so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Norway to United Kingdom
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Russia to Vologda
1 infantry moved from Russia to Samara
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
@adam514 Did you use the wrong dice server? Not sure why you got so many hits and I didn’t get any?
@Adam514 I just find it hard to believe allies could get two turns in a row without any ugly dice, seems suspicious…
@ksmckay Haha well last turn Bryansk was pretty bad, though you might not have noticed I attacked it since you didn’t take any casualties.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 submarine moved from 72 Sea Zone to 70 Sea Zone
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
5 fighters moved from Caroline Islands to Japan
2 artilleries and 3 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 2 fighters, 3 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Jehol
2 bombers moved from India to Jehol
2 mech_infantrys moved from Kweichow to Anhwe
1 mech_infantry moved from Shensi to Anhwe
5 mech_infantrys moved from Shensi to Hunan
2 artilleries and 2 infantry moved from Shensi to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 artilleries and 9 infantry moved from West India to Eastern Persia
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 fighter and 7 infantry placed in Japan
2 submarines placed in 36 Sea Zone
1 destroyer placed in 19 Sea Zone
1 harbour placed in Paulau Island
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2
Japanese collect 70 PUs (2 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
ANZAC regular : -0.33
@adam514 said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@ksmckay Haha well last turn Bryansk was pretty bad, though you might not have noticed I attacked it since you didn’t take any casualties.
I just meant Germany then Russia. But I suppose I can add France in there as well. So 3 turns in a row!
Also, the tt with just a single unit has an inf on it in 34.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 fighters moved from Gibraltar to Tunisia
5 fighters and 1 infantry moved from Norway to Finland
4 fighters moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 21 Sea Zone to 18 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
Americans attack with 5 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Finland, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
3 fighters moved from 18 Sea Zone to 44 Sea Zone
3 fighters moved from 19 Sea Zone to 44 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
2 destroyers moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 16 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 10 submarines moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Tunisia to 92 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
5 fighters moved from Finland to Norway
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 infantry placed in Western United States
1 infantry placed in Central United States
3 infantry placed in Norway
2 fighters placed in Western United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
15 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Rhodesia to South West Africa
British take South West Africa from Japanese
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
EDIT: 1 bomber moved from New Zealand to Celebes
Combat - British
Battle in French West Africa
Battle in 93 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking French West Africa from Japanese, taking 93 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 armour and 3 mech_infantrys moved from French Equatorial Africa to Rhodesia
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 bomber moved from 94 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Egypt to Belgian Congo
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 battleship moved from 21 Sea Zone to 44 Sea Zone
2 aaGuns, 7 artilleries and 20 infantry moved from Iraq to Persia
Place Units - British
1 destroyer and 1 submarine placed in 81 Sea Zone
1 submarine placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : -1.50
Italians regular : -1.00
Japanese regular : 1.33
Germans regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Yugoslavia to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 4 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 94 Sea Zone
Italians win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Yugoslavia
1 fighter moved from 94 Sea Zone to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Italians collect 17 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 harbour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
3 fighters moved from Guam to 26 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone
2 submarines moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 transport moved from 62 Sea Zone to 52 Sea Zone
Place Units - ANZAC
1 harbour placed in Celebes
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to 115 Sea Zone
4 carriers and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 115 Sea Zone
Germans attack with 4 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 4 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Finland, round 2 : 2/13 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun and 3 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Volgograd to Rostov
1 bomber moved from Anhwe to Jehol
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.50
Germans regular : -1.00
hold please
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to 115 Sea Zone
4 carriers and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 115 Sea Zone
Germans attack with 4 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 4 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Finland, round 2 : 2/13 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Vyborg to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 fighters moved from 112 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun and 3 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Volgograd to Rostov
1 bomber moved from Anhwe to Jehol
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 2 infantry, 1 mech_infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.50
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Vologda to Russia
1 fighter moved from United Kingdom to Gibraltar
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
5 fighters moved from Japan to 25 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Java to 43 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
3 fighters moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
5 fighters moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 20 Sea Zone
6 submarines moved from 34 Sea Zone to 20 Sea Zone
4 destroyers moved from 34 Sea Zone to 20 Sea Zone
1 cruiser moved from 34 Sea Zone to 20 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 6 submarines moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to 35 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 6 fighters and 1 submarine
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters in 35 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 destroyers in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 6 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 25 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 2 destroyers in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 4 destroyers and 7 submarines
Americans defend with 1 destroyer
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 1 cruiser, 4 destroyers and 7 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from 25 Sea Zone to 31 Sea Zone
5 tactical_bombers moved from 34 Sea Zone to 31 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 33 Sea Zone to 31 Sea Zone
2 artilleries and 6 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 destroyer moved from 23 Sea Zone to 31 Sea Zone
1 carrier moved from 34 Sea Zone to 32 Sea Zone
1 carrier moved from 32 Sea Zone to 31 Sea Zone
4 carriers moved from 34 Sea Zone to 31 Sea Zone
1 submarine moved from 70 Sea Zone to 72 Sea Zone
2 artilleries and 10 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
4 carriers moved from 34 Sea Zone to 36 Sea Zone
1 cruiser moved from 34 Sea Zone to 31 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Jehol to Japan
3 mech_infantrys moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Anhwe
1 fighter moved from Japan to Caroline Islands
1 bomber moved from Jehol to Japan
1 bomber moved from Jehol to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2
Japanese collect 64 PUs (1 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 1.33
@Adam514 this is a complicated game and that was a particularly complicated turn. Ran thru so many different options. Not sure I settled on the best but couldnt come up with anything I liked better.
Axis take the total IPC lead! I wish tripleA recorded structure value separately.
@Adam514 Russians have all that money, they should probably invest in better ammunition as whatever they are using isnt working very well.
@ksmckay said in 20L Semis Ksmckay(X) vs Adam514(a+15):
@Adam514 Russians have all that money, they should probably invest in better ammunition as whatever they are using isnt working very well.
Yes it has been quite unfortunate.
@ksmckay Got distracted by other battles, forgot to do Gold Coast with 1 inf 1 tank. Will set up the battle and roll it now, let me know if you have an issue with it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Egypt to Union of South Africa
1 armour, 1 fighter and 4 mech_infantrys moved from Rhodesia to Union of South Africa
1 infantry moved from South West Africa to Union of South Africa
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 94 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Union of South Africa
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 6 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Union of South Africa, round 2 : 1/9 hits, 2.67 expected hits
Japanese roll dice for 1 armour and 6 infantry in Union of South Africa, round 2 : 1/7 hits, 2.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Union of South Africa, round 3 : 1/8 hits, 2.50 expected hits
Japanese roll dice for 1 armour and 5 infantry in Union of South Africa, round 3 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Union of South Africa, round 4 : 0/7 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 4 infantry in Union of South Africa, round 4 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Union of South Africa, round 5 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 armour and 4 infantry in Union of South Africa, round 5 : 1/5 hits, 1.83 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Union of South Africa, round 6 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Union of South Africa, round 6 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Union of South Africa
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Union of South Africa, round 7 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Union of South Africa, round 7 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 5 mech_infantrys
Casualties for Japanese: 1 armour and 6 infantry
Non Combat Move - British
1 bomber moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 82 Sea Zone to 71 Sea Zone
Combat Hit Differential Summary :
Italians regular : 0.33
Japanese regular : -4.33
British regular : -5.50