Oh I forgot the walk to Alexandria. I will add that on NCM.
L21 Freh (x) v Giallo (L+14), BM4
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 9 PUs; Combat Move - ANZAC 1 unit repaired. 2 fighters moved from Eastern Persia to Egypt 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone 2 bombers moved from Queensland to India 2 fighters moved from Shan State to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Iraq to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 6 tactical_bombers moved from Northwest Persia to Iraq 8 bombers moved from Northwest Persia to Iraq 2 bombers moved from Russia to Iraq 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone -
@Giallo scramble in SZ 109?
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 3 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 4 mech_infantrys moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 6 tactical_bombers moved from Northwest Persia to Iraq 8 bombers moved from Northwest Persia to Iraq 2 bombers moved from Russia to Iraq 1 submarine moved from 92 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 3 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 fighter in 109 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Iraq Germans attack with 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers British defend with 1 factory_minor and 16 infantry Germans roll dice for 3 armour, 10 bombers, 7 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 11/26 hits, 12.83 expected hits British roll dice for 16 infantry in Iraq, round 2 : 6/16 hits, 5.33 expected hits 6 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Iraq 10 bombers owned by the Germans and 6 tactical_bombers owned by the Germans retreated 3 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Northwest Persia British win with 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 6 mech_infantrys Casualties for British: 11 infantry Non Combat Move - Germans 8 bombers moved from Iraq to Western Germany 2 bombers moved from Iraq to Northwest Persia 3 artilleries moved from Kazakhstan to Turkmenistan 3 mech_infantrys moved from Kazakhstan to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Russia to Western Germany 3 artilleries moved from Northern Italy to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Gibraltar 3 artilleries moved from 92 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Holland Belgium 3 bombers moved from 109 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 6 tactical_bombers moved from Iraq to Alexandria 1 fighter moved from Caucasus to Alexandria 1 aaGun, 2 armour, 12 artilleries and 25 infantry moved from Caucasus to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Volgograd 1 bomber and 1 fighter placed in Western Germany 1 transport placed in 113 Sea Zone 3 submarines placed in 93 Sea Zone 3 submarines placed in 105 Sea Zone 2 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 5 aaGuns, 7 artilleries and 34 infantry moved from Persia to Iraq Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kiangsu to Kwangtung Japanese take Kwangtung from UK_Pacific 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Hunan 3 fighters and 3 tactical_bombers moved from Kweichow to Hunan 1 bomber and 4 tactical_bombers moved from Kweichow to Kwangsi 1 infantry moved from Anhwe to Hunan 4 fighters moved from Kweichow to Kwangsi 3 fighters moved from Kweichow to Hunan Combat - Japanese Battle in Kwangsi Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 3/10 hits, 5.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 2/11 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 6 fighters and 3 tactical_bombers moved from Hunan to Kweichow 1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow 1 mech_infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow 2 infantry and 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Amur to Jehol 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 submarines moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Japan to Kweichow 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Kweichow to Sikang 1 fighter moved from Japan to Kweichow Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,2,4,5,3,4 Japanese collect 37 PUs (10 lost to blockades); end with 38 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -5.83 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to Shantung 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Shantung Combat - Americans Battle in Kiangsu Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Shantung Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Shantung Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 4 carriers moved from 33 Sea Zone to 19 Sea Zone 1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 4 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone 2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone 5 bombers moved from Suriname to Eastern United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States 4 fighters moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in 101 Sea Zone 3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 0,50 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 destroyers, 3 fighters and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to Shantung 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to Shantung Combat - Americans Battle in Kiangsu Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 5/7 hits, 3,17 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Shantung Americans attack with 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 factory_minor and 3 mech_infantrys Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 3 mech_infantrys in Shantung, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese lost in Shantung Americans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Shantung to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 4 carriers moved from 33 Sea Zone to 19 Sea Zone 1 battleship and 2 destroyers moved from 34 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 carrier, 3 cruisers and 4 destroyers moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 4 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 64 Sea Zone 2 destroyers and 3 submarines moved from 88 Sea Zone to 101 Sea Zone 5 bombers moved from Suriname to Eastern United States 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States 4 fighters