@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
L21 #1 trulpen (X) vs Myygames (A+45) OOB LL
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let me think for a minute about the NCM pls
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 armour moved from Baltic States to Bessarabia 2 infantry moved from Romania to Bessarabia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0,17
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
let me think for a minute about the NCM pls
Had already moved, but feel free to consider changes. Only problem is if it’s in conflict with Italy, but then maybe I can change as well.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
let me think for a minute about the NCM pls
Had already moved, but feel free to consider changes. Only problem is if it’s in conflict with Italy, but then maybe I can change as well.
OK, sorry, then go ahead, no problem.
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Yep, Italy has moved. Franz is on.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Nenetsia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Nenetsia: 1 fighter EDIT: Adding units owned by French to Morocco: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Nenetsia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Nenetsia: 1 fighter EDIT: Adding units owned by French to Morocco: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Changing PUs for Italians from 19 to 20 EDIT: Turning off Edit Mode Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
Yes, intercept in moscow please.
Your Edit is fine with me.
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Will do.
Thanks. I’d change it back in a blink if it wasn’t.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Changing PUs for Italians from 19 to 20 EDIT: Turning off Edit Mode Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/1 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from Russia to Eastern Poland 2 aaGuns, 3 artilleries and 13 infantry moved from Bessarabia to Western Ukraine 3 armour and 3 mech_infantrys moved from Romania to Western Ukraine 7 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 1 aaGun and 6 infantry moved from Finland to Karelia 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Bessarabia 1 aaGun moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 5 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 artillery and 1 infantry moved from Norway to Finland 2 artilleries and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Baltic States to Eastern Poland Place Units - Germans 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,33 Attackers Fire, : 0,67 Russians regular : -0,17 Germans regular : -0,50 Russians AA : -0,33
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Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
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In the client it says 5 + 5.
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
Yes, intercept in moscow please.
Your Edit is fine with me.
Not quite the results I was expecting… Its LL, bt still there are important rolls that should not nbe lost. Grrrr.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
Thats correct, Sit. We have LL for terretorry damage. The bombing damage will alway be as if the plane rolled a 3 or a 4. The dice only decide between these two rolls, so for a bomber its either 5 or 6 damage to a facility.
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
Thats correct, Sit. We have LL for terretorry damage. The bombing damage will alway be as if the plane rolled a 3 or a 4. The dice only decide between these two rolls, so for a bomber its either 5 or 6 damage to a facility.
Aha! I missed something! :)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Archangel to Belarus Russians take Belarus from Italians 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia 2 infantry moved from Vologda to Russia 2 infantry moved from Nenetsia to Vologda 3 infantry moved from Siberia to Soviet Far East 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 mech_infantrys placed in Volgograd 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Chahar to Suiyuyan 2 infantry moved from Hopei to Shensi 1 bomber moved from Kweichow to Suiyuyan 2 artilleries and 2 infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from French Indo China to Shan State 1 artillery moved from Yunnan to Shan State 1 tactical_bomber moved from Anhwe to Shensi 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 bomber moved from Kiangsi to 44 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 6 Sea Zone to 3 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Malaya Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/0 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Malaya from UK_Pacific, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 1/0 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Shensi 1 tactical_bomber moved from Shensi to Kweichow 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 bomber moved from Suiyuyan to Kweichow 1 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Hainan to Philippines 3 infantry moved from Shantung to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 61 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 6 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Anhwe to Philippines 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to Japan 1 bomber moved from 44 Sea Zone to Philippines Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 factory_minor placed in French Indo China 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 0,00 UK_Pacific regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Midway to 3 Sea Zone Combat - Americans Battle in 3 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 3 Sea Zone to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Midway to Amur 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Western United States 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,17