I’m both busy and not emotionally ready too do the next turn.
Nothing to see here - Lars / Martin testing
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Italians defend with 1 armour French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan Italians win with no units remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Italians: 1 armour Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00 French regular : 0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 battleship placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Italians defend with 1 armour French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan Italians win with no units remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Italians: 1 armour Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00 French regular : 0,33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_upgrade, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 105 Sea Zone 1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 armour moved from Russia to Samara 1 tactical_bomber moved from Ukraine to Samara 1 armour moved from Russia to Tambov 1 tactical_bomber moved from Ukraine to Tambov 2 tactical_bombers moved from Ukraine to Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Romania to Northern Italy 3 infantry moved from Ukraine to Rostov 1 bomber moved from Germany to Normandy Bordeaux 2 artilleries moved from Germany to Western Germany 3 armour moved from Germany to Western Germany 1 mech_infantry moved from Caucasus to Iraq 1 armour moved from Russia to Belarus Germans take Belarus from Russians Combat - Germans Strategic bombing raid in Normandy Bordeaux British roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Battle in 105 Sea Zone Germans attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 105 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Holland Belgium Germans attack with 3 infantry British defend with 1 infantry Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Bryansk to Russia 2 aaGuns moved from Germany to Western Germany 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Tambov to Russia Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 fighter placed in Western Germany Units in Germany being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Germany 1 mech_infantry placed in Ukraine 1 infantry placed in Russia 2 artilleries and 4 infantry placed in Western Germany 1 infantry placed in France Germans undo move 8. 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British AA : 0,83 Russians regular : -0,67 Germans regular : 0,17 British regular : -0,33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Volgograd to Turkey Russians take Caucasus from Germans Russians take Turkey from Italians Combat - Russians Battle in 94 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 94 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 mech_infantry moved from Vyborg to Novgorod Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,33
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Alaska to 2 Sea Zone 1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Mexico 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 mech_infantrys moved from Hunan to Burma 1 armour moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 4 destroyers moved from 44 Sea Zone to 41 Sea Zone 2 carriers moved from 44 Sea Zone to 41 Sea Zone 4 fighters moved from 44 Sea Zone to 41 Sea Zone 1 cruiser moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 44 Sea Zone to 41 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 armour moved from Archangel to Nenetsia Japanese take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 2 armour moved from Kwangtung to Yunnan 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 fighters and 4 tactical_bombers moved from Yunnan to India Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Alaska to 2 Sea Zone 1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Mexico 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 mech_infantrys moved from Hunan to Burma 1 armour moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 4 destroyers moved from 44 Sea Zone to 41 Sea Zone 2 carriers moved from 44 Sea Zone to 41 Sea Zone 4 fighters moved from 44 Sea Zone to 41 Sea Zone 1 cruiser moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 44 Sea Zone to 41 Sea Zone 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 bomber moved from Yunnan to 80 Sea Zone 1 armour moved from Archangel to Nenetsia Japanese take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 infantry moved from Vologda to Archangel 1 mech_infantry moved from Suiyuyan to Novosibirsk 1 mech_infantry moved from Shensi to Novosibirsk 1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 2 armour moved from Kwangtung to Yunnan 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 fighters and 4 tactical_bombers moved from Yunnan to India Combat - Japanese Air Battle in India Japanese attacks with 7 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/1 hits, 0,67 expected hits 1 tactical_bomber killed by AA Bombing raid in India rolls: 3,4,4 and causes: 6 damage to unit: airfield Bombing raid in India causes 6 damage total. Battle in 80 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Mexico Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Malaya UK_Pacific win, taking Mexico from Americans with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Dutch New Guinea Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Burma Japanese attack with 1 armour and 4 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 : 1/1 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 3 : 1/1 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from India to Yunnan 3 tactical_bombers moved from India to Yunnan 1 bomber moved from 80 Sea Zone to Iraq 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 2 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Japanese undo move 4. 1 artillery and 2 infantry placed in Kiangsu Japanese undo move 4. 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -1,00 UK_Pacific AA : 0,33 UK_Pacific regular : 0,00
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Mexico 1 armour moved from Western United States to Mexico 3 fighters moved from Queensland to 46 Sea Zone 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Spain to Southern Italy 4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 1 armour and 1 fighter Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern Italy Americans attack with 4 armour, 1 bomber and 4 infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : -0,67 Italians AA : -0,17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Mexico 1 armour moved from Western United States to Mexico 3 fighters moved from Queensland to 46 Sea Zone 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Spain to Southern Italy 4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 1 armour and 1 fighter Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern Italy Americans attack with 4 armour, 1 bomber and 4 infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern Italy Americans captures 33PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24 Casualties for Americans: 1 infantry Casualties for Italians: 2 aaGuns and 3 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone 3 fighters moved from 46 Sea Zone to New Guinea 1 transport moved from 27 Sea Zone to 10 Sea Zone 1 fighter moved from Mexico to Western United States 1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain 1 transport moved from 88 Sea Zone to 104 Sea Zone 3 infantry moved from Brazil to French Guiana 2 bombers and 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Southern Italy to Spain 1 tactical_bomber moved from Spain to Gibraltar Place Units - Americans 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4 Americans collect 54 PUs (1 lost to blockades); end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : -1,00 Japanese regular : -0,67 Italians AA : -0,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - British 1 fighter moved from Gibraltar to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Egypt to Iraq 3 armour moved from Egypt to Iraq British take Trans-Jordan from Italians 1 armour moved from Eastern Persia to Iraq British take Persia from Italians 4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Iraq British attack with 4 armour and 2 fighters Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
Combat Hit Differential Summary :
British regular : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 fighter moved from British Columbia to Mexico 1 armour moved from Western United States to Mexico 3 fighters moved from Queensland to 46 Sea Zone 4 armour and 4 infantry moved from Spain to 91 Sea Zone 4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 battleship moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Spain to Southern Italy 4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 1 armour and 1 fighter Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Southern Italy Americans attack with 4 armour, 1 bomber and 4 infantry Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits 2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Southern Italy Americans captures 33PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24 Casualties for Americans: 1 infantry Casualties for Italians: 2 aaGuns and 3 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Americans 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone 3 fighters moved from 46 Sea Zone to New Guinea 1 transport moved from 27 Sea Zone to 10 Sea Zone 1 fighter moved from Mexico to Western United States 1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain 1 transport moved from 88 Sea Zone to 104 Sea Zone 3 infantry moved from Brazil to French Guiana 2 bombers and 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Southern Italy to Spain 1 tactical_bomber moved from Spain to Gibraltar Place Units - Americans 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4 Americans collect 54 PUs (1 lost to blockades); end with 89 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 11x factory_major; Remaining resources: 28 PUs; British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Gibraltar to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Egypt to Iraq 3 armour moved from Egypt to Iraq British take Trans-Jordan from Italians 1 armour moved from Eastern Persia to Iraq British take Persia from Italians 4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Iraq British attack with 4 armour and 2 fighters Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/1 hits, 1,83 expected hits 1 bomber owned by the Japanese, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Iraq British roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/0 hits, 2,00 expected hits Italians roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1,00 expected hits 1 armour owned by the British and 2 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 13 Casualties for British: 3 armour Casualties for Germans: 1 mech_infantry Casualties for Italians: 2 armour and 1 infantry Casualties for Japanese: 1 bomber Battle in Burma British attack with 4 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 armour and 4 mech_infantrys Japanese roll AA dice in Burma : 0/1 hits, 0,50 expected hits British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 3,50 expected hits Japanese roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Burma, round 2 : 2/1 hits, 1,83 expected hits 3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 3,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 3 infantry Casualties for Japanese: 1 aaGun, 1 armour and 4 mech_infantrys Battle in Southern France British attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/1 hits, 1,50 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 2 fighters moved from Iraq to Egypt 4 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 3 armour placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,83 Italians regular : -1,17 Japanese regular : -0,33 Japanese AA : -0,50 British regular : 0,83 Italians AA : -0,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 1 tactical_bomber moved from 97 Sea Zone to Turkey 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 94 Sea Zone to 96 Sea Zone Combat - Italians Battle in Turkey Italians attack with 2 infantry and 1 tactical_bomber Russians defend with 1 armour Italians roll dice for 1 battleship in Turkey, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Turkey Italians win, taking Turkey from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 tactical_bomber moved from Turkey to 97 Sea Zone Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,33 Russians regular : -0,50
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 cruiser and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 infantry moved from Rostov to Volgograd 1 armour moved from Samara to Volgograd 2 tactical_bombers moved from Russia to Volgograd 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Northern Italy to Southern France 2 armour moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 armour moved from Western Germany to Southern France 2 tactical_bombers moved from Germany to Southern France 1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Southern France Combat - Germans Battle in 104 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 4/1 hits, 4,17 expected hits British roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Volgograd Germans attack with 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 7 infantry Russians roll AA dice in Volgograd : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Germans lost in Volgograd Germans roll dice for 4 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 3,33 expected hits Russians roll dice for 2 aaGuns, 1 armour and 7 infantry in Volgograd, round 2 : 3/1 hits, 2,83 expected hits 1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Volgograd Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 2,83 expected hits Russians roll dice for 1 armour and 6 infantry in Volgograd, round 3 : 3/1 hits, 2,50 expected hits 3 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 4 : 1/1 hits, 1,67 expected hits Russians roll dice for 1 armour and 3 infantry in Volgograd, round 4 : 1/1 hits, 1,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/1 hits, 1,17 expected hits Russians roll dice for 1 armour and 2 infantry in Volgograd, round 5 : 1/1 hits, 1,17 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans roll dice for 1 tactical_bomber in Volgograd, round 6 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Volgograd, round 6 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans lost in Volgograd Russians win with 1 armour remaining. Battle score for attacker is -28 Casualties for Germans: 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for Russians: 2 aaGuns and 7 infantry Non Combat Move - Germans 4 infantry moved from Western Germany to Northern Italy 4 artilleries moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 artilleries moved from Western Germany to Northern Italy 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from Southern France to Northern Italy 3 tactical_bombers moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 fighter and 1 transport placed in 112 Sea Zone 2 infantry placed in Germany 3 armour, 1 artillery and 4 infantry placed in Western Germany Germans undo move 1. 1 transport placed in 112 Sea Zone 1 fighter placed in Western Germany Germans undo move 3. 1 transport placed in 113 Sea Zone Germans undo move 4. 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : -0,67 Russians AA : 0,67 British regular : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 1 mech_infantry moved from Novgorod to Finland Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Vologda to Volgograd 2 mech_infantrys moved from Novosibirsk to Volgograd 1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd 1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 4 fighters moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 armour moved from French Indo China to Burma 2 armour moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 armour moved from Kwangtung to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 2 mech_infantrys moved from Shantung to Kweichow 1 artillery moved from Shantung to Kiangsu 1 artillery and 1 infantry moved from Kiangsi to Kwangtung Combat - Japanese Battle in Western Australia Battle in Caroline Islands Battle in Volgograd Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/0 hits, 2,00 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Volgograd Japanese win, taking Western Australia from ANZAC, taking Caroline Islands from Americans, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Malaya Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 3 armour and 1 mech_infantry British defend with 2 infantry Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 3 armour in Burma, round 3 : 1/1 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 8/1 hits, 8,67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/1 hits, 6,50 expected hits Units damaged: 1 battleship owned by the Japanese 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits Americans roll dice for 1 battleship, 4 cruisers and 3 fighters in 39 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits 1 fighter owned by the Japanese, 4 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 39 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 6 fighters and 3 tactical_bombers in 39 Sea Zone, round 4 : 6/1 hits, 5,67 expected hits Americans roll dice for 1 battleship in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 submarine Casualties for Americans: 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 fighter and 1 tactical_bomber could not land in 39 Sea Zone and were removed 1 fighter moved from 39 Sea Zone to Yunnan 1 fighter moved from 39 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 bombers placed in Kwangtung 1 destroyer placed in 20 Sea Zone 1 transport placed in 19 Sea Zone 1 armour and 1 infantry placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -1,17 UK_Pacific regular : 0,33 Russians regular : -0,50
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 armour and 3 infantry moved from Southern Italy to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 3 transports moved from 95 Sea Zone to 93 Sea Zone 3 armour and 3 infantry moved from Spain to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone 3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Spain to Northern Italy 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 armour moved from Western United States to Alaska Americans take Alaska from Japanese Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,83 Italians AA : 0,17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 4 armour, 1 factory_minor, 4 fighters, 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 4 armour and 3 infantry moved from Southern Italy to Northern Italy 2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Northern Italy 3 transports moved from 95 Sea Zone to 93 Sea Zone 3 armour and 3 infantry moved from Spain to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 3 armour, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone 3 armour and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Spain to Northern Italy 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 armour moved from Western United States to Alaska Americans take Alaska from Japanese Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 7 armour, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Italians roll AA dice in Northern Italy : 1/1 hits, 0,83 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/1 hits, 1,17 expected hits Americans roll dice for 7 armour, 3 bombers, 6 infantry and 1 tactical_bomber in Northern Italy, round 2 : 7/1 hits, 7,17 expected hits Italians roll dice for 4 aaGuns, 6 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/1 hits, 5,83 expected hits 2 aaGuns owned by the Germans, 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 5 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 7 armour, 3 bombers, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/1 hits, 6,33 expected hits Italians roll dice for 6 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers in Northern Italy, round 3 : 5/1 hits, 4,50 expected hits 5 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 armour, 3 bombers and 1 tactical_bomber in Northern Italy, round 4 : 4/1 hits, 4,17 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Northern Italy, round 4 : 3/1 hits, 2,50 expected hits 1 artillery owned by the Germans, 2 armour owned by the Americans, 3 tactical_bombers owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Northern Italy, round 5 : 2/1 hits, 2,50 expected hits Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 bomber owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 6 armour, 2 bombers, 1 fighter and 6 infantry Casualties for Germans: 2 aaGuns, 6 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers Casualties for Italians: 2 aaGuns and 1 infantry Battle in 54 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 54 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged Americans roll dice for 1 fighter in 33 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Non Combat Move - Americans 1 fighter moved from 54 Sea Zone to Queensland 1 armour moved from Mexico to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 8 Sea Zone to British Columbia 2 transports moved from 91 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Spain 1 tactical_bomber moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Spain 1 bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Eastern United States to Spain 1 fighter moved from Eastern United States to Spain Place Units - Americans 2 transports placed in 101 Sea Zone 3 fighters placed in Southern Italy 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3 Americans collect 58 PUs (3 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 1,33 Italians regular : 0,50 Italians AA : 0,17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :