Will have to come to this later.
L21 Ghostglider vs. axis-dominion (+20)
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 49 Sea Zone Combat - ANZAC Battle in 49 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from Burma to India Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 bomber and 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 2 infantry moved from Archangel to Vologda 1 fighter moved from Bryansk to Vologda Combat - Germans
Combat Hit Differential Summary :
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It look like I will have to try to get London again…
Scramble to z112? -
@ghostglider said in L21 Ghostglider vs. axis-dominion (+20):
It look like I will have to try to get London again…
Scramble to z112?looks like I got careless on that one lol ok no scramble
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I took a T.FTR as last casulty. I would like it to be a FTR, so I will adjust after rolling for 2nd battle.
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 bomber and 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 2 infantry moved from Archangel to Vologda 1 fighter moved from Bryansk to Vologda Combat - Germans Battle in Norway Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry British roll AA dice in Norway : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun Casualties for Americans: 3 fighters and 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.50 Germans regular : 1.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 carriers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 1 bomber and 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Norway 2 infantry moved from Archangel to Vologda 1 fighter moved from Bryansk to Vologda Combat - Germans Battle in Norway Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 3 infantry British roll AA dice in Norway : 0/3 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/9 hits, 4.50 expected hits Americans roll dice for 1 aaGun, 3 fighters and 3 infantry in Norway, round 2 : 2/6 hits, 3.00 expected hits 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 3 infantry owned by the Americans lost in Norway Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 3 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun Casualties for Americans: 3 fighters and 3 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 fighter EDIT: Adding units owned by Germans to Norway: 1 tactical_bomber EDIT: Turning off Edit Mode Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 fighter EDIT: Adding units owned by Germans to Novgorod: 1 fighter EDIT: Turning off Edit Mode 1 tactical_bomber moved from Norway to Western Germany 1 tactical_bomber moved from Norway to 112 Sea Zone 2 bombers moved from Norway to Western Germany 1 infantry moved from Archangel to Smolensk 1 fighter moved from Vologda to Novgorod 1 artillery and 10 infantry moved from Belarus to Bryansk 3 infantry moved from Volgograd to Tambov 1 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Novosibirsk to Volgograd 3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Ukraine 2 mech_infantrys moved from Iraq to Caucasus 1 aaGun and 9 infantry moved from Northern Italy to France 2 tactical_bombers moved from Iraq to Bryansk 5 fighters and 1 tactical_bomber moved from Iraq to Northern Italy 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 7 infantry moved from Western Germany to Holland Belgium 10 infantry moved from France to Holland Belgium 2 infantry moved from France to Northern Italy 2 mech_infantrys moved from Southern Italy to Northern Italy 1 infantry moved from France to Northern Italy 5 infantry moved from France to Holland Belgium 1 mech_infantry moved from Northern Italy to France Place Units - Germans 3 infantry placed in Novgorod 1 armour placed in Ukraine 2 carriers and 3 transports placed in 112 Sea Zone Germans undo move 2. 1 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6 Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 British AA : -0.50 Russians regular : -0.33 Germans regular : 2.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys Germans defend with 2 infantry; Italians defend with 1 artillery Russians roll dice for 1 armour, 5 artilleries, 48 infantry and 3 mech_infantrys in Samara, round 2 : 16/57 hits, 11.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Samara Russians win, taking Samara from Germans with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Finland 18 infantry moved from Korea to Amur 2 fighters moved from Korea to Amur 2 aaGuns moved from Korea to Amur 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 10 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 4.50
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I think I subconsciously wanted to give you an opening this big. I think I really thrive on these kinds of uphills lol since it definitely breaks the mold
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Buyant-Uhaa to Manchuria 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria 3 infantry moved from Anhwe to Kiangsu 3 fighters and 3 tactical_bombers moved from Japan to 5 Sea Zone 2 fighters moved from Japan to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 2 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery and 12 infantry moved from Shan State to Burma 1 mech_infantry moved from Chahar to Manchuria 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Kiangsu 3 fighters moved from 20 Sea Zone to 18 Sea Zone 1 fighter moved from 20 Sea Zone to 18 Sea Zone 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in 5 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 5 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 18 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 4 fighters in 18 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 18 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer and 4 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Manchuria Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry 2 fighters and 3 tactical_bombers moved from 5 Sea Zone to Japan 4 fighters and 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 mech_infantry moved from Hunan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Shensi to Kweichow 3 artilleries and 3 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Chahar to Anhwe 2 infantry moved from Chahar to Hopei 2 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Hopei to Shensi 4 fighters moved from 18 Sea Zone to 20 Sea Zone 4 fighters moved from 19 Sea Zone to Hunan 1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan 1 battleship, 2 carriers and 6 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 infantry moved from Sakha to Buryatia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Japanese 2 carriers and 1 destroyer placed in 20 Sea Zone 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,5,3,2,5,5,2,2,3,3,1,3,4,6,2,6,4,5,2,5,2,1,2,4,1,6,1,5,2,6,1,2,4,2,2 Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : 3.00
