Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL
Let me know if not ok.
*ran the numbers on 110
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hey man, I thought I clawed back the hit on the German sub in 125, but forgot to do so… So I edited it out. If not ok, let me know. I made the move and then number in 110 seeing you could nuke my fleet… so I was like, ok got to change that after I go through the other moves and forgot to… LOL
Let me know if not ok.
no problem, you’re good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
1 artillery, 10 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
3 armour, 5 artilleries, 7 infantry and 6 mech_infantrys moved from Northwest Persia to Turkey
3 infantry moved from Caucasus to Turkey
2 fighters moved from Western Germany to Spain
1 bomber moved from Southern Italy to Spain
1 bomber moved from Western Germany to Spain
Combat - Italians
Battle in Turkey
Italians attack with 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys
Neutral_True defend with 8 infantry
Italians roll dice for 3 armour, 5 artilleries, 10 infantry and 6 mech_infantrys in Turkey, round 2 : 6/24 hits, 6.67 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits
6 infantry owned by the Neutral_True and 4 infantry owned by the Italians lost in Turkey
Italians roll dice for 3 armour, 5 artilleries, 6 infantry and 6 mech_infantrys in Turkey, round 3 : 8/20 hits, 6.00 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from Neutral_True with 3 armour, 5 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Italians attack with 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 10 infantry and 2 mech_infantrys in Spain, round 2 : 5/17 hits, 4.83 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
Italians roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys in Spain, round 3 : 6/15 hits, 4.50 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Spain to Northern Italy
1 bomber moved from Spain to Western Germany
1 bomber moved from Spain to Southern Italy
2 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,6,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Neutral_True regular : 1.33
BOOM!
```~~~~
BOOM!
With sweden on our side, defeat is impossible! (Unless you win…)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 61 Sea Zone to 55 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to India
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 harbour placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 bombers, 7 fighters and 7 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from Western Germany to 112 Sea Zone
1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 1 marine moved from 115 Sea Zone to Novgorod
2 artilleries and 6 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
would you like to S.C.R.A.M. ??
also, will need OOL… unless you want to go round by round
Odds are 200% I assume?
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Odds are 200% I assume?
something like that lol
Hmm
Hold on
Not at computer
Need to see if throwing 3 more ftrs on does anything
Give me 20 mins
@karl7 said in axis-dominion vs karl7 (allies+20) bm4:
Hmm
Hold on
Not at computer
Need to see if throwing 3 more ftrs on does anything
Give me 20 mins
with scramble:

without:

Kill kill kill
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 112 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
2 bombers, 7 fighters and 7 tactical_bombers moved from Southern Italy to 91 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from Western Germany to 112 Sea Zone
1 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 1 marine moved from 115 Sea Zone to Novgorod
2 artilleries and 6 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Novgorod
Germans attack with 2 artilleries, 8 infantry and 1 marine
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 8 infantry and 1 marine in Novgorod, round 2 : 4/11 hits, 2.67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 5 infantry and 1 marine in Novgorod, round 3 : 1/8 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking 125 Sea Zone from Americans, taking Novgorod from Russians with 2 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters, 2 submarines and 8 tactical_bombers
British defend with 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports; Americans defend with 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 3 bombers, 3 carriers, 1 cruiser, 1 destroyer, 12 fighters and 8 tactical_bombers in 91 Sea Zone, round 2 : 19/26 hits, 14.83 expected hits
Americans roll dice for 5 carriers, 4 cruisers, 4 destroyers, 9 fighters and 10 transports in 91 Sea Zone, round 2 : 11/22 hits, 11.00 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 3 cruisers owned by the British, 3 carriers owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship, 3 bombers, 12 fighters and 8 tactical_bombers in 91 Sea Zone, round 3 : 17/24 hits, 14.00 expected hits
Americans roll dice for 8 fighters and 10 transports in 91 Sea Zone, round 3 : 7/8 hits, 5.33 expected hits
2 transports owned by the British, 7 fighters owned by the Germans, 7 fighters owned by the Americans, 7 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 3 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 170
Casualties for Germans: 3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 submarines
Casualties for Americans: 3 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 transports
Casualties for British: 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports
Battle in Morocco
Germans attack with 1 marine
Americans defend with 1 aaGun
1 aaGun owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Non Combat Move - Germans
3 bombers moved from 91 Sea Zone to Northern Italy
5 fighters moved from 91 Sea Zone to Spain
8 tactical_bombers moved from 91 Sea Zone to Spain
1 aaGun and 13 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
5 infantry and 4 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Romania to Eastern Poland
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Baltic States
1 mech_infantry moved from Western Germany to Poland
1 armour, 7 infantry and 8 mech_infantrys moved from Caucasus to Turkey
1 aaGun, 9 armour, 4 artilleries, 1 infantry and 85 mech_infantrys moved from Northwest Persia to Turkey
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 aaGun
EDIT: Adding units owned by Italians to Turkey: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry placed in Germany
1 fighter placed in Western Germany
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
2 mech_infantrys placed in Normandy Bordeaux
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,1,2,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Russians regular : 1.00
Germans regular : 7.83
British regular : -0.33
next stop, gonna enjoy me some pyramids ;)