@Avner Still need your email to put into the game to get dice rolls
L21 #1 trulpen (X) vs Myygames (A+45) OOB LL
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I think i will do a russian NC edit, not targeting japan, if you have started allready
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Archangel to Bryansk 1 fighter moved from Archangel to Russia 2 artilleries and 4 infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Russia 3 mech_infantrys moved from Volgograd to Russia 1 aaGun moved from Bryansk to Rostov 5 infantry moved from Bryansk to Rostov Place Units - Russians 3 artilleries placed in Volgograd 3 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Brazil: 2 infantry EDIT: Adding units owned by Americans to British Guiana: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 mech_infantrys EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Bryansk: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
I think i will do a russian NC edit, not targeting japan, if you have started allready
It’s ok, I’ll use your second file.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shan State to Burma 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 bomber moved from Kweichow to Burma 1 bomber moved from Philippines to Burma Combat - Japanese Battle in Dutch New Guinea Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 2/1 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 battleships, 4 carriers and 2 cruisers moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 destroyers moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 45 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 bomber moved from Burma to Shensi 1 bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Shensi to Sikang 2 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Kweichow to Shensi 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kweichow to Shensi 3 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Shantung to Kweichow 1 armour and 1 mech_infantry moved from Shensi to Kweichow 1 fighter moved from Caroline Islands to 20 Sea Zone 1 tactical_bomber moved from Japan to Kweichow 6 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 fighter moved from Philippines to Kweichow Place Units - Japanese 1 carrier placed in 6 Sea Zone 6 infantry placed in Japan 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,00 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Amur to Shantung 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to Libya 1 fighter moved from Gibraltar to Libya 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Libya 2 infantry moved from 96 Sea Zone to Libya 1 artillery moved from 96 Sea Zone to Libya Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Shantung causes 5 damage total. Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Libya, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/1 hits, 2,50 expected hits Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 3 : 2/0 hits, 2,00 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 3 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 4 : 1/1 hits, 1,67 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Libya to Tunisia 1 bomber moved from Libya to Egypt 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Shantung to Amur 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 2 bombers placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Italians regular : -0,33 Japanese regular : 0,67 Japanese AA : -0,17
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 fighter moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 bombers moved from Russia to 97 Sea Zone 1 mech_infantry moved from Caucasus to Sikang 2 fighters moved from Tsinghai to Sikang 6 artilleries moved from India to Burma 22 infantry moved from India to Burma Combat - British
Combat Hit Differential Summary :
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You have a scramble decision in Taranto II
Also, this battle can be rolled as it is. Since my sub will only target your ships it must be rolled seperately. Is that correct from your perspective?
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
You have a scramble decision in Taranto II
Also, this battle can be rolled as it is. Since my sub will only target your ships it must be rolled seperately. Is that correct from your perspective?
Since there are des present in the defence, the sub doesn’t have first-strike. Also, there are plenty of ships around, so I’d say the sub should be part of the overall power.
Changing it to a des before the battle should be an easy solution, but you have to do it before or during CM.
If you haven’t a relevant save at hand there are autosaves which work fine.
Send up the german air.
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I am also considering to change the pacific NCM, but that should not influence your decision in the med. Just to be transparent.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
You have a scramble decision in Taranto II
Also, this battle can be rolled as it is. Since my sub will only target your ships it must be rolled seperately. Is that correct from your perspective?
Since there are des present in the defence, the sub doesn’t have first-strike. Also, there are plenty of ships around, so I’d say the sub should be part of the overall power.
Changing it to a des before the battle should be an easy solution, but you have to do it before or during CM.
If you haven’t a relevant save at hand there are autosaves which work fine.
Send up the german air.
OK, I will redo the CM and change the sub to a des
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
You have a scramble decision in Taranto II
Also, this battle can be rolled as it is. Since my sub will only target your ships it must be rolled seperately. Is that correct from your perspective?
Since there are des present in the defence, the sub doesn’t have first-strike. Also, there are plenty of ships around, so I’d say the sub should be part of the overall power.
Changing it to a des before the battle should be an easy solution, but you have to do it before or during CM.
If you haven’t a relevant save at hand there are autosaves which work fine.
Send up the german air.
OK, I will redo the CM and change the sub to a des
need to redo the chines move, will change result via edit afterwards if necessary
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Amur to Shantung 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Gibraltar to Libya 1 fighter moved from Gibraltar to Libya 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 carrier and 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Libya 2 infantry moved from 96 Sea Zone to Libya 1 artillery moved from 96 Sea Zone to Libya Combat - Americans Strategic bombing raid in Shantung Japanese roll AA dice in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Shantung causes 5 damage total. Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Libya Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Libya, round 2 : 1/0 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/1 hits, 2,50 expected hits Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Libya, round 3 : 2/0 hits, 2,00 expected hits Italians roll dice for 2 artilleries and 1 mech_infantry in Libya, round 3 : 1/0 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Libya Americans roll dice for 1 armour, 1 bomber and 1 fighter in Libya, round 4 : 1/1 hits, 1,67 expected hits Italians roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Libya to Tunisia 1 bomber moved from Libya to Egypt 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 4 submarines moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Morocco to Tunisia 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western United States to Queensland 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 63 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Shantung to Amur 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 3 Sea Zone to 7 Sea Zone 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 2 bombers placed in Western United States 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Turning on Edit Mode EDIT: Changing ownership of Kansu from Japanese to Chinese EDIT: Changing PUs for Chinese from 2 to 3 EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 factory_minor, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 2 fighters moved from Egypt to 97 Sea Zone 1 tactical_bomber moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 2 bombers moved from Russia to 97 Sea Zone 1 mech_infantry moved from Caucasus to Sikang 2 fighters moved from Tsinghai to Sikang 6 artilleries and 22 infantry moved from India to Burma Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Burma British attack with 6 artilleries and 22 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries and 22 infantry in Burma, round 2 : 7/1 hits, 6,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 : 2/1 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 2 carriers, 3 destroyers, 2 fighters and 1 transport British roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/1 hits, 5,33 expected hits Units damaged: 2 carriers owned by the Italians Italians roll dice for 2 carriers, 3 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 5/1 hits, 4,83 expected hits Units damaged: 1 battleship owned by the British 3 destroyers owned by the Italians, 2 destroyers owned by the British and 1 carrier owned by the British lost in 97 Sea Zone British roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits Italians roll dice for 2 carriers, 4 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 4/1 hits, 3,83 expected hits 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the British, 2 fighters owned by the British and 2 carriers owned by the Italians lost in 97 Sea Zone British roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/1 hits, 2,50 expected hits Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/1 hits, 1,33 expected hits 1 tactical_bomber owned by the British, 2 fighters owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 2 bombers remaining. Battle score for attacker is 9 Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber Casualties for Italians: 2 carriers, 3 destroyers, 2 fighters and 1 transport Casualties for Germans: 2 fighters and 1 tactical_bomber Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 97 Sea Zone to Libya 1 armour moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 2 armour moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 aaGuns moved from India to Burma 2 fighters moved from India to Tsinghai 2 fighters moved from Sikang to Tsinghai 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from Eastern Persia to Turkmenistan 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to Tsinghai 3 mech_infantrys moved from Caucasus to Tsinghai 1 infantry moved from Caucasus to Kazakhstan 2 fighters moved from Russia to Bryansk 3 mech_infantrys moved from Persia to Caucasus 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone Place Units - British 1 infantry and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Egypt 3 mech_infantrys placed in Persia 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 63 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,17 Italians regular : 0,67 Japanese regular : 0,67 Japanese AA : -0,17 British regular : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Western Germany 1 armour moved from Yugoslavia to Bessarabia 2 armour and 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Yugoslavia to Romania 3 mech_infantrys moved from Northern Italy to Romania 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
British AA : -0,17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 3 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 3 artilleries and 3 infantry moved from Ukraine to Rostov 4 armour moved from Ukraine to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Rostov Germans attack with 4 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Rostov, round 2 : 4/0 hits, 4,00 expected hits
Combat Hit Differential Summary :
British AA : 0,83 Germans regular : 0,00
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Keep the aa or not?
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I’ll assume that you keep it since it’s obvious that I strafe.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 3 artilleries and 3 infantry moved from Ukraine to Rostov 4 armour moved from Ukraine to Rostov 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to Archangel 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in Rostov Germans attack with 4 armour, 3 artilleries and 3 infantry Russians defend with 1 aaGun and 5 infantry Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Rostov, round 2 : 4/0 hits, 4,00 expected hits Russians roll dice for 1 aaGun and 5 infantry in Rostov, round 2 : 1/1 hits, 1,67 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 armour owned by the Germans retreated to Ukraine Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Karelia to Novgorod 9 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 7 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod 1 infantry moved from France to Western Germany 1 fighter moved from Western Germany to Novgorod 2 tactical_bombers moved from Western Germany to Novgorod 1 tactical_bomber moved from Archangel to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 0,83 Russians regular : -1,00 Germans regular : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Egypt to Tobruk Russians take Tobruk from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 1 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Archangel to Russia 3 armour and 1 mech_infantry moved from Russia to Samara 2 armour and 5 mech_infantrys moved from Bryansk to Samara 3 aaGuns, 15 artilleries and 39 infantry moved from Bryansk to Russia 3 artilleries moved from Volgograd to Samara 1 aaGun and 1 infantry moved from Rostov to Tambov 3 infantry moved from Soviet Far East to Siberia Place Units - Russians 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from Yunnan to Sikang 1 bomber moved from Shensi to Kansu 3 artilleries and 6 infantry moved from Yunnan to Shan State 1 armour and 4 mech_infantrys moved from Kweichow to Shan State 1 artillery and 2 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Shensi to Sikang 1 infantry moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Dutch New Guinea to New Guinea Combat - Japanese Battle in Solomon Islands Battle in New Guinea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/1 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking Solomon Islands from ANZAC, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kansu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/1 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from Sikang to Shan State 3 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 bomber moved from Sikang to Shensi 1 bomber moved from Kansu to Shensi 3 mech_infantrys moved from Shantung to Hunan 1 aaGun and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun and 5 infantry moved from 6 Sea Zone to Korea 1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 20 Sea Zone to Shan State 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 2 carriers moved from 45 Sea Zone to 49 Sea Zone 2 destroyers moved from 45 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 45 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone 1 carrier moved from 45 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State 1 battleship moved from 45 Sea Zone to 49 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to Shan State 1 fighter moved from 45 Sea Zone to 49 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 cruiser moved from 45 Sea Zone to 49 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 artilleries, 2 fighters and 3 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 0,33 ANZAC regular : -0,33