@donutgold hey there, all ok?
L21 #1 trulpen (X) vs Myygames (A+45) OOB LL
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 16 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Midway 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Algeria to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Malaya to Shan State Combat - British Battle in Iraq British attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 fighter moved from India to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Kenya to Ethiopia 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 76 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 2 bombers moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Volgograd 1 fighter moved from Algeria to Egypt 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from 80 Sea Zone to Persia 4 fighters moved from Scotland to Nenetsia 2 aaGuns moved from Scotland to United Kingdom 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 3 mech_infantrys placed in Persia 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 3 artilleries and 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,00 Japanese regular : -2,00 Neutral_Axis regular : 0,00 British regular : 0,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 16 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 bomber moved from Eastern United States to Morocco 1 fighter moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Midway 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/1 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from Algeria to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Malaya to Shan State Combat - British Battle in Iraq British attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 fighter moved from India to 76 Sea Zone 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 2 infantry moved from Kenya to Ethiopia 1 armour moved from Kenya to Egypt 1 fighter moved from Iraq to 76 Sea Zone 1 tactical_bomber moved from Iraq to Egypt 2 bombers moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Volgograd 1 fighter moved from Algeria to Egypt 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from 80 Sea Zone to Persia 4 fighters moved from Scotland to Nenetsia 2 aaGuns moved from Scotland to United Kingdom 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 3 mech_infantrys placed in Persia 2 fighters and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific 3 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 3 artilleries and 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,00 Japanese regular : -2,00 Neutral_Axis regular : 0,00 British regular : 0,00
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let me think for a minute about the NCM pls
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 armour moved from Baltic States to Bessarabia 2 infantry moved from Romania to Bessarabia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0,17
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
let me think for a minute about the NCM pls
Had already moved, but feel free to consider changes. Only problem is if it’s in conflict with Italy, but then maybe I can change as well.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
let me think for a minute about the NCM pls
Had already moved, but feel free to consider changes. Only problem is if it’s in conflict with Italy, but then maybe I can change as well.
OK, sorry, then go ahead, no problem.
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Yep, Italy has moved. Franz is on.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Nenetsia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Nenetsia: 1 fighter EDIT: Adding units owned by French to Morocco: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Persia: 1 fighter EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Nenetsia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 3 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Nenetsia: 1 fighter EDIT: Adding units owned by French to Morocco: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Changing PUs for Italians from 19 to 20 EDIT: Turning off Edit Mode Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
Yes, intercept in moscow please.
Your Edit is fine with me.
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Will do.
Thanks. I’d change it back in a blink if it wasn’t.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Changing PUs for Italians from 19 to 20 EDIT: Turning off Edit Mode Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/1 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1,50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from Russia to Eastern Poland 2 aaGuns, 3 artilleries and 13 infantry moved from Bessarabia to Western Ukraine 3 armour and 3 mech_infantrys moved from Romania to Western Ukraine 7 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 1 aaGun and 6 infantry moved from Finland to Karelia 1 mech_infantry moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Bessarabia 1 aaGun moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 5 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Bulgaria to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 artillery and 1 infantry moved from Norway to Finland 2 artilleries and 1 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Baltic States to Eastern Poland Place Units - Germans 9 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,33 Attackers Fire, : 0,67 Russians regular : -0,17 Germans regular : -0,50 Russians AA : -0,33
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Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
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In the client it says 5 + 5.
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Intercept in Moscow?
Changed Italy’s blitz to grab Belarus instead of W Ukraine. Adjusted income.
Yes, intercept in moscow please.
Your Edit is fine with me.
Not quite the results I was expecting… Its LL, bt still there are important rolls that should not nbe lost. Grrrr.
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@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
Thats correct, Sit. We have LL for terretorry damage. The bombing damage will alway be as if the plane rolled a 3 or a 4. The dice only decide between these two rolls, so for a bomber its either 5 or 6 damage to a facility.
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@myygames said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
@trulpen said in L21 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Don’t understand the rolls. It says in the dicemail that both bombers rolled 1 for dmg, but the result was 5 + 5. Should be 3 + 3. Unless I’m missing something?
Thats correct, Sit. We have LL for terretorry damage. The bombing damage will alway be as if the plane rolled a 3 or a 4. The dice only decide between these two rolls, so for a bomber its either 5 or 6 damage to a facility.
Aha! I missed something! :)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Archangel to Belarus Russians take Belarus from Italians 1 mech_infantry moved from Northwest Persia to Iraq Russians take Iraq from Neutral_Axis Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia 2 infantry moved from Vologda to Russia 2 infantry moved from Nenetsia to Vologda 3 infantry moved from Siberia to Soviet Far East 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 mech_infantrys placed in Volgograd 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33