Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsNothing to see here - Martin / Harry testing
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Gibraltar to 111 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery and 3 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tunisia Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 111 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Italians regular : 0,00 Japanese regular : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Hopei 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Gibraltar to 111 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia Americans take Algeria from Italians 1 artillery and 3 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone Combat - Americans Battle in 111 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tunisia Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 111 Sea Zone to United Kingdom Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Kweichow to Hopei 1 artillery moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery Japanese defend with 1 infantry Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 battleship moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to Greece 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Japanese 3 infantry moved from Burma to Yunnan 1 infantry moved from Malaya to Shan State 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Northwest Persia to Persia 3 infantry moved from Persia to Northwest Persia 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from India to West India 2 artilleries moved from Burma to Shan State 2 infantry moved from Malaya to Shan State Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Scotland British attack with 1 artillery and 4 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry British roll dice for 1 artillery and 4 infantry in Scotland, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 1 artillery and 4 infantry in Scotland, round 3 : 4/5 hits, 1,17 expected hits Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Tobruk to Egypt 1 artillery moved from 80 Sea Zone to Persia 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 cruiser moved from 55 Sea Zone to 33 Sea Zone Place Units - British 1 mech_infantry and 1 tactical_bomber placed in Egypt 1 armour, 1 artillery and 1 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 transport EDIT: Removing units owned by British from Malta: 1 infantry EDIT: Removing units owned by British from Malta: 1 aaGun EDIT: Adding units owned by British to 99 Sea Zone: 1 transport EDIT: Adding units owned by British to Greece: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour, 1 mech_infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 1,33 Italians regular : 0,00 Japanese regular : -0,17 Germans regular : -1,33 British regular : 3,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Italians collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 45 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 3 fighters moved from Malaya to Yunnan 2 infantry moved from Alexandria to Egypt 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 45 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 battleship moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone ANZAC take 22 Sea Zone from Japanese ANZAC take 20 Sea Zone from Japanese 3 fighters moved from Malaya to Yunnan 2 infantry moved from Alexandria to Egypt 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 96 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 destroyer, 8 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 2 mech_infantrys moved from Rostov to Northwest Persia 1 armour moved from Rostov to Northwest Persia 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Rostov to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from Smolensk to Vologda 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Romania 1 mech_infantry moved from Western Ukraine to Romania 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Bryansk to Rostov 2 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Rostov to Caucasus 3 armour moved from Germany to Eastern Poland 1 armour moved from Western Ukraine to Rostov 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone Combat - Germans Battle in Northwest Persia Germans attack with 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys British defend with 5 infantry Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 4/12 hits, 4,00 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Northwest Persia Germans roll dice for 4 armour, 2 artilleries and 4 mech_infantrys in Northwest Persia, round 3 : 1/10 hits, 3,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 5 infantry Battle in Vologda Germans attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2,67 expected hits Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Archangel 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Volgograd to Caucasus 1 aaGun moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from France to Western Germany 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Place Units - Germans 1 destroyer and 2 transports placed in 112 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber placed in Western Germany 1 armour and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Rostov 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : -4,00 British regular : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Russia to Novosibirsk 1 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Russia to Novosibirsk 1 artillery moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 10 infantry Germans defend with 1 aaGun and 7 infantry Germans roll AA dice in Bryansk : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 fighter and 10 infantry in Bryansk, round 2 : 4/12 hits, 2,67 expected hits Germans roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 9 infantry in Bryansk, round 3 : 3/11 hits, 2,50 expected hits Germans roll dice for 4 infantry in Bryansk, round 3 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Bryansk, round 4 : 2/8 hits, 2,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 5 infantry Casualties for Germans: 1 aaGun and 7 infantry Battle in Smolensk Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 5 infantry Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 : 3/6 hits, 1,33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Novosibirsk Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win with 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : -0,17 Germans regular : 2,17 Russians regular : 4,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 4 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 bomber moved from Kwangsi to 35 Sea Zone 2 infantry moved from Kwangsi to French Indo China 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in 4 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 16 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 3 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsi to Kwangsi 1 bomber moved from French Indo China to Kwangsi 1 bomber moved from 35 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from 20 Sea Zone to Kwangsi 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 2 bombers moved from Kwangsi to Kiangsu 1 infantry moved from Kiangsu to Shantung Place Units - Japanese 2 submarines placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Kwangtung 1 infantry placed in Kiangsu Japanese undo move 3. Japanese undo move 2. 1 fighter placed in Japan 1 fighter and 1 infantry placed in Kiangsu 2 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 0,33 UK_Pacific regular : -0,67 ANZAC regular : -0,50
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,1,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in 20 Sea Zone Americans attack with 1 destroyer and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking 20 Sea Zone from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 1 bomber and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 3 : 1/5 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Algeria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -2,67 Italians AA : -0,17
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TripleA Manual Gamesave Post: Chinese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 infantry Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,83
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 infantry Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3,17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 1,67
