Scramble instructions for 111?
trulpenA+15 vsaagamerz13X bm3 rematch
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Second post. Moved ships to z81.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,2,3,4,4,5,4,1,3,6,3 Italians collect 2 PUs (10 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser and 2 submarines moved from 21 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 marine moved from 46 Sea Zone to New Guinea 2 fighters moved from 46 Sea Zone to New Guinea 2 fighters moved from 46 Sea Zone to New Guinea EDIT: 1 marine moved from 46 Sea Zone to New Guinea EDIT: 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 3 mech_infantrys moved from Russia to Volgograd Germans take Volgograd from Russians 9 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Western Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 bomber moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Northwest Persia Combat - Germans Battle in Rostov Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Northwest Persia Germans attack with 9 armour and 1 fighter ANZAC defend with 1 infantry Germans roll dice for 9 armour and 1 fighter in Northwest Persia, round 2 : 5/10 hits, 5.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 9 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns and 6 infantry moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Rostov to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Rostov to Southern Italy 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Germans 1 bomber placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany 1 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,1,2,6,5,1,2,5,2,6,2,3 Germans collect 64 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 British regular : -0.33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 3 mech_infantrys moved from Russia to Volgograd Germans take Volgograd from Russians 9 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Western Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 bomber moved from Caucasus to Rostov 2 fighters and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter moved from Caucasus to Northwest Persia Combat - Germans Battle in Rostov Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Northwest Persia Germans attack with 9 armour and 1 fighter ANZAC defend with 1 infantry Germans roll dice for 9 armour and 1 fighter in Northwest Persia, round 2 : 5/10 hits, 5.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 9 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Novgorod to Bryansk 3 aaGuns and 6 infantry moved from Samara to Kazakhstan 1 artillery and 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Rostov to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Rostov to Southern Italy 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan Place Units - Germans 1 bomber placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Western Germany 1 infantry placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,1,2,6,5,1,2,5,2,6,2,3 Germans collect 64 PUs (5 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 2 carriers and 1 transport EDIT: Adding units owned by Germans to 109 Sea Zone: 2 carriers and 1 transport EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry EDIT: Adding units owned by Germans to 109 Sea Zone: 2 infantry EDIT: Removing units owned by Germans from 110 Sea Zone: 2 destroyers, 3 fighters and 3 submarines EDIT: Adding units owned by Germans to 109 Sea Zone: 2 destroyers, 3 fighters and 3 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17 British regular : -0.33 -
@aagamerz13 use last save as I edited it
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 3 infantry moved from Sikang to Shensi 8 infantry moved from Sikang to Szechwan Combat - Russians Battle in Szechwan Russians attack with 8 infantry Japanese defend with 1 mech_infantry Russians roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Shensi, round 3 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Sikang to Szechwan Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -1,00 Russians regular : 0,67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 10 infantry moved from Kansu to Shensi 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Yenisey to Timguska 2 fighters moved from 37 Sea Zone to Szechwan 1 artillery and 3 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 2 bombers moved from Japan to Szechwan 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to Paulau Island Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win, taking Guam from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Paulau Island Japanese attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 8 infantry Russians roll AA dice in Szechwan : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 mech_infantry in Szechwan, round 2 : 3/10 hits, 4.00 expected hits Chinese roll dice for 2 aaGuns and 8 infantry in Szechwan, round 2 : 6/8 hits, 2.67 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Szechwan 2 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 7 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 1 infantry Battle in Shensi Japanese attack with 1 artillery and 10 infantry Russians defend with 3 infantry Japanese roll dice for 1 artillery and 10 infantry in Shensi, round 2 : 2/11 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 artillery and 8 infantry in Shensi, round 3 : 2/9 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Suiyuyan to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 artillery moved from Tsinghai to Kansu 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Amur to Manchuria 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 2 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 3 fighters moved from Paulau Island to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 2 bombers moved from Szechwan to Kweichow 1 infantry moved from Hunan to Yunnan 2 fighters moved from Szechwan to Kweichow 1 armour moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 carrier and 2 destroyers placed in 37 Sea Zone Japanese undo move 2. Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 2 destroyers placed in 37 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Kwangtung 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 72 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 4.00 Americans regular : 0.33 Japanese regular : -1.83 Russians AA : -0.67 -
@aagamerz13 bump1
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@aagamerz13 bump2
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@aagamerz13 said in trulpenA+15 vsaagamerz13X bm3 rematch:
@aagamerz13 bump2
Not valid. Has not been 3 days yet.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from Egypt to Crete 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Crete Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Dutch New Guinea Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Dutch New Guinea to New Guinea 1 carrier moved from 92 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone 1 bomber moved from Crete to Egypt 2 destroyers moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : -1,17 Italians regular : -0,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 7 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Crete 1 cruiser moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 46 Sea Zone to 34 Sea Zone 1 bomber moved from Egypt to Crete 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Combat - Americans Battle in Greece Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Crete Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 3/5 hits, 2,50 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Dutch New Guinea Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 3 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 1 marine and 6 submarines moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 transports moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Dutch New Guinea to New Guinea 1 carrier moved from 92 Sea Zone to 91 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Suriname to 88 Sea Zone 1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone 1 bomber moved from Crete to Egypt 2 destroyers moved from 96 Sea Zone to 92 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Tsinghai Non Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 4 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 1 armour moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter moved from India to Shan State 1 fighter moved from India to Shan State 2 artilleries and 15 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/25 hits, 5,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Shan State to India 1 aaGun moved from Burma to India 2 aaGuns moved from Burma to Yunnan 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier moved from 96 Sea Zone to 99 Sea Zone 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 battleship moved from 81 Sea Zone to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar EDIT: 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar EDIT: 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4,4,3,3,4,5,6,1,4,2,6 British collect 25 PUs (8 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1,6,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : -1,83 Italians regular : -0,33 British regular : -1,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery and 3 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 3 fighters in Greece, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Greece Italians win with 3 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from France to Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,2,6,1,5,5,1,3 Italians collect 2 PUs (8 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 4 fighters moved from New Guinea to 45 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 46 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 4 fighters moved from New Guinea to 45 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Tunisia to Libya 1 infantry moved from Iraq to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 armour, 5 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Sikang 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Sikang 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai 1 fighter moved from Caucasus to Iraq 1 armour moved from Persia to Iraq Combat - Germans Battle in Tsinghai Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Iraq Germans attack with 1 armour, 2 fighters and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Sikang Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 2 fighters moved from Iraq to Northwest Persia 3 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Rostov 2 mech_infantrys moved from Slovakia Hungary to Romania 1 bomber moved from Western Germany to Southern Italy 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Bryansk to Rostov 3 aaGuns and 6 infantry moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 1 mech_infantry moved from Yugoslavia to Bulgaria 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 carriers, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Northwest Persia to Persia 11 armour moved from Northwest Persia to Persia Place Units - Germans 1 airfield placed in Normandy Bordeaux 3 fighters placed in Normandy Bordeaux 2 fighters and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Volgograd 1 mech_infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,2,4,3,4,6,5,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,3,2,4,5,5,5,3,2 Germans collect 73 PUs (4 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Germans regular : 0.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - Russians Combat - Russians Non Combat Move - Russians 7 infantry moved from Szechwan to Yunnan Turn Complete - RussiansCombat Hit Differential Summary :
-
A rather easy russian move…





