Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
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FlyingBadger (Axis) vs CDS (Allies) - PtV
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Creating forum
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 23:11:10
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@cds New topic created for new game
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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@cds I’ll make my move, but feel free to check the options are set correctly.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat Hit Differential Summary :
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@flyingbadger OOL for sea battles?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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@cds Scramble(s)? OOL on ships?
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Scramble into sz114
Scramble into Normandy (from French)OOL 114 = bb/hit, des, cru, ftr, bb
OOL 115 = bb/hit, fr.cru, uk.cru, bbOOL land battle is weakest units first
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 armour, 1 artillery and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone French scrambles 1 units out of France to defend against the attack in Normandy Bordeaux Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 23 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 fighter Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/0 hits, 4.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/0 hits, 6.00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries and 6 infantry in France, round 2 : 4/1 hits, 3.67 expected hits 1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 5/1 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries and 1 infantry in France, round 3 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 25 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.50 expected hits French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 1.17 expected hits French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 1 infantry Casualties for French: 1 artillery, 1 fighter and 1 infantry Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/1 hits, 5.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Tobruk 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 3 fighters moved from 113 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 bomber moved from 113 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 4 infantry moved from Poland to Slovakia Hungary 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.33 Neutral_Allies regular : 0.33 Germans regular : 0.50 British regular : 0.50
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@cds Forgot about scrambling to adjacent land battles again, but got away with it :relieved:
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Vyborg 1 infantry moved from Archangel to Leningrad 1 aaGun moved from Leningrad to Baltic States 1 artillery and 6 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 infantry moved from Southern Belarus to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 3 infantry moved from Amur to Buryatia 3 infantry moved from Siberia to Sakha 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Leningrad 2 infantry placed in Russia 2 infantry placed in Stalingrad Turning on Edit Mode EDIT: Adding units owned by Russians to Northern Caucasus: 2 infantry EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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Yes, its a battle that go either way. Yesterday I did the same vs a Italian player and he really got his ass kicked there :) He didnt appreciate it very much, but I consider that a better purpose for my french fighter then staying in Paris and fight a lost battle.
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@cds It’s legit and could have been anticipated, if you lose out to it then just have to use it as a motivator. Getting annoyed will only lead to future problems.
I haven’t forgotten this game. Loaded up Japan and then realised I need to have a proper look at the map before I make a move. The sea zone island thing is tricky for me to get my head around, but I need to learn it.
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Dont overthink it… You have played G40 games as Axis, right?
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@cds
I shall have a go later today.Seemed okay as Germany but played Japan horribly in the first game, was in retreat by round 4!
Lost a couple of big US fleets as Allies in other games too, but seem to make up for it in other theatres (or just US economic power).
Need to get a better feel for the Pacific (both maps) as I seem to get fleets exposed or trapped very easily. Still, only way to get better is to try it and then learn form the experience.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Jehol 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 artillery moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 2 infantry moved from Fukien to Kiangsi 1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to Kwangsi 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Korea to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 1 fighter moved from Japan to Caroline Islands 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan Place Units - Japanese 2 transports placed in 7 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 34 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 fighters moved from Hawaiian Islands to Western United States 2 infantry and 1 marine moved from 11 Sea Zone to Mexico 1 artillery, 2 infantry and 1 marine moved from Western United States to Mexico 1 aaGun moved from Western United States to Mexico 1 armour and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 aaGun moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States 1 fighter moved from 11 Sea Zone to Eastern United States 1 tactical_bomber moved from 11 Sea Zone to Western United States 1 fighter moved from Davao to Wake Island 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 55 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 2 carriers and 1 destroyer placed in 11 Sea Zone 1 marine placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/1 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 4 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33