@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
pejon88 A+16 vs aagamerz13X bm3 game 3
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Ukraine to Russia 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Italians attack with 2 armour and 1 mech_infantry Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll dice for 2 armour and 1 mech_infantry in Russia, round 2 : 3/3 hits, 1.17 expected hitsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 1.00 -
@aagamerz13 ool?
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@aagamerz13 One AA gun and 2 inf.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Russia 1 armour and 1 mech_infantry moved from Ukraine to Russia 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Russia Italians attack with 2 armour and 1 mech_infantry Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll dice for 2 armour and 1 mech_infantry in Russia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 4 aaGuns, 4 artilleries, 2 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 21/53 hits, 18.50 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 2 armour owned by the Italians lost in Russia Russians win with 3 aaGuns, 4 artilleries, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 2 armour and 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,2,1,6,1,2,3,1 Italians collect 7 PUs (10 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 1.00 Russians regular : 2.50 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to Yunnan 3 fighters moved from Szechwan to Russia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 artillery moved from New South Wales to Queensland 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Burma to Yunnan 3 fighters moved from Szechwan to Russia Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Tunisia to Algeria 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 destroyer, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Novgorod to Archangel 3 infantry moved from Finland to Norway 3 infantry moved from Western Germany to Denmark 1 fighter moved from Southern Italy to 95 Sea Zone 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 fighter moved from Novgorod to Archangel 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Denmark 1 fighter moved from Novgorod to Norway 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 2 armour moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Norway Germans attack with 2 fighters and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Denmark Germans attack with 1 fighter and 3 infantry British defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Denmark, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Volgograd Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 3 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 2 armour, 1 fighter and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Bryansk 1 infantry moved from Ukraine to Rostov 2 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Archangel to Bryansk 1 fighter moved from Norway to Normandy Bordeaux 1 fighter moved from 95 Sea Zone to Normandy Bordeaux 1 fighter moved from Denmark to Western Germany 1 fighter moved from Norway to Western Germany Place Units - Germans 1 aaGun and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 infantry and 2 mech_infantrys placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode 9 infantry and 1 mech_infantry placed in Germany Germans undo move 4. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode 9 infantry and 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode 6 infantry placed in Western Germany 1 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,4,3,6,6,2,2,4,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.50 British regular : -0.67 -
@aagamerz13 Can I ask about the Italian attack on Moscow?
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Caucasus 1 fighter moved from Russia to Volgograd 10 infantry moved from Russia to Vologda 2 armour moved from Kazakhstan to Vologda Combat - Russians Battle in Caucasus Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 armour and 10 infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 10 infantry in Vologda, round 2 : 0/12 hits, 2,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 2 armour and 9 infantry in Vologda, round 3 : 1/11 hits, 2,50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 2 infantry moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Novosibirsk 1 aaGun moved from Russia to Vologda 1 mech_infantry moved from Russia to Vologda 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Vologda Place Units - Russians 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -4,67 -
@pejon_88 gg well played! Once you have 10, lets do the best of 5.
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@aagamerz13 Yeah, let’s do that!





