LennardF versus Dawgoneit (Allies +18)


  • @dawgoneit 83%? Anyhow, glad to hear you are back out of the hospital.

    I’ve had some blood pressure issues over the past year so I can relate a bit. Right now I’m doing better with lifestyle changes and meds but it was worrisome.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to 112 Sea Zone
            1 bomber moved from Novgorod to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            2 infantry moved from Novgorod to Archangel
            2 artilleries moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            4 infantry moved from Rostov to Tambov
            2 artilleries moved from Rostov to Volgograd
            4 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Volgograd
            10 mech_infantrys moved from Rostov to Volgograd
            4 infantry moved from Rostov to Caucasus
            4 armour moved from Rostov to Caucasus
            22 mech_infantrys moved from Rostov to Caucasus
            3 tactical_bombers moved from Ukraine to Tambov
            2 fighters moved from Ukraine to Tambov
            1 armour moved from Ukraine to Volgograd
            3 armour moved from Bessarabia to Rostov
            1 mech_infantry moved from Eastern Poland to Belarus
            9 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 artillery and 1 bomber in Norway, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Archangel
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Belarus
                Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Tambov, round 2 : 1/9 hits, 3.50 expected hits
                    Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Tambov, round 3 : 3/8 hits, 3.33 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 2 artilleries, 6 infantry and 10 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 10 mech_infantrys in Volgograd, round 2 : 4/19 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 artilleries, 6 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 4 infantry and 22 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 4 armour, 4 infantry and 22 mech_infantrys in Caucasus, round 2 : 7/30 hits, 6.33 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 4 infantry and 22 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
    
        Non Combat Move - Germans
            2 fighters and 3 tactical_bombers moved from Tambov to Rostov
            3 aaGuns moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 bomber moved from 112 Sea Zone to Western Germany
            1 bomber moved from Norway to Western Germany
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            3 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Olgiy to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Olgiy to Yenisey
            1 artillery moved from Evenkiyskiy to Yenisey
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 artillery moved from Samara to Russia
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Amur to Buryatia
            1 fighter moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Kansu to Timguska
            1 artillery, 1 infantry and 11 mech_infantrys moved from Kansu to Novosibirsk
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Tsinghai
            3 mech_infantrys moved from Shensi to Novosibirsk
            2 artilleries moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Shensi
            2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from French Indo China to Szechwan
            1 infantry moved from Shan State to Burma
            3 artilleries moved from India to West India
            3 mech_infantrys moved from Malaya to Burma
            2 bombers moved from Yunnan to Kazakhstan
            1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Anhwe to Jehol
            3 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 bomber moved from Yunnan to Eastern Persia
            1 bomber moved from Yunnan to Timguska
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to Celebes
            3 tactical_bombers moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 artillery, 3 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 artilleries moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 42 Sea Zone to Java
            1 bomber moved from Yunnan to Timguska
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.67 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Timguska
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Timguska, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Persia
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 1 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 14 mech_infantrys in Novosibirsk, round 2 : 5/16 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Eastern Persia to India
            2 bombers moved from Kazakhstan to Yunnan
            2 bombers moved from Timguska to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
            1 fighter moved from Buryatia to Manchuria
            3 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in India
            2 destroyers and 1 submarine placed in 37 Sea Zone
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -1.17
    ANZAC regular : 0.67
    Russians regular : 0.00
    British regular : -0.33
    

    Savegame


  • @lennardf One NCM to move my subs back.


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 24 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Northern Territory to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            2 bombers moved from Caroline Islands to Wake Island
            1 bomber moved from Midway to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            5 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            12 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Algeria to Tunisia
            1 aaGun and 2 infantry moved from Tunisia to Libya
            2 armour moved from Libya to Alexandria
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from 44 Sea Zone to New Guinea
    
        Place Units - Americans
            5 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            Americans undo move 2.
            1 bomber and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 24 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Northern Territory to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            10 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 3/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            2 bombers moved from Caroline Islands to Wake Island
            1 bomber moved from Midway to Wake Island
            1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            5 destroyers moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            12 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Algeria to Tunisia
            1 aaGun and 2 infantry moved from Tunisia to Libya
            2 armour moved from Libya to Alexandria
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from 44 Sea Zone to New Guinea
    
        Place Units - Americans
            5 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 2 infantry placed in Western United States
            Americans undo move 2.
            1 bomber and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            6 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Persia to Eastern Persia
            5 artilleries and 10 infantry moved from Turkmenistan to Eastern Persia
            3 mech_infantrys moved from Iraq to Eastern Persia
            3 fighters moved from Trans-Jordan to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 armour and 6 mech_infantrys moved from Egypt to Iraq
            4 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Eastern Persia
                British attack with 6 armour, 9 artilleries, 3 fighters, 14 infantry and 7 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 6 armour, 9 artilleries, 3 fighters, 14 infantry and 7 mech_infantrys in Eastern Persia, round 2 : 17/39 hits, 12.50 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 6 armour, 9 artilleries, 3 fighters, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Eastern Persia to Persia
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    British regular : 4.50
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Normandy Bordeaux to France
            4 artilleries and 6 infantry moved from Holland Belgium to France
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 infantry moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to 98 Sea Zone
            1 fighter moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            5 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 armour moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 98 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Bryansk to Ukraine
            1 bomber moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Ukraine
            1 infantry placed in Ukraine
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from Northern Territory to 55 Sea Zone
            1 fighter moved from Northern Territory to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            3 armour moved from Northern Territory to New South Wales
            2 artilleries and 2 infantry moved from Northern Territory to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from Northern Territory to 55 Sea Zone
            1 fighter moved from Northern Territory to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 55 Sea Zone to Queensland
            3 armour moved from Northern Territory to New South Wales
            2 artilleries and 2 infantry moved from Northern Territory to South Australia
            1 artillery and 1 infantry moved from New South Wales to South Australia
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Rostov to Tambov
            1 tactical_bomber moved from Rostov to Tambov
            1 fighter moved from Rostov to Samara
            1 tactical_bomber moved from Rostov to Samara
            6 infantry moved from Caucasus to Rostov
            2 artilleries moved from Volgograd to Rostov
            3 infantry moved from Volgograd to Rostov
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            2 artilleries and 1 infantry moved from Archangel to Nenetsia
            1 armour moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Belarus
            1 armour moved from Yakut S.S.R. to Sakha
                  Germans take Sakha from Russians
            5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            9 mech_infantrys moved from Ukraine to Caucasus
            1 armour and 10 mech_infantrys moved from Volgograd to Caucasus
            1 tactical_bomber moved from Rostov to Smolensk
            1 bomber moved from Western Germany to Nenetsia
            1 bomber moved from Western Germany to Smolensk
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from Norway to Finland
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 2 artilleries, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Nenetsia, round 2 : 0/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Nenetsia, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Nenetsia to Novgorod
            1 tactical_bomber moved from Smolensk to Novgorod
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Samara to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
            2 mech_infantrys moved from Caucasus to Volgograd
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 armour placed in Novgorod
            10 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            4 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 4 infantry
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 4 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : 2.33
    Russians regular : -4.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 25 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
            2 mech_infantrys moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Anhwe to Japan
            1 tactical_bomber moved from Anhwe to Japan
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Novosibirsk to Samara
            2 bombers moved from Suiyuyan to Samara
            1 artillery moved from Tsinghai to Kazakhstan
            2 artilleries and 1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            3 infantry and 1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Kazakhstan
            1 infantry moved from Kazakhstan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 mech_infantry moved from Shensi to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            4 infantry moved from Jehol to Chahar
            3 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Hopei
            2 mech_infantrys moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Kweichow
            2 mech_infantrys moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 armour, 8 artilleries, 1 infantry, 1 marine and 8 mech_infantrys moved from West India to India
            1 infantry and 3 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            1 infantry moved from French Indo China to Yunnan
            2 bombers moved from Yunnan to Japan
            2 mech_infantrys moved from French Indo China to Burma
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 45 Sea Zone to 35 Sea Zone
            2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 artilleries moved from Java to 42 Sea Zone
            2 artilleries, 3 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            13 mech_infantrys moved from Novosibirsk to Volgograd
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Amur, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 8/12 hits, 7.00 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Samara
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Samara to Kazakhstan
            1 aaGun moved from West India to India
            1 fighter moved from Amur to Japan
            1 bomber moved from India to Anhwe
            2 artilleries moved from 35 Sea Zone to Philippines
            6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            9 infantry placed in Japan
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in India
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            Japanese undo move 3.
            1 infantry placed in French Indo China
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,2,2,5,4,6,1,1,3,1,5,1
            Japanese collect 65 PUs (11 lost to blockades); end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.17
    ANZAC regular : -0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 11 fighters, 3 tactical_bombers and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            7 submarines moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 bomber moved from New Guinea to Wake Island
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 armour moved from Alexandria to Trans-Jordan
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Eastern United States to French West Africa
            12 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in sz112?


  • @dawgoneit No scramble.


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 11 fighters, 3 tactical_bombers and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            7 submarines moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 bomber moved from New Guinea to Wake Island
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 armour moved from Alexandria to Trans-Jordan
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Eastern United States to French West Africa
            12 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Norway
            Battle in Southern France
            Battle in 80 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Italians, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 aaGun moved from Tunisia to Libya
            1 aaGun moved from Libya to Tobruk
            2 artilleries and 3 infantry moved from 31 Sea Zone to Wake Island
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 artillery, 1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 11 fighters, 3 tactical_bombers and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            7 submarines moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 bomber moved from New Guinea to Wake Island
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            2 armour moved from Alexandria to Trans-Jordan
            2 infantry moved from Libya to Tobruk
            1 fighter moved from Eastern United States to French West Africa
            12 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Norway
            Battle in Southern France
            Battle in 80 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Italians, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 aaGun moved from Tunisia to Libya
            1 aaGun moved from Libya to Tobruk
            2 artilleries and 3 infantry moved from 31 Sea Zone to Wake Island
            2 aaGuns moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            1 armour moved from West India to Eastern Persia
            1 infantry moved from Eastern Persia to West India
            5 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            2 armour, 3 fighters and 1 mech_infantry moved from Persia to Iraq
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            British undo move 1.
            British undo move 3.
            1 mech_infantry placed in Union of South Africa
            1 armour, 1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.17
    

    Savegame

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