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 4 artilleries, 3 infantry and 1 mech_infantry moved from Amur to Manchuria 2 artilleries, 3 infantry and 2 marines moved from Korea to Manchuria 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Korea to 19 Sea Zone 2 fighters moved from Korea to 18 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Italians 2 infantry moved from Trans-Jordan to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Korea to Manchuria 1 armour and 2 mech_infantrys moved from Karelia to Norway Combat - Americans Battle in Persia Battle in Manchuria Americans attack with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 mech_infantry Americans roll dice for 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry in Manchuria, round 2 : 4/17 hits, 5.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Persia from Germans, taking Manchuria from Japanese with 6 artilleries, 2 fighters, 6 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Norway Americans attack with 1 armour and 2 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 18 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 7 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 7 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 18 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone 7 fighters moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from Manchuria to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 infantry and 1 marine moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Russia to Finland 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from 98 Sea Zone to Gibraltar 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 carrier and 1 submarine placed in 6 Sea Zone 1 infantry placed in Korea 3 fighters placed in Normandy Bordeaux 3 fighters placed in Finland Turn Complete - Americans Americans collect 66 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 aaGuns, 2 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Italians Combat - British Non Combat Move - British 3 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Egypt to 98 Sea Zone 9 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Egypt to Gibraltar 1 battleship moved from 98 Sea Zone to 92 Sea Zone 3 carriers and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Syria to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 3 armour moved from Trans-Jordan to Persia 3 artilleries moved from Trans-Jordan to Iraq 1 aaGun moved from Egypt to Trans-Jordan 2 destroyers moved from 98 Sea Zone to 92 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 3 fighters and 2 tactical_bombers moved from 98 Sea Zone to Gibraltar 3 fighters moved from Karelia to Finland 1 aaGun, 2 artilleries and 2 infantry moved from Karelia to Finland 1 bomber moved from India to Egypt 3 aaGuns, 1 artillery and 11 infantry moved from India to West India 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 destroyer moved from 58 Sea Zone to 56 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 submarine placed in 110 Sea Zone 2 aaGuns, 2 armour, 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -1.00 Germans regular : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Smolensk to Belarus 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 artilleries and 6 infantry moved from Northern Italy to France 3 fighters moved from Southern Italy to Western Germany Place Units - Italians 1 airfield placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,2,4,6,3 Italians collect 9 PUs (13 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to Korea 1 marine moved from 6 Sea Zone to Korea 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from India to West India 1 fighter moved from Caroline Islands to Korea 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Russia: 1 fighter EDIT: Adding units owned by ANZAC to Finland: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 8 infantry moved from Western Germany to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 6 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Novgorod to Norway 2 fighters moved from Northern Italy to United Kingdom 3 fighters and 1 tactical_bomber moved from Northern Italy to Norway 2 mech_infantrys moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 artillery moved from Bryansk to Russia Combat - Germans Battle in United Kingdom Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits 2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in United Kingdom Germans captures 44PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 fighters and 1 infantry Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry Battle in Norway Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 2 mech_infantrys Battle in Northwest Persia Germans attack with 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Russia Germans attack with 1 artillery and 4 infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 infantry moved from Northern Italy to France 10 infantry moved from Holland Belgium to France 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 12 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Smolensk to Bryansk 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Bryansk to Rostov 18 artilleries and 36 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Rostov 4 fighters moved from Norway to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 7 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Belarus to Novgorod 2 tactical_bombers moved from Northwest Persia to Caucasus Place Units - Germans 3 transports placed in 112 Sea Zone 3 artilleries and 4 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 116 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 British AA : -1.00 Russians regular : -0.67 Germans regular : 3.83 British regular : -2.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 14 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 8 infantry moved from Western Germany to 112 Sea Zone 6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 6 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 2 fighters moved from Novgorod to Norway 2 fighters moved from Northern Italy to United Kingdom 3 fighters and 1 tactical_bomber moved from Northern Italy to Norway 2 mech_infantrys moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 1 artillery moved from Bryansk to Russia Combat - Germans Battle in United Kingdom Germans attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers British defend with 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry British roll AA dice in United Kingdom : 0/6 hits, 1.00 expected hits Germans roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in United Kingdom, round 2 : 6/12 hits, 4.67 expected hits British roll dice for 2 aaGuns, 2 armour, 1 artillery and 5 infantry in United Kingdom, round 2 : 3/8 hits, 3.00 expected hits 2 aaGuns owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 3 : 3/9 hits, 3.17 expected hits British roll dice for 2 armour, 1 artillery and 1 infantry in United Kingdom, round 3 : 0/4 hits, 1.