round 2 : 1/8 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                    Germans roll dice for 2 artilleries and 6 infantry in Northern Belarus, round 3 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Kursk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Kursk
                Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Kursk to Ukraine
            1 fighter moved from Kursk to Ukraine
            3 armour moved from Romania to Ukraine
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            1 battleship moved from 118 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            3 armour placed in Romania
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Western Germany
            1 transport placed in 116 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.67
    Germans regular : -8.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            7 infantry moved from Siberia to Amur
            1 infantry moved from Stalingrad to Tambov
            1 artillery moved from Stalingrad to Northern Caucasus
            3 infantry moved from Samara to Stalingrad
            1 artillery moved from Samara to Stalingrad
            1 infantry moved from Urals to Samara
            1 infantry moved from Southern Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Tula to Kursk
            6 armour and 6 mech_infantrys moved from Tula to Stalingrad
            1 infantry moved from Russia to Gorky
            2 fighters and 1 tactical_bomber moved from Russia to Kursk
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kursk, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kursk to Russia
            2 fighters moved from Kursk to Stalingrad
            2 aaGuns moved from Siberia to Amur
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Stalingrad
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.50
    

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
            1 bomber moved from French Indo China to 7 Sea Zone
            1 bomber moved from French Indo China to 7 Sea Zone
            1 fighter moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 artillery moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 fighter moved from Kwangsi to 7 Sea Zone
            1 tactical_bomber moved from Kwangsi to 7 Sea Zone
            1 fighter moved from French Indo China to 7 Sea Zone
            1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 fighter moved from French Indo China to 132 Sea Zone
            1 tactical_bomber moved from French Indo China to 132 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 armour moved from Kwangsi to Shan State
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber moved from 36 Sea Zone to 7 Sea Zone
            1 bomber moved from French Indo China to 7 Sea Zone
            1 bomber moved from French Indo China to 7 Sea Zone
            1 fighter moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 artillery moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 fighter moved from Kwangsi to 7 Sea Zone
            1 tactical_bomber moved from Kwangsi to 7 Sea Zone
            1 fighter moved from French Indo China to 7 Sea Zone
            1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 carrier moved from 37 Sea Zone to 132 Sea Zone
            1 fighter moved from French Indo China to 132 Sea Zone
            1 tactical_bomber moved from French Indo China to 132 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 armour moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Kyushu
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kyushu, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Kyushu, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Americans lost in Kyushu
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kyushu, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Kyushu, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Kyushu
                Japanese win, taking Kyushu from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 7 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 3 fighters, 4 submarines and 3 tactical_bombers
                Americans defend with 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 2 transports
                    Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                    Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 7 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    Americans roll dice for 1 carrier, 4 destroyers, 2 fighters and 2 transports in 7 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
                    2 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 7 Sea Zone, round 3 : 7/8 hits, 4.50 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 7 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 7 Sea Zone
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
                1 carrier owned by the Japanese retreated to 20 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 58
                Casualties for Japanese: 4 submarines and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 2 transports
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber could not land in 7 Sea Zone and were removed
            1 fighter moved from 7 Sea Zone to Japan
            1 tactical_bomber moved from 7 Sea Zone to Japan
            1 fighter moved from 7 Sea Zone to Japan
            1 bomber moved from 7 Sea Zone to Japan
            1 bomber moved from 7 Sea Zone to Manilla
            1 fighter moved from Kyushu to Korea
            9 artilleries moved from Kwangsi to 37 Sea Zone
            9 artilleries, 1 battleship and 10 transports moved from 37 Sea Zone to 132 Sea Zone
            9 artilleries moved from 132 Sea Zone to Shan State
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            3 infantry placed in Malaya
            1 bomber placed in French Indo China
            1 artillery, 1 infantry and 1 tactical_bomber placed in Japan
            1 destroyer and 2 submarines placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6
            Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 4.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 28 Sea Zone
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 28 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 battleship moved from 28 Sea Zone to 33 Sea Zone
            2 destroyers and 3 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Marshall Islands
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 7 Sea Zone
                Americans attack with 2 destroyers and 3 submarines
                Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Japanese: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 cruiser moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            4 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Fukien to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
            2 infantry placed in Southern Manchuria
            2 infantry placed in Northern Manchuria
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 battleship, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Hawaiian Islands to 28 Sea Zone
            1 infantry moved from Hawaiian Islands to 28 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 28 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 battleship moved from 28 Sea Zone to 33 Sea Zone
            2 destroyers and 3 submarines moved from 27 Sea Zone to 7 Sea Zone
            1 submarine moved from 7 Sea Zone to 20 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Battle in Marshall Islands
                Americans attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Marshall Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in 7 Sea Zone
                Americans attack with 2 destroyers and 3 submarines
                Japanese defend with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 7 Sea Zone
                1 submarine owned by the Americans submerged
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 2 destroyers in 7 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Americans lost in 7 Sea Zone
                    Americans roll dice for 1 destroyer in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 7 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 12
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Japanese: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
            Moving scrambled unit from 7 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from Eastern United States to 104 Sea Zone
            3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            3 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 cruiser moved from 113 Sea Zone to 93 Sea Zone
            1 submarine moved from 113 Sea Zone to 108 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            4 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Southern Manchuria to Northern Manchuria
            1 infantry moved from Fukien to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
            2 infantry placed in Southern Manchuria
            2 infantry placed in Northern Manchuria
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 113 Sea Zone to 94 Sea Zone
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 artillery and 1 infantry moved from Alexandria to Tobruk
            1 armour moved from Egypt to Tobruk
            1 fighter moved from Baluchistan to Eastern India
            1 armour and 3 infantry moved from United Kingdom to 113 Sea Zone
            1 armour and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Battle in Tunisia
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                British win, taking Tunisia from Italians, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Northeast Persia to Northwest Persia
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
    
        Place Units - British
            1 destroyer and 1 transport placed in 113 Sea Zone
            3 artilleries and 1 fighter placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -3.83
    Germans regular : -0.33
    British regular : -1.17
    

    Savegame

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