oysteilo vs. Martin (A+40) G40 2nd. Ed and LL


  • lets see how this goes, not sure it works out in the long haul though

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Ulaanbaatar
            8 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Olgiy to Tsagaan Olom
            1 mech_infantry moved from Smolensk to Belarus
            1 armour moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Smolensk to Belarus
            1 aaGun moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Russia to Bryansk
            8 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Western Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Eastern Poland
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Novgorod to Tsagaan Olom
            1 infantry moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Russians
            1 transport placed in 115 Sea Zone
            1 armour and 1 bomber placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            1 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @oysteilo I edited a forgotten non-combat move: Russian sub from SZ111 to SZ125


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Amur to Jehol
            1 fighter moved from Japan to Jehol
            1 fighter moved from Japan to Buyant-Uhaa
            1 infantry moved from Amur to Buyant-Uhaa
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Hopei
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            2 fighters moved from 43 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/1 hits, 1,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 4 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 5/1 hits, 4,17 expected hits
                    UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/0 hits, 2,00 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/1 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/0 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/1 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Buyant-Uhaa, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to Manchuria
            1 fighter moved from Buyant-Uhaa to Manchuria
            1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Chahar
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from Malaya to French Indo China
            2 fighters moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            2 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from Kwangsi to French Indo China
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to Philippines
            2 bombers moved from 45 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 factory_minor placed in Manchuria
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,83
    ANZAC regular : 0,17
    UK_Pacific regular : -0,67
    Russians regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @oysteilo do you scramble to SZ97?


  • @martin said in oysteilo vs. Martin (A+40) G40 2nd. Ed and LL:

    @oysteilo do you scramble to SZ97?

    no scramble

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Caroline Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to United Kingdom
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
            2 infantry moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            1 tactical_bomber moved from Burma to Shan State
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
            1 battleship moved from 104 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            2 infantry moved from Burma to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 fighter moved from Shan State to India
            1 tactical_bomber moved from Shan State to India
            1 artillery moved from Burma to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
    
        Place Units - British
            2 infantry placed in Quebec
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,2,4,5,2,3,3,2
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -0,17
    Italians regular : 0,67
    Japanese regular : 2,00
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Italians: 1 fighter
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 2/1 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Yugoslavia to Slovakia Hungary
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,00
    British regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to South Australia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            7 armour moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            9 infantry moved from Germany to 113 Sea Zone
            5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • i dont think you will scramble, but its better you make the call and not me

  • 2024 '23 '22 '21

    @oysteilo you are right, no scramble. Thank you


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            7 armour moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            9 infantry moved from Germany to 113 Sea Zone
            5 armour, 2 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            7 armour, 3 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 tactical_bombers moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 7 armour, 3 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
                    British roll AA dice in United Kingdom : 1/0 hits, 1,00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/0 hits, 10,00 expected hits
                    British roll dice for 5 aaGuns, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/1 hits, 5,33 expected hits
                    5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 5 infantry and 3 tactical_bombers in United Kingdom, round 3 : 9/1 hits, 9,17 expected hits
                    British roll dice for 2 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/1 hits, 3,33 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 fighter owned by the Americans, 5 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 7 armour, 3 artilleries, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 1 fighter and 9 infantry
                Casualties for British: 5 aaGuns, 1 fighter, 9 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 fighter
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            2 tactical_bombers moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 1 artillery moved from Western Germany to Denmark
            2 tactical_bombers moved from Western Germany to Denmark
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Normandy Bordeaux to France
            3 infantry moved from Bulgaria to Romania
            2 mech_infantrys moved from Yugoslavia to Romania
            2 armour and 1 mech_infantry moved from Yugoslavia to Western Germany
            9 infantry moved from Finland to Norway
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            10 infantry placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 83 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,00
    Germans regular : -0,33
    British regular : 0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 infantry moved from Ulaanbaatar to Buryatia
            11 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            3 infantry moved from Eastern Poland to Romania
            3 infantry moved from Bessarabia to Romania
            1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Romania
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians submerged
            Battle in Romania
                Russians attack with 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 5 infantry and 2 mech_infantrys
                    Russians roll dice for 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 2 : 2/1 hits, 2,83 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Romania, round 2 : 2/1 hits, 2,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Romania, round 3 : 3/1 hits, 2,50 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Romania, round 3 : 2/1 hits, 1,67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
                    Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/1 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Romania, round 4 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
                Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Romania from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 5 infantry
                Casualties for Germans: 5 infantry and 2 mech_infantrys
            Battle in Buryatia
                Russians attack with 15 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 15 infantry in Buryatia, round 2 : 2/1 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 14 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Romania to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            1 bomber moved from Romania to Novgorod
            1 artillery moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            6 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 aaGun moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,33
    Russians regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 bombers moved from French Indo China to 41 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Philippines to Kwangsi
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 3/1 hits, 2,83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/0 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/1 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/1 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/1 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 37 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            2 fighters moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Manchuria to Japan
            3 infantry moved from Shantung to Anhwe
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Jehol to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 battleship and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Philippines to French Indo China
            2 tactical_bombers moved from Shan State to French Indo China
            2 fighters moved from Shan State to French Indo China
            2 bombers moved from 41 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Shantung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 1,33
    UK_Pacific regular : -0,33
    British regular : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
            Americans undo move 2.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 0,67
    

    Savegame

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