moved from Western United States to Eastern United States 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter placed in 101 Sea Zone 3 destroyers, 2 fighters and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 10 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to French Central Africa: 18 bombers EDIT: Removing units owned by Americans from Egypt: 13 bombers EDIT: Removing units owned by Americans from Eastern United States: 5 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 106 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports EDIT: Removing units owned by Americans from 101 Sea Zone: 2 carriers, 1 destroyer, 4 fighters and 2 transports EDIT: Adding units owned by Americans to Quebec: 1 armour, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 2 infantry moved from West India to Eastern Persia 4 armour and 11 mech_infantrys moved from India to Yunnan 2 fighters moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone Combat - British Battle in Kwangsi British attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters moved from Kwangsi to 19 Sea Zone 1 artillery and 1 infantry moved from Southeast Mexico to Central America 5 infantry moved from Iraq to Trans-Jordan 9 artilleries moved from Trans-Jordan to Egypt Place Units - British 1 airfield placed in French Central Africa 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3 British collect 36 PUs (3 lost to blockades); end with 36 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in India change ownership: 7 infantry Some Units in French Indo China change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,83 Japanese regular : 0,50 British regular : -0,33 -
@freh sorry for the edits
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@giallo no problem!!! I sometimes forget stuff like that too - even forgetting to do the mandatory cycling (the arrow key) through all unmoved units just to make sure I didn’t forget anything LOL
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@freh I’m away for hollidays for a week
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 4 fighters; Remaining resources: 2 PUs; Combat Move - Italians 3 transports moved from 92 Sea Zone to 96 Sea Zone 3 transports moved from 96 Sea Zone to 98 Sea Zone 2 artilleries moved from Alexandria to 98 Sea Zone 3 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Alexandria to Trans-Jordan 2 bombers moved from Southern Italy to Trans-Jordan 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 mech_infantry moved from Northwest Persia to Persia 4 mech_infantrys moved from Northwest Persia to Persia 3 armour moved from Northwest Persia to Persia 1 artillery moved from Northwest Persia to Persia 3 infantry moved from Northwest Persia to Persia 3 armour moved from Caucasus to Persia 2 artilleries moved from Northwest Persia to Persia 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 3 artilleries, 2 bombers, 2 fighters and 3 infantry British defend with 5 infantry; ANZAC defend with 2 infantry Italians roll dice for 3 artilleries, 2 bombers, 2 fighters and 3 infantry in Trans-Jordan, round 2 : 3/10 hits, 4.33 expected hits British roll dice for 7 infantry in Trans-Jordan, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 3 : 2/7 hits, 3.33 expected hits British roll dice for 4 infantry in Trans-Jordan, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the ANZAC lost in Trans-Jordan Italians roll dice for 3 artilleries, 2 bombers and 2 fighters in Trans-Jordan, round 4 : 3/7 hits, 3.33 expected hits British roll dice for 2 infantry in Trans-Jordan, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 3 infantry Casualties for British: 5 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Northwest Persia 2 bombers moved from Trans-Jordan to Northwest Persia 1 fighter moved from 92 Sea Zone to Tobruk 2 aaGuns, 1 artillery, 10 infantry and 2 marines moved from Alexandria to Tobruk 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 artilleries and 4 infantry moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun moved from Northwest Persia to Persia Place Units - Italians 3 fighters placed in Southern Italy 1 fighter placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2 Italians collect 22 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians regular : -3.00 British regular : -1.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to Ethiopia 1 bomber moved from India to 98 Sea Zone 1 bomber moved from India to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Queensland to 39 Sea Zone Combat - ANZAC Battle in 98 Sea Zone ANZAC attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 98 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Trans-Jordan ANZAC attack with 1 bomber and 2 fighters Italians defend with 3 artilleries ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits 1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan 1 fighter owned by the ANZAC retreated Italians win with 1 artillery remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 bomber and 1 fighter Casualties for Italians: 2 artilleries Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from 98 Sea Zone to Egypt Place Units - ANZAC 2 transports placed in 62 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : 1,00 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 fighters and 2 transports; Remaining resources: 4 PUs; Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to Ethiopia 1 bomber moved from India to 98 Sea Zone 1 bomber moved from India to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from Queensland to 39 Sea Zone Combat - ANZAC Battle in 98 Sea Zone ANZAC attack with 1 bomber Italians defend with 3 transports 3 transports owned by the Italians lost in 98 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Italians: 3 transports Battle in Trans-Jordan ANZAC attack with 1 bomber and 2 fighters Italians defend with 3 artilleries ANZAC roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 3 artilleries in Trans-Jordan, round 2 : 2/3 hits, 1,00 expected hits 1 bomber owned by the ANZAC, 1 fighter owned by the ANZAC and 2 artilleries owned by the Italians lost in Trans-Jordan 1 fighter owned by the ANZAC retreated Italians win with 1 artillery remaining. Battle score for attacker is -16 Casualties for ANZAC: 1 bomber and 1 fighter Casualties for Italians: 2 artilleries Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from 98 Sea Zone to Egypt Place Units - ANZAC 2 transports placed in 62 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 1,00 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 19 armour, 12 artilleries, 2 bombers, 25 infantry and 21 mech_infantrys moved from Northwest Persia to Iraq 13 bombers moved from Western Germany to Iraq 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 5 fighters and 6 tactical_bombers moved from Alexandria to Iraq 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 3 artilleries moved from Turkmenistan to Eastern Persia Combat - Germans Battle in Syria Battle in Eastern Persia Germans attack with 3 artilleries British defend with 2 infantry Germans roll dice for 3 artilleries in Eastern Persia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Eastern Persia Germans roll dice for 2 artilleries in Eastern Persia, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern Persia Germans win, taking Syria from British, taking Eastern Persia from British with 2 artilleries remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery Casualties for British: 2 infantry Battle in 91 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Germans attack with 19 armour, 12 artilleries, 15 bombers, 5 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers British defend with 1 factory_minor; Russians defend with 5 aaGuns, 7 artilleries and 34 infantry Russians roll AA dice in Iraq : 2/15 hits, 2.50 expected hits 2 fighters owned by the Germans lost in Iraq Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 25 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 41/104 hits, 39.17 expected hits British roll dice for 5 aaGuns, 7 artilleries and 34 infantry in Iraq, round 2 : 15/41 hits, 13.67 expected hits 34 infantry owned by the Russians, 2 artilleries owned by the Russians, 15 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Iraq Germans roll dice for 19 armour, 12 artilleries, 15 bombers, 3 fighters, 10 infantry, 24 mech_infantrys and 6 tactical_bombers in Iraq, round 3 : 40/89 hits, 36.67 expected hits British roll dice for 5 artilleries in Iraq, round 3 : 2/5 hits, 1.67 expected hits 5 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Iraq Germans win, taking Iraq from British with 19 armour, 12 artilleries, 15 bombers, 3 fighters, 8 infantry, 24 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Germans: 2 fighters and 17 infantry Casualties for Russians: 5 aaGuns, 7 artilleries and 34 infantry Non Combat Move - Germans 3 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery and 1 infantry moved from Western Germany to Northern Italy 3 artilleries and 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Western Germany to Tobruk 1 aaGun moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 15 bombers, 3 fighters and 6 tactical_bombers moved from Iraq to Persia Place Units - Germans 6 bombers placed in Western Germany 1 artillery and 1 infantry placed in Southern France Germans undo move 2. 1 artillery and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 6.17 Russians AA : -0.50 British regular : 1.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Shantung 1 infantry moved from Anhwe to Shantung 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Kweichow to Szechwan 12 fighters moved from Kweichow to Szechwan 7 tactical_bombers moved from Kweichow to Szechwan 1 armour moved from Kweichow to Shantung 1 fighter moved from 5 Sea Zone to Iwo Jima 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 bomber moved from Japan to Iwo Jima 1 bomber moved from Kweichow to Okinawa 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from Japan to Okinawa Combat - Japanese Battle in 6 Sea Zone Japanese attack with 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shantung Japanese attack with 1 armour and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Shantung, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kiangsu Japanese attack with 2 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 3 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Iwo Jima Japanese attack with 1 bomber and 1 fighter ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 1 fighter in Iwo Jima, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Iwo Jima Japanese roll dice for 1 bomber in Iwo Jima, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Iwo Jima ANZAC win with 1 artillery remaining. Battle score for attacker is -21 Casualties for Japanese: 1 bomber and 1 fighter Casualties for ANZAC: 1 infantry Battle in Okinawa Japanese attack with 1 bomber and 1 fighter ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 1 fighter in Okinawa, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Okinawa Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 12 fighters, 2 infantry and 7 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 12 fighters, 2 infantry and 7 tactical_bombers in Szechwan, round 2 : 10/21 hits, 11.00 expected hits Chinese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 12 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 12 fighters and 7 tactical_bombers moved from Szechwan to Caucasus 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Anhwe 1 aaGun, 2 artilleries and 4 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Shensi to Hopei 1 mech_infantry moved from Turkmenistan to Persia 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Hopei to Sikang 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Chahar 1 fighter moved from Okinawa to Manchuria 3 infantry moved from Korea to Manchuria 1 bomber moved from Okinawa to Manchuria 1 infantry moved from Korea to Manchuria 2 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 5 Sea Zone to 3 Sea Zone 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe Place Units - Japanese 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,3,5,5,3,3,4,5,4,6,1,5,4,5,4,6,4,6,4,2,6,3,5,4,4,2,3,1,6,5,5,3,1,3,5,6,6,4,6,4,3 Japanese collect 36 PUs (10 lost to blockades); end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -1.00 Japanese regular : -1.33 ANZAC regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 8 PUs; Combat Move - Americans 18 bombers moved from French Central Africa to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 destroyer and 8 submarines moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea ZoneCombat Hit Differential Summary :





