Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@tanios too bad you rolled combat dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
@tanios let me take a look.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Oh ok, you might be right. In that case I’ll just not place it anywhere for now.
@tanios Ok, your IC will stick in your inventory.
You’ll have to do the following:
-on your next US turn, edit an minor IC to Mexico.
For now edit the units in you would have purchased instead of the IC upgrade. I would allow two Ftrs, one for WUS and one for EUS.
Or discuss with me diffrent unit types than Ftrs, but you can’t place them in Italy anymore bc you have rolled combat allready.
@aequitas-et-veritas That’s very gracious of you. I’ll swap the factory upgrade back to IPC to spend my next turn if that’s ok?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
4 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Egypt
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 5 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Belarus, round 2 : 1/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 3 : 1/6 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Iraq
Germans attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 4,00 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Iraq, round 3 : 3/7 hits, 3,83 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Russians to Germans
EDIT: Turning off Edit Mode
4 fighters and 2 tactical_bombers moved from Iraq to Greece
1 bomber moved from Egypt to Greece
1 artillery and 2 infantry moved from Albania to Greece
1 fighter moved from Romania to Greece
1 aaGun, 4 armour and 4 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Belarus to Greece
1 fighter moved from Western Ukraine to Novgorod
1 aaGun, 4 artilleries and 8 infantry moved from France to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Greece
1 mech_infantry moved from Romania to Greece
1 bomber moved from Northwest Persia to India
1 mech_infantry moved from Persia to Turkmenistan
1 aaGun moved from Caucasus to Northwest Persia
Place Units - Germans
1 factory_minor placed in Persia
3 artilleries placed in Northern Italy
3 infantry placed in Greece
1 armour and 2 infantry placed in Novgorod
2 fighters, 4 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2
Germans collect 49 PUs (14 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : 0,67
Germans regular : -6,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Timguska
1 fighter moved from Russia to Timguska
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Turkmenistan
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 artillery moved from Rostov to Caucasus
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Turkmenistan
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Turkmenistan, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Turkmenistan
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 1 armour moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 aaGun moved from Rostov to Ukraine
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Russia
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Russia to Novosibirsk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
4 artilleries moved from Russia to Samara
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 fighter moved from Turkmenistan to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Borneo
2 fighters moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Persia to Syria
Japanese take Syria from British
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
1 infantry and 1 mech_infantry moved from Dzavhan to Yenisey
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
5 armour and 3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from India to Caucasus
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/6 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2,83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3,00 expected hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Yenisey
Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 5 armour, 1 fighter and 3 mech_infantrys
Russians defend with 2 artilleries and 3 infantry
Japanese roll dice for 5 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 3/9 hits, 3,50 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Caucasus
Japanese roll dice for 5 armour, 1 fighter and 1 mech_infantry in Caucasus, round 3 : 4/7 hits, 3,17 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 5 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 fighter moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
12 infantry moved from Eastern Persia to Persia
3 infantry moved from India to West India
1 armour moved from India to West India
1 bomber moved from 41 Sea Zone to India
2 fighters moved from 44 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Tsinghai
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
3 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00
UK_Pacific regular : -0,67
ANZAC regular : 0,00
Russians regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 11 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 11 fighters in 44 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 11 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
11 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 transports moved from 97 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
3 fighters moved from Queensland to Dutch New Guinea
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 4 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry placed in Southern Italy
Americans undo move 1.
1 armour and 4 infantry placed in Western United States
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Mexico: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -0.33
FYI I added the 20 IPC to America for the factory upgrade I bought last round. I don’t think it’s possible for me to have a valid placement for it. The Mexico idea didn’t work because the territory value is only 2 and it needs to be 3. Actually I just realized I can edit the Central America factory to a minor and place the major there in a future turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 4 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 11 fighters
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 11 fighters in 44 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 11 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 8 destroyers and 2 fighters moved from 54 Sea Zone to 45 Sea Zone
11 fighters moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 carriers, 2 destroyers, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 transports moved from 97 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
3 fighters moved from Queensland to Dutch New Guinea
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter and 4 infantry placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry placed in Southern Italy
Americans undo move 1.
1 armour and 4 infantry placed in Western United States
4 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Mexico: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 factory_minor
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 39 PUs;
British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
1 mech_infantry moved from Egypt to Syria
Combat - British
Battle in Iraq
British attack with 2 bombers and 2 infantry
Germans defend with 1 armour and 1 factory_minor
British roll dice for 2 bombers and 2 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Syria
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Syria
British win, taking Syria from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Iraq to Egypt
2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Algeria
3 fighters moved from Southern Italy to Egypt
Place Units - British
3 infantry placed in Egypt
3 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,3
British collect 28 PUs (5 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.00
Germans regular : 0.50
British regular : -1.67
@tanios Please proceed with Anzak. Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 carriers moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Bryansk
4 armour, 1 infantry and 4 mech_infantrys moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 4 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Bryansk
1 bomber moved from Greece to Eastern Poland
7 artilleries and 8 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Persia to Iraq
4 armour moved from Persia to Iraq
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 5 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2,67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Smolensk, round 2 : 2/11 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern Italy
Germans attack with 7 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Germans roll dice for 7 artilleries, 4 fighters, 8 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/20 hits, 7,50 expected hits
Americans roll dice for 3 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3,50 expected hits
4 infantry owned by the Germans, 3 armour owned by the Americans and 4 infantry owned by the Americans lost in Southern Italy
7 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Northern Italy
Americans win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour and 4 infantry
Non Combat Move - Germans
7 mech_infantrys moved from Northern Italy to Romania
1 armour and 8 mech_infantrys moved from Greece to Romania
4 fighters moved from Greece to Caucasus
2 fighters and 2 tactical_bombers moved from Greece to Caucasus
2 fighters moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
4 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to Northern Italy
1 cruiser and 3 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Belarus to Smolensk
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from Greece to Bulgaria
2 aaGuns, 3 armour, 1 artillery and 4 mech_infantrys moved from Northwest Persia to Caucasus
2 armour moved from Persia to Caucasus
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Persia
3 infantry placed in Northern Italy
3 infantry placed in Greece
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Russians regular : 1,33
Germans regular : -3,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry and 1 mech_infantry moved from Timguska to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Novosibirsk to Yenisey
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yenisey
1 fighter moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour moved from Bessarabia to Bryansk
1 artillery moved from Samara to Kazakhstan
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 1/7 hits, 2.00 expected hits
Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yenisey, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 2 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 artillery and 1 infantry moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to Timguska
1 fighter moved from Kazakhstan to Timguska
3 artilleries moved from Volgograd to Samara
1 aaGun moved from Volgograd to Samara
1 artillery moved from Samara to Russia
6 artilleries moved from Rostov to Bryansk
5 infantry moved from Rostov to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Ukraine to Bryansk
1 aaGun moved from Bessarabia to Western Ukraine
1 infantry moved from Volgograd to Samara
3 artilleries moved from Samara to Russia
2 artilleries moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 armour moved from Bryansk to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : -0.33
Russians regular : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from India to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
4 armour moved from Caucasus to Rostov
1 fighter moved from Northwest Persia to Kazakhstan
3 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
French defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ceylon
Battle in Rostov
Japanese attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
Japanese win, taking Ceylon from UK_Pacific, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 4 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
French regular : -0,33
Japanese regular : 0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from India to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
12 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
4 armour moved from Caucasus to Rostov
1 fighter moved from Northwest Persia to Kazakhstan
3 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Japanese take Trans-Jordan from British
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
French defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ceylon
Battle in Rostov
Japanese attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 4/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Rostov
Japanese win, taking Ceylon from UK_Pacific, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 3 infantry in Kazakhstan, round 4 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 12 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 12 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/18 hits, 10,00 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
11 fighters and 6 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 1 marine and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 bombers moved from 39 Sea Zone to India
12 infantry moved from Persia to Iraq
1 armour moved from West India to Persia
3 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Tsagaan Olom to Ulaanbaatar
1 aaGun and 1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Siberia to Amur
1 bomber moved from India to Kweichow
1 fighter moved from Kazakhstan to Tsinghai
Place Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 infantry placed in French Indo China
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3,3,2,6,3,3,4,4
Japanese collect 81 PUs (1 lost to blockades); end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
French regular : -0,33
Japanese regular : -0,67
Russians regular : 0,67