Nothing to see here - Lars / Martin testing


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from British Columbia to Mexico
            1 armour moved from Western United States to Mexico
            3 fighters moved from Queensland to 46 Sea Zone
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Spain to Southern Italy
            4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Mexico
                Americans attack with 1 armour and 1 fighter
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern Italy
                Americans attack with 4 armour, 1 bomber and 4 infantry
                Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -0,67
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from British Columbia to Mexico
            1 armour moved from Western United States to Mexico
            3 fighters moved from Queensland to 46 Sea Zone
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Spain to Southern Italy
            4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Mexico
                Americans attack with 1 armour and 1 fighter
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern Italy
                Americans attack with 4 armour, 1 bomber and 4 infantry
                Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
                    Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
                    Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Italy
                Americans captures 33PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 3 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
            3 fighters moved from 46 Sea Zone to New Guinea
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 fighter moved from Mexico to Western United States
            1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 88 Sea Zone to 104 Sea Zone
            3 infantry moved from Brazil to French Guiana
            2 bombers and 1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Southern Italy to Spain
            1 tactical_bomber moved from Spain to Gibraltar
    
        Place Units - Americans
            3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
            1 armour placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
            Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Italians regular : -1,00
    Japanese regular : -0,67
    Italians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - British
            1 fighter moved from Gibraltar to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Egypt to Iraq
            3 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Italians
            1 armour moved from Eastern Persia to Iraq
                  British take Persia from Italians
            4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 4 armour and 2 fighters
                Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
                    British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
    

    Combat Hit Differential Summary :

    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 fighter moved from British Columbia to Mexico
            1 armour moved from Western United States to Mexico
            3 fighters moved from Queensland to 46 Sea Zone
            4 armour and 4 infantry moved from Spain to 91 Sea Zone
            4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Spain to Southern Italy
            4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Mexico
                Americans attack with 1 armour and 1 fighter
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern Italy
                Americans attack with 4 armour, 1 bomber and 4 infantry
                Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
                    Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
                    Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
                    Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern Italy
                Americans captures 33PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 3 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Americans
            1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
            3 fighters moved from 46 Sea Zone to New Guinea
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            1 fighter moved from Mexico to Western United States
            1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
            1 transport moved from 88 Sea Zone to 104 Sea Zone
            3 infantry moved from Brazil to French Guiana
            2 bombers and 1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Southern Italy to Spain
            1 tactical_bomber moved from Spain to Gibraltar
    
        Place Units - Americans
            3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
            1 armour placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
            Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 28 PUs; 
            British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            3 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Egypt to Iraq
            3 armour moved from Egypt to Iraq
                  British take Trans-Jordan from Italians
            1 armour moved from Eastern Persia to Iraq
                  British take Persia from Italians
            4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Iraq
                British attack with 4 armour and 2 fighters
                Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
                    British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
                    Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/1 hits, 1,83 expected hits
                    1 bomber owned by the Japanese, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Iraq
                    British roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/0 hits, 2,00 expected hits
                    Italians roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1,00 expected hits
                    1 armour owned by the British and 2 armour owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 13
                Casualties for British: 3 armour
                Casualties for Germans: 1 mech_infantry
                Casualties for Italians: 2 armour and 1 infantry
                Casualties for Japanese: 1 bomber
            Battle in Burma
                British attack with 4 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 armour and 4 mech_infantrys
                    Japanese roll AA dice in Burma : 0/1 hits, 0,50 expected hits
                    British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 3,50 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Burma, round 2 : 2/1 hits, 1,83 expected hits
                    3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 3,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 aaGun, 1 armour and 4 mech_infantrys
            Battle in Southern France
                British attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/1 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from Southern France to Normandy Bordeaux
            2 fighters moved from Iraq to Egypt
            4 fighters and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - British
            3 armour placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1,83
    Italians regular : -1,17
    Japanese regular : -0,33
    Japanese AA : -0,50
    British regular : 0,83
    Italians AA : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
            1 tactical_bomber moved from 97 Sea Zone to Turkey
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Italians roll dice for 1 battleship in Turkey, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Turkey
                Italians win, taking Turkey from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Turkey to 97 Sea Zone
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 bomber moved from 55 Sea Zone to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 infantry moved from Rostov to Volgograd
            1 armour moved from Samara to Volgograd
            2 tactical_bombers moved from Russia to Volgograd
            1 armour moved from Tambov to Volgograd
            1 mech_infantry moved from Kazakhstan to Volgograd
            1 armour moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            1 mech_infantry moved from Northern Italy to Southern France
            2 armour moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 armour moved from Western Germany to Southern France
            2 tactical_bombers moved from Germany to Southern France
            1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 112 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Southern France
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern France
                Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 4/1 hits, 4,17 expected hits
                    British roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits
                    1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Volgograd
                Germans attack with 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 7 infantry
                    Russians roll AA dice in Volgograd : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Germans lost in Volgograd
                    Germans roll dice for 4 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 3,33 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour and 7 infantry in Volgograd, round 2 : 3/1 hits, 2,83 expected hits
                    1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Volgograd
                    Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 2,83 expected hits
                    Russians roll dice for 1 armour and 6 infantry in Volgograd, round 3 : 3/1 hits, 2,50 expected hits
                    3 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 4 : 1/1 hits, 1,67 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Volgograd, round 4 : 1/1 hits, 1,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/1 hits, 1,17 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Volgograd, round 5 : 1/1 hits, 1,17 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans roll dice for 1 tactical_bomber in Volgograd, round 6 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 6 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Volgograd
                Russians win with 1 armour remaining. Battle score for attacker is -28
                Casualties for Germans: 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns and 7 infantry
    
        Non Combat Move - Germans
            4 infantry moved from Western Germany to Northern Italy
            4 artilleries moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 artilleries moved from Western Germany to Northern Italy
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern France to Northern Italy
            3 tactical_bombers moved from Southern France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from Germany to Western Germany
    
        Place Units - Germans
            1 fighter and 1 transport placed in 112 Sea Zone
            2 infantry placed in Germany
            3 armour, 1 artillery and 4 infantry placed in Western Germany
            Germans undo move 1.
            1 transport placed in 112 Sea Zone
            1 fighter placed in Western Germany
            Germans undo move 3.
            1 transport placed in 113 Sea Zone
            Germans undo move 4.
            1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,50
    Germans regular : -0,67
    Russians AA : 0,67
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Novgorod to Finland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Vologda to Volgograd
            2 mech_infantrys moved from Novosibirsk to Volgograd
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
            1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 4 fighters moved from 41 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 56 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            1 armour moved from French Indo China to Burma
            2 armour moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 armour moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Shantung to Kweichow
            1 artillery moved from Shantung to Kiangsu
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Caroline Islands
            Battle in Volgograd
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_minor
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/0 hits, 2,00 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Volgograd
                Japanese win, taking Western Australia from ANZAC, taking Caroline Islands from Americans, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 3 armour and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour in Burma, round 3 : 1/1 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 8/1 hits, 8,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/1 hits, 6,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits
                    Americans roll dice for 1 battleship, 4 cruisers and 3 fighters in 39 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits
                    1 fighter owned by the Japanese, 4 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 39 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 6 fighters and 3 tactical_bombers in 39 Sea Zone, round 4 : 6/1 hits, 5,67 expected hits
                    Americans roll dice for 1 battleship in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 submarine
                Casualties for Americans: 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber could not land in 39 Sea Zone and were removed
            1 fighter moved from 39 Sea Zone to Yunnan
            1 fighter moved from 39 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            2 bombers placed in Kwangtung
            1 destroyer placed in 20 Sea Zone
            1 transport placed in 19 Sea Zone
            1 armour and 1 infantry placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 83 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Japanese regular : -1,17
    UK_Pacific regular : 0,33
    Russians regular : -0,50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 armour and 3 infantry moved from Southern Italy to Northern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            3 armour and 3 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Spain to Northern Italy
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
                    Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
                    2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,83
    Italians AA : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 armour and 3 infantry moved from Southern Italy to Northern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            3 armour and 3 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Spain to Northern Italy
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
                    Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
                    2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
                    Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
                    1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
                Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 armour moved from Mexico to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to British Columbia
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Spain
            1 bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Eastern United States to Spain
            1 fighter moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters placed in Southern Italy
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : 1,33
    Italians regular : 0,50
    Italians AA : 0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 armour and 3 infantry moved from Southern Italy to Northern Italy
            2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy
            3 transports moved from 95 Sea Zone to 93 Sea Zone
            3 armour and 3 infantry moved from Spain to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
            3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Spain to Northern Italy
            2 fighters moved from New Guinea to 54 Sea Zone
            1 fighter moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            1 armour moved from Western United States to Alaska
                  Americans take Alaska from Japanese
    
        Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Northern Italy
                Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits
                    1 fighter owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits
                    Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits
                    2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
                    Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits
                    5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits
                    1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry
                Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 54 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from 54 Sea Zone to Queensland
            1 armour moved from Mexico to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 8 Sea Zone to British Columbia
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Spain
            1 tactical_bomber moved from Northern Italy to Southern Italy
            1 bomber moved from Northern Italy to Spain
            1 bomber moved from Eastern United States to Spain
            1 tactical_bomber moved from Eastern United States to Spain
            1 fighter moved from Eastern United States to Spain
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            3 fighters placed in Southern Italy
            4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 58 PUs (3 lost to blockades); end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 7 armour; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Iraq to Turkey
            2 fighters moved from Egypt to Turkey
            4 armour moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Turkey
                British attack with 1 armour and 2 fighters
                Italians defend with 2 infantry
                    British roll dice for 1 armour and 2 fighters in Turkey, round 2 : 2/1 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 2 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Italians and 1 fighter owned by the British lost in Turkey
                British win, taking Turkey from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Italians: 2 infantry
            Battle in Burma
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 armour
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/1 hits, 3,17 expected hits
                    Japanese roll dice for 2 armour in Burma, round 2 : 1/0 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Southern France
                British attack with 4 armour and 1 fighter
                Germans defend with 3 armour, 1 factory_minor and 1 harbour
                    British roll dice for 4 armour and 1 fighter in Southern France, round 2 : 2/1 hits, 2,50 expected hits
                    Germans roll dice for 3 armour in Southern France, round 2 : 2/1 hits, 1,50 expected hits
                    2 armour owned by the Germans and 2 armour owned by the British lost in Southern France
                    British roll dice for 2 armour and 1 fighter in Southern France, round 3 : 2/1 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in Southern France
                British win, taking Southern France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 3 armour
                Casualties for Germans: 3 armour
    
        Non Combat Move - British
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern France to Normandy Bordeaux
            1 fighter moved from Turkey to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            4 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    
        Place Units - British
            3 armour placed in Normandy Bordeaux
            3 armour placed in Iraq
            1 armour placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5
            British collect 38 PUs (2 lost to blockades); end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,4,4,5,1,1,1,4
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : 1,33
    Italians regular : 0,83
    Germans regular : 1,00
    British regular : 0,33
    Italians AA : 0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
            3 infantry moved from Rostov to Caucasus
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -1,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    2 transports owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in 45 Sea Zone
                ANZAC attack with 1 battleship and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,50
    ANZAC regular : -0,50
    

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 56 Sea Zone
            2 cruisers and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 battleship and 1 destroyer moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 bomber in 56 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 bomber
            Battle in 33 Sea Zone
                ANZAC attack with 2 cruisers and 1 destroyer
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    ANZAC roll dice for 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC roll dice for 1 cruiser in 33 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    2 transports owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
            Battle in 45 Sea Zone
                ANZAC attack with 1 battleship and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the ANZAC
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 2,50
    ANZAC regular : -0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from France to Southern France
            1 armour moved from Western Germany to Southern France
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 armour moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Germany to Poland
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Western Germany to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            1 armour moved from Western Germany to Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Norway
            Battle in Northern Italy
                Germans attack with 1 armour, 1 artillery and 3 infantry
                Americans defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1,50 expected hits
                    Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Northern Italy
                Germans win, taking Norway from Russians, taking Northern Italy from Americans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Turkey
                Germans attack with 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 fighter and 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Turkey
                1 fighter owned by the Germans retreated
                British win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Southern France
                Germans attack with 1 armour and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Turkey to 99 Sea Zone
            1 armour moved from Belarus to Baltic States
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Romania
            2 armour, 1 fighter and 7 infantry placed in Western Germany
            1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Germans regular : -0,17
    British regular : 0,17
    

    Savegame

Suggested Topics

  • 11
  • 42
  • 10
  • 38
  • 181
  • 112
  • 165
  • 266
Axis & Allies Boardgaming Custom Painted Miniatures

62

Online

17.8k

Users

40.4k

Topics

1.8m

Posts