CDS (Axis) vs FlyingBadger (Allies) - PtV

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 56 Sea Zone
            2 fighters moved from New Guinea to 56 Sea Zone
    
        Combat - ANZAC
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            2 aaGuns and 3 infantry moved from Queensland to South Australia
            2 fighters moved from 47 Sea Zone to Caroline Islands
            1 fighter moved from New Guinea to Caroline Islands
            1 marine moved from New Guinea to 47 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 47 Sea Zone to 35 Sea Zone
            2 fighters moved from 56 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to 114 Sea Zone
            1 fighter moved from 114 Sea Zone to 122 Sea Zone
            1 fighter moved from 122 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x harbour, 2x factory_major, 3x airfield; Remaining resources: 84 PUs; 
            Germans buy 1 artillery, 1 cruiser, 3 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Morocco to 93 Sea Zone
            2 submarines moved from 108 Sea Zone to 105 Sea Zone
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 104 Sea Zone
            2 fighters moved from 93 Sea Zone to 105 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to West Indies
            2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Central America
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 115 Sea Zone
            1 fighter moved from 115 Sea Zone to Leningrad
            8 armour, 8 artilleries, 32 infantry and 3 mech_infantrys moved from Novgorod to Northern Belarus
            1 artillery and 4 infantry moved from Leningrad to Northern Belarus
            2 artilleries, 2 bombers and 8 infantry moved from Eastern Poland to Northern Belarus
            2 fighters moved from Western Germany to Northern Belarus
            1 infantry moved from Vologda to Novgorod
            3 infantry moved from Vologda to Leningrad
            10 infantry moved from Germany to Poland
            6 infantry moved from Poland to Eastern Poland
            3 transports moved from 83 Sea Zone to 96 Sea Zone
            1 artillery and 5 infantry moved from Northwest Persia to Southern Caucasus
            1 armour moved from Western India to Central India
                  Germans take Central India from UK_Pacific
            1 armour moved from Central India to Baluchistan
            1 submarine moved from 115 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
                Americans defend with 1 destroyer
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Germans win, taking 91 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in West Indies
            Battle in Central America
            Battle in 105 Sea Zone
                Germans attack with 2 fighters and 2 submarines
                Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking West Indies from Americans, taking Central America from Americans with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 104 Sea Zone
                Germans attack with 3 fighters and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    2 destroyers owned by the Americans lost in 104 Sea Zone
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from 105 Sea Zone to 91 Sea Zone
            5 aaGuns moved from Novgorod to Northern Belarus
    
        Place Units - Germans
            1 cruiser and 2 submarines placed in 115 Sea Zone
            3 fighters placed in Western Germany
            1 artillery and 9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Germans regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 13 artilleries, 72 infantry and 3 mech_infantrys moved from Smolensk to Northern Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
            3 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Nenetsia to Vologda
                  Russians take Vologda from Germans
            3 infantry moved from Komi to Samara
            1 artillery and 5 infantry moved from Kursk to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery and 2 infantry moved from Rostov to Ukraine
            2 artilleries and 8 infantry moved from Russia to Smolensk
    

    Savegame


  • @flyingbadger Scramble?


  • @flyingbadger

    Yes, scramble to Belarus

  • 2024 '23 '22 '21

    @cds

    Want preference on order of losses (save AA guns?) or do it round by round?


  • @flyingbadger

    Do it round by round… Ill await the first round of combat results, give you my casualty’s…

  • 2024 '23 '22 '21

    @cds 22 hits


  • @flyingbadger

    Well I guess my AA have done their job well, seeing I hit on a 1… So I assume you lost at least 2 planes???

  • 2024 '23 '22 '21

    @cds 1 plane (5 AA guns)


  • @flyingbadger

    Oh, old classic AA flashbacks ;)


  • @flyingbadger

    My OOL first round of combat is:

    5 AA
    17 infantry

  • 2024 '23 '22 '21

    @cds

    Did they hit on a 2 back then?

    Round 2 - 17 hits.


  • @flyingbadger

    17 infantry

  • 2024 '23 '22 '21

    @cds
    Poo, accidently killed your 2 bombers and 15 infantry. Edited the territory to correct it but it hasn’t fed through to combat. I’ll try a save and reload…

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 13 artilleries, 72 infantry and 3 mech_infantrys moved from Smolensk to Northern Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
            3 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Nenetsia to Vologda
                  Russians take Vologda from Germans
            3 infantry moved from Komi to Samara
            1 artillery and 5 infantry moved from Kursk to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery and 2 infantry moved from Rostov to Ukraine
            2 artilleries and 8 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Italians scrambles 1 units out of Leningrad to defend against the attack in Novgorod
            Battle in Northern Belarus
                Russians attack with 2 armour, 13 artilleries, 3 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 5 aaGuns, 8 armour, 11 artilleries, 2 bombers, 2 fighters, 48 infantry and 3 mech_infantrys; Italians defend with 1 armour
                    Germans roll AA dice in Northern Belarus : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Northern Belarus
                    Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber in Northern Belarus, round 2 : 22/0 hits, 22.00 expected hits
                    Germans roll dice for 5 aaGuns, 9 armour, 11 artilleries, 2 bombers, 2 fighters, 48 infantry and 3 mech_infantrys in Northern Belarus, round 2 : 27/1 hits, 27.33 expected hits
                    27 infantry owned by the Russians, 5 aaGuns owned by the Germans and 17 infantry owned by the Germans lost in Northern Belarus
                    Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber in Northern Belarus, round 3 : 17/1 hits, 17.50 expected hits
                    Germans roll dice for 9 armour, 11 artilleries, 2 bombers, 2 fighters, 31 infantry and 3 mech_infantrys in Northern Belarus, round 3 : 22/1 hits, 21.67 expected hits
                    22 infantry owned by the Russians, 2 bombers owned by the Germans and 15 infantry owned by the Germans lost in Northern Belarus
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Belarus: 2 infantry
                EDIT: Adding units owned by Germans to Northern Belarus: 2 bombers
                EDIT: Turning off Edit Mode
                    Russians roll dice for 2 armour, 13 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Northern Belarus, round 4 : 14/1 hits, 13.83 expected hits
    

    Combat Hit Differential Summary :

    Germans AA : 0.33
    Germans regular : 0.00
    Russians regular : -0.33
    

    Savegame


  • @flyingbadger

    You also send the fighter to the wrong place


  • @flyingbadger

    I think its best you replay the battle


  • @flyingbadger

    You see that you made a mistake with the scramble from Leningrad, you send the fighter to Novgorod, but I wanted it to go to N. Belarus. I kinda calculated it all according to that amount of units in N.Belarus.

    So its best to replay the battle entirely.

  • 2024 '23 '22 '21

    @cds
    Yep, just spotted that myself. The save and reload accounted for the the 2 infantry I took out but not the 2 bombers I added :confounded: . Sorry about that. I’ll restart and concentrate. Wonder if I can get TripleA to default to not having any casualties pre selected.

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