Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 armour, 2 bombers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Spain to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Spain to Southern France
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 92 Sea Zone
Americans attack with 1 battleship
Germans defend with 1 destroyer
Americans roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Americans attack with 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 2 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,67 expected hits
Germans roll dice for 3 artilleries in Southern France, round 2 : 1/0 hits, 1,00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Spain
1 bomber moved from 97 Sea Zone to Spain
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 armour and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 fighter moved from Hawaiian Islands to British Columbia
1 fighter moved from Hawaiian Islands to Queensland
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 58 Sea Zone
1 transport moved from 56 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 27 Sea Zone
Place Units - Americans
1 armour placed in Western United States
4 armour, 2 bombers, 1 fighter and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Himalayas
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 armour moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from India to Burma
5 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Eastern Persia
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win, taking 109 Sea Zone from Germans, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Burma
British attack with 3 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/0 hits, 3,00 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 2/1 hits, 1,50 expected hits
3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Trans-Jordan
British attack with 3 armour and 2 fighters
Italians defend with 1 infantry
British roll dice for 3 armour and 2 fighters in Trans-Jordan, round 2 : 3/1 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Eastern Persia to India
3 fighters and 1 tactical_bomber moved from Burma to India
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Normandy Bordeaux
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : 1,00
Italians regular : -0,83
Germans regular : 0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 5 infantry moved from Northern Italy to Southern France
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
3 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians roll dice for 4 infantry in Rostov, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 5 infantry and 1 tactical_bomber
Americans defend with 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2,33 expected hits
Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 3/1 hits, 2,33 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/1 hits, 1,83 expected hits
Americans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 3 : 2/1 hits, 1,67 expected hits
2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern France
Italians roll dice for 2 artilleries and 1 tactical_bomber in Southern France, round 4 : 1/1 hits, 1,17 expected hits
Americans roll dice for 2 armour in Southern France, round 4 : 1/0 hits, 1,00 expected hits
1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 tactical_bomber in Southern France, round 5 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 2 armour, 2 infantry and 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 3 armour
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 1,33 expected hits
British roll dice for 3 armour in Trans-Jordan, round 2 : 2/1 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians roll dice for 2 armour in Trans-Jordan, round 3 : 1/0 hits, 1,00 expected hits
British roll dice for 2 armour in Trans-Jordan, round 3 : 1/0 hits, 1,00 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 3 armour
Non Combat Move - Italians
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Southern France to 93 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
2 armour and 1 infantry placed in Iraq
6 infantry placed in Northern Italy
Italians undo move 2.
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Italians regular : 0,33
Russians regular : 0,67
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00
French regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0,50 expected hits
French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French and 1 armour owned by the Italians lost in Trans-Jordan
Italians win with no units remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,00
French regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_upgrade, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Russia to Samara
1 tactical_bomber moved from Ukraine to Samara
1 armour moved from Russia to Tambov
1 tactical_bomber moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Germany
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Northern Italy
3 infantry moved from Ukraine to Rostov
1 bomber moved from Germany to Normandy Bordeaux
2 artilleries moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Russia to Belarus
Germans take Belarus from Russians
Combat - Germans
Strategic bombing raid in Normandy Bordeaux
British roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Tambov, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Samara to Russia
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Germany to Western Germany
1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Tambov to Russia
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
1 mech_infantry placed in Ukraine
1 infantry placed in Russia
2 artilleries and 4 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British AA : 0,83
Russians regular : -0,67
Germans regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Volgograd to Turkey
Russians take Caucasus from Germans
Russians take Turkey from Italians
Combat - Russians
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 mech_infantry moved from Vyborg to Novgorod
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0,67
Russians regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Alaska to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Mexico
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
4 destroyers moved from 44 Sea Zone to 41 Sea Zone
2 carriers moved from 44 Sea Zone to 41 Sea Zone
4 fighters moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Yunnan to 80 Sea Zone
1 armour moved from Archangel to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Yunnan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Alaska to 2 Sea Zone
1 artillery and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Mexico
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from Hunan to Burma
1 armour moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
4 destroyers moved from 44 Sea Zone to 41 Sea Zone
2 carriers moved from 44 Sea Zone to 41 Sea Zone
4 fighters moved from 44 Sea Zone to 41 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Yunnan to 80 Sea Zone
1 armour moved from Archangel to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Novosibirsk
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 armour moved from Kwangtung to Yunnan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 4 tactical_bombers moved from Yunnan to India
Combat - Japanese
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/1 hits, 0,67 expected hits
1 tactical_bomber killed by AA
Bombing raid in India rolls: 3,4,4 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Mexico
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
UK_Pacific win, taking Mexico from Americans with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 mech_infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 : 1/1 hits, 1,17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 3 : 1/1 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 bomber moved from 80 Sea Zone to Iraq
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Shantung
1 artillery and 3 infantry placed in Japan
Japanese undo move 4.
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 4.
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -1,00
UK_Pacific AA : 0,33
UK_Pacific regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
Americans captures 33PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from Mexico to Western United States
1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 88 Sea Zone to 104 Sea Zone
3 infantry moved from Brazil to French Guiana
2 bombers and 1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Southern Italy to Spain
1 tactical_bomber moved from Spain to Gibraltar
Place Units - Americans
3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : -1,00
Japanese regular : -0,67
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - British
1 fighter moved from Gibraltar to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 armour moved from Eastern Persia to Iraq
British take Persia from Italians
4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 armour and 2 fighters
Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
Combat Hit Differential Summary :
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from British Columbia to Mexico
1 armour moved from Western United States to Mexico
3 fighters moved from Queensland to 46 Sea Zone
4 armour and 4 infantry moved from Spain to 91 Sea Zone
4 armour, 1 cruiser, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Spain to Southern Italy
4 armour and 4 infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/1 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Mexico
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 fighter in Mexico, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Mexico, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Mexico
Americans win, taking Mexico from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber and 4 infantry
Germans defend with 2 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 4 armour, 1 bomber and 4 infantry in Southern Italy, round 2 : 4/1 hits, 3,33 expected hits
Italians roll dice for 2 aaGuns, 3 infantry and 2 mech_infantrys in Southern Italy, round 2 : 1/1 hits, 1,67 expected hits
2 aaGuns owned by the Italians, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
Americans captures 33PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 24
Casualties for Americans: 1 infantry
Casualties for Italians: 2 aaGuns and 3 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 58 Sea Zone to 39 Sea Zone
3 fighters moved from 46 Sea Zone to New Guinea
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from Mexico to Western United States
1 aaGun, 3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 armour and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 88 Sea Zone to 104 Sea Zone
3 infantry moved from Brazil to French Guiana
2 bombers and 1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Southern Italy to Spain
1 tactical_bomber moved from Spain to Gibraltar
Place Units - Americans
3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,4
Americans collect 54 PUs (1 lost to blockades); end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 28 PUs;
British buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Gibraltar to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 armour moved from Eastern Persia to Iraq
British take Persia from Italians
4 fighters, 5 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 armour and 2 fighters
Germans defend with 1 mech_infantry; Italians defend with 2 armour, 1 factory_minor and 1 infantry; Japanese defend with 1 bomber
British roll dice for 4 armour and 2 fighters in Iraq, round 2 : 3/0 hits, 3,00 expected hits
Italians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/1 hits, 1,83 expected hits
1 bomber owned by the Japanese, 1 mech_infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Iraq
British roll dice for 2 armour and 2 fighters in Iraq, round 3 : 2/0 hits, 2,00 expected hits
Italians roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1,00 expected hits
1 armour owned by the British and 2 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 3 armour
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 2 armour and 1 infantry
Casualties for Japanese: 1 bomber
Battle in Burma
British attack with 4 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 4 mech_infantrys
Japanese roll AA dice in Burma : 0/1 hits, 0,50 expected hits
British roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 4/1 hits, 3,50 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 4 mech_infantrys in Burma, round 2 : 2/1 hits, 1,83 expected hits
3 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/1 hits, 3,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 : 1/1 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 infantry
Casualties for Japanese: 1 aaGun, 1 armour and 4 mech_infantrys
Battle in Southern France
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 2/1 hits, 1,50 expected hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Iraq to Egypt
4 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
3 armour placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,83
Italians regular : -1,17
Japanese regular : -0,33
Japanese AA : -0,50
