@barnee
Thank you - looks like that did the trick!
Archaeologists
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Americans 1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific 1 battleship moved from SZ 96 Pacific to SZ 88 Pacific 1 fighter moved from Hawaiian Islands to SZ 88 Pacific 1 bomber moved from Southwestern United States to SZ 88 Pacific 1 cruiser moved from SZ 100 Pacific to SZ 88 Pacific 1 transport moved from SZ 95 Pacific to SZ 91 East Pacific 1 infantry moved from Fiji to SZ 100 Pacific 1 artillery moved from Fiji to SZ 100 Pacific 1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 88 Pacific 1 cruiser moved from SZ 18 West Atlantic to SZ 2 Labrador Sea 1 destroyer moved from SZ 18 West Atlantic to SZ 2 Labrador Sea Combat - Americans Battle in SZ 88 Pacific Americans attack with 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport Japanese defend with 1 battleship, 1 carrier and 1 fighter Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in SZ 88 Pacific, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in SZ 88 Pacific, round 2 : 0/3 hits, 1.67 expected hits 1 fighter owned by the Japanese lost in SZ 88 Pacific Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in SZ 88 Pacific, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 carrier in SZ 88 Pacific, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in SZ 88 Pacific Americans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 44 Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter Battle in SZ 2 Labrador Sea British loiter and taunt; Americans attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 cruiser and 1 destroyer in SZ 2 Labrador Sea, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in SZ 2 Labrador Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in SZ 2 Labrador Sea Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 infantry moved from Central America to Eastern Mexico 1 infantry moved from Southern United States to Northeastern United States 1 artillery moved from Midwestern United States to Northeastern United States 1 bomber moved from SZ 88 Pacific to Hawaiian Islands 1 fighter moved from SZ 88 Pacific to Hawaiian Islands 1 artillery moved from SZ 88 Pacific to Midway Island 1 infantry moved from SZ 88 Pacific to Midway Island 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 fighter moved from Iceland to England 1 cruiser moved from SZ 37 Caribbean Sea to SZ 18 West Atlantic Place Units - Americans 1 carrier and 1 cruiser placed in SZ 91 East Pacific Americans undo move 1. 1 carrier and 1 cruiser placed in SZ 91 East Pacific 1 fighter moved from Southwestern United States to SZ 91 East Pacific 1 destroyer placed in SZ 18 West Atlantic 1 armour, 1 artillery and 1 infantry placed in Northeastern United States 1 infantry placed in Southwestern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.67 Germans regular : -0.17 Americans rolls : 0.00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 1/1 hits, 0.00 expected hits Russians removing all Technology Tokens after successful research. Russians discover War Bonds Purchase Units - Russians Russians buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour, 3 fighters and 7 infantry moved from Leningrad to Novgorod 1 artillery and 4 infantry moved from Western Russia to Novgorod 1 submarine moved from SZ 6 Norwegian Sea to SZ 10 North Sea 1 infantry moved from Archangel'sk to Northern Russia 1 infantry moved from Moscow to Western Russia 1 artillery and 2 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 4 infantry moved from Amurskaya to Buryatia 1 infantry moved from Eastern Siberia to Yakutsk 1 bomber moved from Moscow to Southern Russia 1 infantry moved from Stalingrad to Southern Russia 2 infantry moved from Iran to Caucasus 2 infantry moved from Novo-Sibirsk to Irkutsk 1 infantry moved from Kyrgyz to Western Sinkiang 2 infantry moved from Eastern Sinkiang to Kansu 4 infantry moved from Stalingrad to Southern Russia 3 infantry moved from Moscow to Northern Russia Combat - Russians Battle in Southern Russia Russians attack with 1 artillery, 1 bomber and 8 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 bomber and 8 infantry in Southern Russia, round 2 : 1/10 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Southern Russia, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Russians roll dice for 1 artillery, 1 bomber and 7 infantry in Southern Russia, round 3 : 1/9 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Russia, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Russians roll dice for 1 artillery, 1 bomber and 5 infantry in Southern Russia, round 4 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 artillery in Southern Russia, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Novgorod Russians attack with 1 armour, 1 artillery, 3 fighters and 11 infantry Germans defend with 2 armour, 1 artillery, 2 fighters and 4 infantry Russians roll dice for 1 armour, 1 artillery, 3 fighters and 11 infantry in Novgorod, round 2 : 5/16 hits, 4.33 expected hits Germans roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Novgorod, round 2 : 3/9 hits, 4.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 artillery, 3 fighters and 8 infantry in Novgorod, round 3 : 4/13 hits, 3.83 expected hits Germans roll dice for 2 armour and 2 fighters in Novgorod, round 3 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Russians, 2 fighters owned by the Germans and 2 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 3 fighters and 6 infantry remaining. Battle score for attacker is 31 Casualties for Russians: 5 infantry Casualties for Germans: 2 armour, 1 artillery, 2 fighters and 4 infantry 1 aaGun moved from Leningrad to Northern Russia 3 fighters moved from Novgorod to Northern Russia 1 bomber moved from Southern Russia to Irkutsk Place Units - Russians 3 infantry placed in Leningrad 3 armour placed in Moscow 1 artillery placed in Moscow 1 artillery and 2 infantry placed in Stalingrad 2 infantry placed in Sverdlovsk Activate Technology - Russians Russians activating War Bonds Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 1 PU from War Bonds; end with 38 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians rolls : 1.00 Germans regular : -0.83 Russians regular : -1.00
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 fighters, 2 halftracks and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 3 infantry moved from Finland to Leningrad 1 infantry moved from Karelija to Leningrad 1 armour and 1 infantry moved from Balkans to SZ 25 Adriatic Sea 1 armour, 1 infantry and 1 transport moved from SZ 25 Adriatic Sea to SZ 28 Eastern Mediterranean 1 armour and 1 infantry moved from SZ 28 Eastern Mediterranean to Egypt 1 bomber moved from Eastern Germany to Egypt 1 bomber moved from Western Poland to Egypt 1 fighter moved from Norway to SZ 7 Barents Sea 1 fighter moved from Norway to Leningrad 1 fighter moved from France to SZ 10 North Sea 1 fighter moved from France to SZ 10 North Sea 1 submarine moved from SZ 9 North Atlantic to SZ 10 North Sea 1 submarine moved from SZ 16 North Atlantic to SZ 10 North Sea 1 submarine moved from SZ 22 East Atlantic to SZ 10 North Sea 1 fighter moved from Eastern Germany to Novgorod 2 fighters moved from Western Germany to Novgorod 1 artillery and 3 infantry moved from Belorussia to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Western Poland to Novgorod 1 halftrack moved from Eastern Germany to Novgorod 1 infantry moved from Norway to Finland 1 armour moved from Morocco to Libya Combat - Germans Battle in SZ 7 Barents Sea Germans attack with 1 fighter Russians defend with 1 transport 1 transport owned by the Russians lost in SZ 7 Barents Sea Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 transport Battle in SZ 10 North Sea Germans attack with 2 fighters and 3 submarines British defend with 1 cruiser, 1 destroyer and 1 submarine; Russians defend with 1 submarine British roll dice for 2 submarines in SZ 10 North Sea, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 10 North Sea Germans roll dice for 2 submarines in SZ 10 North Sea, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters in SZ 10 North Sea, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in SZ 10 North Sea, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 10 North Sea Germans roll dice for 1 submarine in SZ 10 North Sea, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 2 submarines in SZ 10 North Sea, round 3 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in SZ 10 North Sea Germans roll dice for 2 fighters in SZ 10 North Sea, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser in SZ 10 North Sea, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in SZ 10 North Sea 1 submarine owned by the British submerged Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Casualties for Russians: 1 submarine Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 2 submarines Casualties for British: 1 cruiser and 1 destroyer Casualties for Russians: 1 submarine Battle in Egypt Germans attack with 1 armour, 2 bombers and 1 infantry British defend with 1 factory and 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 infantry in Egypt, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Leningrad Germans attack with 1 fighter and 4 infantry Russians defend with 1 factory and 3 infantry Germans roll dice for 1 fighter and 4 infantry in Leningrad, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 1 fighter and 3 infantry in Leningrad, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad Germans roll dice for 1 fighter and 3 infantry in Leningrad, round 4 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 3 infantry in Leningrad, round 5 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Leningrad, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Novgorod Germans attack with 2 armour, 1 artillery, 3 fighters, 1 halftrack and 3 infantry Russians defend with 1 armour, 1 artillery and 6 infantry Germans roll dice for 2 armour, 1 artillery, 3 fighters, 1 halftrack and 3 infantry in Novgorod, round 2 : 5/10 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 6 infantry in Novgorod, round 2 : 4/8 hits, 2.83 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 armour, 3 fighters and 1 halftrack in Novgorod, round 3 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 3 fighters and 1 halftrack remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 1 armour, 1 artillery and 6 infantry Non Combat Move - Germans 3 fighters moved from Novgorod to Belorussia 1 fighter moved from Leningrad to Belorussia 1 artillery and 3 infantry moved from Eastern Poland to Belorussia 1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Belorussia 1 infantry moved from Hungary-Romania to Ukraine 1 fighter moved from SZ 7 Barents Sea to Finland 1 fighter moved from SZ 10 North Sea to France 1 fighter moved from SZ 10 North Sea to Finland 1 submarine moved from SZ 20 Atlantic to SZ 16 North Atlantic 1 submarine moved from SZ 64 South West Indian to SZ 57 Arabian Sea 2 bombers moved from Egypt to Libya 2 artilleries and 6 infantry moved from Western Poland to Eastern Poland 2 artilleries and 2 infantry moved from Eastern Germany to Western Poland 1 infantry moved from Western Germany to Eastern Germany 3 armour moved from Eastern Germany to Baltic States Place Units - Germans 2 armour, 1 artillery, 2 halftracks and 2 infantry placed in Eastern Germany 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.33 Germans regular : -0.83 British regular : 0.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 2,1 and gets 0 hits Purchase Units - British British buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 infantry moved from Bombay to Calcutta 1 artillery moved from Bombay to Calcutta 1 fighter moved from Burma to Calcutta 1 armour moved from Burma to Calcutta 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Syria to Egypt 1 transport moved from SZ 55 Red Sea to SZ 60 Western Indian 1 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian 1 infantry and 1 transport moved from SZ 60 Western Indian to SZ 55 Red Sea 1 infantry moved from SZ 55 Red Sea to Egypt 1 fighter moved from SZ 55 Red Sea to Egypt 1 bomber moved from England to Azores 1 armour moved from Eastern Canada to SZ 2 Labrador Sea 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 armour, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 armour moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 fighter moved from Gibraltar to SZ 28 Eastern Mediterranean Combat - British British creates battle in territory SZ 10 North Sea Battle in SZ 28 Eastern Mediterranean British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in SZ 28 Eastern Mediterranean British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Calcutta British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Calcutta, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Calcutta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Calcutta British win, taking Calcutta from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Egypt British attack with 1 fighter and 3 infantry Germans defend with 1 armour and 1 factory British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Azores British attack with 1 armour, 1 bomber and 1 infantry Neutral defend with 2 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in Azores, round 2 : 0/3 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Azores British roll dice for 1 armour and 1 bomber in Azores, round 3 : 1/2 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Azores, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 armour owned by the British lost in Azores 1 bomber owned by the British retreated Neutral win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - British 1 bomber moved from Azores to Gibraltar 1 fighter moved from England to Gibraltar 1 fighter moved from England to Gibraltar 1 submarine moved from SZ 10 North Sea to SZ 22 East Atlantic 1 infantry moved from Central Canada to Eastern Canada 1 artillery moved from Central Canada to Eastern Canada 1 infantry moved from Iraq to Syria 1 fighter moved from Egypt to SZ 55 Red Sea 1 fighter moved from SZ 28 Eastern Mediterranean to SZ 55 Red Sea 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 infantry moved from Rhodesia to Kenya-Tanganyika 1 fighter moved from Calcutta to Bombay Place Units - British 1 destroyer and 1 transport placed in SZ 2 Labrador Sea British undo move 1. 1 transport placed in SZ 2 Labrador Sea 1 destroyer placed in SZ 57 Arabian Sea 2 infantry placed in Bombay 1 bomber placed in New South Wales 1 fighter placed in New South Wales British undo move 3. 1 artillery and 1 infantry placed in Bombay British undo move 5. 1 infantry placed in Bombay 1 infantry placed in Bombay 1 artillery placed in New South Wales Turn Complete - British British collect 45 PUs; end with 45 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.50 Neutral regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 halftracks, 1 marine and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 unit repaired. 1 marine moved from Italy to SZ 26 Central Mediterranean 1 armour moved from Italy to SZ 26 Central Mediterranean 1 artillery moved from Italy to SZ 26 Central Mediterranean 1 infantry moved from Sicily to SZ 26 Central Mediterranean 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 2 transports moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean 1 armour, 1 artillery, 1 infantry and 1 marine moved from SZ 28 Eastern Mediterranean to Egypt 2 armour and 1 infantry moved from Libya to Egypt 2 fighters moved from Macedonia to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine British defend with 1 factory and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits 1 infantry owned by the British lost in Egypt Italians roll dice for 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine in Egypt, round 2 : 4/9 hits, 3.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Libya 1 artillery moved from Vichy France to Italy Place Units - Italians 2 halftracks and 1 marine placed in Italy 1 submarine placed in SZ 26 Central Mediterranean Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Purchase Units - Chinese Chinese buy 2 armour, 1 halftrack and 1 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shantung Chinese take Shantung from Japanese 1 infantry moved from Szechwan to Kwangtung 1 fighter moved from Kansu to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kansu 3 infantry moved from Kansu to Szechwan 1 armour moved from Western Sinkiang to Kansu 2 infantry moved from Eastern Sinkiang to Kansu 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Kansu to Inner Mongolia Place Units - Chinese 1 armour and 1 halftrack placed in Western Sinkiang 1 armour and 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 14 PUs; end with 17 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.50
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from SZ 58 Bay of Bengal to SZ 59 Northeastern Indian 1 infantry moved from Sumatra to SZ 59 Northeastern Indian 1 infantry moved from Sumatra to SZ 59 Northeastern Indian 1 carrier moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 battleship moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 2 infantry and 1 transport moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 infantry moved from SZ 57 Arabian Sea to Bombay 1 fighter moved from French Indo-China to Bombay 1 fighter moved from French Indo-China to Bombay 1 infantry moved from Vladivostok to Amurskaya Japanese take Amurskaya from Russians 1 infantry moved from Vladivostok to Okhotsk Japanese take Okhotsk from Russians 1 artillery moved from Northern Manchukuo to Shantung 1 infantry moved from North Philippines to SZ 72 South China Sea 1 infantry moved from North Philippines to SZ 72 South China Sea 2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 infantry moved from SZ 58 Bay of Bengal to Calcutta 1 cruiser moved from SZ 72 South China Sea to SZ 58 Bay of Bengal 1 cruiser moved from SZ 63 Timor Sea to SZ 58 Bay of Bengal 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 artillery moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 1 infantry moved from SZ 73 East China Sea to Shantung 1 artillery moved from SZ 73 East China Sea to Shantung 1 armour moved from Chosen to Shantung 1 infantry moved from French Indo-China to Yunnan 1 bomber moved from Southern Japan to Yunnan Combat - Japanese Battle in SZ 57 Arabian Sea Germans loiter and taunt; Japanese attack with 1 battleship, 1 carrier and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 1 transport in SZ 57 Arabian Sea, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in SZ 57 Arabian Sea, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in SZ 57 Arabian Sea Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bombay Japanese attack with 2 fighters and 2 infantry British defend with 1 aaGun, 1 factory, 1 fighter and 2 infantry British roll AA dice in Bombay : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 infantry in Bombay, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 fighter and 2 infantry in Bombay, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Bombay Japanese roll dice for 2 fighters and 1 infantry in Bombay, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 fighter and 2 infantry in Bombay, round 3 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Bombay Japanese roll dice for 1 fighter and 1 infantry in Bombay, round 4 : 2/2 hits, 0.83 expected hits British roll dice for 1 fighter in Bombay, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the British lost in Bombay Japanese win, taking Bombay from British with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 2 fighters and 1 infantry Casualties for British: 1 fighter and 2 infantry Battle in Calcutta Japanese attack with 2 infantry British defend with 1 armour and 1 artillery Japanese roll dice for 2 cruisers in Calcutta, round 2 : 2/2 hits, 1.00 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Calcutta Japanese win, taking Calcutta from British with 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 artillery Battle in Yunnan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour, 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shantung, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 72 South China Sea 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 infantry moved from SZ 72 South China Sea to Kwangtung 1 destroyer moved from SZ 63 Timor Sea to SZ 72 South China Sea 1 infantry moved from Chosen to Northern Manchukuo 1 transport moved from SZ 74 Sea of Japan to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from SZ 86 West Pacific to Southern Japan 1 infantry moved from SZ 86 West Pacific to Southern Japan 1 destroyer moved from SZ 73 East China Sea to SZ 86 West Pacific 1 submarine moved from SZ 92 Philippine Sea to SZ 86 West Pacific 1 fighter moved from Western Aleutian Islands to SZ 86 West Pacific Place Units - Japanese 1 carrier and 1 submarine placed in SZ 86 West Pacific 1 fighter placed in SZ 86 West Pacific 1 armour and 1 artillery placed in French Indo-China 2 armour placed in Chosen Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.83 British AA : -0.33 Japanese rolls : 0.00 British regular : 0.33
