@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
CDS (Axis) vs FlyingBadger (Allies) - PtV
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I dont think thats possible, switch of preselect. But lets take it step by step again. Seeing I dont know what kind of results it will give now. So keep me updated. ;)
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I was afraid of it, and it happend :( :( My AA’s missed, FUBAR. Well that sucks.
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@cds
Okay, started again. Typically your AA guns now miss :pensive:. Why are they only rolling at 4 when there are 5 guns?

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I dont know why that is, but seeing I rolled a 6, it really doesnt matter. Well there goes my advantage :(
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@cds Sorry for that, is there any way to sort it?
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I dont know if you can edit one ftr out of battle before continueing?!
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@cds Restarted and you got a hit!
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@cds 22 hits
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@flyingbadger said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
@cds Restarted and you got a hit!
Cool, thanks!
My OOL is
5 AA
17 infantry -
@cds 18 hits
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18 infantry
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@cds 14 hits
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I think my fighter is again not in the right battle… Looking at dice mail I dont see it…
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@cds FFS, screwed it again…
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Hahaha, are you on that green stuff we call weed in Holland ;) Flying high badger ;)
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@cds It’s been over a hour since my last coffee, I fade fast… I think scramble(d) refers to my brain. Third time lucky… restarted… got this far… don’t think I’ve ballsed it up (yet).

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@cds Round 3, 14 hits on Germans.
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Yes, I am calculating the amount Ill hit on your side… You still have a huge army left… So Ill give up my most expensive units now…
2 bmb
12 infantry -
@cds said in CDS (Axis) vs FlyingBadger (Allies) - PtV:
Yes, I am calculating the amount Ill hit on your side… You still have a huge army left… So Ill give up my most expensive units now…
2 bmb
12 infantryExcellent. I’m still sacrificing infantry.
Round 4. 10 hits -
2 infantry
3 mech
5 artillery





