axis-dominion vs karl7 (allies+20) bm4

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            8 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            4 fighters moved from India to Persia
            3 fighters moved from Egypt to Persia
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            3 fighters moved from 54 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 8 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 8 fighters in 125 Sea Zone, round 2 : 3/9 hits, 4.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 8 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
            Battle in Persia
                Americans attack with 8 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 4/10 hits, 4.83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Persia
                Americans win, taking Java from Japanese with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Marianas
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 3 infantry in Marianas, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marianas
                Americans win, taking Marianas from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
            6 fighters moved from 34 Sea Zone to 55 Sea Zone
            6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            8 fighters and 1 tactical_bomber moved from Persia to Iraq
            7 fighters moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 artillery, 2 fighters and 3 infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 8 transports
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 8 transports
            EDIT: Removing units owned by Americans from 125 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Gibraltar: 1 marine
            EDIT: Adding units owned by Americans to Gibraltar: 3 artilleries and 13 infantry
            EDIT: Removing units owned by Americans from United Kingdom: 3 artilleries, 13 infantry and 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier and 1 destroyer
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Western United States: 2 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters and 2 infantry
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Turning off Edit Mode
            British buy 4 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 3 cruisers, 2 destroyers, 3 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            3 fighters moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Germans
            1 battleship moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to Iraq
            3 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Burma to India
    
        Place Units - British
            2 armour and 1 fighter placed in Iraq
            2 armour and 1 mech_infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 77 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -0.50
    Germans regular : 0.50
    British regular : -1.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @karl7

    Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL

    Let me know if not ok.

  • 22 20 19 18 17 16 15 14 12

    @karl7 said in axis-dominion vs karl7 (allies+20) bm4:

    @karl7

    Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL

    Let me know if not ok.

    *ran the numbers on 110

  • 25 24 22 21 20 19 18 16 15

    @karl7 said in axis-dominion vs karl7 (allies+20) bm4:

    @karl7

    Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL

    Let me know if not ok.

    no problem, you’re good

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Italians
            1 artillery, 10 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
            3 armour, 5 artilleries, 7 infantry and 6 mech_infantrys moved from Northwest Persia to Turkey
            3 infantry moved from Caucasus to Turkey
            2 fighters moved from Western Germany to Spain
            1 bomber moved from Southern Italy to Spain
            1 bomber moved from Western Germany to Spain
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys
                Neutral_True defend with 8 infantry
                    Italians roll dice for 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys in Turkey, round 2 : 6/24 hits, 6.67 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 3 armour, 5 artilleries, 6 infantry and 6 mech_infantrys in Turkey, round 3 : 8/20 hits, 6.00 expected hits
                    Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey
                Italians win, taking Turkey from Neutral_True with 3 armour, 5 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Italians: 5 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Spain
                Italians attack with 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Spain, round 2 : 5/17 hits, 4.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    5 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
                    Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys in Spain, round 3 : 6/15 hits, 4.50 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Italians: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Western Ukraine to Ukraine
            1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
            2 fighters moved from Spain to Northern Italy
            1 bomber moved from Spain to Western Germany
            1 bomber moved from Spain to Southern Italy
            2 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ukraine: 1 infantry
            EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,6,1,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 13 PUs (9 lost to blockades); end with 13 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.00
    Neutral_True regular : 1.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    You son of a Bitch!

    THE NEUTRALS!

  • 22 20 19 18 17 16 15 14 12

    @karl7

    BOOM!
    ```~~~~
  • 22 20 19 18 17 16 15 14 12

    @karl7

    BOOM!

  • 22 20 19 18 17 16 15 14 12

    @karl7

    With sweden on our side, defeat is impossible! (Unless you win…)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 61 Sea Zone to 55 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to India
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 harbour placed in Northern Territory
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Move Summary: Germans round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 marine moved from Western Germany to 112 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            2 bombers, 7 fighters and 7 tactical_bombers moved from Southern Italy to 91 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
            3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
            1 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 infantry and 1 marine moved from 115 Sea Zone to Novgorod
            2 artilleries and 6 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 artillery and 1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    would you like to S.C.R.A.M. ??

  • 25 24 22 21 20 19 18 16 15

    also, will need OOL… unless you want to go round by round

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    Odds are 200% I assume?

  • 25 24 22 21 20 19 18 16 15

    @karl7 said in axis-dominion vs karl7 (allies+20) bm4:

    @axis-dominion

    Odds are 200% I assume?

    something like that lol

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    Hmm

    Hold on

    Not at computer

    Need to see if throwing 3 more ftrs on does anything

    Give me 20 mins

  • 25 24 22 21 20 19 18 16 15

    @karl7 said in axis-dominion vs karl7 (allies+20) bm4:

    @axis-dominion

    Hmm

    Hold on

    Not at computer

    Need to see if throwing 3 more ftrs on does anything

    Give me 20 mins

    with scramble:

    b0294fe6-60c7-4f82-a2e0-72f66a13bf54-image.png

  • 25 24 22 21 20 19 18 16 15

    without:

    f1d1a86d-9831-4f1c-bd11-e4893660fdd4-image.png

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    100% kill for the neutrals! Interesting

    Scram all max d

    They’re all dead anyway

  • 22 20 19 18 17 16 15 14 12

    @karl7

    Kill kill kill

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