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 4,4 and gets 0 hits Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 unit repaired. 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 artillery moved from Midway Island to SZ 88 Pacific 1 infantry moved from Midway Island to SZ 88 Pacific 1 cruiser moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 artillery, 1 infantry and 1 transport moved from SZ 88 Pacific to SZ 99 West Pacific 2 infantry moved from Hawaiian Islands to SZ 95 Pacific 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 1 cruiser moved from SZ 88 Pacific to SZ 99 West Pacific 1 bomber moved from Hawaiian Islands to New Guinea 3 infantry moved from SZ 99 West Pacific to New Guinea 1 artillery moved from SZ 99 West Pacific to New Guinea 1 cruiser moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic Combat - Americans Battle in New Guinea Americans attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in New Guinea, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber and 3 infantry in New Guinea, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans roll dice for 1 artillery, 1 bomber and 2 infantry in New Guinea, round 3 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Azores Americans attack with 1 armour and 1 infantry Neutral defend with 1 infantry Americans roll dice for 2 cruisers in Azores, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour and 1 infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Azores, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Azores Americans roll dice for 1 armour in Azores, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Azores, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Azores, round 6 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Azores, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Azores Americans loses 0 PUs for violating Azoress neutrality. Americans win, taking Azores from Neutral with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - Americans 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 infantry moved from Southwestern United States to SZ 91 East Pacific 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 infantry moved from SZ 95 Pacific to Hawaiian Islands 1 battleship and 1 destroyer moved from SZ 88 Pacific to SZ 95 Pacific 1 infantry moved from Northwestern United States to Western Canada 1 infantry moved from Southwestern United States to Northwestern United States 1 infantry moved from Eastern Mexico to Western Mexico 1 bomber moved from New Guinea to Queensland 1 fighter moved from Hawaiian Islands to Midway Island Place Units - Americans 1 cruiser and 1 fighter placed in SZ 95 Pacific 2 transports placed in SZ 18 West Atlantic 1 artillery, 2 infantry and 2 marines placed in Southwestern United States Americans undo move 2. 1 transport placed in SZ 18 West Atlantic 1 transport placed in SZ 91 East Pacific Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.67 Neutral regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 6 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Archangel'sk to Karelija Russians take Karelija from Germans 5 infantry moved from Buryatia to Amurskaya 1 infantry moved from Yakutsk to Amurskaya 1 infantry moved from Northern Russia to Leningrad 1 infantry moved from Western Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Northern Russia to Novgorod 1 infantry moved from Southern Russia to Western Russia 1 armour moved from Moscow to Leningrad 1 armour moved from Moscow to Leningrad 1 armour moved from Moscow to Leningrad 3 fighters moved from Northern Russia to Novgorod 1 infantry moved from Southern Russia to Moscow 1 infantry moved from Southern Russia to Moscow 1 artillery moved from Southern Russia to Moscow 1 artillery and 2 infantry moved from Stalingrad to Eastern Russia 2 infantry moved from Caucasus to Stalingrad 2 infantry moved from Sverdlovsk to Eastern Russia 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 bomber moved from Irkutsk to Leningrad 2 infantry moved from Irkutsk to Buryatia Combat - Russians Battle in Leningrad Russians attack with 3 armour, 1 bomber and 1 infantry Germans defend with 1 factory and 2 infantry Russians roll dice for 3 armour, 1 bomber and 1 infantry in Leningrad, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Novgorod Russians attack with 3 fighters and 4 infantry Germans defend with 2 armour and 1 halftrack Russians roll dice for 3 fighters and 4 infantry in Novgorod, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 halftrack in Novgorod, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 halftrack owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 3 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour and 1 halftrack Battle in Amurskaya Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amurskaya, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amurskaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amurskaya Russians win, taking Amurskaya from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Novgorod to Moscow 1 artillery moved from Moscow to Northern Russia 1 bomber moved from Leningrad to Northern Russia Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 armour and 1 infantry placed in Moscow 3 armour placed in Sverdlovsk Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 1 PU from War Bonds; end with 38 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 armour, 1 factory, 1 halftrack and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Belorussia to Novgorod 1 infantry moved from Belorussia to Novgorod 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Western Russia 1 infantry moved from Belorussia to Southern Russia 1 infantry moved from Ukraine to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 fighter moved from Belorussia to Southern Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Finland to Novgorod 1 fighter moved from Finland to Novgorod 1 submarine moved from SZ 57 Arabian Sea to SZ 55 Red Sea 1 bomber moved from Libya to Syria 1 armour moved from Libya to Syria 1 submarine moved from SZ 16 North Atlantic to SZ 4 Denmark Straight 1 submarine moved from SZ 21 East Atlantic to SZ 17 English Channel Combat - Germans Battle in Novgorod Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Russia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Russia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Southern Russia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Southern Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Russia Germans win, taking Southern Russia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 armour and 1 bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Syria, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 bomber in Syria, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Germans win, taking Syria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in SZ 55 Red Sea Germans attack with 1 submarine British defend with 1 carrier, 2 fighters and 1 transport Germans roll dice for 1 submarine in SZ 55 Red Sea, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier and 1 transport in SZ 55 Red Sea, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 55 Red Sea British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine 2 artilleries and 6 infantry moved from Eastern Poland to Belorussia 2 fighters moved from Southern Russia to Ukraine 2 fighters moved from Western Russia to Belorussia 2 fighters moved from Novgorod to Baltic States 3 armour moved from Baltic States to Belorussia 2 artilleries and 2 infantry moved from Western Poland to Baltic States 2 halftracks moved from Eastern Germany to Ukraine 1 aaGun moved from Belorussia to Ukraine 1 bomber moved from Syria to Ukraine 1 armour moved from Eastern Germany to Baltic States 1 armour moved from Eastern Germany to Baltic States 1 artillery moved from Eastern Germany to Western Poland 3 infantry moved from Eastern Germany to Western Poland 1 bomber moved from Libya to France 1 fighter moved from France to Morocco 1 fighter moved from Western Germany to France 1 fighter moved from Western Germany to France Place Units - Germans 1 factory placed in Ukraine 4 armour, 1 halftrack and 2 infantry placed in Eastern Germany 4 armour placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.00 Germans regular : 0.33 British regular : 0.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - British British spend 0 on tech rolls British roll 3,1 and gets 0 hits Purchase Units - British British buy 2 destroyers, 1 factory, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 fighter moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 carrier moved from SZ 55 Red Sea to SZ 57 Arabian Sea 1 bomber moved from Gibraltar to SZ 57 Arabian Sea Combat - British Battle in SZ 57 Arabian Sea British attack with 1 bomber, 1 carrier and 2 fighters Japanese defend with 1 battleship, 1 carrier and 1 transport British roll dice for 1 bomber, 1 carrier and 2 fighters in SZ 57 Arabian Sea, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in SZ 57 Arabian Sea, round 2 : 2/2 hits, 1.00 expected hits 1 carrier owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in SZ 57 Arabian Sea 1 transport owned by the Japanese lost in SZ 57 Arabian Sea British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 carrier and 1 fighter Casualties for Japanese: 1 battleship, 1 carrier and 1 transport Non Combat Move - British 1 bomber moved from SZ 57 Arabian Sea to Ceylon 1 fighter moved from SZ 57 Arabian Sea to Ceylon 1 fighter moved from New South Wales to New Guinea 1 bomber moved from New South Wales to Java 1 transport moved from SZ 55 Red Sea to SZ 64 South West Indian 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 infantry moved from Kenya-Tanganyika to Rhodesia 1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery moved from Eastern Canada to SZ 2 Labrador Sea 1 artillery, 1 infantry and 1 transport moved from SZ 2 Labrador Sea to SZ 20 Atlantic 1 artillery moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 submarine moved from SZ 22 East Atlantic to SZ 16 North Atlantic Place Units - British 1 factory placed in Southern Africa 1 destroyer placed in SZ 13 Gulf of St Lawrence 1 submarine placed in SZ 16 North Atlantic 1 destroyer, 1 submarine and 1 transport placed in SZ 105 Tasman Sea Turn Complete - British British collect 37 PUs; end with 37 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 British regular : 0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Italians Italians buy 4 halftracks; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 cruiser moved from SZ 28 Eastern Mediterranean to SZ 60 Western Indian 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 infantry moved from Egypt to SZ 28 Eastern Mediterranean 1 marine moved from Egypt to SZ 28 Eastern Mediterranean 1 artillery moved from Egypt to SZ 28 Eastern Mediterranean 1 armour moved from Egypt to Belgian Congo Italians take Anglo-Egyptian Sudan from British Italians take Belgian Congo from British 1 armour moved from Egypt to Kenya-Tanganyika Italians take Kenya-Tanganyika from British 1 armour moved from Egypt to Iraq Italians take Iraq from British 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from SZ 28 Eastern Mediterranean to SZ 56 Persian Gulf 1 artillery, 2 infantry and 1 marine moved from SZ 56 Persian Gulf to Iran Italians take Iran from British 2 fighters moved from Libya to Ukraine 2 halftracks moved from Italy to Ukraine 1 submarine moved from SZ 26 Central Mediterranean to SZ 22 East Atlantic 1 infantry moved from Macedonia to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 2 halftracks placed in Egypt 2 halftracks placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Purchase Units - Chinese Chinese buy 1 fighter, 1 halftrack and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shantung 2 infantry moved from Szechwan to Shantung 2 armour moved from Kansu to Shantung 1 fighter moved from Kansu to Shantung Combat - Chinese Battle in Shantung Chinese attack with 2 armour, 1 fighter and 4 infantry Japanese defend with 1 armour, 2 artilleries and 1 infantry Chinese roll dice for 2 armour, 1 fighter and 4 infantry in Shantung, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Chinese roll dice for 2 armour, 1 fighter and 2 infantry in Shantung, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shantung, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Szechwan 3 infantry moved from Kansu to Szechwan 1 infantry moved from Eastern Sinkiang to Kansu 1 halftrack moved from Western Sinkiang to Szechwan 1 armour moved from Western Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu 1 fighter and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 2 cruisers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 transport moved from SZ 72 South China Sea to SZ 71 South China Sea 1 artillery moved from French Indo-China to SZ 71 South China Sea 1 infantry moved from Borneo to SZ 71 South China Sea 1 artillery and 1 infantry moved from SZ 71 South China Sea to Java 1 infantry moved from Calcutta to SZ 58 Bay of