British regular : 0,83
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from 97 Sea Zone to Turkey
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Turkey
Italians attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 battleship in Turkey, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Turkey
Italians win, taking Turkey from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 tactical_bomber moved from Turkey to 97 Sea Zone
Turn Complete - Italians
Combat Hit Differential Summary :
Italians regular : 0,33
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 55 Sea Zone to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 55 Sea Zone to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 infantry moved from Rostov to Volgograd
1 armour moved from Samara to Volgograd
2 tactical_bombers moved from Russia to Volgograd
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Northern Italy to Southern France
2 armour moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France
2 tactical_bombers moved from Germany to Southern France
1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Southern France
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 4/1 hits, 4,17 expected hits
British roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/1 hits, 1,33 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 1 factory_minor and 7 infantry
Russians roll AA dice in Volgograd : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans lost in Volgograd
Germans roll dice for 4 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/1 hits, 3,33 expected hits
Russians roll dice for 2 aaGuns, 1 armour and 7 infantry in Volgograd, round 2 : 3/1 hits, 2,83 expected hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Volgograd
Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/1 hits, 2,83 expected hits
Russians roll dice for 1 armour and 6 infantry in Volgograd, round 3 : 3/1 hits, 2,50 expected hits
3 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 4 : 1/1 hits, 1,67 expected hits
Russians roll dice for 1 armour and 3 infantry in Volgograd, round 4 : 1/1 hits, 1,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 5 : 2/1 hits, 1,17 expected hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 5 : 1/1 hits, 1,17 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans roll dice for 1 tactical_bomber in Volgograd, round 6 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Volgograd, round 6 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans lost in Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -28
Casualties for Germans: 4 armour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 7 infantry
Non Combat Move - Germans
4 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to Northern Italy
3 tactical_bombers moved from Southern France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Germany to Western Germany
Place Units - Germans
1 fighter and 1 transport placed in 112 Sea Zone
2 infantry placed in Germany
3 armour, 1 artillery and 4 infantry placed in Western Germany
Germans undo move 1.
1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
Germans undo move 3.
1 transport placed in 113 Sea Zone
Germans undo move 4.
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -0,67
Russians AA : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Vologda to Volgograd
2 mech_infantrys moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Novosibirsk to Volgograd
1 battleship, 2 carriers, 1 cruiser, 6 destroyers and 4 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Burma
2 armour moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in Western Australia
Battle in Caroline Islands
Battle in Volgograd
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/0 hits, 2,00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Volgograd
Japanese win, taking Western Australia from ANZAC, taking Caroline Islands from Americans, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 armour and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 2 : 1/1 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour in Burma, round 3 : 1/1 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 8/1 hits, 8,67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 7/1 hits, 6,50 expected hits
Units damaged: 1 battleship owned by the Japanese
2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 3 tactical_bombers in 39 Sea Zone, round 3 : 7/0 hits, 7,00 expected hits
Americans roll dice for 1 battleship, 4 cruisers and 3 fighters in 39 Sea Zone, round 3 : 5/1 hits, 4,67 expected hits
1 fighter owned by the Japanese, 4 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 6 fighters and 3 tactical_bombers in 39 Sea Zone, round 4 : 6/1 hits, 5,67 expected hits
Americans roll dice for 1 battleship in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 39 Sea Zone and were removed
1 fighter moved from 39 Sea Zone to Yunnan
1 fighter moved from 39 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 bombers placed in Kwangtung
1 destroyer placed in 20 Sea Zone
1 transport placed in 19 Sea Zone
1 armour and 1 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -1,17
UK_Pacific regular : 0,33
Russians regular : -0,50