L21 Surfer (X) v. Sovietishcat (L+10) BM4


  • @sovietishcat Funny, I saw the strategy idea on this forum, and had tried it out for the first time in our games.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 mech_infantry moved from Hopei to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 armour and 1 mech_infantry moved from Hopei to Kansu
            1 armour moved from Shensi to Kansu
            3 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Kiangsu to Kiangsi
            1 artillery moved from Shan State to French Indo China
            1 bomber moved from Kiangsu to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers, 2 infantry, 2 marines and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry and 2 marines moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 bomber moved from Kiangsi to French Indo China
            5 destroyers moved from 35 Sea Zone to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            7 carriers moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Philippines to Kiangsi
            1 tactical_bomber moved from Japan to Kiangsi
            2 tactical_bombers moved from 35 Sea Zone to Kiangsi
            1 mech_infantry moved from Urals to Archangel
                  Japanese take Archangel from Russians
            2 tactical_bombers moved from 35 Sea Zone to French Indo China
            2 fighters moved from 35 Sea Zone to Borneo
            2 fighters moved from 35 Sea Zone to French Indo China
            4 fighters moved from 35 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 8 fighters, 2 infantry, 2 marines and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 8 fighters, 2 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 6/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Kansu
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 2 armour and 1 mech_infantry in Kansu, round 4 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 3 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry and 4 tactical_bombers in Kiangsi, round 2 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Kiangsu to Kiangsi
            7 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Novosibirsk to Tsinghai
            2 artilleries and 7 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Hopei to Suiyuyan
            8 fighters moved from Borneo to 43 Sea Zone
            2 tactical_bombers moved from Borneo to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
            2 bombers moved from French Indo China to Kiangsu
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            3 infantry moved from Korea to 6 Sea Zone
            1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun and 5 infantry moved from 19 Sea Zone to Kiangsu
            1 carrier and 2 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            3 tactical_bombers moved from Kiangsi to 19 Sea Zone
            1 tactical_bomber moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 submarine placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 fighters, 2 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -1.67
    UK_Pacific regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    It’s late and I miscounted a space for the tac from Japan to Kiangsi. I didn’t need it as I was 3 inf + 3 tac vs 1 inf without it.

    I edited the tac to land with the others in SZ19. I hope you’re ok with that.

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in 127 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 127 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 bomber moved from Eastern United States to Norway
            1 bomber moved from Gibraltar to Norway
            1 fighter moved from Gibraltar to Egypt
            3 fighters moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
            1 mech_infantry moved from British Columbia to Central United States
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 submarine and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            3 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Norway
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kwangsi
            5 artilleries and 12 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 37 PUs; 
            British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery and 3 infantry moved from Ethiopia to British Somaliland
            1 bomber moved from India to British Somaliland
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery, 1 bomber and 3 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in British Somaliland, round 2 : 4/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from British Somaliland to Kenya
            1 infantry moved from Egypt to Alexandria
            6 infantry moved from Trans-Jordan to Egypt
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from 33 Sea Zone to Kwangsi
            4 aaGuns, 1 artillery and 9 infantry moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 infantry moved from West India to Eastern Persia
            4 infantry moved from India to West India
            1 mech_infantry moved from India to West India
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Italians regular : 0,33
    Japanese regular : 0,33
    British regular : 1,83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Yugoslavia to Western Germany
            2 infantry moved from Yugoslavia to Northern Italy
            3 infantry moved from Northern Italy to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 infantry moved from Caucasus to Northwest Persia
            1 armour moved from Kazakhstan to Northwest Persia
            2 fighters moved from Western Germany to 97 Sea Zone
            1 armour moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 carrier and 1 transport placed in 97 Sea Zone
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.00
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 54 Sea Zone to 33 Sea Zone
            3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 35 Sea Zone
            Battle in Caroline Islands
                ANZAC attack with 3 artilleries, 4 fighters and 5 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0,50 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 3 artilleries, 4 fighters and 5 infantry in Caroline Islands, round 2 : 5/12 hits, 4,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking 35 Sea Zone from Japanese, taking Caroline Islands from Japanese with 3 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 aaGun moved from India to West India
            2 infantry moved from Yunnan to Kwangsi
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Japanese AA : -0,50
    ANZAC regular : 1,17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            7 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
            2 infantry moved from Vyborg to Finland
            1 bomber moved from Russia to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 8 armour and 7 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 8 armour and 7 mech_infantrys in Trans-Jordan, round 2 : 7/15 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Caucasus to Iraq
            3 aaGuns, 5 armour, 9 artilleries, 34 infantry and 9 mech_infantrys moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Nenetsia to Archangel
            1 infantry moved from Vologda to Archangel
            5 infantry moved from Baltic States to Belarus
            10 infantry moved from Poland to Baltic States
            4 artilleries and 8 infantry moved from Germany to Poland
            1 infantry moved from Holland Belgium to Western Germany
            4 infantry moved from Western Germany to Germany
            5 tactical_bombers moved from Western Germany to Southern Italy
            1 bomber moved from Tobruk to Southern Italy
            1 bomber moved from Finland to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            3 mech_infantrys moved from Russia to Belarus
            1 artillery moved from Rostov to Bryansk
            1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
            1 mech_infantry moved from Belarus to Eastern Poland
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            7 artilleries and 3 infantry placed in Germany
            10 infantry placed in Western Germany
            1 bomber and 2 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : 1.83
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 9 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Shensi to Szechwan
            1 mech_infantry moved from Kansu to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Kansu to Szechwan
            1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 armour moved from Hopei to Kweichow
            1 artillery moved from Hopei to Kweichow
            2 infantry and 2 marines moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 battleships and 2 marines moved from 43 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
            7 carriers and 2 cruisers moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            4 destroyers moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
                  Japanese take Kwangtung from UK_Pacific
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 19 Sea Zone
            Battle in Kweichow
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kweichow, round 2 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/13 hits, 6.83 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 2 : 3/7 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            9 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 aaGun moved from Kiangsi to Kiangsu
            2 infantry moved from Kiangsi to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Kansu to Kweichow
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Tsinghai to Sikang
            1 mech_infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Szechwan to Kweichow
            1 aaGun and 1 infantry moved from Shensi to Kweichow
            4 infantry moved from Kiangsu to 19 Sea Zone
            2 carriers, 4 infantry, 2 submarines, 4 tactical_bombers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Japan to Philippines
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter, 6 infantry and 2 tactical_bombers placed in Japan
            Japanese undo move 1.
            1 infantry placed in Japan
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.17
    Japanese regular : -0.17
    ANZAC regular : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Edit. I grabbed all CVs and moved to Philippines. Needed 1 to land planes. It was an oversight, and moved to Sumatra to cover

  • '19

    @surfer This game is yours, GG was fun and I feel like Gaermany is gonna secure the last VC sooner than later!


  • @sovietishcat Thanks! GG. These 2 games have had a unique twist with the Russians trying to push into Japan early. I’m not sure if it was useful or not. The Japanese made short work of the Russians and it greatly helped the Germans as there was nothing to worry about from the East.

    But the Japanese were hamstrung for the rest of the game. I simply just built a regional power that seemed to shrink and grow fitfully. It did ensure that Japan did not DOW J1, but Japan always has a hard time winning the game (for me anyway). So I wonder what would have happened with a less aggressive Russian push. – Impossible to know, as the game would have completely different character. Strange how 1 move changes the game so much.

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