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania 2 fighters moved from 99 Sea Zone to Romania 1 artillery and 3 infantry moved from Greece to Albania British take Albania from Italians 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 3 infantry moved from Yunnan to Kwangsi 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 36 Sea Zone UK_Pacific take 35 Sea Zone from Japanese Combat - British Battle in Romania British attack with 1 armour and 2 fighters Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour and 2 fighters in Romania, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 fighters in Romania, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Romania 2 fighters owned by the British retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Germans: 1 infantry Battle in French Indo China British attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 2 artilleries in French Indo China, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi British attack with 1 armour, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese roll AA dice in Kwangsi : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1,83 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,67 Japanese AA : -0,17 Germans regular : -0,33 British regular : -2,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Amur Russians take Amur from Japanese 1 artillery moved from Siberia to Amur 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Soviet Far East to Siberia 4 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 bomber moved from Caroline Islands to Kwangtung 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to Northern Italy 1 destroyer moved from 3 Sea Zone to 4 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,1,6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Battle in 20 Sea Zone Americans attack with 1 destroyer and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 97 Sea Zone from Italians, taking 20 Sea Zone from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 1 bomber and 4 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 2 : 1/5 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 1 bomber and 4 infantry in Kwangtung, round 3 : 1/5 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 35 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 4 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 4 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Northern Italy to Algeria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 infantry Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese roll dice for 5 infantry in Kwangsi, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3,17 expected hits 4 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits, 3,17 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Romania 2 fighters moved from 99 Sea Zone to Romania 1 artillery and 3 infantry moved from Greece to Albania British take Albania from Italians 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from Shan State to French Indo China 1 infantry moved from Shan State to French Indo China 1 artillery moved from Shan State to French Indo China 3 infantry moved from Yunnan to Kwangsi 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from India to Kwangsi 1 battleship and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 cruiser moved from 33 Sea Zone to 36 Sea Zone UK_Pacific take 35 Sea Zone from Japanese Combat - British Battle in Romania British attack with 1 armour and 2 fighters Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour and 2 fighters in Romania, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 armour and 2 fighters in Romania, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Romania 2 fighters owned by the British retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Germans: 1 infantry Battle in French Indo China British attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in French Indo China British roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 2 artilleries in French Indo China, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Kwangsi British attack with 1 armour, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese roll AA dice in Kwangsi : 0/1 hits, 0,17 expected hits British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 1,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 2,83 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Kwangsi British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Kwangsi British roll dice for 1 tactical_bomber in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 fighters in Kwangsi, round 4 : 1/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangsi Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 armour, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Non Combat Move - British 3 artilleries moved from Persia to Eastern Persia 1 armour moved from Persia to Trans-Jordan 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Persia to Iraq 1 artillery moved from West India to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 2 fighters moved from Romania to 99 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery placed in Quebec 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 2 artilleries, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : -0,17 Japanese regular : -0,67 Japanese AA : -0,17 Germans regular : -0,33 British regular : -1,50 Italians AA : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters and 1 tactical_bomber moved from Southern Italy to Albania 2 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Albania Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 3 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 3/5 hits, 2,00 expected hits British roll dice for 1 artillery and 3 infantry in Albania, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the British lost in Albania Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Albania, round 3 : 1/5 hits, 2,00 expected hits British roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Albania Italians win, taking Albania from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Non Combat Move - Italians 2 fighters moved from Albania to Southern Italy 1 tactical_bomber moved from Albania to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -1,67
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from Yunnan to Kwangsi 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from Yunnan to Kwangsi 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Philippines Battle in Kwangsi ANZAC attack with 3 fighters Japanese defend with 1 fighter ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Kwangsi ANZAC roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Kwangsi ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 2 fighters moved from Kwangsi to Yunnan Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from Yunnan to Kwangsi 2 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Philippines Battle in Kwangsi ANZAC attack with 3 fighters Japanese defend with 1 fighter ANZAC roll dice for 3 fighters in Kwangsi, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Kwangsi ANZAC roll dice for 2 fighters in Kwangsi, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 fighter in Kwangsi, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Kwangsi ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 fighter Non Combat Move - ANZAC 2 fighters moved from Kwangsi to Yunnan Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,50
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 11 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 artilleries moved from 111 Sea Zone to Scotland 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone Germans take 93 Sea Zone from British 1 mech_infantry moved from Caucasus to Iraq 1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq 2 mech_infantrys moved from Caucasus to Persia 1 armour moved from Caucasus to Persia 5 armour, 1 artillery and 3 mech_infantrys moved from Northwest Persia to Persia 1 infantry moved from Urals to Vologda 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 2 infantry moved from Belarus to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Tsinghai to Szechwan 1 armour and 1 mech_infantry moved from Sikang to Szechwan 1 infantry moved from Finland to Karelia 1 armour moved from Eastern Poland to Romania Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Bryansk Germans attack with 3 artilleries and 5 infantry Russians defend with 1 artillery and 5 infantry Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 2/8 hits, 2,33 expected hits Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 4/6 hits, 2,00 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk Germans roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 3 artilleries in Bryansk, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 2/3 hits, 1,00 expected hits 2 artilleries owned by the Germans lost in Bryansk 1 artillery owned by the Germans retreated to Ukraine Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 2 artilleries and 5 infantry Casualties for Russians: 3 infantry Battle in Persia Germans attack with 6 armour, 1 artillery and 5 mech_infantrys British defend with 1 factory_minor and 4 infantry Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in Persia, round 2 : 5/12 hits, 4,33 expected hits British roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 4 infantry Battle in Szechwan Germans attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Scotland Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Iraq Germans attack with 1 artillery and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Sikang 1 armour moved from Volgograd to Tsinghai 1 armour moved from Caucasus to Sikang 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 4 mech_infantrys moved from Ukraine to Western Ukraine 2 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 armour moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Northwest Persia Place Units - Germans 2 submarines placed in 110 Sea Zone 1 artillery and 3 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Rostov 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Germans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Russians regular : 4,50 Germans regular : 0,00 British regular : -0,67