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 3.17 expected hits British roll dice for 1 armour in United Kingdom, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in United Kingdom Germans captures 44PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 bombers, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 fighters and 1 infantry Casualties for British: 2 aaGuns, 2 armour, 1 artillery and 5 infantry Battle in Norway Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/8 hits, 3.50 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Norway Germans win, taking Norway from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 2 mech_infantrys Battle in Northwest Persia Germans attack with 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Russia Germans attack with 1 artillery and 4 infantry Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 1 artillery and 4 infantry in Russia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 3 infantry moved from Northern Italy to France 10 infantry moved from Holland Belgium to France 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 12 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Tambov to Rostov 1 aaGun moved from Smolensk to Bryansk 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Ukraine to Rostov 4 armour and 4 mech_infantrys moved from Bryansk to Rostov 18 artilleries and 36 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Rostov 4 fighters moved from Norway to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 7 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Belarus to Novgorod 2 tactical_bombers moved from Northwest Persia to Caucasus Place Units - Germans 3 transports placed in 112 Sea Zone 3 artilleries and 4 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 116 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 121 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 126 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 128 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 148 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 British AA : -1.00 Russians regular : -0.67 Germans regular : 3.83 British regular : -2.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Combat Move - Russians 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys moved from Samara to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 5 artilleries, 46 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 12/55 hits, 11.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 armour, 5 artilleries, 45 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Amur to Korea 2 aaGuns, 1 fighter and 18 infantry moved from Amur to Manchuria 1 submarine moved from 81 Sea Zone to 94 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from Yunnan to India 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 tactical_bomber moved from Hunan to India Combat - Japanese Battle in Iwo Jima Battle in India Japanese attack with 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 5/19 hits, 4.67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 2 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 6 fighters moved from Hunan to 20 Sea Zone 1 bomber moved from Hunan to Japan 3 tactical_bombers moved from Japan to 20 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Hopei to Kweichow 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 2 fighters moved from Japan to 20 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 20 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,2,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,4,4,6,5,3,5,4,1,2,2,3,5,2,2,5,2,1,4,5,5,6,2,1,2,3,2,6,3,5,5,6,3,1,6,5,5,4,3,4,6,4,5,6,4,4 Japanese collect 57 PUs (11 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 factory_minors, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Finland to Norway 4 fighters and 1 tactical_bomber moved from Finland to Norway 1 fighter moved from 6 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in United Kingdom Americans attack with 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/10 hits, 3.33 expected hits Germans roll dice for 5 infantry in United Kingdom, round 2 : 2/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom Americans win, taking United Kingdom from Germans with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 92 Sea Zone 4 fighters and 1 tactical_bomber moved from Norway to Finland 2 infantry moved from Persia to Iraq 1 submarine moved from 18 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Manchuria to Korea Place Units - Americans 1 carrier placed in 110 Sea Zone 1 factory_minor placed in Iraq 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Korea 3 infantry placed in Finland 2 fighters placed in Normandy Bordeaux 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 3 artilleries and 9 infantry moved from Iraq to Northwest Persia 3 armour moved from Persia to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 1 bomber moved from Egypt to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Gibraltar to 109 Sea Zone Combat - British British creates battle in territory 39 Sea Zone Battle in 109 Sea Zone British attack with 1 fighter Germans defend with 3 transports 3 transports owned by the Germans lost in 109 Sea Zone British win, taking 39 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Holland Belgium British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Northwest Persia British attack with 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 armour, 3 artilleries, 9 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 5/18 hits, 5.00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 3 aaGuns, 1 artillery and 11 infantry moved from West India to Eastern Persia 1 aaGun moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 2 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 3 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 battleship and 3 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 bomber moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from Gibraltar to United Kingdom 4 fighters moved from Gibraltar to United Kingdom 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.17 Germans regular : 0.00 British regular : 0.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Southern Italy 22 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Holland Belgium to Western Germany 1 infantry moved from Volgograd to Caucasus 4 armour moved from Caucasus to Rostov 1 infantry moved from Belarus to Novgorod Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3,2,4 Italians collect 7 PUs (15 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Solomon Islands to 49 Sea Zone 1 armour and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 armour moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Wake Island 1 fighter moved from Queensland to Wake Island 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :