oysteilo vs. Martin (A+40) G40 2nd. Ed and LL

  • 2024 '23 '22 '21

    @oysteilo you are right, no scramble. Thank you


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            7 armour moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            9 infantry moved from Germany to 113 Sea Zone
            5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 7 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
                    British roll AA dice in United Kingdom : 1/0 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/0 hits, 10,00 expected hits
                    British roll dice for 5 aaGuns, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5,33 expected hits
                    5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9,17 expected hits
                    British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3,33 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 fighter owned by the Americans, 5 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 1 fighter and 9 infantry
                Casualties for British: 5 aaGuns, 1 fighter, 9 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 fighter
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            2 tactical_bombers moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 1 artillery moved from Western Germany to Denmark
            2 tactical_bombers moved from Western Germany to Denmark
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Yugoslavia to Romania
            2 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
            9 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            10 infantry placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,00
    Germans regular : -0,33
    British regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 infantry moved from Ulaanbaatar to Buryatia
            11 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            3 infantry moved from Eastern Poland to Romania
            3 infantry moved from Bessarabia to Romania
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Romania
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians submerged
            Battle in Romania
                Russians attack with 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 5 infantry and 2 mech_infantrys
                    Russians roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 2,83 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Romania, round 2 : 2/1 hits, 2,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 3/1 hits, 2,50 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Romania, round 3 : 2/1 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/1 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 4 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
                Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Romania from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 5 infantry
                Casualties for Germans: 5 infantry and 2 mech_infantrys
            Battle in Buryatia
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Buryatia, round 2 : 2/1 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 bomber moved from Romania to Novgorod
            1 artillery moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,33
    Russians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from French Indo China to 41 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Philippines to Kwangsi
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/1 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Manchuria to Japan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Jehol to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 battleship and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Philippines to French Indo China
            2 tactical_bombers moved from Shan State to French Indo China
            2 fighters moved from Shan State to French Indo China
            2 bombers moved from 41 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Shantung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,33
    UK_Pacific regular : -0,33
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 2 : 1/1 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 3 : 1/1 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 artillery and 2 infantry placed in Hunan
            Chinese undo move 2.
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Japanese regular : -2,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Burma to Kwangsi
            2 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 2 : 1/1 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 7 infantry in Kwangsi, round 3 : 1/1 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Burma
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            1 artillery and 2 infantry placed in Hunan
            Chinese undo move 2.
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Malta to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            1 mech_infantry moved from India to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/1 hits, 3,67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/1 hits, 2,83 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated
                1 armour owned by the British retreated to Egypt
                Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Italians: 4 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Alexandria to Egypt
            1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            4 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,50
    Americans regular : -0,17
    Italians regular : 0,17
    Japanese regular : -0,67
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Greece
            1 armour moved from Yugoslavia to Greece
            2 infantry moved from Albania to Greece
            1 armour and 1 artillery moved from Slovakia Hungary to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/0 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/1 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Romania
                Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Romania, round 2 : 1/1 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 bomber and 1 fighter moved from Greece to Southern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 armour, 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Neutral_Allies regular : 0,00
    Russians regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @oysteilo it is easier to find time to play during office hours while working from home ;-)


  • @martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:

    @oysteilo it is easier to find time to play during office hours while working from home ;-)

    Good plan. I might not move before tomorrow

  • 2024 '23 '22 '21

    @oysteilo that’s fine. Tomorrow will be my one day in the office, this week, so I will be able to respond tomorrow evening then.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 92 PUs; 
            Germans buy 3 artilleries, 25 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 infantry moved from Norway to Finland
            2 bombers moved from Western Germany to Finland
            1 infantry moved from United Kingdom to Scotland
                  Germans take Scotland from British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 tactical_bombers moved from Denmark to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 2/1 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Finland to Western Germany
            6 armour moved from United Kingdom to 110 Sea Zone
            2 artilleries moved from United Kingdom to 110 Sea Zone
            5 armour and 7 transports moved from 110 Sea Zone to 113 Sea Zone
            1 armour, 2 artilleries and 3 transports moved from 110 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
            1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 110 Sea Zone to 113 Sea Zone
            2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun moved from Denmark to Western Germany
            1 artillery moved from Denmark to 113 Sea Zone
            1 aaGun moved from Denmark to 113 Sea Zone
            2 artilleries and 6 infantry moved from Slovakia Hungary to Poland
            5 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            4 infantry moved from Germany to 113 Sea Zone
            2 armour moved from Western Germany to Poland
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 aaGun moved from 113 Sea Zone to Norway
            1 armour moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            5 armour moved from 113 Sea Zone to Germany
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Germany
            1 infantry moved from 113 Sea Zone to Germany
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in United Kingdom
            Germans undo move 3.
            Germans undo move 3.
            9 infantry and 1 mech_infantry placed in Western Germany
            2 artilleries and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Buryatia to Sakha
            11 infantry moved from Buryatia to Amur
            3 infantry moved from Karelia to Finland
            1 artillery moved from Karelia to Finland
            5 infantry moved from Novgorod to Baltic States
            2 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Novgorod to Germany
    
        Combat - Russians
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Germany causes 0 damage total. 
            Battle in Amur
                Russians attack with 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 11 infantry in Amur, round 2 : 1/1 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sakha
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Sakha, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry in Sakha, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
                Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/0 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Baltic States
                Russians attack with 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 infantry in Baltic States, round 2 : 1/1 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            2 artilleries moved from Western Ukraine to Bessarabia
            9 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Belarus to Eastern Poland
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 fighter moved from Western Ukraine to Novgorod
            1 tactical_bomber moved from Western Ukraine to Novgorod
            1 aaGun and 6 infantry moved from Russia to Bryansk
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Finland
            1 infantry moved from Vyborg to Novgorod
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Ukraine
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Germans AA : 0,83
    Germans regular : -1,67
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            3 fighters and 5 tactical_bombers moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to Kwangsi
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kiangsi
            1 mech_infantry moved from Chahar to Kiangsi
            1 bomber moved from French Indo China to Hunan
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 infantry moved from Hopei to Kweichow
                  Japanese take Kweichow from Chinese
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Java, round 2 : 3/0 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in Hunan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 1/1 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/0 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/1 hits, 6,67 expected hits
                    Chinese roll dice for 7 infantry in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Kwangsi, round 3 : 6/1 hits, 5,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            4 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kiangsi to French Indo China
            1 bomber moved from Hunan to French Indo China
            1 artillery moved from Jehol to Manchuria
            1 infantry moved from Jehol to Chahar
            1 armour moved from Malaya to French Indo China
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 battleship, 1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
            3 infantry placed in French Indo China
            2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,17
    ANZAC regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Hawaiian Islands to 6 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Gibraltar to Northern Italy
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @oysteilo do you scramble to SZ6?


  • @martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:

    @oysteilo do you scramble to SZ6?

    max scramble and 3 kami tokens on cruiser 1 and 3 kami tokens on cruiser 2. Your attack then is at 0-1%. Now, if you forgot about the kami tokens you have conducted no combat, so feel free to start over again if you like

  • 2024 '23 '22 '21

    @oysteilo thank you - I will give it a try :-)

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