Bengal 1 infantry and 1 transport moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Bombay to SZ 57 Arabian Sea 2 infantry moved from SZ 57 Arabian Sea to Ceylon 2 cruisers moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea 1 infantry moved from Southern Japan to SZ 73 East China Sea 1 infantry moved from Okinawa to SZ 73 East China Sea 2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 fighter moved from SZ 86 West Pacific to New Guinea 1 fighter moved from SZ 86 West Pacific to New Guinea 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 submarine moved from SZ 86 West Pacific to SZ 99 West Pacific 1 infantry moved from Iwo Jima to SZ 86 West Pacific 1 infantry moved from Southern Japan to SZ 86 West Pacific 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from SZ 86 West Pacific to SZ 98 Philippine Sea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 infantry moved from SZ 98 Philippine Sea to New Guinea 1 artillery moved from Northern Manchukuo to Shantung 1 infantry moved from Kwangtung to Shantung 2 armour moved from Chosen to Shantung 1 armour moved from French Indo-China to Burma Japanese take Burma from British 1 infantry moved from Calcutta to Delhi Japanese take Delhi from British 1 infantry moved from Okhotsk to Vladivostok Combat - Japanese Battle in Ceylon Japanese attack with 2 infantry British defend with 1 bomber and 1 fighter Japanese roll dice for 2 cruisers in Ceylon, round 2 : 1/2 hits, 1.00 expected hits 1 bomber owned by the British lost in Ceylon Japanese roll dice for 2 infantry in Ceylon, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Ceylon, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Ceylon Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Ceylon, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Ceylon, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Ceylon, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 bomber Casualties for Japanese: 2 infantry Battle in Java Japanese attack with 1 artillery and 1 infantry British defend with 1 armour, 1 bomber and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 bomber in Java, round 3 : 0/2 hits, 0.67 expected hits 1 bomber owned by the British lost in Java Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Java, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Java, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Java British win with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 bomber and 1 infantry Battle in New Guinea Japanese attack with 2 fighters and 4 infantry British defend with 1 fighter; Americans defend with 1 artillery and 2 infantry Japanese roll dice for 2 fighters and 4 infantry in New Guinea, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Japanese roll dice for 2 fighters and 2 infantry in New Guinea, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in New Guinea Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in New Guinea, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in New Guinea Japanese win, taking New Guinea from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 3 infantry Casualties for Americans: 1 artillery and 2 infantry Casualties for British: 1 fighter Battle in Shantung Japanese attack with 2 armour, 1 artillery and 1 infantry Chinese defend with 2 armour and 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 2 armour and 1 infantry in Shantung, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shantung 1 armour owned by the Japanese retreated to Chosen Chinese win with 2 armour and 1 infantry remaining. Battle score for attacker is -12 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in SZ 99 West Pacific Japanese attack with 2 submarines Americans defend with 1 cruiser and 2 transports Japanese roll dice for 2 submarines in SZ 99 West Pacific, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 2 transports in SZ 99 West Pacific, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in SZ 99 West Pacific 2 transports owned by the Americans lost in SZ 99 West Pacific Japanese win with 1 submarine remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser and 2 transports Non Combat Move - Japanese 1 fighter moved from New Guinea to SZ 98 Philippine Sea 1 fighter moved from New Guinea to SZ 98 Philippine Sea 1 destroyer moved from SZ 72 South China Sea to SZ 71 South China Sea Place Units - Japanese 1 cruiser placed in SZ 71 South China Sea 2 armour placed in Chosen Japanese undo move 2. 3 armour placed in Bombay 1 artillery and 1 infantry placed in Chosen 1 armour and 1 infantry placed in French Indo-China 1 cruiser and 2 submarines placed in SZ 86 West Pacific Japanese undo move 5. 1 cruiser and 2 submarines placed in SZ 73 East China Sea Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -2.67 Japanese rolls : 0.00 British regular : -0.67
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 3 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 4,1 and gets 0 hits Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 infantry moved from Hawaiian Islands to SZ 95 Pacific 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from SZ 95 Pacific to SZ 99 West Pacific 2 fighters moved from SZ 95 Pacific to SZ 99 West Pacific 1 infantry moved from SZ 99 West Pacific to New Guinea 1 infantry moved from SZ 99 West Pacific to New Guinea 1 fighter moved from SZ 99 West Pacific to New Guinea 1 fighter moved from SZ 99 West Pacific to New Guinea 1 bomber moved from Queensland to SZ 73 East China Sea Combat - Americans Battle in SZ 99 West Pacific Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport in SZ 99 West Pacific, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 submarine in SZ 99 West Pacific, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in SZ 99 West Pacific Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in SZ 73 East China Sea Americans attack with 1 bomber Japanese defend with 1 cruiser and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 1 bomber in SZ 73 East China Sea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in SZ 73 East China Sea, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in SZ 73 East China Sea Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 cruiser Non Combat Move - Americans 1 marine moved from Southwestern United States to SZ 91 East Pacific 1 artillery moved from Southwestern United States to SZ 91 East Pacific 1 artillery, 1 marine and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific 1 marine moved from SZ 95 Pacific to Hawaiian Islands 1 artillery moved from SZ 95 Pacific to Hawaiian Islands 1 armour moved from Northeastern United States to SZ 18 West Atlantic 1 infantry moved from Northeastern United States to SZ 18 West Atlantic 1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 armour moved from SZ 20 Atlantic to Azores 1 bomber moved from Northeastern United States to Azores 1 fighter moved from Northeastern United States to Azores 1 transport moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 fighter moved from New Guinea to SZ 99 West Pacific 1 fighter moved from New Guinea to SZ 99 West Pacific 1 infantry moved from Western Mexico to Southwestern United States 1 infantry moved from Western Canada to Alaska 1 cruiser moved from SZ 20 Atlantic to SZ 18 West Atlantic 1 fighter moved from Midway Island to Queensland Place Units - Americans 2 transports placed in SZ 18 West Atlantic 2 armour placed in Northeastern United States 1 destroyer placed in SZ 95 Pacific 1 cruiser and 1 transport placed in SZ 91 East Pacific Americans undo move 2. 1 armour placed in Northeastern United States 1 armour placed in Southwestern United States 1 fighter placed in Hawaiian Islands Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 5 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 6 infantry moved from Amurskaya to Northern Manchukuo 2 infantry moved from Buryatia to Amurskaya 1 infantry moved from Karelija to Finland 1 infantry moved from Eastern Russia to Southern Russia 1 infantry moved from Eastern Russia to Southern Russia 1 artillery moved from Eastern Russia to Southern Russia 1 infantry moved from Moscow to Western Russia 1 infantry moved from Moscow to Western Russia 1 artillery moved from Northern Russia to Novgorod 1 artillery moved from Moscow to Western Russia 1 armour moved from Leningrad to Novgorod 1 bomber moved from Northern Russia to Finland 1 fighter moved from Moscow to Novgorod 1 fighter moved from Moscow to Western Russia 1 fighter moved from Moscow to Southern Russia 3 armour moved from Sverdlovsk to Stalingrad 2 infantry moved from Eastern Russia to Kazakh 1 infantry moved from Stalingrad to Kazakh 3 armour moved from Moscow to Kazakh 1 infantry moved from Moscow to Western Russia 1 infantry moved from Stalingrad to Southern Russia 2 armour moved from Leningrad to Moscow 2 infantry moved from Kansu to Szechwan 1 infantry moved from Eastern Sinkiang to Western Sinkiang Combat - Russians Battle in Finland Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Russia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Russia, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Russia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Russia Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Russia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Western Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia Russians roll dice for 1 artillery and 1 fighter in Western Russia, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Russia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Russia Russians win, taking Western Russia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Germans: 2 infantry Battle in Northern Manchukuo Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Northern Manchukuo, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Northern Manchukuo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchukuo Russians win, taking Northern Manchukuo from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 armour, 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 fighter in Novgorod, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Southern Russia Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern Russia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Southern Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Russia Russians win, taking Southern Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Northern Russia to Leningrad 1 bomber moved from Finland to Southwestern Siberia 1 fighter moved from Novgorod to Moscow 1 fighter moved from Western Russia to Moscow 1 fighter moved from Southern Russia to Moscow Place Units - Russians 2 infantry placed in Moscow 2 armour placed in Sverdlovsk 2 armour placed in Moscow 3 infantry placed in Leningrad 1 armour and 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Russians collect 5 PUs from War Bonds; end with 43 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 2.00 Russians regular : 0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 2,4 and gets 0 hits Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 halftrack, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 submarine moved from SZ 4 Denmark Straight to SZ 13 Gulf of St Lawrence 2 infantry moved from Baltic States to Novgorod 2 artilleries moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Baltic States to Finland 2 armour moved from Baltic States to Southern Russia 1 bomber moved from Ukraine to Sverdlovsk 1 bomber moved from France to England 2 halftracks moved from Ukraine to Southern Russia 1 infantry moved from Belorussia to Western Russia 1 artillery moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Western Russia 1 fighter moved from Belorussia to Novgorod 1 fighter moved from Ukraine to Southern Russia 1 fighter moved from Ukraine to Western Russia 3 armour, 3 artilleries and 6 infantry moved from Belorussia to Southern Russia 1 artillery and 3 infantry moved from Western Poland to Baltic States 1 armour moved from Syria to Iran 1 halftrack moved from Eastern Germany to Novgorod Combat - Germans Strategic bombing raid in Sverdlovsk Bombing raid in Sverdlovsk rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Sverdlovsk causes 6 damage total. Strategic bombing raid in England British roll AA dice in England : 0/1 hits, 0.17 expected hits Bombing raid in England rolls: 1 and causes: 1 damage to unit: factory Bombing raid in England causes 1 damage total. Battle in Finland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 2 fighters owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry Russians defend with 1 armour Germans roll dice for 2 artilleries, 1 fighter, 1 halftrack and 2 infantry in Novgorod, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 halftrack and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Western Russia Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Russia, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Western Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Russia Germans win, taking Western Russia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Southern Russia Germans attack with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 6 infantry in Southern Russia, round 2 : 4/17 hits, 6.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Southern Russia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Southern Russia Germans win, taking Southern Russia from Russians with 5 armour, 3 artilleries, 1 fighter, 2 halftracks and 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in SZ 13 Gulf of St Lawrence Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in SZ 13 Gulf of St Lawrence, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in SZ 13 Gulf of St Lawrence British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Germans 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 1 fighter moved from Southern Russia to Ukraine 1 fighter moved from Western Russia to Ukraine 1 fighter moved from Western Russia to Ukraine 1 bomber moved from Sverdlovsk to Ukraine 1 fighter moved from France to Morocco 4 infantry moved from Western Germany to France 4 armour moved from Eastern Germany to Baltic States 4 armour moved from Western Germany to Hungary-Romania 2 infantry moved from Eastern Germany to Western Poland 1 bomber moved from England to France 1 submarine moved from SZ 10 North Sea to SZ 4 Denmark Straight 1 artillery moved from Western Germany to Eastern Germany 1 artillery moved from Western Germany to Eastern Germany Place Units - Germans 1 submarine placed in SZ 11 West Baltic Sea 3 armour placed in Ukraine 3 armour, 1 artillery, 1 halftrack and 2 infantry placed in Eastern Germany 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.17 Germans regular : -5.00 British regular : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Research Technology - British British spend 0 on tech rolls British roll 6,4 and gets 1 hit British removing all Technology Tokens after successful research. British discover Jet Power Purchase Units - British British repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens; British buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 0 techTokens; Combat Move - British Combat - British Non Combat Move - British 1 infantry moved from Azores to SZ 20 Atlantic 1 artillery moved from Azores to SZ 20 Atlantic 1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 destroyer moved from SZ 20 Atlantic to SZ 35 East Atlantic 1 infantry moved from SZ 35 East Atlantic to French West Africa 1 artillery moved from SZ 35 East Atlantic to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 infantry moved from Rhodesia to Southern Africa 1 fighter moved from Ceylon to New Guinea 1 artillery moved from New South Wales to SZ 105 Tasman Sea 1 infantry moved from New Zealand to SZ 105 Tasman Sea 1 artillery, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from SZ 99 West Pacific to New Guinea 1 artillery moved from SZ 99 West Pacific to New Guinea 1 destroyer moved from SZ 105 Tasman Sea to SZ 99 West Pacific 1 infantry moved from Central Australia to New South Wales 1 infantry moved from Western Australia to Central Australia 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 1 infantry moved from Eastern Canada to SZ 13 Gulf of St Lawrence 2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic 1 infantry moved from SZ 20 Atlantic to Azores 1 infantry moved from SZ 20 Atlantic to Azores 1 submarine moved from SZ 16 North Atlantic to SZ 23 West Mediterranean 1 submarine moved from SZ 16 North Atlantic to SZ 11 West Baltic Sea 1 submarine moved from SZ 105 Tasman Sea to SZ 69 Indian Place Units - British 1 fighter and 1 infantry placed in Southern Africa 1 transport placed in SZ 105 Tasman Sea 1 destroyer placed in SZ 105 Tasman Sea 1 fighter placed in England Activate Technology - British British activating Jet Power Turn Complete - British British collect 29 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 4 halftracks; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 halftrack moved from Egypt to Guinean Coast Italians take French Equatorial Africa from British Italians take Guinean Coast from British 1 armour moved from Kenya-Tanganyika to Ethiopia Italians take Ethiopia from British 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 battleship, 1 cruiser and 2 transports moved from SZ 56 Persian Gulf to SZ 55 Red Sea 1 cruiser moved from SZ 60 Western Indian to SZ 64 South West Indian 1 armour moved from Iraq to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iran to Uzbek Italians take Uzbek from Russians 1 artillery, 1 infantry and 1 marine moved from Iran to Caucasus 1 halftrack moved from Ukraine to Archangel'sk Italians take Eastern Russia from Russians Italians take Archangel'sk from Russians 1 halftrack moved from Ukraine to Eastern Russia 2 fighters moved from Ukraine to Southern Russia 1 infantry moved from Balkans to Hungary-Romania 2 halftracks moved from Italy to Ukraine Combat - Italians Battle in SZ 64 South West Indian Italians attack with 1 cruiser British defend with 1 transport 1 transport owned by the British lost in SZ 64 South West Indian Italians win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 halftrack moved from Egypt to Iran Place Units - Italians 1 armour, 1 fighter and 2 halftracks placed in Italy 2 halftracks placed in Egypt Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8.0
Game History
Round: 4 Purchase Units - Chinese Chinese buy 1 armour, 1 halftrack and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Chinese 1 infantry moved from Shantung to Chosen 1 armour moved from Shantung to Chosen 1 armour moved from Shantung to Chosen 1 fighter moved from Szechwan to Chosen 1 halftrack moved from Szechwan to Chosen 1 halftrack moved from Western Sinkiang to Uzbek 1 fighter moved from Western Sinkiang to Uzbek Combat - Chinese Battle in Uzbek Chinese attack with 1 fighter and 1 halftrack Italians defend with 1 infantry Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 halftrack in Uzbek, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Uzbek, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 halftrack owned by the Chinese lost in Uzbek Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 1 halftrack Casualties for Italians: 1 infantry Battle in Chosen Chinese attack with 2 armour, 1 fighter, 1 halftrack and 1 infantry Japanese defend with 1 armour, 1 artillery, 1 factory and 1 infantry Chinese roll dice for 2 armour, 1 fighter, 1 halftrack and 1 infantry in Chosen, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Chosen, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 halftrack owned by the Chinese lost in Chosen Chinese roll dice for 2 armour and 1 fighter in Chosen, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 artillery in Chosen, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Chinese lost in Chosen Chinese roll dice for 1 armour and 1 fighter in Chosen, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Chosen, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Chosen Chinese win, taking Chosen from Japanese with 1 armour remaining. Battle score for attacker is -11 Casualties for Chinese: 1 armour, 1 fighter, 1 halftrack and 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - Chinese 1 armour moved from Kansu to Shantung 3 infantry moved from Szechwan to Shantung 3 infantry moved from Kansu to Szechwan 1 fighter moved from Uzbek to Western Sinkiang Place Units - Chinese 2 infantry placed in Kansu 1 armour and 1 halftrack placed in Western Sinkiang Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Objective 1: Chinese met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 1.50 Italians regular : 0.00